50 Commits

Author SHA1 Message Date
Daniel Vetter
2a0b3488a0 tools: decode some more MI_ ops
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2011-09-09 17:22:28 +02:00
Daniel Vetter
206e129af0 tools: decode MI_SEMAPHORE_MBOX
Juggle the length check up to avoid duplication.

Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2011-09-09 10:10:07 +02:00
Eric Anholt
e40c9c7faf Add missing copyright info to intel_decode.c 2011-08-01 10:40:20 -07:00
Chris Wilson
30ffcc34ea intel_decode: Handle a few gen7 blocks 2011-07-20 20:41:54 +01:00
Chris Wilson
aadfcdfd4e decode: Fix segmentation fault
The decode for A8 is incomplete and died with a segfault. First hide the
segfault, latter fix the pretty printing.

Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
2011-06-05 18:13:18 +01:00
Daniel Vetter
1c9ede3acb intel_decode: drop unused code
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2011-04-05 21:14:54 +02:00
Chris Wilson
841c551f12 decode: Correct a couple of mistakes in gen3 IMMEDIATE_STATE_1
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
2011-04-05 08:52:52 +01:00
Daniel Vetter
02014cee2a Decode map state on gen2
At least the important stuff.

Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2011-03-14 13:03:48 +01:00
Daniel Vetter
afe492549d Decode 3DSTATE_CLEAR_PARAMETERS
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2011-03-06 00:12:10 +01:00
Daniel Vetter
ad27fac946 Small cleanups for immediate state S5
And a tiny fix.

Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2011-03-06 00:12:10 +01:00
Daniel Vetter
03c1e334b8 Fully decode sampler state
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2011-03-04 16:41:07 +01:00
Daniel Vetter
f14877f2de Fully decode map state
A few odd things were missing.

Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2011-03-04 15:58:00 +01:00
Daniel Vetter
673d5bcea0 Decode 3DSTATE_LOAD_INDIRECT
The remaining stuff + cleanups.

Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2011-03-04 14:31:04 +01:00
Daniel Vetter
75c403e923 Decode 3DSTATE_LOAD_INDIRECT S0-S4
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2011-03-04 12:50:48 +01:00
Daniel Vetter
1e8713fdaa Decode scissor state
Not absolutely paranoid, who cares.

Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2011-03-03 21:29:27 +01:00
Daniel Vetter
01ac8b9099 Decode 3DSTATE_DRAWING_RECTANGLE
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2011-03-03 21:23:22 +01:00
Daniel Vetter
05309ebfe4 Decode MS3 tex format
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2011-03-03 21:23:22 +01:00
Chris Wilson
1f35267948 decode: Fix pretty printing of 3DSTATE_URB allocation size
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
2011-03-02 16:06:00 +00:00
Chris Wilson
1c05f89ceb decode: fix gen6 PS binding table update bit
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
2011-03-02 14:48:20 +00:00
Daniel Vetter
eb777071d7 Decode MS3 tex format
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2011-03-01 00:01:34 +01:00
Daniel Vetter
8348e69561 Decode depth buffer format
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2011-02-28 22:51:47 +01:00
Ben Widawsky
14bed666f4 Add MI_SUSPEND_FLUSH instruction decode
Signed-off-by: Ben Widawsky <bwidawsk@gmail.com>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
2011-02-24 00:35:36 +00:00
Chris Wilson
41570d9bf5 Remove confusing use of IS_9XX
... and test for what we mean instead.

Reported-by: Diego Celix <dcelix@gmail.com>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
2011-02-14 15:57:40 +00:00
Chris Wilson
3c5c8ba71c Search for the first Intel dri device.
This is vital in a multi-GPU system so that we only test the Intel card
and not the discrete GPUs.

Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
2011-02-01 13:37:04 +00:00
Chris Wilson
94de0b46b5 decode: Add a couple of BLT MI.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
2010-12-04 14:12:19 +00:00
Chris Wilson
157207ada5 decode: Add some missing protection against short buffers for gen6 instr
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
2010-12-03 00:41:43 +00:00
Chris Wilson
aa0a346deb decode: Improve parsing of i915 fixed-length indexed primitives
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
2010-11-29 16:06:46 +00:00
Zhenyu Wang
4eef00a8fb decode: fix PS sample state change bit on sandybridge
Signed-off-by: Zhenyu Wang <zhenyuw@linux.intel.com>
2010-09-29 09:47:46 +08:00
Zhenyu Wang
dbc547dbb5 intel_decode: decode 3d commands for sandybridge
Signed-off-by: Zhenyu Wang <zhenyuw@linux.intel.com>
2010-09-27 13:35:49 +08:00
Eric Anholt
9e4ba53014 intel_decode: Fix decode for gen6's moved VERTEX_ELEMENTS valid bit. 2010-07-19 08:28:10 -07:00
Eric Anholt
cf255e382d intel_decode: Fix whitespace for importing to Mesa. 2010-07-08 12:13:08 -07:00
Chris Wilson
a5b1e98edb decode; Parse 3DSTATE_BUFFER_INFO
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
2010-04-16 22:24:02 +01:00
Chris Wilson
5b9678e822 decode: Also override S2 for 3DPRIM_CLEAR_RECT
3DPRIM_CLEAR_RECT implicitly uses only VERTEX_XY and no texture coords.

Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
2010-04-15 09:53:00 +01:00
Chris Wilson
c8f5ac542c decode: Use a valid S4 mask [VERTEX_XY] for 3DPRIM_CLEAR_RECT
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
2010-04-15 09:49:39 +01:00
Chris Wilson
c3832aefbf decode: There are 4 unpreserved registers on i915, not 3.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
2010-04-14 22:32:33 +01:00
Chris Wilson
4278dc6e64 decode: CLEAR_RECT uses a fixed VERTEX_XY format.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
2010-04-14 22:30:58 +01:00
Chris Wilson
3d883c3d25 decode: CLEAR_PARAMETERS has a fixed length bias of 5.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
2010-04-14 22:25:57 +01:00
Chris Wilson
2187ec2112 decode: There are 4 unpreserved registers on i915, not 3.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
2010-04-05 00:28:05 +01:00
Chris Wilson
4279006ff2 decode: Parse i915 MAP_STATE texture sizes and tiling
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
2010-03-21 19:36:48 +00:00
Chris Wilson
f93dae8176 decode: Fix length mask for LOAD_REGISTER_IMM.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
2010-03-04 09:17:14 +00:00
Eric Anholt
cb6bd9f73a Add decode for more Sandybridge packets. 2010-02-25 10:41:49 -08:00
Eric Anholt
0fe5e9c134 intel_gpu_dump: More SNB packets. 2010-02-25 10:41:49 -08:00
Eric Anholt
3523386441 Add Sandybridge decode for CMD_VIEWPORT_STATE_POINTERS 2010-02-25 10:41:49 -08:00
Eric Anholt
0a497420cd Add Sandybridge STATE_BASE_ADDRESS decode. 2010-02-25 10:41:49 -08:00
Eric Anholt
24ea25de39 intel_gpu_dump: Add support for sandybridge DEPTH_BUFFER and BINDING_TABLEs. 2010-02-25 10:41:49 -08:00
Chris Wilson
c94174d106 decode: Parse MI_BATCH_BUFFER for i8xx
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
2010-02-25 11:06:48 +00:00
Chris Wilson
55950195da decode/i965: Show byte lengths for buffers.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
2010-01-05 12:35:02 +00:00
Chris Wilson
94a180c0c9 decode: Split decoder and reuse outside of intel_gpu_dump
Introduce a second decoder that simpler operates on a file so that it
can be run on dumped batchbuffers independent of the gpu.

Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
2009-11-30 15:55:03 +00:00
Carl Worth
00c7571fce Add very preliminary intel_gpu_dump program
Right now it requires a filename on the command line, (such as
/debug/dri/0/i915_batchbuffers). We plan to make it smarter in
the future by going out and collecting all the data it needs.
2009-04-07 16:24:42 -07:00
Carl Worth
90ca63163d Add Eric's batchbuffer-decode code
This comes from the 3D driver within mesa, with identically named files.
In its new life here it will become a standalone program.
2009-04-07 16:23:03 -07:00