Chris Wilson
719ffef7c3
gem_stress: Add render copyfunc for SandyBridge
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Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
2011-05-24 22:08:48 +01:00
Eric Anholt
d73cdde45a
Add Ivybridge support to intel_gpu_dump and the BLT tests.
2011-05-17 17:54:26 -07:00
Jesse Barnes
a825173a5f
testdisplay: add 30bpp support (#ifdef'd out until the next cairo release)
2011-05-12 17:50:20 -07:00
Jesse Barnes
a09dd09e00
Add Ivybridge device IDs
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Makes the reg dumper work better.
2011-05-10 17:21:12 -07:00
Jesse Barnes
12de60a5e8
testdisplay: don't read hotplug events from buffer before libudev
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Otherwise we'll just block rather than trying to update the display.
Signed-off-by: Jesse Barnes <jbarnes@virtuousgeek.org>
2011-05-04 14:57:06 -07:00
Daniel Vetter
b11d67a33b
gem_stress: option to use cpu mappings
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This things just won't die (libva!!!), so add an option to test them.
_Not_ meant to test snoopable mappings.
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2011-04-27 22:18:23 +02:00
Hai Lan
9bfda1a809
Fix a bug of testing preferred mode
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Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
2011-04-26 07:47:12 +01:00
Jesse Barnes
c56cd106f9
testdisplay: add non-24 bit depth support
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Testing 16bpp is useful, and 30bpp will be added once cairo supports it.
2011-04-19 11:50:16 -07:00
Jesse Barnes
0d3043f5f3
testdisplay: paint color gradients
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Helps identify dithering problems.
2011-04-18 16:49:17 -07:00
Daniel Vetter
a67091b220
gem_stress: option to only use x-tiling
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This seems to be another trick to massively improve correctness
of the render blit. At least on my i945.
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2011-04-12 22:57:08 +02:00
Ben Widawsky
f70a717482
Add C99 requirement to autoconf.
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snprintf is part of the C99 standard and is used in many places in the
tools.
Signed-off-by: Ben Widawsky <ben@bwidawsk.net>
2011-04-11 08:47:11 -07:00
Daniel Vetter
afa940c398
Disable gem tests when libdrm is not available
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Quickly checked on ppc by Cyril Brulebois.
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2011-04-09 20:15:10 +02:00
Daniel Vetter
1c9ede3acb
intel_decode: drop unused code
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Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2011-04-05 21:14:54 +02:00
Chris Wilson
841c551f12
decode: Correct a couple of mistakes in gen3 IMMEDIATE_STATE_1
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Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
2011-04-05 08:52:52 +01:00
Daniel Vetter
e68652cad6
gem_stress: option to disable tiling
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Of all the things I've tried, this seems to be the only thing
to fix tile corruptions reliably on gen2&gen3 (safe for outright
disabling the render copy).
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2011-04-04 22:13:09 +02:00
Daniel Vetter
272c898807
gem_stress: clean up fence_storm
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That little snippet creapt in and magically made render copy work -
by essentially disabling it.
Restore order, everything incoherent again.
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2011-04-04 22:11:19 +02:00
Daniel Vetter
aeb0b6f33c
gem_stress: extract emit_blt
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Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2011-04-04 22:03:44 +02:00
Daniel Vetter
4fcfc9f102
gem_stress: gen2 render copy
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Sometimes acts up like gen3 on my i855gm. Sometimes works flawless.
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2011-04-04 22:03:44 +02:00
Daniel Vetter
a6751bac8d
gem_stress: split out gen3 render copy
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Header conflicts with other headers for different generations.
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2011-04-01 13:07:43 +02:00
Daniel Vetter
1baab2e43a
gem_stress: option to disable render copy
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It seems to be randomly broken, every boot in a slightly different
way on my i945gme. Works quite well on my Q35. So add an option to
disable it till this is resolved.
Well, more testing seems to suggest that I've been hunting ghosts.
Or maybe not and it works now simply because it's a different day.
Anyway, leave this in for future testing.
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2011-03-31 20:42:34 +02:00
Daniel Vetter
cd640cca6c
gem_stress: render copy on gen3
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Headers copied over from xf86-video-intel, code built after the Xrender
support.
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2011-03-29 22:52:50 +02:00
Daniel Vetter
8ab88c9af0
lib: execbuffer2 support
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Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2011-03-29 22:49:09 +02:00
Daniel Vetter
2374af20fe
gem_stress: fix set_tiling
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Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2011-03-29 22:49:08 +02:00
Daniel Vetter
6a860b7507
gem_stress: ad-hoc tile tracing
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Signed-off-by: root <daniel.vetter@ffwll.ch>
2011-03-29 22:49:05 +02:00
Daniel Vetter
130daf9cd0
gem_stress: optin to set num_buffers
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Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2011-03-27 15:37:26 +02:00
Daniel Vetter
294c78f4ab
gem_stress: variable gpu busy load
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Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2011-03-27 15:25:12 +02:00
Daniel Vetter
22fe098bf5
gem_stress: getoptification
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Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2011-03-27 14:26:43 +02:00
Daniel Vetter
874163d5c8
gem_stress: dump complete failed tile
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Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2011-03-27 14:02:49 +02:00
Daniel Vetter
ad515f817a
Move gen5 blitter work-around to lib
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Suggested by Chris Wilson to prevent utterly strange gpu hangs.
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2011-03-25 22:09:28 +01:00
Daniel Vetter
bfa6f5d94f
gem_stress: limit gtt_size to 256
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gem_stress maps all buffers, so more only results in trashing (which
should be handled with an option).
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2011-03-25 21:54:02 +01:00
Daniel Vetter
2aac22358f
gem_stress: implement gen5 blitter work-around
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ddx and mesa assume that this is issued after every blit command.
Breaking that invariant results in a dying gpu.
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2011-03-25 21:53:07 +01:00
Daniel Vetter
cfba9dd371
gem_stress: fix blitter_copy on gen4+
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Utter fail at copy&pasting.
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2011-03-25 20:42:57 +01:00
Forest Bond
d641f0fd42
intel_bios_dumper: handle rom_size == 0
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Some versions of libpciaccess on Linux set rom_size to 0 for VGA
devices. While this behavior may change, intel_bios_dumper should
handle this situation to be compatible with current versions of the
library.
This fixes segmentation faults on affected systems.
Signed-off-by: Forest Bond <forest.bond@rapidrollout.com>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
2011-03-22 14:44:25 +00:00
Daniel Vetter
3f10ff85bd
gem_stress: submit batch if there's only one fence left
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... for a copy might use up to two fences!
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2011-03-21 22:13:18 +01:00
Chris Wilson
652d9eb983
stress: Distinguish between busy_bo and scratch_bo creation sizes
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The busy bo has a fixed size (1024x256, 32bpp) whereas the scratch bo
may need to vary their size to exercise different features of fence
allocation.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
2011-03-21 07:58:51 +00:00
Daniel Vetter
80aae9b424
gem_stress: pwrite/pread support
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And a few other things:
- inline checking when copying tiles with the cpu, fails _much_ faster.
- bo size seems to have a tremendous effect, put on the TODO.
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2011-03-20 21:12:32 +01:00
Daniel Vetter
08cf53703e
Add gem stress test
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Not where I want it to be, yet. And not as good as I've hoped in detecting
broken kernels.
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2011-03-20 21:12:32 +01:00
Daniel Vetter
02014cee2a
Decode map state on gen2
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At least the important stuff.
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2011-03-14 13:03:48 +01:00
Daniel Vetter
cf5db1161a
Decode gen2/gen3 fences in the error_state
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Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2011-03-14 11:20:17 +01:00
Daniel Vetter
afe492549d
Decode 3DSTATE_CLEAR_PARAMETERS
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Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2011-03-06 00:12:10 +01:00
Daniel Vetter
ad27fac946
Small cleanups for immediate state S5
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And a tiny fix.
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2011-03-06 00:12:10 +01:00
Chris Wilson
84c32bd85c
test: Mark gem_bad_batch as a known hang
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Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
2011-03-05 09:01:46 +00:00
Daniel Vetter
03c1e334b8
Fully decode sampler state
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Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2011-03-04 16:41:07 +01:00
Daniel Vetter
f14877f2de
Fully decode map state
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A few odd things were missing.
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2011-03-04 15:58:00 +01:00
Daniel Vetter
673d5bcea0
Decode 3DSTATE_LOAD_INDIRECT
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The remaining stuff + cleanups.
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2011-03-04 14:31:04 +01:00
Daniel Vetter
75c403e923
Decode 3DSTATE_LOAD_INDIRECT S0-S4
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Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2011-03-04 12:50:48 +01:00
Daniel Vetter
1e8713fdaa
Decode scissor state
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Not absolutely paranoid, who cares.
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2011-03-03 21:29:27 +01:00
Daniel Vetter
01ac8b9099
Decode 3DSTATE_DRAWING_RECTANGLE
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Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2011-03-03 21:23:22 +01:00
Daniel Vetter
05309ebfe4
Decode MS3 tex format
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Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2011-03-03 21:23:22 +01:00
Chris Wilson
1f35267948
decode: Fix pretty printing of 3DSTATE_URB allocation size
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Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
2011-03-02 16:06:00 +00:00