mirror of
https://github.com/tiagovignatti/intel-gpu-tools.git
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Add gem stress test
Not where I want it to be, yet. And not as good as I've hoped in detecting broken kernels. Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
This commit is contained in:
parent
02014cee2a
commit
08cf53703e
@ -1,3 +1,7 @@
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bin_PROGRAMS = \
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gem_stress \
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$(NULL)
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TESTS = getversion \
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getclient \
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getstats \
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561
tests/gem_stress.c
Normal file
561
tests/gem_stress.c
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@ -0,0 +1,561 @@
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/*
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* Copyright © 2011 Daniel Vetter
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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* IN THE SOFTWARE.
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*
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* Authors:
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* Daniel Vetter <daniel.vetter@ffwll.ch>
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*
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* Partially based upon gem_tiled_fence_blits.c
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*/
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/** @file gem_stress.c
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*
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* This is a general gem coherency test. It's designed to eventually replicate
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* any possible sequence of access patterns. It works by copying a set of tiles
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* between two sets of backing buffer objects, randomly permutating the assinged
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* position on each copy operations.
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*
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* The copy operation are done in tiny portions (to reduce any race windows
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* for corruptions, hence increasing the chances for observing one) and are
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* constantly switched between all means to copy stuff (fenced blitter, unfenced
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* render, mmap, pwrite/read).
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*
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* After every complete move of a set tiling parameters of a buffer are randomly
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* changed to simulate the effects of libdrm caching.
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*
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* Buffers are 1mb big to nicely fit into fences on gen2/3. A few are further
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* split up to test relaxed fencing. Using this to push the average working set
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* size over the available gtt space forces objects to be mapped as unfenceable
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* (and as a side-effect tests gtt map/unmap coherency).
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*
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* In short: designed for maximum evilness.
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*/
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#include <stdlib.h>
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#include <sys/ioctl.h>
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#include <stdio.h>
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#include <string.h>
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#include <assert.h>
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#include <fcntl.h>
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#include <inttypes.h>
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#include <errno.h>
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#include <sys/stat.h>
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#include <sys/time.h>
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#include "drm.h"
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#include "i915_drm.h"
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#include "drmtest.h"
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#include "intel_bufmgr.h"
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#include "intel_batchbuffer.h"
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#include "intel_gpu_tools.h"
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/** TODO:
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* - beat on relaxed fencing (i.e. mappable/fenceable tracking in the kernel)
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* - render copy (to check fence tracking and cache coherency management by the
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* kernel)
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* - multi-threading: probably just a wrapper script to launch multiple
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* instances + an option to accordingly reduce the working set
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* - gen6 inter-ring coherency (needs render copy, first)
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*/
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static uint64_t gem_aperture_size(int fd)
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{
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struct drm_i915_gem_get_aperture aperture;
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aperture.aper_size = 256*1024*1024;
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(void)drmIoctl(fd, DRM_IOCTL_I915_GEM_GET_APERTURE, &aperture);
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return aperture.aper_size;
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}
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struct scratch_buf {
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drm_intel_bo *bo;
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uint32_t stride;
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uint32_t tiling;
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uint32_t *data;
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};
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#define NO_HW 0
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static drm_intel_bufmgr *bufmgr;
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struct intel_batchbuffer *batch;
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static int drm_fd;
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static int devid;
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static int num_fences;
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drm_intel_bo *busy_bo;
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#define MAX_BUFS 4096
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#define SCRATCH_BUF_SIZE 1024*1024
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#define TILE_SIZE 16
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#define TILES_PER_BUF (SCRATCH_BUF_SIZE / (TILE_SIZE*TILE_SIZE*sizeof(uint32_t)))
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static struct scratch_buf buffers[2][MAX_BUFS];
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/* tile i is at logical position tile_permutation[i] */
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static unsigned tile_permutation[MAX_BUFS*TILES_PER_BUF];
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static unsigned num_buffers = 0;
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static unsigned current_set = 0;
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static unsigned target_set = 0;
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static int fence_storm = 0;
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static void tile2xy(struct scratch_buf *buf, unsigned tile, unsigned *x, unsigned *y)
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{
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assert(tile < TILES_PER_BUF);
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*x = (tile*TILE_SIZE) % (buf->stride/sizeof(uint32_t));
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*y = ((tile*TILE_SIZE) / (buf->stride/sizeof(uint32_t))) * TILE_SIZE;
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}
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/* All this gem trashing wastes too much cpu time, so give the gpu something to
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* do to increase changes for races. TODO: Should be autotuned. */
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static void keep_gpu_busy(void)
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{
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uint32_t src_pitch, dst_pitch, cmd_bits;
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src_pitch = 4096;
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dst_pitch = 4096;
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cmd_bits = 0;
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if (IS_965(devid)) {
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src_pitch /= 4;
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cmd_bits |= XY_SRC_COPY_BLT_SRC_TILED;
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}
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if (IS_965(devid)) {
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dst_pitch /= 4;
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cmd_bits |= XY_SRC_COPY_BLT_DST_TILED;
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}
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/* copy lower half to upper half */
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BEGIN_BATCH(8);
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OUT_BATCH(XY_SRC_COPY_BLT_CMD |
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XY_SRC_COPY_BLT_WRITE_ALPHA |
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XY_SRC_COPY_BLT_WRITE_RGB |
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cmd_bits);
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OUT_BATCH((3 << 24) | /* 32 bits */
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(0xcc << 16) | /* copy ROP */
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dst_pitch);
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OUT_BATCH(128 << 16 | 0);
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OUT_BATCH(256 << 16 | 1024);
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OUT_RELOC(busy_bo, I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER, 0);
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OUT_BATCH(0 << 16 | 0);
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OUT_BATCH(src_pitch);
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OUT_RELOC(busy_bo, I915_GEM_DOMAIN_RENDER, 0, 0);
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ADVANCE_BATCH();
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}
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static unsigned int copyfunc_seq = 0;
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static void (*copyfunc)(struct scratch_buf *src, unsigned src_x, unsigned src_y,
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struct scratch_buf *dst, unsigned dst_x, unsigned dst_y);
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/* stride, x, y in units of uint32_t! */
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static void cpucpy2d(uint32_t *src, unsigned src_stride, unsigned src_x, unsigned src_y,
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uint32_t *dst, unsigned dst_stride, unsigned dst_x, unsigned dst_y)
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{
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int i, j;
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for (i = 0; i < TILE_SIZE; i++) {
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for (j = 0; j < TILE_SIZE; j++) {
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unsigned dst_ofs = dst_x + j + dst_stride * (dst_y + i);
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unsigned src_ofs = src_x + j + src_stride * (src_y + i);
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dst[dst_ofs] = src[src_ofs];
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}
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}
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}
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static void next_copyfunc(void);
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static void cpu_copyfunc(struct scratch_buf *src, unsigned src_x, unsigned src_y,
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struct scratch_buf *dst, unsigned dst_x, unsigned dst_y)
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{
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cpucpy2d(src->data, src->stride/sizeof(uint32_t), src_x, src_y,
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dst->data, dst->stride/sizeof(uint32_t), dst_x, dst_y);
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}
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static void prw_copyfunc(struct scratch_buf *src, unsigned src_x, unsigned src_y,
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struct scratch_buf *dst, unsigned dst_x, unsigned dst_y)
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{
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uint32_t tmp_tile[TILE_SIZE*TILE_SIZE];
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/* TODO: use pwrite/pread here if dst/src is untiled */
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cpucpy2d(src->data, src->stride/sizeof(uint32_t), src_x, src_y,
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tmp_tile, TILE_SIZE, 0, 0);
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cpucpy2d(tmp_tile, TILE_SIZE, 0, 0,
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dst->data, dst->stride/sizeof(uint32_t), dst_x, dst_y);
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}
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static void blitter_copyfunc(struct scratch_buf *src, unsigned src_x, unsigned src_y,
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struct scratch_buf *dst, unsigned dst_x, unsigned dst_y)
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{
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uint32_t src_pitch, dst_pitch, cmd_bits;
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src_pitch = src->stride;
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dst_pitch = dst->stride;
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cmd_bits = 0;
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static unsigned keep_gpu_busy_counter = 0;
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/* check both edges of the fence usage */
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if (keep_gpu_busy_counter & 1 && !fence_storm)
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keep_gpu_busy();
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if (IS_965(devid)) {
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src_pitch /= 4;
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cmd_bits |= XY_SRC_COPY_BLT_SRC_TILED;
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}
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if (IS_965(devid)) {
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dst_pitch /= 4;
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cmd_bits |= XY_SRC_COPY_BLT_DST_TILED;
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}
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BEGIN_BATCH(8);
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OUT_BATCH(XY_SRC_COPY_BLT_CMD |
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XY_SRC_COPY_BLT_WRITE_ALPHA |
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XY_SRC_COPY_BLT_WRITE_RGB |
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cmd_bits);
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OUT_BATCH((3 << 24) | /* 32 bits */
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(0xcc << 16) | /* copy ROP */
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dst_pitch);
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OUT_BATCH(dst_y << 16 | dst_x);
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OUT_BATCH((dst_y+TILE_SIZE) << 16 | (dst_x+TILE_SIZE));
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OUT_RELOC(dst->bo, I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER, 0);
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OUT_BATCH(src_y << 16 | src_x);
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OUT_BATCH(src_pitch);
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OUT_RELOC(src->bo, I915_GEM_DOMAIN_RENDER, 0, 0);
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ADVANCE_BATCH();
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if (!(keep_gpu_busy_counter & 1) && !fence_storm)
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keep_gpu_busy();
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keep_gpu_busy_counter++;
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if (src->tiling)
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fence_storm--;
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if (dst->tiling)
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fence_storm--;
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if (fence_storm <= 0) {
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fence_storm = 0;
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intel_batchbuffer_flush(batch);
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}
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}
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static void next_copyfunc(void)
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{
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if (fence_storm)
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return;
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if (copyfunc_seq % 61 == 0) {
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fence_storm = num_fences;
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copyfunc = blitter_copyfunc;
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} else if (copyfunc_seq % 17 == 0)
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copyfunc = cpu_copyfunc;
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else if (copyfunc_seq % 19 == 0)
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copyfunc = prw_copyfunc;
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else
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copyfunc = blitter_copyfunc;
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copyfunc_seq++;
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}
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static void fan_out(void)
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{
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uint32_t tmp_tile[TILE_SIZE*TILE_SIZE];
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uint32_t seq = 0;
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int i, j, k;
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unsigned x, y;
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for (i = 0; i < num_buffers; i++) {
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for (j = 0; j < TILES_PER_BUF; j++) {
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tile2xy(&buffers[current_set][i], j, &x, &y);
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for (k = 0; k < TILE_SIZE*TILE_SIZE; k++)
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tmp_tile[k] = seq++;
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cpucpy2d(tmp_tile, TILE_SIZE, 0, 0,
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buffers[current_set][i].data,
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buffers[current_set][i].stride / sizeof(uint32_t),
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x, y);
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}
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}
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for (i = 0; i < num_buffers*TILES_PER_BUF; i++)
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tile_permutation[i] = i;
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}
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static void fan_in_and_check(void)
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{
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uint32_t tmp_tile[TILE_SIZE*TILE_SIZE];
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unsigned tile, buf_idx, x, y;
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int i,j;
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for (i = 0; i < num_buffers*TILES_PER_BUF; i++) {
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tile = tile_permutation[i];
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buf_idx = tile / TILES_PER_BUF;
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tile %= TILES_PER_BUF;
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tile2xy(&buffers[current_set][buf_idx], tile, &x, &y);
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cpucpy2d(buffers[current_set][buf_idx].data,
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buffers[current_set][buf_idx].stride / sizeof(uint32_t),
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x, y,
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tmp_tile, TILE_SIZE, 0, 0);
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for (j = 0; j < TILE_SIZE*TILE_SIZE; j++) {
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unsigned expect = i*TILE_SIZE*TILE_SIZE + j;
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if (tmp_tile[j] != expect) {
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printf("mismatch at tile %i pos %i, read %u, expected %u\n",
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i, j, tmp_tile[j], expect);
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exit(1);
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}
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}
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}
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}
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static void init_buffer(struct scratch_buf *buf)
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{
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buf->bo = drm_intel_bo_alloc(bufmgr, "tiled bo", SCRATCH_BUF_SIZE, 4096);
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assert(buf->bo);
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buf->tiling = I915_TILING_NONE;
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buf->stride = 8192;
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/* XXX for development of the shuffling */
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#if NO_HW
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buf->data = malloc(SCRATCH_BUF_SIZE);
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#else
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drm_intel_gem_bo_map_gtt(buf->bo);
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buf->data = buf->bo->virtual;
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#endif
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}
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static void permute_array(void *array, unsigned size,
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void (*exchange_func)(void *array, unsigned i, unsigned j))
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{
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int i;
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long int l;
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for (i = size - 1; i > 1; i--) {
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l = random();
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l %= i+1; /* yes, no perfectly uniform, who cares */
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exchange_func(array, i, l);
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}
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}
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static void exchange_buf(void *array, unsigned i, unsigned j)
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{
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struct scratch_buf *buf_arr, tmp;
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buf_arr = array;
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memcpy(&tmp, &buf_arr[i], sizeof(struct scratch_buf));
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memcpy(&buf_arr[i], &buf_arr[j], sizeof(struct scratch_buf));
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memcpy(&buf_arr[j], &tmp, sizeof(struct scratch_buf));
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}
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/* libdrm is to clever and prevents us from changin tiling of buffers already
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* used in relocations. */
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static void set_tiling(drm_intel_bo *bo, unsigned *tiling, unsigned stride)
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{
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struct drm_i915_gem_set_tiling set_tiling;
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int ret;
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memset(&set_tiling, 0, sizeof(set_tiling));
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do {
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/* set_tiling is slightly broken and overwrites the
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* input on the error path, so we have to open code
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* drmIoctl.
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*/
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set_tiling.handle = bo->handle;
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set_tiling.tiling_mode = *tiling;
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set_tiling.stride = stride;
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ret = ioctl(drm_fd,
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DRM_IOCTL_I915_GEM_SET_TILING,
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&set_tiling);
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} while (ret == -1 && (errno == EINTR || errno == EAGAIN));
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assert(ret != -1);
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*tiling = set_tiling.tiling_mode;
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}
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static void init_set(unsigned set)
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{
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long int r;
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int i;
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permute_array(buffers[set], num_buffers, exchange_buf);
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for (i = 0; i < num_buffers; i++) {
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r = random();
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if ((r & 3) != 0)
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continue;
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r >>= 2;
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if ((r & 3) != 0)
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buffers[set][i].tiling = I915_TILING_X;
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else
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buffers[set][i].tiling = I915_TILING_NONE;
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r >>= 2;
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if (buffers[set][i].tiling == I915_TILING_NONE) {
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/* min 64 byte stride */
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r %= 8;
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buffers[set][i].stride = 64 * (1 << r);
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} else if (IS_GEN2(devid)) {
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/* min 128 byte stride */
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r %= 7;
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buffers[set][i].stride = 128 * (1 << r);
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} else {
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/* min 512 byte stride */
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r %= 5;
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buffers[set][i].stride = 512 * (1 << r);
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}
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assert(buffers[set][i].stride <= 8192);
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set_tiling(buffers[set][i].bo,
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&buffers[set][i].tiling,
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buffers[set][i].stride);
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}
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}
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static void exchange_uint(void *array, unsigned i, unsigned j)
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{
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unsigned *i_arr = array;
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unsigned i_tmp;
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i_tmp = i_arr[i];
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i_arr[i] = i_arr[j];
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i_arr[j] = i_tmp;
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}
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static void copy_tiles(unsigned *permutation)
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{
|
||||
unsigned src_tile, src_buf_idx, src_x, src_y;
|
||||
unsigned dst_tile, dst_buf_idx, dst_x, dst_y;
|
||||
struct scratch_buf *src_buf, *dst_buf;
|
||||
int i, idx;
|
||||
for (i = 0; i < num_buffers*TILES_PER_BUF; i++) {
|
||||
/* tile_permutation is independant of current_permutation, so
|
||||
* abuse it to randomize the order of the src bos */
|
||||
idx = tile_permutation[i];
|
||||
src_buf_idx = idx / TILES_PER_BUF;
|
||||
src_tile = idx % TILES_PER_BUF;
|
||||
src_buf = &buffers[current_set][src_buf_idx];
|
||||
|
||||
tile2xy(src_buf, src_tile, &src_x, &src_y);
|
||||
|
||||
dst_buf_idx = permutation[idx] / TILES_PER_BUF;
|
||||
dst_tile = permutation[idx] % TILES_PER_BUF;
|
||||
dst_buf = &buffers[target_set][dst_buf_idx];
|
||||
|
||||
tile2xy(dst_buf, dst_tile, &dst_x, &dst_y);
|
||||
|
||||
#if NO_HW
|
||||
cpucpy2d(src_buf->data,
|
||||
src_buf->stride / sizeof(uint32_t),
|
||||
src_x, src_y,
|
||||
dst_buf->data,
|
||||
dst_buf->stride / sizeof(uint32_t),
|
||||
dst_x, dst_y);
|
||||
#else
|
||||
next_copyfunc();
|
||||
|
||||
copyfunc(src_buf, src_x, src_y, dst_buf, dst_x, dst_y);
|
||||
#endif
|
||||
}
|
||||
|
||||
intel_batchbuffer_flush(batch);
|
||||
}
|
||||
|
||||
static int get_num_fences(void)
|
||||
{
|
||||
drm_i915_getparam_t gp;
|
||||
int ret, val;
|
||||
|
||||
gp.param = I915_PARAM_NUM_FENCES_AVAIL;
|
||||
gp.value = &val;
|
||||
ret = drmIoctl(drm_fd, DRM_IOCTL_I915_GETPARAM, &gp);
|
||||
assert (ret == 0);
|
||||
|
||||
printf ("total %d fences\n", val);
|
||||
assert(val > 4);
|
||||
|
||||
return val - 2;
|
||||
}
|
||||
|
||||
int main(int argc, char **argv)
|
||||
{
|
||||
int i, j;
|
||||
unsigned *current_permutation, *tmp_permutation;
|
||||
|
||||
drm_fd = drm_open_any();
|
||||
num_buffers = 2 * gem_aperture_size(drm_fd) / (1024*1024) / 3;
|
||||
num_buffers /= 2;
|
||||
printf("Using %d 1MiB buffers\n", num_buffers);
|
||||
|
||||
bufmgr = drm_intel_bufmgr_gem_init(drm_fd, 4096);
|
||||
drm_intel_bufmgr_gem_enable_reuse(bufmgr);
|
||||
devid = intel_get_drm_devid(drm_fd);
|
||||
num_fences = get_num_fences();
|
||||
batch = intel_batchbuffer_alloc(bufmgr, devid);
|
||||
busy_bo = drm_intel_bo_alloc(bufmgr, "tiled bo", SCRATCH_BUF_SIZE, 4096);
|
||||
|
||||
for (i = 0; i < num_buffers; i++) {
|
||||
init_buffer(&buffers[0][i]);
|
||||
init_buffer(&buffers[1][i]);
|
||||
}
|
||||
current_set = 0;
|
||||
|
||||
current_permutation = malloc(MAX_BUFS*TILES_PER_BUF*sizeof(uint32_t));
|
||||
tmp_permutation = malloc(MAX_BUFS*TILES_PER_BUF*sizeof(uint32_t));
|
||||
assert(current_permutation);
|
||||
assert(tmp_permutation);
|
||||
|
||||
/* just in case it helps reproducability */
|
||||
srandom(0xdeadbeef);
|
||||
|
||||
fan_out();
|
||||
|
||||
for (i = 0; i < 512; i++) {
|
||||
if (i % 64 == 63) {
|
||||
fan_in_and_check();
|
||||
printf("everything correct after %i rounds\n", i + 1);
|
||||
}
|
||||
|
||||
target_set = (current_set + 1) & 1;
|
||||
init_set(target_set);
|
||||
|
||||
for (j = 0; j < num_buffers*TILES_PER_BUF; j++)
|
||||
current_permutation[j] = j;
|
||||
permute_array(current_permutation, num_buffers*TILES_PER_BUF, exchange_uint);
|
||||
|
||||
copy_tiles(current_permutation);
|
||||
|
||||
memcpy(tmp_permutation, tile_permutation, sizeof(tile_permutation));
|
||||
|
||||
/* accumulate the permutations */
|
||||
for (j = 0; j < num_buffers*TILES_PER_BUF; j++)
|
||||
tile_permutation[j] = current_permutation[tmp_permutation[j]];
|
||||
|
||||
current_set = target_set;
|
||||
}
|
||||
|
||||
fan_in_and_check();
|
||||
|
||||
intel_batchbuffer_free(batch);
|
||||
drm_intel_bufmgr_destroy(bufmgr);
|
||||
|
||||
close(drm_fd);
|
||||
|
||||
return 0;
|
||||
}
|
Loading…
x
Reference in New Issue
Block a user