3893 Commits

Author SHA1 Message Date
Chris Wilson
841c551f12 decode: Correct a couple of mistakes in gen3 IMMEDIATE_STATE_1
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
2011-04-05 08:52:52 +01:00
Daniel Vetter
e68652cad6 gem_stress: option to disable tiling
Of all the things I've tried, this seems to be the only thing
to fix tile corruptions reliably on gen2&gen3 (safe for outright
disabling the render copy).

Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2011-04-04 22:13:09 +02:00
Daniel Vetter
272c898807 gem_stress: clean up fence_storm
That little snippet creapt in and magically made render copy work -
by essentially disabling it.

Restore order, everything incoherent again.

Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2011-04-04 22:11:19 +02:00
Daniel Vetter
aeb0b6f33c gem_stress: extract emit_blt
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2011-04-04 22:03:44 +02:00
Daniel Vetter
4fcfc9f102 gem_stress: gen2 render copy
Sometimes acts up like gen3 on my i855gm. Sometimes works flawless.

Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2011-04-04 22:03:44 +02:00
Daniel Vetter
a6751bac8d gem_stress: split out gen3 render copy
Header conflicts with other headers for different generations.

Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2011-04-01 13:07:43 +02:00
Daniel Vetter
1baab2e43a gem_stress: option to disable render copy
It seems to be randomly broken, every boot in a slightly different
way on my i945gme. Works quite well on my Q35. So add an option to
disable it till this is resolved.

Well, more testing seems to suggest that I've been hunting ghosts.
Or maybe not and it works now simply because it's a different day.
Anyway, leave this in for future testing.

Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2011-03-31 20:42:34 +02:00
Daniel Vetter
cd640cca6c gem_stress: render copy on gen3
Headers copied over from xf86-video-intel, code built after the Xrender
support.

Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2011-03-29 22:52:50 +02:00
Daniel Vetter
8ab88c9af0 lib: execbuffer2 support
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2011-03-29 22:49:09 +02:00
Daniel Vetter
2374af20fe gem_stress: fix set_tiling
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2011-03-29 22:49:08 +02:00
Daniel Vetter
6a860b7507 gem_stress: ad-hoc tile tracing
Signed-off-by: root <daniel.vetter@ffwll.ch>
2011-03-29 22:49:05 +02:00
Daniel Vetter
130daf9cd0 gem_stress: optin to set num_buffers
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2011-03-27 15:37:26 +02:00
Daniel Vetter
294c78f4ab gem_stress: variable gpu busy load
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2011-03-27 15:25:12 +02:00
Daniel Vetter
22fe098bf5 gem_stress: getoptification
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2011-03-27 14:26:43 +02:00
Daniel Vetter
874163d5c8 gem_stress: dump complete failed tile
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2011-03-27 14:02:49 +02:00
Daniel Vetter
ad515f817a Move gen5 blitter work-around to lib
Suggested by Chris Wilson to prevent utterly strange gpu hangs.

Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2011-03-25 22:09:28 +01:00
Daniel Vetter
bfa6f5d94f gem_stress: limit gtt_size to 256
gem_stress maps all buffers, so more only results in trashing (which
should be handled with an option).

Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2011-03-25 21:54:02 +01:00
Daniel Vetter
2aac22358f gem_stress: implement gen5 blitter work-around
ddx and mesa assume that this is issued after every blit command.
Breaking that invariant results in a dying gpu.

Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2011-03-25 21:53:07 +01:00
Daniel Vetter
cfba9dd371 gem_stress: fix blitter_copy on gen4+
Utter fail at copy&pasting.

Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2011-03-25 20:42:57 +01:00
Forest Bond
d641f0fd42 intel_bios_dumper: handle rom_size == 0
Some versions of libpciaccess on Linux set rom_size to 0 for VGA
devices.  While this behavior may change, intel_bios_dumper should
handle this situation to be compatible with current versions of the
library.

This fixes segmentation faults on affected systems.

Signed-off-by: Forest Bond <forest.bond@rapidrollout.com>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
2011-03-22 14:44:25 +00:00
Daniel Vetter
3f10ff85bd gem_stress: submit batch if there's only one fence left
... for a copy might use up to two fences!

Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2011-03-21 22:13:18 +01:00
Chris Wilson
652d9eb983 stress: Distinguish between busy_bo and scratch_bo creation sizes
The busy bo has a fixed size (1024x256, 32bpp) whereas the scratch bo
may need to vary their size to exercise different features of fence
allocation.

Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
2011-03-21 07:58:51 +00:00
Daniel Vetter
80aae9b424 gem_stress: pwrite/pread support
And a few other things:
- inline checking when copying tiles with the cpu, fails _much_ faster.
- bo size seems to have a tremendous effect, put on the TODO.

Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2011-03-20 21:12:32 +01:00
Daniel Vetter
08cf53703e Add gem stress test
Not where I want it to be, yet. And not as good as I've hoped in detecting
broken kernels.

Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2011-03-20 21:12:32 +01:00
Daniel Vetter
02014cee2a Decode map state on gen2
At least the important stuff.

Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2011-03-14 13:03:48 +01:00
Daniel Vetter
cf5db1161a Decode gen2/gen3 fences in the error_state
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2011-03-14 11:20:17 +01:00
Daniel Vetter
afe492549d Decode 3DSTATE_CLEAR_PARAMETERS
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2011-03-06 00:12:10 +01:00
Daniel Vetter
ad27fac946 Small cleanups for immediate state S5
And a tiny fix.

Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2011-03-06 00:12:10 +01:00
Chris Wilson
84c32bd85c test: Mark gem_bad_batch as a known hang
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
2011-03-05 09:01:46 +00:00
Daniel Vetter
03c1e334b8 Fully decode sampler state
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2011-03-04 16:41:07 +01:00
Daniel Vetter
f14877f2de Fully decode map state
A few odd things were missing.

Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2011-03-04 15:58:00 +01:00
Daniel Vetter
673d5bcea0 Decode 3DSTATE_LOAD_INDIRECT
The remaining stuff + cleanups.

Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2011-03-04 14:31:04 +01:00
Daniel Vetter
75c403e923 Decode 3DSTATE_LOAD_INDIRECT S0-S4
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2011-03-04 12:50:48 +01:00
Daniel Vetter
1e8713fdaa Decode scissor state
Not absolutely paranoid, who cares.

Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2011-03-03 21:29:27 +01:00
Daniel Vetter
01ac8b9099 Decode 3DSTATE_DRAWING_RECTANGLE
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2011-03-03 21:23:22 +01:00
Daniel Vetter
05309ebfe4 Decode MS3 tex format
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2011-03-03 21:23:22 +01:00
Chris Wilson
1f35267948 decode: Fix pretty printing of 3DSTATE_URB allocation size
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
2011-03-02 16:06:00 +00:00
Chris Wilson
1c05f89ceb decode: fix gen6 PS binding table update bit
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
2011-03-02 14:48:20 +00:00
Daniel Vetter
eb777071d7 Decode MS3 tex format
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2011-03-01 00:01:34 +01:00
Daniel Vetter
8348e69561 Decode depth buffer format
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2011-02-28 22:51:47 +01:00
Ben Widawsky
14bed666f4 Add MI_SUSPEND_FLUSH instruction decode
Signed-off-by: Ben Widawsky <bwidawsk@gmail.com>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
2011-02-24 00:35:36 +00:00
Chris Wilson
41570d9bf5 Remove confusing use of IS_9XX
... and test for what we mean instead.

Reported-by: Diego Celix <dcelix@gmail.com>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
2011-02-14 15:57:40 +00:00
Hai Lan
dac602b7b3 correct a mistyping for testdisplay
For testing all mode, the sleep time should be sleep_between_modes

Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
2011-02-11 15:35:05 +00:00
Chris Wilson
28032382bc testdisplay: Remove deprecated GIO functions
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
2011-02-11 11:22:53 +00:00
Chris Wilson
5534cb1c75 testdisplay: Clarify
Move the loop operations around for test_all_modes so that it is clearly
split up into the desired phases.

Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
2011-02-11 11:22:53 +00:00
Hai Lan
62d516813a Add a test case into intel-gpu-tools for intel display driver validation.
We have not a unified tool to check Intel display driver and we plan to use
intel-gpu-tools/testdisplay to check Intel display driver even though some
function tests can be found in libdrm/test. 3 new features are added:test
all supported modes, force mode and dump mode info(dump mode info is based on
libdrm/tests/modetest).

[ickle: attack the whitespacing!]
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
2011-02-11 11:02:07 +00:00
Chris Wilson
d75f2632c1 intel_stepping: Include clocks in summary
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
2011-02-10 11:20:20 +00:00
Chris Wilson
592b1a51ff tools/intel_bios_reader: use correct printf format for size_t
intel_bios_reader.c: In function ‘dump_backlight_info’:
intel_bios_reader.c:192:22: warning: format ‘%lu’ expects argument of type ‘long unsigned int’, but argument 2 has type ‘unsigned int’ [-Wformat]

Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
2011-02-10 11:00:49 +00:00
Chris Wilson
73dd92f85b tools/intel_disable_clock_gating: Remove unused variable
intel_disable_clock_gating.c: In function ‘main’:
intel_disable_clock_gating.c:38:11: warning: unused variable ‘temp’ [-Wunused-variable]

Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
2011-02-10 10:59:54 +00:00
Chris Wilson
56167d8bfd tools: Do not install intel_gpu_dump
It has been supersede by intel_error_decode for the user-facing role of
obtaining debug info after a crash.

Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
2011-02-10 10:56:27 +00:00