Requested-by: Chris Wilson <chris@chris-wilson.co.uk>
Acked-by: Damien Lespiau <damien.lespiau@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Let's start by a small set of tests, to eventually consider running
more.
The current list should then be:
gem_mmap
gem_pread_after_blit
gem_ring_sync_loop
gem_ctx_basic
gem_pipe_control_store_loop
gem_storedw_loop_render
gem_storedw_loop_blt
gem_storedw_loop_bsd
gem_render_linear_blits
gem_tiled_blits
gem_cpu_reloc
gem_exec_nop
gem_mmap_gtt
v2 add (Daniel Vetter)
gem_exec_bad_domains
gem_exec_faulting_reloc
gem_flink
gem_reg_read
gem_reloc_overflow
gem_tiling_max_stride
prime_*
Signed-off-by: Damien Lespiau <damien.lespiau@intel.com>
Solaris has not yet adopted this Linux extension
Signed-off-by: Alan Coopersmith <alan.coopersmith@oracle.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Due to the way we calculate the workload by doubling it each time we
might end up with almost twice as much as we want. Hence increase our
fudge by 1.5 to account for that.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=50666
Assures that signals interrupting the wait works properly. Because of
the scheduling around signals, interrupted waits will *seem* faster as
the GPU continues to work while all the CPU scheduling stuff happens.
Signed-off-by: Ben Widawsky <ben@bwidawsk.net>