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tests/gem_wait_rendering_timeout: check polling behaviour
... with timeout=0. We have special code in the kernel to optimize that one.
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@ -180,15 +180,18 @@ int main(int argc, char **argv)
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exit(EXIT_FAILURE);
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}
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assert(gem_bo_busy(fd, dst2->handle) == false);
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assert(timeout != 0);
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if (timeout == (ENOUGH_WORK_IN_SECONDS * NSEC_PER_SEC))
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printf("Buffer was already done!\n");
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else {
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printf("Finished with %lu time remaining\n", timeout);
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}
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/* check that polling with timeout=0 works. */
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timeout = 0;
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assert(gem_bo_wait_timeout(fd, dst2->handle, &timeout) == 0);
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assert(timeout == 0);
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/* Now check that we correctly time out, twice the auto-tune load should
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* be good enough. */
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timeout = ENOUGH_WORK_IN_SECONDS * NSEC_PER_SEC;
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@ -202,6 +205,12 @@ int main(int argc, char **argv)
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assert(timeout == 0);
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assert(gem_bo_busy(fd, dst2->handle) == true);
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/* check that polling with timeout=0 works. */
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timeout = 0;
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assert(gem_bo_wait_timeout(fd, dst2->handle, &timeout) == -ETIME);
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assert(timeout == 0);
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if (do_signals)
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drmtest_stop_signal_helper();
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drm_intel_bo_unreference(dst2);
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