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tests/gem_wait_rendering_timeout: make it compile
... we need to do this libdrm depency dance. Or just copy&paste it.
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@ -52,6 +52,36 @@ do_time_diff(struct timespec *end, struct timespec *start)
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return ret;
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}
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/* to avoid stupid depencies on libdrm, copy&paste */
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struct local_drm_i915_gem_wait {
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/** Handle of BO we shall wait on */
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__u32 bo_handle;
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__u32 flags;
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/** Number of nanoseconds to wait, Returns time remaining. */
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__u64 timeout_ns;
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};
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# define WAIT_IOCTL DRM_IOWR(DRM_COMMAND_BASE + 0x2c, struct local_drm_i915_gem_wait)
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static int
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gem_bo_wait_timeout(int fd, uint32_t handle, uint64_t *timeout_ns)
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{
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struct local_drm_i915_gem_wait wait;
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int ret;
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assert(timeout_ns);
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wait.bo_handle = handle;
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wait.timeout_ns = *timeout_ns;
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wait.flags = 0;
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ret = drmIoctl(fd, WAIT_IOCTL, &wait);
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if (ret)
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return ret;
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*timeout_ns = wait.timeout_ns;
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return ret;
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}
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static void blt_color_fill(struct intel_batchbuffer *batch,
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drm_intel_bo *buf,
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@ -128,7 +158,7 @@ int main(int argc, char **argv)
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intel_batchbuffer_flush(batch);
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ret = drm_intel_gem_bo_wait(dst2, &timeout);
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ret = gem_bo_wait_timeout(fd, dst2->handle, &timeout);
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if (do_signals)
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drmtest_stop_signal_helper();
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if (ret) {
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