4 pieces of code were looking very similar. Let's factor out a common
function in the not so unlikely case we need to tweak that code.
Signed-off-by: Damien Lespiau <damien.lespiau@intel.com>
I tried to get fancy before, but ended up pushing something which I
didn't test. Keep the thing simple and stupid, and just make it work.
Reported-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Signed-off-by: Ben Widawsky <ben@bwidawsk.net>
cairo_t is the short lived drawing context, whereas cairo_surface_t is
the heavyweight object that persists and is also tied to underlying GEM
objects. So make the kmstest API reflect the different weights and fix
the lifetime and underlying object reference leaks.
Based on the fix by Paulo Zanoni.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
QA reported a failure that I believe happened because we couldn't
become DRM master, so add code that checks for this and prints a nice
error message.
Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Also, skip the compilation of pm_lpsp in Android (uses Cairo)
Signed-off-by: Oscar Mateo <oscar.mateo@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
With Full PPGTT, each new fd creates a new context and thus a new
PPGTT, so we have to reduce the number of simultaneous fds or face
OOM problems. For every new PPGTT, its PDEs are stored in the GGTT
which imposes a limit of 1024 new contexts. We want to leave at
least 1/4 of the GGTT available for "important" stuff like scanout
buffers, so never open more than 768 fds.
v2: Unconditionally use the lower limit, as suggested by Daniel
Vetter
Signed-off-by: Oscar Mateo <oscar.mateo@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Use own copy of gem_quiescent_gpu() so that test still works
if it gets changed. Further improve the test by posting a batch
to rings in reverse order.
Suggested-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Signed-off-by: Mika Kuoppala <mika.kuoppala@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Binaries should only be added to the HANG target if they're completely
broken. If they just cause a recoverable gpu hang as part of the test
then they need to be somewhere else.
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Don't try to set modes on two connectors that share the same encoder.
That will just fail.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=68463
Reviewed-by: Imre Deak <imre.deak@intel.com>
Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
This also raises the absolute wait-for-vblank sequence step from 5 to
10, just to make it consistent with the corresponding 1x subtests.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=69161
Signed-off-by: Imre Deak <imre.deak@intel.com>
Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch>
We don't want depth/stencil fast clears or HiZ resolves; we want normal
drawing. Without this, the pixel pipeline doesn't work.
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Damien Lespiau <damien.lespiau@intel.com>
Signed-off-by: Damien Lespiau <damien.lespiau@intel.com>
Cc: Ben Widawsky <ben@bwidawsk.net>
Cc: Damien Lespiau <damien.lespiau@intel.com>
Provide two arguments version, and verbose, which allow printing from an
arbitrary igt test. It will show system information (from build time,
not runtime), as well as the git SHA being used.
This will help reduce errors when people try to reproduce problems.
As an example if I want to verify someone is running the correct version
of a test, I could ask them to do:
bwidawsk@ironside ~/intel-gfx/intel-gpu-tools (master)$ sudo ./tests/gem_exec_nop --verbose
gem_exec_nop-git-3c5423b (Linux ironside 3.12.0-1-ARCH #1 SMP PREEMPT
Wed Nov 6 09:06:27 CET 2013 x86_64 GNU/Linux)
Time to exec x 1: 35.000µs (ring=render)
Time to exec x 2: 28.000µs (ring=render)
Time to exec x 4: 20.000µs (ring=render)
Time to exec x 8: 14.625µs (ring=render)
Time to exec x 16: 11.188µs (ring=render)
Time to exec x 32: 11.125µs (ring=render)
Time to exec x 64: 10.328µs (ring=render)
Time to exec x 128: 10.172µs (ring=render)
Time to exec x 256: 10.234µs (ring=render)
Time to exec x 512: 10.232µs (ring=render)
Time to exec x 1024: 10.121µs (ring=render)
Time to exec x 2048: 10.151µs (ring=render)
Time to exec x 4096: 11.474µs (ring=render)
Time to exec x 8192: 9.432µs (ring=render)
Time to exec x 16384: 6.003µs (ring=render)
Time to exec x 32768: 5.029µs (ring=render)
Time to exec x 65536: 4.206µs (ring=render)
Time to exec x 131072: 3.630µs (ring=render)
Subtest render: SUCCESS
--verbose is provided for completeness, but doesn't seem too useful at
the moement.
bwidawsk@ironside ~/intel-gfx/intel-gpu-tools (master)$ sudo ./tests/gem_exec_nop --version
gem_exec_nop-git-3c5423b (Linux ironside 3.12.0-1-ARCH #1 SMP PREEMPT
Wed Nov 6 09:06:27 CET 2013 x86_64 GNU/Linux)
I've put version.h in the root directory so that any subdir can access
it. I've added the tests usage since it's immediately useful, and done
easily via Daniels igt infrastructure work.
v2:
- Always print the version number.
- We want to print uname at runtime.
- Also prefix the i-g-t release version.
Signed-off-by: Ben Widawsky <ben@bwidawsk.net> (v1)
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
QA has asked me "How can we make sure LPSP is working?". Now, instead
of writing big paragraphs, I can just answer "make sure pm_lpsp
works".
Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
I did the same change in the Kernel a few months ago. This should help
not getting confused about which bit does what.
Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
write(...) is used for Render Target Write and Media Block Write.
The two message types no longer share the same cache agent on GEN8,
So a parameter is needed for cache agent. The 4th parameter of write()
is used for write commit bit which has been removed since GEN7. Hence
we can re-use the 4th parameter as cache agent on GEN8
Reviewed-by: Damien Lespiau <damien.lespiau@intel.com>
Signed-off-by: Xiang, Haihao <haihao.xiang@intel.com>
Signed-off-by: Damien Lespiau <damien.lespiau@intel.com>
It's what callers expect - pipe_crc_new is the function where
we pass a potential failure back to callers.
Reviewed-by: Damien Lespiau <damien.lespiau@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
No need to duplicate this all over the place.
Reviewed-by: Damien Lespiau <damien.lespiau@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Or more precisely: It already has an igt_require. So we cant ditch it
from tests.
Reviewed-by: Damien Lespiau <damien.lespiau@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Otherwise it may result in GPU hang
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Signed-off-by: Xiang, Haihao <haihao.xiang@intel.com>
Signed-off-by: Damien Lespiau <damien.lespiau@intel.com>
Otherwise the stale data in the buffer
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Signed-off-by: Xiang, Haihao <haihao.xiang@intel.com>
Signed-off-by: Damien Lespiau <damien.lespiau@intel.com>
The code is for reference only
v2: Fixed the source register used for the send with EOT
Fixed the posted destination operand for the send with EOT
v3: Fixed the cache agent used in media_block_write message on GEN8
Reviewed-by: Zhao Yakui <yakui.zhao@intel.com>
Signed-off-by: Xiang, Haihao <haihao.xiang@intel.com>
v2: Fixed the source register used for the send with EOT
Fixed the posted destination operand for the send with EOT
Reviewed-by: Zhao Yakui <yakui.zhao@intel.com>
Signed-off-by: Xiang, Haihao <haihao.xiang@intel.com>
v2: Fixed the source register used for the send with EOT
Fixed the posted destination operand for the send with EOT
v3: Workaround: Insert MEDIA_STATE_FLUSH after MEDIA_OBJECT.
Fixed the cache agent used in media_block_write message
Set Instruction Buffer size Modify Enable to 1, otherwise it may result in GPU hang
Reviewed-by: Zhao Yakui <yakui.zhao@intel.com>
Signed-off-by: Xiang, Haihao <haihao.xiang@intel.com>
It is to check whether media pipeline on render ring works. Codes
are copied and modified from the rendercopy case which uses 3D pipeline.
However media pipeline is simpler than 3D pipeline and there is few changes
between gen6,gen7 and gen8
Reviewed-by: Zhao Yakui <yakui.zhao@intel.com>
Signed-off-by: Xiang, Haihao <haihao.xiang@intel.com>