5 Commits

Author SHA1 Message Date
Mika Kuoppala
0e8ac72d5d tools/null_state_gen: Add Gen8 golden state
Previously we didn't have a clear understanding what is necessary
for a pipeline state to be properly initialized. So we had to improvise
and use a stripped out render copy.

Now we have a more clear understanding so switch out render copy based
frankenstate to state we can call golden state.

v2: - export intel_batch_state_offset
    - add 3DSTATE_RASTER (Bradley Volkin)

Cc: Volkin, Bradley D <bradley.d.volkin@intel.com>
Signed-off-by: Mika Kuoppala <mika.kuoppala@intel.com>
2014-10-09 19:47:51 +03:00
Mika Kuoppala
b69659c3f5 tools/null_state_gen: Add macro to emit commands with null state
In null/golden context there are multiple state commands where
the actual state is always zero. For more compact batch representation
add a macro which just emits command and the rest of the state as zero.

v2: - Be more verbose about length bias (Bradley Volkin)
    - strip out unrelated state_offset declaration (Bradley Volkin)

Cc: Volkin, Bradley D <bradley.d.volkin@intel.com>
Signed-off-by: Mika Kuoppala <mika.kuoppala@intel.com>
2014-10-09 19:47:47 +03:00
Mika Kuoppala
a1f847cba9 tools/null_state_gen: Limit the total state len to 4096 bytes
Currently our kernel side buffer object is only one page.
Limit the amount of dwords to 1024 to enforce this.

Signed-off-by: Mika Kuoppala <mika.kuoppala@intel.com>
2014-10-09 19:15:11 +03:00
Mika Kuoppala
4a604dee60 tools/null_state_gen: build cmd and state space separately
Instead of building batch directly to memory, build into cmd and
state arrays. This representation allows us more flexibility in batch
state expression and batch generation/relocation.

As a bonus, we can also attach the line information that produced the
batch data to help debugging.

There is no change in the output states produced. This can be considered
as a preparatory patch to help introduce gen8 golden state.

Signed-off-by: Mika Kuoppala <mika.kuoppala@intel.com>
2014-09-05 18:04:14 +03:00
Mika Kuoppala
d60d4c80e5 tools/null_state_gen: generate null render state
Generate valid (null) render state for each gen. Output
it as a c source file with batch and relocations.

v2: noinst and vs_start fixed for BDW GT3 (Damien Lespiau)

Acked-by: Damien Lespiau <damien.lespiau@intel.com>
Signed-off-by: Mika Kuoppala <mika.kuoppala@intel.com>
2014-06-03 13:49:23 +03:00