mirror of
https://github.com/tiagovignatti/intel-gpu-tools.git
synced 2025-06-10 09:26:10 +00:00
tools/null_state_gen: generate null render state
Generate valid (null) render state for each gen. Output it as a c source file with batch and relocations. v2: noinst and vs_start fixed for BDW GT3 (Damien Lespiau) Acked-by: Damien Lespiau <damien.lespiau@intel.com> Signed-off-by: Mika Kuoppala <mika.kuoppala@intel.com>
This commit is contained in:
parent
a384e55b49
commit
d60d4c80e5
@ -217,6 +217,7 @@ AC_CONFIG_FILES([
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tests/Makefile
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tools/Makefile
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tools/quick_dump/Makefile
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tools/null_state_gen/Makefile
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debugger/Makefile
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debugger/system_routine/Makefile
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assembler/Makefile
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@ -152,6 +152,7 @@
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#define VB0_VERTEXDATA (0 << 20)
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#define VB0_INSTANCEDATA (1 << 20)
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#define VB0_BUFFER_PITCH_SHIFT 0
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#define VB0_NULL_VERTEX_BUFFER (1 << 13)
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/* VERTEX_ELEMENT_STATE Structure */
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#define VE0_VERTEX_BUFFER_INDEX_SHIFT 26 /* for GEN6 */
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@ -165,6 +165,7 @@
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#define GEN7_VB0_VERTEXDATA (0 << 20)
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#define GEN7_VB0_INSTANCEDATA (1 << 20)
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#define GEN7_VB0_BUFFER_PITCH_SHIFT 0
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#define GEN7_VB0_NULL_VERTEX_BUFFER (1 << 13)
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#define GEN7_VB0_ADDRESS_MODIFY_ENABLE (1 << 14)
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/* VERTEX_ELEMENT_STATE Structure */
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@ -1,7 +1,9 @@
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include Makefile.sources
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SUBDIRS = null_state_gen
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if HAVE_DUMPER
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SUBDIRS = quick_dump
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SUBDIRS += quick_dump
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endif
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AM_CPPFLAGS = -I$(top_srcdir) -I$(top_srcdir)/lib
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16
tools/null_state_gen/Makefile.am
Normal file
16
tools/null_state_gen/Makefile.am
Normal file
@ -0,0 +1,16 @@
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noinst_PROGRAMS = intel_null_state_gen
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intel_null_state_gen_SOURCES = \
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intel_batchbuffer.c \
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intel_renderstate_gen6.c \
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intel_renderstate_gen7.c \
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intel_renderstate_gen8.c \
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intel_null_state_gen.c
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gens := 6 7 8
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h = /tmp/intel_renderstate_gen$$gen.c
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state_headers: intel_null_state_gen
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for gen in $(gens); do \
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./intel_null_state_gen $$gen >$(h) ;\
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done
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173
tools/null_state_gen/intel_batchbuffer.c
Normal file
173
tools/null_state_gen/intel_batchbuffer.c
Normal file
@ -0,0 +1,173 @@
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/**************************************************************************
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*
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* Copyright 2006 Tungsten Graphics, Inc., Cedar Park, Texas.
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* All Rights Reserved.
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*
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* Copyright 2014 Intel Corporation
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* All Rights Reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sub license, and/or sell copies of the Software, and to
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* permit persons to whom the Software is furnished to do so, subject to
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* the following conditions:
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*
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* The above copyright notice and this permission notice (including the
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* next paragraph) shall be included in all copies or substantial portions
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* of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
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* IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
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* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
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* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
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* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*
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**************************************************************************/
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#include <stdio.h>
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#include <string.h>
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#include <errno.h>
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#include "intel_batchbuffer.h"
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int intel_batch_reset(struct intel_batchbuffer *batch,
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void *p,
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uint32_t size,
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uint32_t off)
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{
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batch->err = -EINVAL;
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batch->base = batch->base_ptr = p;
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batch->state_base = batch->state_ptr = p;
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if (off >= size || ALIGN(off, 4) != off)
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return -EINVAL;
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batch->size = size;
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batch->state_base = batch->state_ptr = &batch->base[off];
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batch->num_relocs = 0;
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batch->err = 0;
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return batch->err;
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}
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uint32_t intel_batch_state_used(struct intel_batchbuffer *batch)
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{
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return batch->state_ptr - batch->state_base;
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}
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uint32_t intel_batch_state_offset(struct intel_batchbuffer *batch)
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{
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return batch->state_ptr - batch->base;
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}
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void *intel_batch_state_alloc(struct intel_batchbuffer *batch,
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uint32_t size,
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uint32_t align)
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{
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uint32_t cur;
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uint32_t offset;
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if (batch->err)
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return NULL;
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cur = intel_batch_state_offset(batch);
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offset = ALIGN(cur, align);
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if (offset + size > batch->size) {
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batch->err = -ENOSPC;
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return NULL;
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}
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batch->state_ptr = batch->base + offset + size;
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memset(batch->base + cur, 0, size);
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return batch->base + offset;
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}
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int intel_batch_offset(struct intel_batchbuffer *batch, const void *ptr)
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{
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return (uint8_t *)ptr - batch->base;
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}
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int intel_batch_state_copy(struct intel_batchbuffer *batch,
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const void *ptr,
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const uint32_t size,
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const uint32_t align)
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{
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void * const p = intel_batch_state_alloc(batch, size, align);
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if (p == NULL)
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return -1;
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return intel_batch_offset(batch, memcpy(p, ptr, size));
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}
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uint32_t intel_batch_cmds_used(struct intel_batchbuffer *batch)
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{
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return batch->base_ptr - batch->base;
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}
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uint32_t intel_batch_total_used(struct intel_batchbuffer *batch)
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{
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return batch->state_ptr - batch->base;
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}
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static uint32_t intel_batch_space(struct intel_batchbuffer *batch)
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{
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return batch->state_base - batch->base_ptr;
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}
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int intel_batch_emit_dword(struct intel_batchbuffer *batch, uint32_t dword)
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{
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uint32_t offset;
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if (batch->err)
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return -1;
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if (intel_batch_space(batch) < 4) {
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batch->err = -ENOSPC;
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return -1;
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}
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offset = intel_batch_offset(batch, batch->base_ptr);
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*(uint32_t *) (batch->base_ptr) = dword;
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batch->base_ptr += 4;
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return offset;
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}
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int intel_batch_emit_reloc(struct intel_batchbuffer *batch,
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const uint32_t delta)
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{
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uint32_t offset;
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if (batch->err)
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return -1;
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if (delta >= batch->size) {
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batch->err = -EINVAL;
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return -1;
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}
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offset = intel_batch_emit_dword(batch, delta);
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if (batch->err)
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return -1;
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if (batch->num_relocs >= MAX_RELOCS) {
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batch->err = -ENOSPC;
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return -1;
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}
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batch->relocs[batch->num_relocs++] = offset;
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return offset;
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}
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91
tools/null_state_gen/intel_batchbuffer.h
Normal file
91
tools/null_state_gen/intel_batchbuffer.h
Normal file
@ -0,0 +1,91 @@
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/**************************************************************************
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*
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* Copyright 2006 Tungsten Graphics, Inc., Cedar Park, Texas.
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* All Rights Reserved.
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*
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* Copyright 2014 Intel Corporation
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* All Rights Reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sub license, and/or sell copies of the Software, and to
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* permit persons to whom the Software is furnished to do so, subject to
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* the following conditions:
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*
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* The above copyright notice and this permission notice (including the
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* next paragraph) shall be included in all copies or substantial portions
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* of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
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* IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
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* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
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* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
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* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*
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**************************************************************************/
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#ifndef _INTEL_BATCHBUFFER_H
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#define _INTEL_BATCHBUFFER_H
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#include <stdint.h>
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#define MAX_RELOCS 64
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#define ALIGN(x, y) (((x) + (y)-1) & ~((y)-1))
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struct intel_batchbuffer {
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int err;
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uint8_t *base;
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uint8_t *base_ptr;
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uint8_t *state_base;
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uint8_t *state_ptr;
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int size;
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uint32_t relocs[MAX_RELOCS];
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uint32_t num_relocs;
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};
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#define OUT_BATCH(d) intel_batch_emit_dword(batch, d)
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#define OUT_RELOC(batch, read_domains, write_domain, delta) \
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intel_batch_emit_reloc(batch, delta)
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int intel_batch_reset(struct intel_batchbuffer *batch,
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void *p,
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uint32_t size, uint32_t split_off);
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uint32_t intel_batch_state_used(struct intel_batchbuffer *batch);
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void *intel_batch_state_alloc(struct intel_batchbuffer *batch,
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uint32_t size,
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uint32_t align);
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int intel_batch_offset(struct intel_batchbuffer *batch, const void *ptr);
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int intel_batch_state_copy(struct intel_batchbuffer *batch,
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const void *ptr,
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const uint32_t size,
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const uint32_t align);
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uint32_t intel_batch_cmds_used(struct intel_batchbuffer *batch);
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int intel_batch_emit_dword(struct intel_batchbuffer *batch, uint32_t dword);
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int intel_batch_emit_reloc(struct intel_batchbuffer *batch,
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const uint32_t delta);
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uint32_t intel_batch_total_used(struct intel_batchbuffer *batch);
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static inline int intel_batch_error(struct intel_batchbuffer *batch)
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{
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return batch->err;
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}
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static inline uint32_t intel_batch_state_start(struct intel_batchbuffer *batch)
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{
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return batch->state_base - batch->base;
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}
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#endif
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151
tools/null_state_gen/intel_null_state_gen.c
Normal file
151
tools/null_state_gen/intel_null_state_gen.c
Normal file
@ -0,0 +1,151 @@
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#include <stdio.h>
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#include <stdlib.h>
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#include <errno.h>
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#include <assert.h>
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#include "intel_batchbuffer.h"
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#define STATE_ALIGN 64
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extern int gen6_setup_null_render_state(struct intel_batchbuffer *batch);
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extern int gen7_setup_null_render_state(struct intel_batchbuffer *batch);
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extern int gen8_setup_null_render_state(struct intel_batchbuffer *batch);
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static void print_usage(char *s)
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{
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fprintf(stderr, "%s: <gen>\n"
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" gen: gen to generate for (6,7,8)\n",
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s);
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}
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static int is_reloc(struct intel_batchbuffer *batch, uint32_t offset)
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{
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int i;
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for (i = 0; i < batch->num_relocs; i++)
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if (batch->relocs[i] == offset)
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return 1;
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return 0;
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}
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static int print_state(int gen, struct intel_batchbuffer *batch)
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{
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int i;
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printf("#include \"intel_renderstate.h\"\n\n");
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printf("static const u32 gen%d_null_state_relocs[] = {\n", gen);
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for (i = 0; i < batch->num_relocs; i++) {
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printf("\t0x%08x,\n", batch->relocs[i]);
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}
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printf("};\n\n");
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printf("static const u32 gen%d_null_state_batch[] = {\n", gen);
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for (i = 0; i < batch->size; i += 4) {
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const uint32_t *p = (void *)batch->base + i;
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printf("\t0x%08x,", *p);
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if (i == intel_batch_cmds_used(batch) - 4)
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printf("\t /* cmds end */");
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if (i == intel_batch_state_start(batch))
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printf("\t /* state start */");
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if (i == intel_batch_state_start(batch) +
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intel_batch_state_used(batch) - 4)
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printf("\t /* state end */");
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if (is_reloc(batch, i))
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printf("\t /* reloc */");
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printf("\n");
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}
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printf("};\n\nRO_RENDERSTATE(%d);\n", gen);
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return 0;
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}
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static int do_generate(int gen)
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{
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int initial_size = 8192;
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struct intel_batchbuffer batch;
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void *p;
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int ret = -EINVAL;
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uint32_t cmd_len, state_len, size;
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int (*null_state_gen)(struct intel_batchbuffer *batch) = NULL;
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p = malloc(initial_size);
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if (p == NULL)
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return -ENOMEM;
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assert(ALIGN(initial_size/2, STATE_ALIGN) == initial_size/2);
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ret = intel_batch_reset(&batch, p, initial_size, initial_size/2);
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if (ret)
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goto out;
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switch (gen) {
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case 6:
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null_state_gen = gen6_setup_null_render_state;
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break;
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case 7:
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null_state_gen = gen7_setup_null_render_state;
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break;
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case 8:
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null_state_gen = gen8_setup_null_render_state;
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break;
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}
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if (null_state_gen == NULL) {
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printf("no generator found for %d\n", gen);
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ret = -EINVAL;
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goto out;
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}
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ret = null_state_gen(&batch);
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if (ret < 0)
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goto out;
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|
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cmd_len = intel_batch_cmds_used(&batch);
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state_len = intel_batch_state_used(&batch);
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|
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size = cmd_len + state_len + ALIGN(cmd_len, STATE_ALIGN) - cmd_len;
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|
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ret = intel_batch_reset(&batch, p, size, ALIGN(cmd_len, STATE_ALIGN));
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if (ret)
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goto out;
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ret = null_state_gen(&batch);
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if (ret < 0)
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goto out;
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|
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assert(cmd_len == intel_batch_cmds_used(&batch));
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assert(state_len == intel_batch_state_used(&batch));
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assert(size == ret);
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/* Batch buffer needs to end */
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assert(*(uint32_t *)(p + cmd_len - 4) == (0xA << 23));
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ret = print_state(gen, &batch);
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out:
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free(p);
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|
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if (ret < 0)
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return ret;
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|
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return 0;
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}
|
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|
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int main(int argc, char *argv[])
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{
|
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if (argc != 2) {
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print_usage(argv[0]);
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return 1;
|
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}
|
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|
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return do_generate(atoi(argv[1]));
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}
|
501
tools/null_state_gen/intel_renderstate_gen6.c
Normal file
501
tools/null_state_gen/intel_renderstate_gen6.c
Normal file
@ -0,0 +1,501 @@
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#include "intel_batchbuffer.h"
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#include <lib/gen6_render.h>
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#include <lib/intel_reg.h>
|
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#include <string.h>
|
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|
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static const uint32_t ps_kernel_nomask_affine[][4] = {
|
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{ 0x0060005a, 0x204077be, 0x000000c0, 0x008d0040 },
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{ 0x0060005a, 0x206077be, 0x000000c0, 0x008d0080 },
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{ 0x0060005a, 0x208077be, 0x000000d0, 0x008d0040 },
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{ 0x0060005a, 0x20a077be, 0x000000d0, 0x008d0080 },
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{ 0x00000201, 0x20080061, 0x00000000, 0x00000000 },
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{ 0x00600001, 0x20200022, 0x008d0000, 0x00000000 },
|
||||
{ 0x02800031, 0x21c01cc9, 0x00000020, 0x0a8a0001 },
|
||||
{ 0x00600001, 0x204003be, 0x008d01c0, 0x00000000 },
|
||||
{ 0x00600001, 0x206003be, 0x008d01e0, 0x00000000 },
|
||||
{ 0x00600001, 0x208003be, 0x008d0200, 0x00000000 },
|
||||
{ 0x00600001, 0x20a003be, 0x008d0220, 0x00000000 },
|
||||
{ 0x00600001, 0x20c003be, 0x008d0240, 0x00000000 },
|
||||
{ 0x00600001, 0x20e003be, 0x008d0260, 0x00000000 },
|
||||
{ 0x00600001, 0x210003be, 0x008d0280, 0x00000000 },
|
||||
{ 0x00600001, 0x212003be, 0x008d02a0, 0x00000000 },
|
||||
{ 0x05800031, 0x24001cc8, 0x00000040, 0x90019000 },
|
||||
{ 0x0000007e, 0x00000000, 0x00000000, 0x00000000 },
|
||||
{ 0x0000007e, 0x00000000, 0x00000000, 0x00000000 },
|
||||
{ 0x0000007e, 0x00000000, 0x00000000, 0x00000000 },
|
||||
{ 0x0000007e, 0x00000000, 0x00000000, 0x00000000 },
|
||||
{ 0x0000007e, 0x00000000, 0x00000000, 0x00000000 },
|
||||
{ 0x0000007e, 0x00000000, 0x00000000, 0x00000000 },
|
||||
{ 0x0000007e, 0x00000000, 0x00000000, 0x00000000 },
|
||||
{ 0x0000007e, 0x00000000, 0x00000000, 0x00000000 },
|
||||
};
|
||||
|
||||
static uint32_t
|
||||
gen6_bind_buf_null(struct intel_batchbuffer *batch)
|
||||
{
|
||||
struct gen6_surface_state *ss;
|
||||
int ret;
|
||||
|
||||
ss = intel_batch_state_alloc(batch, sizeof(*ss), 32);
|
||||
if (ss == NULL)
|
||||
return -1;
|
||||
|
||||
memset(ss, 0, sizeof(*ss));
|
||||
|
||||
return intel_batch_offset(batch, ss);
|
||||
}
|
||||
|
||||
static uint32_t
|
||||
gen6_bind_surfaces(struct intel_batchbuffer *batch)
|
||||
{
|
||||
uint32_t *binding_table;
|
||||
|
||||
binding_table = intel_batch_state_alloc(batch, 32, 32);
|
||||
if (binding_table == NULL)
|
||||
return -1;
|
||||
|
||||
binding_table[0] = gen6_bind_buf_null(batch);
|
||||
binding_table[1] = gen6_bind_buf_null(batch);
|
||||
|
||||
return intel_batch_offset(batch, binding_table);
|
||||
}
|
||||
|
||||
static void
|
||||
gen6_emit_sip(struct intel_batchbuffer *batch)
|
||||
{
|
||||
OUT_BATCH(GEN6_STATE_SIP | 0);
|
||||
OUT_BATCH(0);
|
||||
}
|
||||
|
||||
static void
|
||||
gen6_emit_urb(struct intel_batchbuffer *batch)
|
||||
{
|
||||
OUT_BATCH(GEN6_3DSTATE_URB | (3 - 2));
|
||||
OUT_BATCH((1 - 1) << GEN6_3DSTATE_URB_VS_SIZE_SHIFT |
|
||||
24 << GEN6_3DSTATE_URB_VS_ENTRIES_SHIFT); /* at least 24 on GEN6 */
|
||||
OUT_BATCH(0 << GEN6_3DSTATE_URB_GS_SIZE_SHIFT |
|
||||
0 << GEN6_3DSTATE_URB_GS_ENTRIES_SHIFT); /* no GS thread */
|
||||
}
|
||||
|
||||
static void
|
||||
gen6_emit_state_base_address(struct intel_batchbuffer *batch)
|
||||
{
|
||||
OUT_BATCH(GEN6_STATE_BASE_ADDRESS | (10 - 2));
|
||||
OUT_BATCH(0); /* general */
|
||||
OUT_RELOC(batch,
|
||||
I915_GEM_DOMAIN_INSTRUCTION, 0,
|
||||
BASE_ADDRESS_MODIFY);
|
||||
OUT_RELOC(batch, /* instruction */
|
||||
I915_GEM_DOMAIN_INSTRUCTION, 0,
|
||||
BASE_ADDRESS_MODIFY);
|
||||
OUT_BATCH(0); /* indirect */
|
||||
OUT_RELOC(batch,
|
||||
I915_GEM_DOMAIN_INSTRUCTION, 0,
|
||||
BASE_ADDRESS_MODIFY);
|
||||
|
||||
/* upper bounds, disable */
|
||||
OUT_BATCH(0);
|
||||
OUT_BATCH(BASE_ADDRESS_MODIFY);
|
||||
OUT_BATCH(0);
|
||||
OUT_BATCH(BASE_ADDRESS_MODIFY);
|
||||
}
|
||||
|
||||
static void
|
||||
gen6_emit_viewports(struct intel_batchbuffer *batch, uint32_t cc_vp)
|
||||
{
|
||||
OUT_BATCH(GEN6_3DSTATE_VIEWPORT_STATE_POINTERS |
|
||||
GEN6_3DSTATE_VIEWPORT_STATE_MODIFY_CC |
|
||||
(4 - 2));
|
||||
OUT_BATCH(0);
|
||||
OUT_BATCH(0);
|
||||
OUT_BATCH(cc_vp);
|
||||
}
|
||||
|
||||
static void
|
||||
gen6_emit_vs(struct intel_batchbuffer *batch)
|
||||
{
|
||||
/* disable VS constant buffer */
|
||||
OUT_BATCH(GEN6_3DSTATE_CONSTANT_VS | (5 - 2));
|
||||
OUT_BATCH(0);
|
||||
OUT_BATCH(0);
|
||||
OUT_BATCH(0);
|
||||
OUT_BATCH(0);
|
||||
|
||||
OUT_BATCH(GEN6_3DSTATE_VS | (6 - 2));
|
||||
OUT_BATCH(0); /* no VS kernel */
|
||||
OUT_BATCH(0);
|
||||
OUT_BATCH(0);
|
||||
OUT_BATCH(0);
|
||||
OUT_BATCH(0); /* pass-through */
|
||||
}
|
||||
|
||||
static void
|
||||
gen6_emit_gs(struct intel_batchbuffer *batch)
|
||||
{
|
||||
/* disable GS constant buffer */
|
||||
OUT_BATCH(GEN6_3DSTATE_CONSTANT_GS | (5 - 2));
|
||||
OUT_BATCH(0);
|
||||
OUT_BATCH(0);
|
||||
OUT_BATCH(0);
|
||||
OUT_BATCH(0);
|
||||
|
||||
OUT_BATCH(GEN6_3DSTATE_GS | (7 - 2));
|
||||
OUT_BATCH(0); /* no GS kernel */
|
||||
OUT_BATCH(0);
|
||||
OUT_BATCH(0);
|
||||
OUT_BATCH(0);
|
||||
OUT_BATCH(0);
|
||||
OUT_BATCH(0); /* pass-through */
|
||||
}
|
||||
|
||||
static void
|
||||
gen6_emit_clip(struct intel_batchbuffer *batch)
|
||||
{
|
||||
OUT_BATCH(GEN6_3DSTATE_CLIP | (4 - 2));
|
||||
OUT_BATCH(0);
|
||||
OUT_BATCH(0); /* pass-through */
|
||||
OUT_BATCH(0);
|
||||
}
|
||||
|
||||
static void
|
||||
gen6_emit_wm_constants(struct intel_batchbuffer *batch)
|
||||
{
|
||||
/* disable WM constant buffer */
|
||||
OUT_BATCH(GEN6_3DSTATE_CONSTANT_PS | (5 - 2));
|
||||
OUT_BATCH(0);
|
||||
OUT_BATCH(0);
|
||||
OUT_BATCH(0);
|
||||
OUT_BATCH(0);
|
||||
}
|
||||
|
||||
static void
|
||||
gen6_emit_null_depth_buffer(struct intel_batchbuffer *batch)
|
||||
{
|
||||
OUT_BATCH(GEN6_3DSTATE_DEPTH_BUFFER | (7 - 2));
|
||||
OUT_BATCH(GEN6_SURFACE_NULL << GEN6_3DSTATE_DEPTH_BUFFER_TYPE_SHIFT |
|
||||
GEN6_DEPTHFORMAT_D32_FLOAT << GEN6_3DSTATE_DEPTH_BUFFER_FORMAT_SHIFT);
|
||||
OUT_BATCH(0);
|
||||
OUT_BATCH(0);
|
||||
OUT_BATCH(0);
|
||||
OUT_BATCH(0);
|
||||
OUT_BATCH(0);
|
||||
|
||||
OUT_BATCH(GEN6_3DSTATE_CLEAR_PARAMS | (2 - 2));
|
||||
OUT_BATCH(0);
|
||||
}
|
||||
|
||||
static void
|
||||
gen6_emit_invariant(struct intel_batchbuffer *batch)
|
||||
{
|
||||
OUT_BATCH(GEN6_PIPELINE_SELECT | PIPELINE_SELECT_3D);
|
||||
|
||||
OUT_BATCH(GEN6_3DSTATE_MULTISAMPLE | (3 - 2));
|
||||
OUT_BATCH(GEN6_3DSTATE_MULTISAMPLE_PIXEL_LOCATION_CENTER |
|
||||
GEN6_3DSTATE_MULTISAMPLE_NUMSAMPLES_1); /* 1 sample/pixel */
|
||||
OUT_BATCH(0);
|
||||
|
||||
OUT_BATCH(GEN6_3DSTATE_SAMPLE_MASK | (2 - 2));
|
||||
OUT_BATCH(1);
|
||||
}
|
||||
|
||||
static void
|
||||
gen6_emit_cc(struct intel_batchbuffer *batch, uint32_t blend)
|
||||
{
|
||||
OUT_BATCH(GEN6_3DSTATE_CC_STATE_POINTERS | (4 - 2));
|
||||
OUT_BATCH(blend | 1);
|
||||
OUT_BATCH(1024 | 1);
|
||||
OUT_BATCH(1024 | 1);
|
||||
}
|
||||
|
||||
static void
|
||||
gen6_emit_sampler(struct intel_batchbuffer *batch, uint32_t state)
|
||||
{
|
||||
OUT_BATCH(GEN6_3DSTATE_SAMPLER_STATE_POINTERS |
|
||||
GEN6_3DSTATE_SAMPLER_STATE_MODIFY_PS |
|
||||
(4 - 2));
|
||||
OUT_BATCH(0); /* VS */
|
||||
OUT_BATCH(0); /* GS */
|
||||
OUT_BATCH(state);
|
||||
}
|
||||
|
||||
static void
|
||||
gen6_emit_sf(struct intel_batchbuffer *batch)
|
||||
{
|
||||
OUT_BATCH(GEN6_3DSTATE_SF | (20 - 2));
|
||||
OUT_BATCH(1 << GEN6_3DSTATE_SF_NUM_OUTPUTS_SHIFT |
|
||||
1 << GEN6_3DSTATE_SF_URB_ENTRY_READ_LENGTH_SHIFT |
|
||||
1 << GEN6_3DSTATE_SF_URB_ENTRY_READ_OFFSET_SHIFT);
|
||||
OUT_BATCH(0);
|
||||
OUT_BATCH(GEN6_3DSTATE_SF_CULL_NONE);
|
||||
OUT_BATCH(2 << GEN6_3DSTATE_SF_TRIFAN_PROVOKE_SHIFT); /* DW4 */
|
||||
OUT_BATCH(0);
|
||||
OUT_BATCH(0);
|
||||
OUT_BATCH(0);
|
||||
OUT_BATCH(0);
|
||||
OUT_BATCH(0); /* DW9 */
|
||||
OUT_BATCH(0);
|
||||
OUT_BATCH(0);
|
||||
OUT_BATCH(0);
|
||||
OUT_BATCH(0);
|
||||
OUT_BATCH(0); /* DW14 */
|
||||
OUT_BATCH(0);
|
||||
OUT_BATCH(0);
|
||||
OUT_BATCH(0);
|
||||
OUT_BATCH(0);
|
||||
OUT_BATCH(0); /* DW19 */
|
||||
}
|
||||
|
||||
static void
|
||||
gen6_emit_wm(struct intel_batchbuffer *batch, int kernel)
|
||||
{
|
||||
OUT_BATCH(GEN6_3DSTATE_WM | (9 - 2));
|
||||
OUT_BATCH(kernel);
|
||||
OUT_BATCH(1 << GEN6_3DSTATE_WM_SAMPLER_COUNT_SHIFT |
|
||||
2 << GEN6_3DSTATE_WM_BINDING_TABLE_ENTRY_COUNT_SHIFT);
|
||||
OUT_BATCH(0);
|
||||
OUT_BATCH(6 << GEN6_3DSTATE_WM_DISPATCH_START_GRF_0_SHIFT); /* DW4 */
|
||||
OUT_BATCH((40 - 1) << GEN6_3DSTATE_WM_MAX_THREADS_SHIFT |
|
||||
GEN6_3DSTATE_WM_DISPATCH_ENABLE |
|
||||
GEN6_3DSTATE_WM_16_DISPATCH_ENABLE);
|
||||
OUT_BATCH(1 << GEN6_3DSTATE_WM_NUM_SF_OUTPUTS_SHIFT |
|
||||
GEN6_3DSTATE_WM_PERSPECTIVE_PIXEL_BARYCENTRIC);
|
||||
OUT_BATCH(0);
|
||||
OUT_BATCH(0);
|
||||
}
|
||||
|
||||
static void
|
||||
gen6_emit_binding_table(struct intel_batchbuffer *batch, uint32_t wm_table)
|
||||
{
|
||||
OUT_BATCH(GEN6_3DSTATE_BINDING_TABLE_POINTERS |
|
||||
GEN6_3DSTATE_BINDING_TABLE_MODIFY_PS |
|
||||
(4 - 2));
|
||||
OUT_BATCH(0); /* vs */
|
||||
OUT_BATCH(0); /* gs */
|
||||
OUT_BATCH(wm_table);
|
||||
}
|
||||
|
||||
static void
|
||||
gen6_emit_drawing_rectangle(struct intel_batchbuffer *batch)
|
||||
{
|
||||
OUT_BATCH(GEN6_3DSTATE_DRAWING_RECTANGLE | (4 - 2));
|
||||
OUT_BATCH(0xffffffff);
|
||||
OUT_BATCH(0 | 0);
|
||||
OUT_BATCH(0);
|
||||
}
|
||||
|
||||
static void
|
||||
gen6_emit_vertex_elements(struct intel_batchbuffer *batch)
|
||||
{
|
||||
/* The VUE layout
|
||||
* dword 0-3: pad (0.0, 0.0, 0.0. 0.0)
|
||||
* dword 4-7: position (x, y, 1.0, 1.0),
|
||||
* dword 8-11: texture coordinate 0 (u0, v0, 0, 0)
|
||||
*
|
||||
* dword 4-11 are fetched from vertex buffer
|
||||
*/
|
||||
OUT_BATCH(GEN6_3DSTATE_VERTEX_ELEMENTS | (2 * 3 + 1 - 2));
|
||||
|
||||
OUT_BATCH(0 << VE0_VERTEX_BUFFER_INDEX_SHIFT | VE0_VALID |
|
||||
GEN6_SURFACEFORMAT_R32G32B32A32_FLOAT << VE0_FORMAT_SHIFT |
|
||||
0 << VE0_OFFSET_SHIFT);
|
||||
OUT_BATCH(GEN6_VFCOMPONENT_STORE_0 << VE1_VFCOMPONENT_0_SHIFT |
|
||||
GEN6_VFCOMPONENT_STORE_0 << VE1_VFCOMPONENT_1_SHIFT |
|
||||
GEN6_VFCOMPONENT_STORE_0 << VE1_VFCOMPONENT_2_SHIFT |
|
||||
GEN6_VFCOMPONENT_STORE_0 << VE1_VFCOMPONENT_3_SHIFT);
|
||||
|
||||
/* x,y */
|
||||
OUT_BATCH(0 << VE0_VERTEX_BUFFER_INDEX_SHIFT | VE0_VALID |
|
||||
GEN6_SURFACEFORMAT_R16G16_SSCALED << VE0_FORMAT_SHIFT |
|
||||
0 << VE0_OFFSET_SHIFT); /* offsets vb in bytes */
|
||||
OUT_BATCH(GEN6_VFCOMPONENT_STORE_SRC << VE1_VFCOMPONENT_0_SHIFT |
|
||||
GEN6_VFCOMPONENT_STORE_SRC << VE1_VFCOMPONENT_1_SHIFT |
|
||||
GEN6_VFCOMPONENT_STORE_1_FLT << VE1_VFCOMPONENT_2_SHIFT |
|
||||
GEN6_VFCOMPONENT_STORE_1_FLT << VE1_VFCOMPONENT_3_SHIFT);
|
||||
|
||||
/* u0, v0 */
|
||||
OUT_BATCH(0 << VE0_VERTEX_BUFFER_INDEX_SHIFT | VE0_VALID |
|
||||
GEN6_SURFACEFORMAT_R32G32_FLOAT << VE0_FORMAT_SHIFT |
|
||||
4 << VE0_OFFSET_SHIFT); /* offset vb in bytes */
|
||||
OUT_BATCH(GEN6_VFCOMPONENT_STORE_SRC << VE1_VFCOMPONENT_0_SHIFT |
|
||||
GEN6_VFCOMPONENT_STORE_SRC << VE1_VFCOMPONENT_1_SHIFT |
|
||||
GEN6_VFCOMPONENT_STORE_0 << VE1_VFCOMPONENT_2_SHIFT |
|
||||
GEN6_VFCOMPONENT_STORE_0 << VE1_VFCOMPONENT_3_SHIFT);
|
||||
}
|
||||
|
||||
static uint32_t
|
||||
gen6_create_cc_viewport(struct intel_batchbuffer *batch)
|
||||
{
|
||||
struct gen6_cc_viewport *vp;
|
||||
|
||||
vp = intel_batch_state_alloc(batch, sizeof(*vp), 32);
|
||||
if (vp == NULL)
|
||||
return -1;
|
||||
|
||||
vp->min_depth = -1.e35;
|
||||
vp->max_depth = 1.e35;
|
||||
|
||||
return intel_batch_offset(batch, vp);
|
||||
}
|
||||
|
||||
static uint32_t
|
||||
gen6_create_cc_blend(struct intel_batchbuffer *batch)
|
||||
{
|
||||
struct gen6_blend_state *blend;
|
||||
|
||||
blend = intel_batch_state_alloc(batch, sizeof(*blend), 64);
|
||||
if (blend == NULL)
|
||||
return -1;
|
||||
|
||||
blend->blend0.dest_blend_factor = GEN6_BLENDFACTOR_ZERO;
|
||||
blend->blend0.source_blend_factor = GEN6_BLENDFACTOR_ONE;
|
||||
blend->blend0.blend_func = GEN6_BLENDFUNCTION_ADD;
|
||||
blend->blend0.blend_enable = 1;
|
||||
|
||||
blend->blend1.post_blend_clamp_enable = 1;
|
||||
blend->blend1.pre_blend_clamp_enable = 1;
|
||||
|
||||
return intel_batch_offset(batch, blend);
|
||||
}
|
||||
|
||||
static uint32_t
|
||||
gen6_create_kernel(struct intel_batchbuffer *batch)
|
||||
{
|
||||
return intel_batch_state_copy(batch, ps_kernel_nomask_affine,
|
||||
sizeof(ps_kernel_nomask_affine),
|
||||
64);
|
||||
}
|
||||
|
||||
static uint32_t
|
||||
gen6_create_sampler(struct intel_batchbuffer *batch,
|
||||
sampler_filter_t filter,
|
||||
sampler_extend_t extend)
|
||||
{
|
||||
struct gen6_sampler_state *ss;
|
||||
|
||||
ss = intel_batch_state_alloc(batch, sizeof(*ss), 32);
|
||||
if (ss == NULL)
|
||||
return -1;
|
||||
|
||||
ss->ss0.lod_preclamp = 1; /* GL mode */
|
||||
|
||||
/* We use the legacy mode to get the semantics specified by
|
||||
* the Render extension. */
|
||||
ss->ss0.border_color_mode = GEN6_BORDER_COLOR_MODE_LEGACY;
|
||||
|
||||
switch (filter) {
|
||||
default:
|
||||
case SAMPLER_FILTER_NEAREST:
|
||||
ss->ss0.min_filter = GEN6_MAPFILTER_NEAREST;
|
||||
ss->ss0.mag_filter = GEN6_MAPFILTER_NEAREST;
|
||||
break;
|
||||
case SAMPLER_FILTER_BILINEAR:
|
||||
ss->ss0.min_filter = GEN6_MAPFILTER_LINEAR;
|
||||
ss->ss0.mag_filter = GEN6_MAPFILTER_LINEAR;
|
||||
break;
|
||||
}
|
||||
|
||||
switch (extend) {
|
||||
default:
|
||||
case SAMPLER_EXTEND_NONE:
|
||||
ss->ss1.r_wrap_mode = GEN6_TEXCOORDMODE_CLAMP_BORDER;
|
||||
ss->ss1.s_wrap_mode = GEN6_TEXCOORDMODE_CLAMP_BORDER;
|
||||
ss->ss1.t_wrap_mode = GEN6_TEXCOORDMODE_CLAMP_BORDER;
|
||||
break;
|
||||
case SAMPLER_EXTEND_REPEAT:
|
||||
ss->ss1.r_wrap_mode = GEN6_TEXCOORDMODE_WRAP;
|
||||
ss->ss1.s_wrap_mode = GEN6_TEXCOORDMODE_WRAP;
|
||||
ss->ss1.t_wrap_mode = GEN6_TEXCOORDMODE_WRAP;
|
||||
break;
|
||||
case SAMPLER_EXTEND_PAD:
|
||||
ss->ss1.r_wrap_mode = GEN6_TEXCOORDMODE_CLAMP;
|
||||
ss->ss1.s_wrap_mode = GEN6_TEXCOORDMODE_CLAMP;
|
||||
ss->ss1.t_wrap_mode = GEN6_TEXCOORDMODE_CLAMP;
|
||||
break;
|
||||
case SAMPLER_EXTEND_REFLECT:
|
||||
ss->ss1.r_wrap_mode = GEN6_TEXCOORDMODE_MIRROR;
|
||||
ss->ss1.s_wrap_mode = GEN6_TEXCOORDMODE_MIRROR;
|
||||
ss->ss1.t_wrap_mode = GEN6_TEXCOORDMODE_MIRROR;
|
||||
break;
|
||||
}
|
||||
|
||||
return intel_batch_offset(batch, ss);
|
||||
}
|
||||
|
||||
static uint32_t
|
||||
gen6_create_vertex_buffer(struct intel_batchbuffer *batch)
|
||||
{
|
||||
uint16_t *v;
|
||||
|
||||
v = intel_batch_state_alloc(batch, 2 * sizeof(uint16_t), 8);
|
||||
if (v == NULL)
|
||||
return -1;
|
||||
|
||||
v[0] = 0;
|
||||
v[1] = 0;
|
||||
|
||||
return intel_batch_offset(batch, v);
|
||||
}
|
||||
|
||||
static void gen6_emit_vertex_buffer(struct intel_batchbuffer *batch)
|
||||
{
|
||||
uint32_t offset;
|
||||
|
||||
offset = gen6_create_vertex_buffer(batch);
|
||||
|
||||
OUT_BATCH(GEN6_3DSTATE_VERTEX_BUFFERS | 3);
|
||||
OUT_BATCH(VB0_VERTEXDATA |
|
||||
0 << VB0_BUFFER_INDEX_SHIFT |
|
||||
VB0_NULL_VERTEX_BUFFER |
|
||||
0 << VB0_BUFFER_PITCH_SHIFT);
|
||||
OUT_RELOC(batch, I915_GEM_DOMAIN_VERTEX, 0, offset);
|
||||
OUT_RELOC(batch, I915_GEM_DOMAIN_VERTEX, 0, offset);
|
||||
OUT_BATCH(0);
|
||||
}
|
||||
|
||||
int gen6_setup_null_render_state(struct intel_batchbuffer *batch)
|
||||
{
|
||||
uint32_t wm_state, wm_kernel, wm_table;
|
||||
uint32_t cc_vp, cc_blend, offset;
|
||||
uint32_t batch_end;
|
||||
int ret;
|
||||
|
||||
wm_table = gen6_bind_surfaces(batch);
|
||||
wm_kernel = gen6_create_kernel(batch);
|
||||
wm_state = gen6_create_sampler(batch,
|
||||
SAMPLER_FILTER_NEAREST,
|
||||
SAMPLER_EXTEND_NONE);
|
||||
|
||||
cc_vp = gen6_create_cc_viewport(batch);
|
||||
cc_blend = gen6_create_cc_blend(batch);
|
||||
|
||||
gen6_emit_invariant(batch);
|
||||
gen6_emit_state_base_address(batch);
|
||||
|
||||
gen6_emit_sip(batch);
|
||||
gen6_emit_urb(batch);
|
||||
|
||||
gen6_emit_viewports(batch, cc_vp);
|
||||
gen6_emit_vs(batch);
|
||||
gen6_emit_gs(batch);
|
||||
gen6_emit_clip(batch);
|
||||
gen6_emit_wm_constants(batch);
|
||||
gen6_emit_null_depth_buffer(batch);
|
||||
|
||||
gen6_emit_drawing_rectangle(batch);
|
||||
gen6_emit_cc(batch, cc_blend);
|
||||
gen6_emit_sampler(batch, wm_state);
|
||||
gen6_emit_sf(batch);
|
||||
gen6_emit_wm(batch, wm_kernel);
|
||||
gen6_emit_vertex_elements(batch);
|
||||
gen6_emit_binding_table(batch, wm_table);
|
||||
|
||||
gen6_emit_vertex_buffer(batch);
|
||||
|
||||
OUT_BATCH(MI_BATCH_BUFFER_END);
|
||||
|
||||
ret = intel_batch_error(batch);
|
||||
if (ret == 0)
|
||||
ret = intel_batch_total_used(batch);
|
||||
|
||||
return ret;
|
||||
}
|
505
tools/null_state_gen/intel_renderstate_gen7.c
Normal file
505
tools/null_state_gen/intel_renderstate_gen7.c
Normal file
@ -0,0 +1,505 @@
|
||||
/*
|
||||
* Copyright © 2014 Intel Corporation
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a
|
||||
* copy of this software and associated documentation files (the "Software"),
|
||||
* to deal in the Software without restriction, including without limitation
|
||||
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
|
||||
* and/or sell copies of the Software, and to permit persons to whom the
|
||||
* Software is furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice (including the next
|
||||
* paragraph) shall be included in all copies or substantial portions of the
|
||||
* Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
|
||||
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
||||
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
|
||||
* IN THE SOFTWARE.
|
||||
*/
|
||||
|
||||
|
||||
#include "intel_batchbuffer.h"
|
||||
#include <lib/gen7_render.h>
|
||||
#include <lib/intel_reg.h>
|
||||
#include <stdio.h>
|
||||
|
||||
static const uint32_t ps_kernel[][4] = {
|
||||
{ 0x0080005a, 0x2e2077bd, 0x000000c0, 0x008d0040 },
|
||||
{ 0x0080005a, 0x2e6077bd, 0x000000d0, 0x008d0040 },
|
||||
{ 0x02800031, 0x21801fa9, 0x008d0e20, 0x08840001 },
|
||||
{ 0x00800001, 0x2e2003bd, 0x008d0180, 0x00000000 },
|
||||
{ 0x00800001, 0x2e6003bd, 0x008d01c0, 0x00000000 },
|
||||
{ 0x00800001, 0x2ea003bd, 0x008d0200, 0x00000000 },
|
||||
{ 0x00800001, 0x2ee003bd, 0x008d0240, 0x00000000 },
|
||||
{ 0x05800031, 0x20001fa8, 0x008d0e20, 0x90031000 },
|
||||
};
|
||||
|
||||
static uint32_t
|
||||
gen7_bind_buf_null(struct intel_batchbuffer *batch)
|
||||
{
|
||||
uint32_t *ss;
|
||||
|
||||
ss = intel_batch_state_alloc(batch, 8 * sizeof(*ss), 32);
|
||||
if (ss == NULL)
|
||||
return -1;
|
||||
|
||||
ss[0] = 0;
|
||||
ss[1] = 0;
|
||||
ss[2] = 0;
|
||||
ss[3] = 0;
|
||||
ss[4] = 0;
|
||||
ss[5] = 0;
|
||||
ss[6] = 0;
|
||||
ss[7] = 0;
|
||||
|
||||
return intel_batch_offset(batch, ss);
|
||||
}
|
||||
|
||||
static void
|
||||
gen7_emit_vertex_elements(struct intel_batchbuffer *batch)
|
||||
{
|
||||
OUT_BATCH(GEN7_3DSTATE_VERTEX_ELEMENTS |
|
||||
((2 * (1 + 2)) + 1 - 2));
|
||||
|
||||
OUT_BATCH(0 << GEN7_VE0_VERTEX_BUFFER_INDEX_SHIFT | GEN7_VE0_VALID |
|
||||
GEN7_SURFACEFORMAT_R32G32B32A32_FLOAT <<
|
||||
GEN7_VE0_FORMAT_SHIFT |
|
||||
0 << GEN7_VE0_OFFSET_SHIFT);
|
||||
|
||||
OUT_BATCH(GEN7_VFCOMPONENT_STORE_0 << GEN7_VE1_VFCOMPONENT_0_SHIFT |
|
||||
GEN7_VFCOMPONENT_STORE_0 << GEN7_VE1_VFCOMPONENT_1_SHIFT |
|
||||
GEN7_VFCOMPONENT_STORE_0 << GEN7_VE1_VFCOMPONENT_2_SHIFT |
|
||||
GEN7_VFCOMPONENT_STORE_0 << GEN7_VE1_VFCOMPONENT_3_SHIFT);
|
||||
|
||||
/* x,y */
|
||||
OUT_BATCH(0 << GEN7_VE0_VERTEX_BUFFER_INDEX_SHIFT | GEN7_VE0_VALID |
|
||||
GEN7_SURFACEFORMAT_R16G16_SSCALED << GEN7_VE0_FORMAT_SHIFT |
|
||||
0 << GEN7_VE0_OFFSET_SHIFT); /* offsets vb in bytes */
|
||||
OUT_BATCH(GEN7_VFCOMPONENT_STORE_SRC << GEN7_VE1_VFCOMPONENT_0_SHIFT |
|
||||
GEN7_VFCOMPONENT_STORE_SRC << GEN7_VE1_VFCOMPONENT_1_SHIFT |
|
||||
GEN7_VFCOMPONENT_STORE_0 << GEN7_VE1_VFCOMPONENT_2_SHIFT |
|
||||
GEN7_VFCOMPONENT_STORE_1_FLT << GEN7_VE1_VFCOMPONENT_3_SHIFT);
|
||||
|
||||
/* s,t */
|
||||
OUT_BATCH(0 << GEN7_VE0_VERTEX_BUFFER_INDEX_SHIFT | GEN7_VE0_VALID |
|
||||
GEN7_SURFACEFORMAT_R16G16_SSCALED << GEN7_VE0_FORMAT_SHIFT |
|
||||
4 << GEN7_VE0_OFFSET_SHIFT); /* offset vb in bytes */
|
||||
OUT_BATCH(GEN7_VFCOMPONENT_STORE_SRC << GEN7_VE1_VFCOMPONENT_0_SHIFT |
|
||||
GEN7_VFCOMPONENT_STORE_SRC << GEN7_VE1_VFCOMPONENT_1_SHIFT |
|
||||
GEN7_VFCOMPONENT_STORE_0 << GEN7_VE1_VFCOMPONENT_2_SHIFT |
|
||||
GEN7_VFCOMPONENT_STORE_1_FLT << GEN7_VE1_VFCOMPONENT_3_SHIFT);
|
||||
}
|
||||
|
||||
static uint32_t
|
||||
gen7_create_vertex_buffer(struct intel_batchbuffer *batch)
|
||||
{
|
||||
uint16_t *v;
|
||||
|
||||
v = intel_batch_state_alloc(batch, 12*sizeof(*v), 8);
|
||||
if (v == NULL)
|
||||
return -1;
|
||||
|
||||
v[0] = 0;
|
||||
v[1] = 0;
|
||||
v[2] = 0;
|
||||
v[3] = 0;
|
||||
|
||||
v[4] = 0;
|
||||
v[5] = 0;
|
||||
v[6] = 0;
|
||||
v[7] = 0;
|
||||
|
||||
v[8] = 0;
|
||||
v[9] = 0;
|
||||
v[10] = 0;
|
||||
v[11] = 0;
|
||||
|
||||
return intel_batch_offset(batch, v);
|
||||
}
|
||||
|
||||
static void gen7_emit_vertex_buffer(struct intel_batchbuffer *batch)
|
||||
{
|
||||
uint32_t offset;
|
||||
|
||||
offset = gen7_create_vertex_buffer(batch);
|
||||
|
||||
OUT_BATCH(GEN7_3DSTATE_VERTEX_BUFFERS | (5 - 2));
|
||||
OUT_BATCH(0 << GEN7_VB0_BUFFER_INDEX_SHIFT |
|
||||
GEN7_VB0_VERTEXDATA |
|
||||
GEN7_VB0_ADDRESS_MODIFY_ENABLE |
|
||||
GEN7_VB0_NULL_VERTEX_BUFFER |
|
||||
4*2 << GEN7_VB0_BUFFER_PITCH_SHIFT);
|
||||
|
||||
OUT_RELOC(batch, I915_GEM_DOMAIN_VERTEX, 0, offset);
|
||||
OUT_BATCH(~0);
|
||||
OUT_BATCH(0);
|
||||
}
|
||||
|
||||
static uint32_t
|
||||
gen7_bind_surfaces(struct intel_batchbuffer *batch)
|
||||
{
|
||||
uint32_t *binding_table;
|
||||
|
||||
binding_table = intel_batch_state_alloc(batch, 8, 32);
|
||||
if (binding_table == NULL)
|
||||
return -1;
|
||||
|
||||
binding_table[0] = gen7_bind_buf_null(batch);
|
||||
binding_table[1] = gen7_bind_buf_null(batch);
|
||||
|
||||
return intel_batch_offset(batch, binding_table);
|
||||
}
|
||||
|
||||
static void
|
||||
gen7_emit_binding_table(struct intel_batchbuffer *batch)
|
||||
{
|
||||
OUT_BATCH(GEN7_3DSTATE_BINDING_TABLE_POINTERS_PS | (2 - 2));
|
||||
OUT_BATCH(gen7_bind_surfaces(batch));
|
||||
}
|
||||
|
||||
static void
|
||||
gen7_emit_drawing_rectangle(struct intel_batchbuffer *batch)
|
||||
{
|
||||
OUT_BATCH(GEN7_3DSTATE_DRAWING_RECTANGLE | (4 - 2));
|
||||
/* Purposedly set min > max for null rectangle */
|
||||
OUT_BATCH(0xffffffff);
|
||||
OUT_BATCH(0 | 0);
|
||||
OUT_BATCH(0);
|
||||
}
|
||||
|
||||
static uint32_t
|
||||
gen7_create_blend_state(struct intel_batchbuffer *batch)
|
||||
{
|
||||
struct gen7_blend_state *blend;
|
||||
|
||||
blend = intel_batch_state_alloc(batch, sizeof(*blend), 64);
|
||||
if (blend == NULL)
|
||||
return -1;
|
||||
|
||||
blend->blend0.dest_blend_factor = GEN7_BLENDFACTOR_ZERO;
|
||||
blend->blend0.source_blend_factor = GEN7_BLENDFACTOR_ONE;
|
||||
blend->blend0.blend_func = GEN7_BLENDFUNCTION_ADD;
|
||||
blend->blend1.post_blend_clamp_enable = 1;
|
||||
blend->blend1.pre_blend_clamp_enable = 1;
|
||||
|
||||
return intel_batch_offset(batch, blend);
|
||||
}
|
||||
|
||||
static void
|
||||
gen7_emit_state_base_address(struct intel_batchbuffer *batch)
|
||||
{
|
||||
OUT_BATCH(GEN7_STATE_BASE_ADDRESS | (10 - 2));
|
||||
OUT_BATCH(0);
|
||||
OUT_RELOC(batch, I915_GEM_DOMAIN_INSTRUCTION, 0, BASE_ADDRESS_MODIFY);
|
||||
OUT_RELOC(batch, I915_GEM_DOMAIN_INSTRUCTION, 0, BASE_ADDRESS_MODIFY);
|
||||
OUT_BATCH(0);
|
||||
OUT_RELOC(batch, I915_GEM_DOMAIN_INSTRUCTION, 0, BASE_ADDRESS_MODIFY);
|
||||
|
||||
OUT_BATCH(0);
|
||||
OUT_BATCH(0 | BASE_ADDRESS_MODIFY);
|
||||
OUT_BATCH(0);
|
||||
OUT_BATCH(0 | BASE_ADDRESS_MODIFY);
|
||||
}
|
||||
|
||||
static uint32_t
|
||||
gen7_create_cc_viewport(struct intel_batchbuffer *batch)
|
||||
{
|
||||
struct gen7_cc_viewport *vp;
|
||||
|
||||
vp = intel_batch_state_alloc(batch, sizeof(*vp), 32);
|
||||
if (vp == NULL)
|
||||
return -1;
|
||||
|
||||
vp->min_depth = -1.e35;
|
||||
vp->max_depth = 1.e35;
|
||||
|
||||
return intel_batch_offset(batch, vp);
|
||||
}
|
||||
|
||||
static void
|
||||
gen7_emit_cc(struct intel_batchbuffer *batch)
|
||||
{
|
||||
OUT_BATCH(GEN7_3DSTATE_BLEND_STATE_POINTERS | (2 - 2));
|
||||
OUT_BATCH(gen7_create_blend_state(batch));
|
||||
|
||||
OUT_BATCH(GEN7_3DSTATE_VIEWPORT_STATE_POINTERS_CC | (2 - 2));
|
||||
OUT_BATCH(gen7_create_cc_viewport(batch));
|
||||
}
|
||||
|
||||
static uint32_t
|
||||
gen7_create_sampler(struct intel_batchbuffer *batch)
|
||||
{
|
||||
struct gen7_sampler_state *ss;
|
||||
|
||||
ss = intel_batch_state_alloc(batch, sizeof(*ss), 32);
|
||||
if (ss == NULL)
|
||||
return -1;
|
||||
|
||||
ss->ss0.min_filter = GEN7_MAPFILTER_NEAREST;
|
||||
ss->ss0.mag_filter = GEN7_MAPFILTER_NEAREST;
|
||||
|
||||
ss->ss3.r_wrap_mode = GEN7_TEXCOORDMODE_CLAMP;
|
||||
ss->ss3.s_wrap_mode = GEN7_TEXCOORDMODE_CLAMP;
|
||||
ss->ss3.t_wrap_mode = GEN7_TEXCOORDMODE_CLAMP;
|
||||
|
||||
ss->ss3.non_normalized_coord = 1;
|
||||
|
||||
return intel_batch_offset(batch, ss);
|
||||
}
|
||||
|
||||
static void
|
||||
gen7_emit_sampler(struct intel_batchbuffer *batch)
|
||||
{
|
||||
OUT_BATCH(GEN7_3DSTATE_SAMPLER_STATE_POINTERS_PS | (2 - 2));
|
||||
OUT_BATCH(gen7_create_sampler(batch));
|
||||
}
|
||||
|
||||
static void
|
||||
gen7_emit_multisample(struct intel_batchbuffer *batch)
|
||||
{
|
||||
OUT_BATCH(GEN7_3DSTATE_MULTISAMPLE | (4 - 2));
|
||||
OUT_BATCH(GEN7_3DSTATE_MULTISAMPLE_PIXEL_LOCATION_CENTER |
|
||||
GEN7_3DSTATE_MULTISAMPLE_NUMSAMPLES_1); /* 1 sample/pixel */
|
||||
OUT_BATCH(0);
|
||||
OUT_BATCH(0);
|
||||
|
||||
OUT_BATCH(GEN7_3DSTATE_SAMPLE_MASK | (2 - 2));
|
||||
OUT_BATCH(1);
|
||||
}
|
||||
|
||||
static void
|
||||
gen7_emit_urb(struct intel_batchbuffer *batch)
|
||||
{
|
||||
OUT_BATCH(GEN7_3DSTATE_PUSH_CONSTANT_ALLOC_PS | (2 - 2));
|
||||
OUT_BATCH(8); /* in 1KBs */
|
||||
|
||||
/* num of VS entries must be divisible by 8 if size < 9 */
|
||||
OUT_BATCH(GEN7_3DSTATE_URB_VS | (2 - 2));
|
||||
OUT_BATCH((64 << GEN7_URB_ENTRY_NUMBER_SHIFT) |
|
||||
(2 - 1) << GEN7_URB_ENTRY_SIZE_SHIFT |
|
||||
(1 << GEN7_URB_STARTING_ADDRESS_SHIFT));
|
||||
|
||||
OUT_BATCH(GEN7_3DSTATE_URB_HS | (2 - 2));
|
||||
OUT_BATCH((0 << GEN7_URB_ENTRY_SIZE_SHIFT) |
|
||||
(2 << GEN7_URB_STARTING_ADDRESS_SHIFT));
|
||||
|
||||
OUT_BATCH(GEN7_3DSTATE_URB_DS | (2 - 2));
|
||||
OUT_BATCH((0 << GEN7_URB_ENTRY_SIZE_SHIFT) |
|
||||
(2 << GEN7_URB_STARTING_ADDRESS_SHIFT));
|
||||
|
||||
OUT_BATCH(GEN7_3DSTATE_URB_GS | (2 - 2));
|
||||
OUT_BATCH((0 << GEN7_URB_ENTRY_SIZE_SHIFT) |
|
||||
(1 << GEN7_URB_STARTING_ADDRESS_SHIFT));
|
||||
}
|
||||
|
||||
static void
|
||||
gen7_emit_vs(struct intel_batchbuffer *batch)
|
||||
{
|
||||
OUT_BATCH(GEN7_3DSTATE_VS | (6 - 2));
|
||||
OUT_BATCH(0); /* no VS kernel */
|
||||
OUT_BATCH(0);
|
||||
OUT_BATCH(0);
|
||||
OUT_BATCH(0);
|
||||
OUT_BATCH(0); /* pass-through */
|
||||
}
|
||||
|
||||
static void
|
||||
gen7_emit_hs(struct intel_batchbuffer *batch)
|
||||
{
|
||||
OUT_BATCH(GEN7_3DSTATE_HS | (7 - 2));
|
||||
OUT_BATCH(0); /* no HS kernel */
|
||||
OUT_BATCH(0);
|
||||
OUT_BATCH(0);
|
||||
OUT_BATCH(0);
|
||||
OUT_BATCH(0);
|
||||
OUT_BATCH(0); /* pass-through */
|
||||
}
|
||||
|
||||
static void
|
||||
gen7_emit_te(struct intel_batchbuffer *batch)
|
||||
{
|
||||
OUT_BATCH(GEN7_3DSTATE_TE | (4 - 2));
|
||||
OUT_BATCH(0);
|
||||
OUT_BATCH(0);
|
||||
OUT_BATCH(0);
|
||||
}
|
||||
|
||||
static void
|
||||
gen7_emit_ds(struct intel_batchbuffer *batch)
|
||||
{
|
||||
OUT_BATCH(GEN7_3DSTATE_DS | (6 - 2));
|
||||
OUT_BATCH(0);
|
||||
OUT_BATCH(0);
|
||||
OUT_BATCH(0);
|
||||
OUT_BATCH(0);
|
||||
OUT_BATCH(0);
|
||||
}
|
||||
|
||||
static void
|
||||
gen7_emit_gs(struct intel_batchbuffer *batch)
|
||||
{
|
||||
OUT_BATCH(GEN7_3DSTATE_GS | (7 - 2));
|
||||
OUT_BATCH(0); /* no GS kernel */
|
||||
OUT_BATCH(0);
|
||||
OUT_BATCH(0);
|
||||
OUT_BATCH(0);
|
||||
OUT_BATCH(0);
|
||||
OUT_BATCH(0); /* pass-through */
|
||||
}
|
||||
|
||||
static void
|
||||
gen7_emit_streamout(struct intel_batchbuffer *batch)
|
||||
{
|
||||
OUT_BATCH(GEN7_3DSTATE_STREAMOUT | (3 - 2));
|
||||
OUT_BATCH(0);
|
||||
OUT_BATCH(0);
|
||||
}
|
||||
|
||||
static void
|
||||
gen7_emit_sf(struct intel_batchbuffer *batch)
|
||||
{
|
||||
OUT_BATCH(GEN7_3DSTATE_SF | (7 - 2));
|
||||
OUT_BATCH(0);
|
||||
OUT_BATCH(GEN7_3DSTATE_SF_CULL_NONE);
|
||||
OUT_BATCH(2 << GEN7_3DSTATE_SF_TRIFAN_PROVOKE_SHIFT);
|
||||
OUT_BATCH(0);
|
||||
OUT_BATCH(0);
|
||||
OUT_BATCH(0);
|
||||
}
|
||||
|
||||
static void
|
||||
gen7_emit_sbe(struct intel_batchbuffer *batch)
|
||||
{
|
||||
OUT_BATCH(GEN7_3DSTATE_SBE | (14 - 2));
|
||||
OUT_BATCH(1 << GEN7_SBE_NUM_OUTPUTS_SHIFT |
|
||||
1 << GEN7_SBE_URB_ENTRY_READ_LENGTH_SHIFT |
|
||||
1 << GEN7_SBE_URB_ENTRY_READ_OFFSET_SHIFT);
|
||||
OUT_BATCH(0);
|
||||
OUT_BATCH(0); /* dw4 */
|
||||
OUT_BATCH(0);
|
||||
OUT_BATCH(0);
|
||||
OUT_BATCH(0);
|
||||
OUT_BATCH(0); /* dw8 */
|
||||
OUT_BATCH(0);
|
||||
OUT_BATCH(0);
|
||||
OUT_BATCH(0);
|
||||
OUT_BATCH(0); /* dw12 */
|
||||
OUT_BATCH(0);
|
||||
OUT_BATCH(0);
|
||||
}
|
||||
|
||||
static void
|
||||
gen7_emit_ps(struct intel_batchbuffer *batch)
|
||||
{
|
||||
int threads;
|
||||
|
||||
#if 0 /* XXX: Do we need separate state for hsw or not */
|
||||
if (IS_HASWELL(batch->dev))
|
||||
threads = 40 << HSW_PS_MAX_THREADS_SHIFT |
|
||||
1 << HSW_PS_SAMPLE_MASK_SHIFT;
|
||||
else
|
||||
#endif
|
||||
threads = 40 << IVB_PS_MAX_THREADS_SHIFT;
|
||||
|
||||
OUT_BATCH(GEN7_3DSTATE_PS | (8 - 2));
|
||||
OUT_BATCH(intel_batch_state_copy(batch, ps_kernel,
|
||||
sizeof(ps_kernel), 64));
|
||||
OUT_BATCH(1 << GEN7_PS_SAMPLER_COUNT_SHIFT |
|
||||
2 << GEN7_PS_BINDING_TABLE_ENTRY_COUNT_SHIFT);
|
||||
OUT_BATCH(0); /* scratch address */
|
||||
OUT_BATCH(threads |
|
||||
GEN7_PS_16_DISPATCH_ENABLE |
|
||||
GEN7_PS_ATTRIBUTE_ENABLE);
|
||||
OUT_BATCH(6 << GEN7_PS_DISPATCH_START_GRF_SHIFT_0);
|
||||
OUT_BATCH(0);
|
||||
OUT_BATCH(0);
|
||||
}
|
||||
|
||||
static void
|
||||
gen7_emit_clip(struct intel_batchbuffer *batch)
|
||||
{
|
||||
OUT_BATCH(GEN7_3DSTATE_CLIP | (4 - 2));
|
||||
OUT_BATCH(0);
|
||||
OUT_BATCH(0); /* pass-through */
|
||||
OUT_BATCH(0);
|
||||
|
||||
OUT_BATCH(GEN7_3DSTATE_VIEWPORT_STATE_POINTERS_SF_CL | (2 - 2));
|
||||
OUT_BATCH(0);
|
||||
}
|
||||
|
||||
static void
|
||||
gen7_emit_wm(struct intel_batchbuffer *batch)
|
||||
{
|
||||
OUT_BATCH(GEN7_3DSTATE_WM | (3 - 2));
|
||||
OUT_BATCH(GEN7_WM_DISPATCH_ENABLE |
|
||||
GEN7_WM_PERSPECTIVE_PIXEL_BARYCENTRIC);
|
||||
OUT_BATCH(0);
|
||||
}
|
||||
|
||||
static void
|
||||
gen7_emit_null_depth_buffer(struct intel_batchbuffer *batch)
|
||||
{
|
||||
OUT_BATCH(GEN7_3DSTATE_DEPTH_BUFFER | (7 - 2));
|
||||
OUT_BATCH(GEN7_SURFACE_NULL << GEN7_3DSTATE_DEPTH_BUFFER_TYPE_SHIFT |
|
||||
GEN7_DEPTHFORMAT_D32_FLOAT <<
|
||||
GEN7_3DSTATE_DEPTH_BUFFER_FORMAT_SHIFT);
|
||||
OUT_BATCH(0); /* disable depth, stencil and hiz */
|
||||
OUT_BATCH(0);
|
||||
OUT_BATCH(0);
|
||||
OUT_BATCH(0);
|
||||
OUT_BATCH(0);
|
||||
|
||||
OUT_BATCH(GEN7_3DSTATE_CLEAR_PARAMS | (3 - 2));
|
||||
OUT_BATCH(0);
|
||||
OUT_BATCH(0);
|
||||
}
|
||||
|
||||
int gen7_setup_null_render_state(struct intel_batchbuffer *batch)
|
||||
{
|
||||
int ret;
|
||||
|
||||
OUT_BATCH(GEN7_PIPELINE_SELECT | PIPELINE_SELECT_3D);
|
||||
|
||||
gen7_emit_state_base_address(batch);
|
||||
gen7_emit_multisample(batch);
|
||||
gen7_emit_urb(batch);
|
||||
gen7_emit_vs(batch);
|
||||
gen7_emit_hs(batch);
|
||||
gen7_emit_te(batch);
|
||||
gen7_emit_ds(batch);
|
||||
gen7_emit_gs(batch);
|
||||
gen7_emit_clip(batch);
|
||||
gen7_emit_sf(batch);
|
||||
gen7_emit_wm(batch);
|
||||
gen7_emit_streamout(batch);
|
||||
gen7_emit_null_depth_buffer(batch);
|
||||
|
||||
gen7_emit_cc(batch);
|
||||
gen7_emit_sampler(batch);
|
||||
gen7_emit_sbe(batch);
|
||||
gen7_emit_ps(batch);
|
||||
gen7_emit_vertex_elements(batch);
|
||||
gen7_emit_vertex_buffer(batch);
|
||||
gen7_emit_binding_table(batch);
|
||||
gen7_emit_drawing_rectangle(batch);
|
||||
|
||||
OUT_BATCH(GEN7_3DPRIMITIVE | (7 - 2));
|
||||
OUT_BATCH(GEN7_3DPRIMITIVE_VERTEX_SEQUENTIAL | _3DPRIM_RECTLIST);
|
||||
OUT_BATCH(3);
|
||||
OUT_BATCH(0);
|
||||
OUT_BATCH(1); /* single instance */
|
||||
OUT_BATCH(0); /* start instance location */
|
||||
OUT_BATCH(0); /* index buffer offset, ignored */
|
||||
|
||||
OUT_BATCH(MI_BATCH_BUFFER_END);
|
||||
|
||||
ret = intel_batch_error(batch);
|
||||
if (ret == 0)
|
||||
ret = intel_batch_total_used(batch);
|
||||
|
||||
return ret;
|
||||
}
|
764
tools/null_state_gen/intel_renderstate_gen8.c
Normal file
764
tools/null_state_gen/intel_renderstate_gen8.c
Normal file
@ -0,0 +1,764 @@
|
||||
#include "intel_batchbuffer.h"
|
||||
#include <lib/gen8_render.h>
|
||||
#include <lib/intel_reg.h>
|
||||
#include <string.h>
|
||||
|
||||
struct {
|
||||
uint32_t cc_state;
|
||||
uint32_t blend_state;
|
||||
} cc;
|
||||
|
||||
struct {
|
||||
uint32_t cc_state;
|
||||
uint32_t sf_clip_state;
|
||||
} viewport;
|
||||
|
||||
/* see shaders/ps/blit.g7a */
|
||||
static const uint32_t ps_kernel[][4] = {
|
||||
#if 1
|
||||
{ 0x0060005a, 0x21403ae8, 0x3a0000c0, 0x008d0040 },
|
||||
{ 0x0060005a, 0x21603ae8, 0x3a0000c0, 0x008d0080 },
|
||||
{ 0x0060005a, 0x21803ae8, 0x3a0000d0, 0x008d0040 },
|
||||
{ 0x0060005a, 0x21a03ae8, 0x3a0000d0, 0x008d0080 },
|
||||
{ 0x02800031, 0x2e0022e8, 0x0e000140, 0x08840001 },
|
||||
{ 0x05800031, 0x200022e0, 0x0e000e00, 0x90031000 },
|
||||
#else
|
||||
/* Write all -1 */
|
||||
{ 0x00600001, 0x2e000608, 0x00000000, 0x3f800000 },
|
||||
{ 0x00600001, 0x2e200608, 0x00000000, 0x3f800000 },
|
||||
{ 0x00600001, 0x2e400608, 0x00000000, 0x3f800000 },
|
||||
{ 0x00600001, 0x2e600608, 0x00000000, 0x3f800000 },
|
||||
{ 0x00600001, 0x2e800608, 0x00000000, 0x3f800000 },
|
||||
{ 0x00600001, 0x2ea00608, 0x00000000, 0x3f800000 },
|
||||
{ 0x00600001, 0x2ec00608, 0x00000000, 0x3f800000 },
|
||||
{ 0x00600001, 0x2ee00608, 0x00000000, 0x3f800000 },
|
||||
{ 0x05800031, 0x200022e0, 0x0e000e00, 0x90031000 },
|
||||
#endif
|
||||
};
|
||||
|
||||
static uint32_t
|
||||
gen8_bind_buf_null(struct intel_batchbuffer *batch)
|
||||
{
|
||||
struct gen8_surface_state *ss;
|
||||
|
||||
ss = intel_batch_state_alloc(batch, sizeof(*ss), 64);
|
||||
if (ss == NULL)
|
||||
return -1;
|
||||
|
||||
memset(ss, 0, sizeof(*ss));
|
||||
|
||||
return intel_batch_offset(batch, ss);
|
||||
}
|
||||
|
||||
static uint32_t
|
||||
gen8_bind_surfaces(struct intel_batchbuffer *batch)
|
||||
{
|
||||
uint32_t *binding_table, offset;
|
||||
|
||||
binding_table = intel_batch_state_alloc(batch, 8, 32);
|
||||
if (binding_table == NULL)
|
||||
return -1;
|
||||
|
||||
offset = intel_batch_offset(batch, binding_table);
|
||||
|
||||
binding_table[0] =
|
||||
gen8_bind_buf_null(batch);
|
||||
binding_table[1] =
|
||||
gen8_bind_buf_null(batch);
|
||||
|
||||
return offset;
|
||||
}
|
||||
|
||||
/* Mostly copy+paste from gen6, except wrap modes moved */
|
||||
static uint32_t
|
||||
gen8_create_sampler(struct intel_batchbuffer *batch) {
|
||||
struct gen8_sampler_state *ss;
|
||||
uint32_t offset;
|
||||
|
||||
ss = intel_batch_state_alloc(batch, sizeof(*ss), 64);
|
||||
if (ss == NULL)
|
||||
return -1;
|
||||
|
||||
offset = intel_batch_offset(batch, ss);
|
||||
|
||||
ss->ss0.min_filter = GEN6_MAPFILTER_NEAREST;
|
||||
ss->ss0.mag_filter = GEN6_MAPFILTER_NEAREST;
|
||||
ss->ss3.r_wrap_mode = GEN6_TEXCOORDMODE_CLAMP;
|
||||
ss->ss3.s_wrap_mode = GEN6_TEXCOORDMODE_CLAMP;
|
||||
ss->ss3.t_wrap_mode = GEN6_TEXCOORDMODE_CLAMP;
|
||||
|
||||
/* I've experimented with non-normalized coordinates and using the LD
|
||||
* sampler fetch, but couldn't make it work. */
|
||||
ss->ss3.non_normalized_coord = 0;
|
||||
|
||||
return offset;
|
||||
}
|
||||
|
||||
static uint32_t
|
||||
gen8_fill_ps(struct intel_batchbuffer *batch,
|
||||
const uint32_t kernel[][4],
|
||||
size_t size)
|
||||
{
|
||||
return intel_batch_state_copy(batch, kernel, size, 64);
|
||||
}
|
||||
|
||||
/**
|
||||
* gen7_fill_vertex_buffer_data populate vertex buffer with data.
|
||||
*
|
||||
* The vertex buffer consists of 3 vertices to construct a RECTLIST. The 4th
|
||||
* vertex is implied (automatically derived by the HW). Each element has the
|
||||
* destination offset, and the normalized texture offset (src). The rectangle
|
||||
* itself will span the entire subsurface to be copied.
|
||||
*
|
||||
* see gen6_emit_vertex_elements
|
||||
*/
|
||||
static uint32_t
|
||||
gen7_fill_vertex_buffer_data(struct intel_batchbuffer *batch)
|
||||
{
|
||||
uint16_t *start;
|
||||
|
||||
start = intel_batch_state_alloc(batch, 2 * sizeof(*start), 8);
|
||||
start[0] = 0;
|
||||
start[1] = 0;
|
||||
|
||||
return intel_batch_offset(batch, start);
|
||||
}
|
||||
|
||||
/**
|
||||
* gen6_emit_vertex_elements - The vertex elements describe the contents of the
|
||||
* vertex buffer. We pack the vertex buffer in a semi weird way, conforming to
|
||||
* what gen6_rendercopy did. The most straightforward would be to store
|
||||
* everything as floats.
|
||||
*
|
||||
* see gen7_fill_vertex_buffer_data() for where the corresponding elements are
|
||||
* packed.
|
||||
*/
|
||||
static void
|
||||
gen6_emit_vertex_elements(struct intel_batchbuffer *batch) {
|
||||
/*
|
||||
* The VUE layout
|
||||
* dword 0-3: pad (0, 0, 0. 0)
|
||||
* dword 4-7: position (x, y, 0, 1.0),
|
||||
* dword 8-11: texture coordinate 0 (u0, v0, 0, 1.0)
|
||||
*/
|
||||
OUT_BATCH(GEN6_3DSTATE_VERTEX_ELEMENTS | (3 * 2 + 1 - 2));
|
||||
|
||||
/* Element state 0. These are 4 dwords of 0 required for the VUE format.
|
||||
* We don't really know or care what they do.
|
||||
*/
|
||||
OUT_BATCH(0 << VE0_VERTEX_BUFFER_INDEX_SHIFT | VE0_VALID |
|
||||
GEN6_SURFACEFORMAT_R32G32B32A32_FLOAT << VE0_FORMAT_SHIFT |
|
||||
0 << VE0_OFFSET_SHIFT); /* we specify 0, but it's really does not exist */
|
||||
OUT_BATCH(GEN6_VFCOMPONENT_STORE_0 << VE1_VFCOMPONENT_0_SHIFT |
|
||||
GEN6_VFCOMPONENT_STORE_0 << VE1_VFCOMPONENT_1_SHIFT |
|
||||
GEN6_VFCOMPONENT_STORE_0 << VE1_VFCOMPONENT_2_SHIFT |
|
||||
GEN6_VFCOMPONENT_STORE_0 << VE1_VFCOMPONENT_3_SHIFT);
|
||||
|
||||
/* Element state 1 - Our "destination" vertices. These are passed down
|
||||
* through the pipeline, and eventually make it to the pixel shader as
|
||||
* the offsets in the destination surface. It's packed as the 16
|
||||
* signed/scaled because of gen6 rendercopy. I see no particular reason
|
||||
* for doing this though.
|
||||
*/
|
||||
OUT_BATCH(0 << VE0_VERTEX_BUFFER_INDEX_SHIFT | VE0_VALID |
|
||||
GEN6_SURFACEFORMAT_R16G16_SSCALED << VE0_FORMAT_SHIFT |
|
||||
0 << VE0_OFFSET_SHIFT); /* offsets vb in bytes */
|
||||
OUT_BATCH(GEN6_VFCOMPONENT_STORE_SRC << VE1_VFCOMPONENT_0_SHIFT |
|
||||
GEN6_VFCOMPONENT_STORE_SRC << VE1_VFCOMPONENT_1_SHIFT |
|
||||
GEN6_VFCOMPONENT_STORE_0 << VE1_VFCOMPONENT_2_SHIFT |
|
||||
GEN6_VFCOMPONENT_STORE_1_FLT << VE1_VFCOMPONENT_3_SHIFT);
|
||||
|
||||
/* Element state 2. Last but not least we store the U,V components as
|
||||
* normalized floats. These will be used in the pixel shader to sample
|
||||
* from the source buffer.
|
||||
*/
|
||||
OUT_BATCH(0 << VE0_VERTEX_BUFFER_INDEX_SHIFT | VE0_VALID |
|
||||
GEN6_SURFACEFORMAT_R32G32_FLOAT << VE0_FORMAT_SHIFT |
|
||||
4 << VE0_OFFSET_SHIFT); /* offset vb in bytes */
|
||||
OUT_BATCH(GEN6_VFCOMPONENT_STORE_SRC << VE1_VFCOMPONENT_0_SHIFT |
|
||||
GEN6_VFCOMPONENT_STORE_SRC << VE1_VFCOMPONENT_1_SHIFT |
|
||||
GEN6_VFCOMPONENT_STORE_0 << VE1_VFCOMPONENT_2_SHIFT |
|
||||
GEN6_VFCOMPONENT_STORE_1_FLT << VE1_VFCOMPONENT_3_SHIFT);
|
||||
}
|
||||
|
||||
/**
|
||||
* gen7_emit_vertex_buffer emit the vertex buffers command
|
||||
*
|
||||
* @batch
|
||||
* @offset - bytw offset within the @batch where the vertex buffer starts.
|
||||
*/
|
||||
static void gen7_emit_vertex_buffer(struct intel_batchbuffer *batch,
|
||||
uint32_t offset) {
|
||||
OUT_BATCH(GEN6_3DSTATE_VERTEX_BUFFERS | (1 + (4 * 1) - 2));
|
||||
OUT_BATCH(0 << VB0_BUFFER_INDEX_SHIFT | /* VB 0th index */
|
||||
GEN7_VB0_BUFFER_ADDR_MOD_EN | /* Address Modify Enable */
|
||||
VB0_NULL_VERTEX_BUFFER |
|
||||
0 << VB0_BUFFER_PITCH_SHIFT);
|
||||
OUT_RELOC(batch, I915_GEM_DOMAIN_VERTEX, 0, offset);
|
||||
OUT_BATCH(0);
|
||||
OUT_BATCH(0);
|
||||
}
|
||||
|
||||
static uint32_t
|
||||
gen6_create_cc_state(struct intel_batchbuffer *batch)
|
||||
{
|
||||
struct gen6_color_calc_state *cc_state;
|
||||
uint32_t offset;
|
||||
|
||||
cc_state = intel_batch_state_alloc(batch, sizeof(*cc_state), 64);
|
||||
if (cc_state == NULL)
|
||||
return -1;
|
||||
|
||||
offset = intel_batch_offset(batch, cc_state);
|
||||
|
||||
return offset;
|
||||
}
|
||||
|
||||
static uint32_t
|
||||
gen8_create_blend_state(struct intel_batchbuffer *batch)
|
||||
{
|
||||
struct gen8_blend_state *blend;
|
||||
int i;
|
||||
uint32_t offset;
|
||||
|
||||
blend = intel_batch_state_alloc(batch, sizeof(*blend), 64);
|
||||
if (blend == NULL)
|
||||
return -1;
|
||||
|
||||
offset = intel_batch_offset(batch, blend);
|
||||
|
||||
for (i = 0; i < 16; i++) {
|
||||
blend->bs[i].dest_blend_factor = GEN6_BLENDFACTOR_ZERO;
|
||||
blend->bs[i].source_blend_factor = GEN6_BLENDFACTOR_ONE;
|
||||
blend->bs[i].color_blend_func = GEN6_BLENDFUNCTION_ADD;
|
||||
blend->bs[i].pre_blend_color_clamp = 1;
|
||||
blend->bs[i].color_buffer_blend = 0;
|
||||
}
|
||||
|
||||
return offset;
|
||||
}
|
||||
|
||||
static uint32_t
|
||||
gen6_create_cc_viewport(struct intel_batchbuffer *batch)
|
||||
{
|
||||
struct gen6_cc_viewport *vp;
|
||||
uint32_t offset;
|
||||
|
||||
vp = intel_batch_state_alloc(batch, sizeof(*vp), 32);
|
||||
if (vp == NULL)
|
||||
return -1;
|
||||
|
||||
offset = intel_batch_offset(batch, vp);
|
||||
|
||||
/* XXX I don't understand this */
|
||||
vp->min_depth = -1.e35;
|
||||
vp->max_depth = 1.e35;
|
||||
|
||||
return offset;
|
||||
}
|
||||
|
||||
static uint32_t
|
||||
gen7_create_sf_clip_viewport(struct intel_batchbuffer *batch) {
|
||||
/* XXX these are likely not needed */
|
||||
struct gen7_sf_clip_viewport *scv_state;
|
||||
uint32_t offset;
|
||||
|
||||
scv_state = intel_batch_state_alloc(batch, sizeof(*scv_state), 64);
|
||||
if (scv_state == NULL)
|
||||
return -1;
|
||||
|
||||
offset = intel_batch_offset(batch, scv_state);
|
||||
|
||||
scv_state->guardband.xmin = 0;
|
||||
scv_state->guardband.xmax = 1.0f;
|
||||
scv_state->guardband.ymin = 0;
|
||||
scv_state->guardband.ymax = 1.0f;
|
||||
|
||||
return offset;
|
||||
}
|
||||
|
||||
static uint32_t
|
||||
gen6_create_scissor_rect(struct intel_batchbuffer *batch)
|
||||
{
|
||||
struct gen6_scissor_rect *scissor;
|
||||
uint32_t offset;
|
||||
|
||||
scissor = intel_batch_state_alloc(batch, sizeof(*scissor), 64);
|
||||
if (scissor == NULL)
|
||||
return -1;
|
||||
|
||||
offset = intel_batch_offset(batch, scissor);
|
||||
|
||||
return offset;
|
||||
}
|
||||
|
||||
static void
|
||||
gen8_emit_sip(struct intel_batchbuffer *batch) {
|
||||
OUT_BATCH(GEN6_STATE_SIP | (3 - 2));
|
||||
OUT_BATCH(0);
|
||||
OUT_BATCH(0);
|
||||
}
|
||||
|
||||
static void
|
||||
gen7_emit_push_constants(struct intel_batchbuffer *batch) {
|
||||
OUT_BATCH(GEN7_3DSTATE_PUSH_CONSTANT_ALLOC_VS);
|
||||
OUT_BATCH(0);
|
||||
OUT_BATCH(GEN7_3DSTATE_PUSH_CONSTANT_ALLOC_HS);
|
||||
OUT_BATCH(0);
|
||||
OUT_BATCH(GEN7_3DSTATE_PUSH_CONSTANT_ALLOC_DS);
|
||||
OUT_BATCH(0);
|
||||
OUT_BATCH(GEN7_3DSTATE_PUSH_CONSTANT_ALLOC_GS);
|
||||
OUT_BATCH(0);
|
||||
OUT_BATCH(GEN7_3DSTATE_PUSH_CONSTANT_ALLOC_PS);
|
||||
OUT_BATCH(0);
|
||||
}
|
||||
|
||||
static void
|
||||
gen8_emit_state_base_address(struct intel_batchbuffer *batch) {
|
||||
OUT_BATCH(GEN6_STATE_BASE_ADDRESS | (16 - 2));
|
||||
|
||||
/* general */
|
||||
OUT_BATCH(0 | BASE_ADDRESS_MODIFY);
|
||||
OUT_BATCH(0);
|
||||
|
||||
/* stateless data port */
|
||||
OUT_BATCH(0 | BASE_ADDRESS_MODIFY);
|
||||
|
||||
/* surface */
|
||||
OUT_RELOC(batch, I915_GEM_DOMAIN_SAMPLER, 0, BASE_ADDRESS_MODIFY);
|
||||
OUT_BATCH(0);
|
||||
|
||||
/* dynamic */
|
||||
OUT_RELOC(batch, I915_GEM_DOMAIN_RENDER | I915_GEM_DOMAIN_INSTRUCTION,
|
||||
0, BASE_ADDRESS_MODIFY);
|
||||
OUT_BATCH(0);
|
||||
|
||||
/* indirect */
|
||||
OUT_BATCH(0);
|
||||
OUT_BATCH(0);
|
||||
|
||||
/* instruction */
|
||||
OUT_RELOC(batch, I915_GEM_DOMAIN_INSTRUCTION, 0, BASE_ADDRESS_MODIFY);
|
||||
OUT_BATCH(0);
|
||||
|
||||
/* general state buffer size */
|
||||
OUT_BATCH(0xfffff000 | 1);
|
||||
/* dynamic state buffer size */
|
||||
OUT_BATCH(1 << 12 | 1);
|
||||
/* indirect object buffer size */
|
||||
OUT_BATCH(0xfffff000 | 1);
|
||||
/* intruction buffer size */
|
||||
OUT_BATCH(1 << 12 | 1);
|
||||
}
|
||||
|
||||
static void
|
||||
gen7_emit_urb(struct intel_batchbuffer *batch) {
|
||||
/* XXX: Min valid values from mesa */
|
||||
const int vs_entries = 64;
|
||||
const int vs_size = 2;
|
||||
const int vs_start = 4;
|
||||
|
||||
OUT_BATCH(GEN7_3DSTATE_URB_VS);
|
||||
OUT_BATCH(vs_entries | ((vs_size - 1) << 16) | (vs_start << 25));
|
||||
OUT_BATCH(GEN7_3DSTATE_URB_GS);
|
||||
OUT_BATCH(vs_start << 25);
|
||||
OUT_BATCH(GEN7_3DSTATE_URB_HS);
|
||||
OUT_BATCH(vs_start << 25);
|
||||
OUT_BATCH(GEN7_3DSTATE_URB_DS);
|
||||
OUT_BATCH(vs_start << 25);
|
||||
}
|
||||
|
||||
static void
|
||||
gen8_emit_cc(struct intel_batchbuffer *batch) {
|
||||
OUT_BATCH(GEN7_3DSTATE_BLEND_STATE_POINTERS);
|
||||
OUT_BATCH(cc.blend_state | 1);
|
||||
|
||||
OUT_BATCH(GEN6_3DSTATE_CC_STATE_POINTERS);
|
||||
OUT_BATCH(cc.cc_state | 1);
|
||||
}
|
||||
|
||||
static void
|
||||
gen8_emit_multisample(struct intel_batchbuffer *batch) {
|
||||
OUT_BATCH(GEN8_3DSTATE_MULTISAMPLE);
|
||||
OUT_BATCH(0);
|
||||
|
||||
OUT_BATCH(GEN6_3DSTATE_SAMPLE_MASK);
|
||||
OUT_BATCH(1);
|
||||
}
|
||||
|
||||
static void
|
||||
gen8_emit_vs(struct intel_batchbuffer *batch) {
|
||||
OUT_BATCH(GEN7_3DSTATE_BINDING_TABLE_POINTERS_VS);
|
||||
OUT_BATCH(0);
|
||||
|
||||
OUT_BATCH(GEN7_3DSTATE_SAMPLER_STATE_POINTERS_VS);
|
||||
OUT_BATCH(0);
|
||||
|
||||
OUT_BATCH(GEN6_3DSTATE_CONSTANT_VS | (11 - 2));
|
||||
OUT_BATCH(0);
|
||||
OUT_BATCH(0);
|
||||
OUT_BATCH(0);
|
||||
OUT_BATCH(0);
|
||||
OUT_BATCH(0);
|
||||
OUT_BATCH(0);
|
||||
OUT_BATCH(0);
|
||||
OUT_BATCH(0);
|
||||
OUT_BATCH(0);
|
||||
OUT_BATCH(0);
|
||||
|
||||
OUT_BATCH(GEN6_3DSTATE_VS | (9-2));
|
||||
OUT_BATCH(0);
|
||||
OUT_BATCH(0);
|
||||
OUT_BATCH(0);
|
||||
OUT_BATCH(0);
|
||||
OUT_BATCH(0);
|
||||
OUT_BATCH(0);
|
||||
OUT_BATCH(0);
|
||||
OUT_BATCH(0);
|
||||
}
|
||||
|
||||
static void
|
||||
gen8_emit_hs(struct intel_batchbuffer *batch) {
|
||||
OUT_BATCH(GEN7_3DSTATE_CONSTANT_HS | (11 - 2));
|
||||
OUT_BATCH(0);
|
||||
OUT_BATCH(0);
|
||||
OUT_BATCH(0);
|
||||
OUT_BATCH(0);
|
||||
OUT_BATCH(0);
|
||||
OUT_BATCH(0);
|
||||
OUT_BATCH(0);
|
||||
OUT_BATCH(0);
|
||||
OUT_BATCH(0);
|
||||
OUT_BATCH(0);
|
||||
|
||||
OUT_BATCH(GEN7_3DSTATE_HS | (9-2));
|
||||
OUT_BATCH(0);
|
||||
OUT_BATCH(0);
|
||||
OUT_BATCH(0);
|
||||
OUT_BATCH(0);
|
||||
OUT_BATCH(0);
|
||||
OUT_BATCH(0);
|
||||
OUT_BATCH(0);
|
||||
OUT_BATCH(0);
|
||||
|
||||
OUT_BATCH(GEN7_3DSTATE_BINDING_TABLE_POINTERS_HS);
|
||||
OUT_BATCH(0);
|
||||
|
||||
OUT_BATCH(GEN7_3DSTATE_SAMPLER_STATE_POINTERS_HS);
|
||||
OUT_BATCH(0);
|
||||
}
|
||||
|
||||
static void
|
||||
gen8_emit_gs(struct intel_batchbuffer *batch) {
|
||||
OUT_BATCH(GEN7_3DSTATE_CONSTANT_GS | (11 - 2));
|
||||
OUT_BATCH(0);
|
||||
OUT_BATCH(0);
|
||||
OUT_BATCH(0);
|
||||
OUT_BATCH(0);
|
||||
OUT_BATCH(0);
|
||||
OUT_BATCH(0);
|
||||
OUT_BATCH(0);
|
||||
OUT_BATCH(0);
|
||||
OUT_BATCH(0);
|
||||
OUT_BATCH(0);
|
||||
|
||||
OUT_BATCH(GEN7_3DSTATE_GS | (10-2));
|
||||
OUT_BATCH(0);
|
||||
OUT_BATCH(0);
|
||||
OUT_BATCH(0);
|
||||
OUT_BATCH(0);
|
||||
OUT_BATCH(0);
|
||||
OUT_BATCH(0);
|
||||
OUT_BATCH(0);
|
||||
OUT_BATCH(0);
|
||||
OUT_BATCH(0);
|
||||
|
||||
OUT_BATCH(GEN7_3DSTATE_BINDING_TABLE_POINTERS_GS);
|
||||
OUT_BATCH(0);
|
||||
|
||||
OUT_BATCH(GEN7_3DSTATE_SAMPLER_STATE_POINTERS_GS);
|
||||
OUT_BATCH(0);
|
||||
}
|
||||
|
||||
static void
|
||||
gen8_emit_ds(struct intel_batchbuffer *batch) {
|
||||
OUT_BATCH(GEN7_3DSTATE_CONSTANT_DS | (11 - 2));
|
||||
OUT_BATCH(0);
|
||||
OUT_BATCH(0);
|
||||
OUT_BATCH(0);
|
||||
OUT_BATCH(0);
|
||||
OUT_BATCH(0);
|
||||
OUT_BATCH(0);
|
||||
OUT_BATCH(0);
|
||||
OUT_BATCH(0);
|
||||
OUT_BATCH(0);
|
||||
OUT_BATCH(0);
|
||||
|
||||
OUT_BATCH(GEN7_3DSTATE_DS | (9-2));
|
||||
OUT_BATCH(0);
|
||||
OUT_BATCH(0);
|
||||
OUT_BATCH(0);
|
||||
OUT_BATCH(0);
|
||||
OUT_BATCH(0);
|
||||
OUT_BATCH(0);
|
||||
OUT_BATCH(0);
|
||||
OUT_BATCH(0);
|
||||
|
||||
OUT_BATCH(GEN7_3DSTATE_BINDING_TABLE_POINTERS_DS);
|
||||
OUT_BATCH(0);
|
||||
|
||||
OUT_BATCH(GEN7_3DSTATE_SAMPLER_STATE_POINTERS_DS);
|
||||
OUT_BATCH(0);
|
||||
}
|
||||
|
||||
static void
|
||||
gen8_emit_wm_hz_op(struct intel_batchbuffer *batch) {
|
||||
OUT_BATCH(GEN8_3DSTATE_WM_HZ_OP | (5-2));
|
||||
OUT_BATCH(0);
|
||||
OUT_BATCH(0);
|
||||
OUT_BATCH(0);
|
||||
OUT_BATCH(0);
|
||||
}
|
||||
|
||||
static void
|
||||
gen8_emit_null_state(struct intel_batchbuffer *batch) {
|
||||
gen8_emit_wm_hz_op(batch);
|
||||
gen8_emit_hs(batch);
|
||||
OUT_BATCH(GEN7_3DSTATE_TE | (4-2));
|
||||
OUT_BATCH(0);
|
||||
OUT_BATCH(0);
|
||||
OUT_BATCH(0);
|
||||
gen8_emit_gs(batch);
|
||||
gen8_emit_ds(batch);
|
||||
gen8_emit_vs(batch);
|
||||
}
|
||||
|
||||
static void
|
||||
gen7_emit_clip(struct intel_batchbuffer *batch) {
|
||||
OUT_BATCH(GEN6_3DSTATE_CLIP | (4 - 2));
|
||||
OUT_BATCH(0);
|
||||
OUT_BATCH(0); /* pass-through */
|
||||
OUT_BATCH(0);
|
||||
}
|
||||
|
||||
static void
|
||||
gen8_emit_sf(struct intel_batchbuffer *batch)
|
||||
{
|
||||
int i;
|
||||
|
||||
OUT_BATCH(GEN7_3DSTATE_SBE | (4 - 2));
|
||||
OUT_BATCH(1 << GEN7_SBE_NUM_OUTPUTS_SHIFT |
|
||||
GEN8_SBE_FORCE_URB_ENTRY_READ_LENGTH |
|
||||
GEN8_SBE_FORCE_URB_ENTRY_READ_OFFSET |
|
||||
1 << GEN7_SBE_URB_ENTRY_READ_LENGTH_SHIFT |
|
||||
1 << GEN8_SBE_URB_ENTRY_READ_OFFSET_SHIFT);
|
||||
OUT_BATCH(0);
|
||||
OUT_BATCH(0);
|
||||
|
||||
OUT_BATCH(GEN8_3DSTATE_SBE_SWIZ | (11 - 2));
|
||||
for (i = 0; i < 8; i++)
|
||||
OUT_BATCH(0);
|
||||
OUT_BATCH(0);
|
||||
OUT_BATCH(0);
|
||||
|
||||
OUT_BATCH(GEN8_3DSTATE_RASTER | (5 - 2));
|
||||
OUT_BATCH(GEN8_RASTER_FRONT_WINDING_CCW | GEN8_RASTER_CULL_NONE);
|
||||
OUT_BATCH(0);
|
||||
OUT_BATCH(0);
|
||||
OUT_BATCH(0);
|
||||
|
||||
OUT_BATCH(GEN6_3DSTATE_SF | (4 - 2));
|
||||
OUT_BATCH(0);
|
||||
OUT_BATCH(0);
|
||||
OUT_BATCH(0);
|
||||
}
|
||||
|
||||
static void
|
||||
gen8_emit_ps(struct intel_batchbuffer *batch, uint32_t kernel) {
|
||||
const int max_threads = 63;
|
||||
|
||||
OUT_BATCH(GEN6_3DSTATE_WM | (2 - 2));
|
||||
OUT_BATCH(/* XXX: I don't understand the BARYCENTRIC stuff, but it
|
||||
* appears we need it to put our setup data in the place we
|
||||
* expect (g6, see below) */
|
||||
GEN7_3DSTATE_PS_PERSPECTIVE_PIXEL_BARYCENTRIC);
|
||||
|
||||
OUT_BATCH(GEN6_3DSTATE_CONSTANT_PS | (11-2));
|
||||
OUT_BATCH(0);
|
||||
OUT_BATCH(0);
|
||||
OUT_BATCH(0);
|
||||
OUT_BATCH(0);
|
||||
OUT_BATCH(0);
|
||||
OUT_BATCH(0);
|
||||
OUT_BATCH(0);
|
||||
OUT_BATCH(0);
|
||||
OUT_BATCH(0);
|
||||
OUT_BATCH(0);
|
||||
|
||||
OUT_BATCH(GEN7_3DSTATE_PS | (12-2));
|
||||
OUT_BATCH(kernel);
|
||||
OUT_BATCH(0); /* kernel hi */
|
||||
OUT_BATCH(1 << GEN6_3DSTATE_WM_SAMPLER_COUNT_SHITF |
|
||||
2 << GEN6_3DSTATE_WM_BINDING_TABLE_ENTRY_COUNT_SHIFT);
|
||||
OUT_BATCH(0); /* scratch space stuff */
|
||||
OUT_BATCH(0); /* scratch hi */
|
||||
OUT_BATCH((max_threads - 1) << GEN8_3DSTATE_PS_MAX_THREADS_SHIFT |
|
||||
GEN6_3DSTATE_WM_16_DISPATCH_ENABLE);
|
||||
OUT_BATCH(6 << GEN6_3DSTATE_WM_DISPATCH_START_GRF_0_SHIFT);
|
||||
OUT_BATCH(0); // kernel 1
|
||||
OUT_BATCH(0); /* kernel 1 hi */
|
||||
OUT_BATCH(0); // kernel 2
|
||||
OUT_BATCH(0); /* kernel 2 hi */
|
||||
|
||||
OUT_BATCH(GEN8_3DSTATE_PS_BLEND | (2 - 2));
|
||||
OUT_BATCH(GEN8_PS_BLEND_HAS_WRITEABLE_RT);
|
||||
|
||||
OUT_BATCH(GEN8_3DSTATE_PS_EXTRA | (2 - 2));
|
||||
OUT_BATCH(GEN8_PSX_PIXEL_SHADER_VALID | GEN8_PSX_ATTRIBUTE_ENABLE);
|
||||
}
|
||||
|
||||
static void
|
||||
gen8_emit_depth(struct intel_batchbuffer *batch) {
|
||||
OUT_BATCH(GEN7_3DSTATE_DEPTH_BUFFER | (8-2));
|
||||
OUT_BATCH(0);
|
||||
OUT_BATCH(0);
|
||||
OUT_BATCH(0);
|
||||
OUT_BATCH(0);
|
||||
OUT_BATCH(0);
|
||||
OUT_BATCH(0);
|
||||
OUT_BATCH(0);
|
||||
|
||||
OUT_BATCH(GEN7_3DSTATE_HIER_DEPTH_BUFFER | (5 - 2));
|
||||
OUT_BATCH(0);
|
||||
OUT_BATCH(0);
|
||||
OUT_BATCH(0);
|
||||
OUT_BATCH(0);
|
||||
|
||||
OUT_BATCH(GEN7_3DSTATE_STENCIL_BUFFER | (5 - 2));
|
||||
OUT_BATCH(0);
|
||||
OUT_BATCH(0);
|
||||
OUT_BATCH(0);
|
||||
OUT_BATCH(0);
|
||||
}
|
||||
|
||||
static void
|
||||
gen7_emit_clear(struct intel_batchbuffer *batch) {
|
||||
OUT_BATCH(GEN7_3DSTATE_CLEAR_PARAMS | (3-2));
|
||||
OUT_BATCH(0);
|
||||
OUT_BATCH(1); // clear valid
|
||||
}
|
||||
|
||||
static void
|
||||
gen6_emit_drawing_rectangle(struct intel_batchbuffer *batch)
|
||||
{
|
||||
OUT_BATCH(GEN6_3DSTATE_DRAWING_RECTANGLE | (4 - 2));
|
||||
OUT_BATCH(0xffffffff);
|
||||
OUT_BATCH(0 | 0);
|
||||
OUT_BATCH(0);
|
||||
}
|
||||
|
||||
static void gen8_emit_vf_topology(struct intel_batchbuffer *batch)
|
||||
{
|
||||
OUT_BATCH(GEN8_3DSTATE_VF_TOPOLOGY);
|
||||
OUT_BATCH(_3DPRIM_RECTLIST);
|
||||
}
|
||||
|
||||
/* Vertex elements MUST be defined before this according to spec */
|
||||
static void gen8_emit_primitive(struct intel_batchbuffer *batch, uint32_t offset)
|
||||
{
|
||||
OUT_BATCH(GEN8_3DSTATE_VF_INSTANCING | (3 - 2));
|
||||
OUT_BATCH(0);
|
||||
OUT_BATCH(0);
|
||||
|
||||
OUT_BATCH(GEN6_3DPRIMITIVE | (7-2));
|
||||
OUT_BATCH(0); /* gen8+ ignore the topology type field */
|
||||
OUT_BATCH(3); /* vertex count */
|
||||
OUT_BATCH(0); /* We're specifying this instead with offset in GEN6_3DSTATE_VERTEX_BUFFERS */
|
||||
OUT_BATCH(1); /* single instance */
|
||||
OUT_BATCH(0); /* start instance location */
|
||||
OUT_BATCH(0); /* index buffer offset, ignored */
|
||||
}
|
||||
|
||||
int gen8_setup_null_render_state(struct intel_batchbuffer *batch)
|
||||
{
|
||||
uint32_t ps_sampler_state, ps_kernel_off, ps_binding_table;
|
||||
uint32_t scissor_state;
|
||||
uint32_t vertex_buffer;
|
||||
uint32_t batch_end;
|
||||
int ret;
|
||||
|
||||
ps_binding_table = gen8_bind_surfaces(batch);
|
||||
ps_sampler_state = gen8_create_sampler(batch);
|
||||
ps_kernel_off = gen8_fill_ps(batch, ps_kernel, sizeof(ps_kernel));
|
||||
vertex_buffer = gen7_fill_vertex_buffer_data(batch);
|
||||
cc.cc_state = gen6_create_cc_state(batch);
|
||||
cc.blend_state = gen8_create_blend_state(batch);
|
||||
viewport.cc_state = gen6_create_cc_viewport(batch);
|
||||
viewport.sf_clip_state = gen7_create_sf_clip_viewport(batch);
|
||||
scissor_state = gen6_create_scissor_rect(batch);
|
||||
/* TODO: theree is other state which isn't setup */
|
||||
|
||||
/* Start emitting the commands. The order roughly follows the mesa blorp
|
||||
* order */
|
||||
OUT_BATCH(GEN6_PIPELINE_SELECT | PIPELINE_SELECT_3D);
|
||||
|
||||
gen8_emit_sip(batch);
|
||||
|
||||
gen7_emit_push_constants(batch);
|
||||
|
||||
gen8_emit_state_base_address(batch);
|
||||
|
||||
OUT_BATCH(GEN7_3DSTATE_VIEWPORT_STATE_POINTERS_CC);
|
||||
OUT_BATCH(viewport.cc_state);
|
||||
OUT_BATCH(GEN7_3DSTATE_VIEWPORT_STATE_POINTERS_SF_CLIP);
|
||||
OUT_BATCH(viewport.sf_clip_state);
|
||||
|
||||
gen7_emit_urb(batch);
|
||||
|
||||
gen8_emit_cc(batch);
|
||||
|
||||
gen8_emit_multisample(batch);
|
||||
|
||||
gen8_emit_null_state(batch);
|
||||
|
||||
OUT_BATCH(GEN7_3DSTATE_STREAMOUT | (5-2));
|
||||
OUT_BATCH(0);
|
||||
OUT_BATCH(0);
|
||||
OUT_BATCH(0);
|
||||
OUT_BATCH(0);
|
||||
|
||||
gen7_emit_clip(batch);
|
||||
|
||||
gen8_emit_sf(batch);
|
||||
|
||||
OUT_BATCH(GEN7_3DSTATE_BINDING_TABLE_POINTERS_PS);
|
||||
OUT_BATCH(ps_binding_table);
|
||||
|
||||
OUT_BATCH(GEN7_3DSTATE_SAMPLER_STATE_POINTERS_PS);
|
||||
OUT_BATCH(ps_sampler_state);
|
||||
|
||||
gen8_emit_ps(batch, ps_kernel_off);
|
||||
|
||||
OUT_BATCH(GEN6_3DSTATE_SCISSOR_STATE_POINTERS);
|
||||
OUT_BATCH(scissor_state);
|
||||
|
||||
gen8_emit_depth(batch);
|
||||
|
||||
gen7_emit_clear(batch);
|
||||
|
||||
gen6_emit_drawing_rectangle(batch);
|
||||
|
||||
gen7_emit_vertex_buffer(batch, vertex_buffer);
|
||||
gen6_emit_vertex_elements(batch);
|
||||
|
||||
gen8_emit_vf_topology(batch);
|
||||
gen8_emit_primitive(batch, vertex_buffer);
|
||||
|
||||
OUT_BATCH(MI_BATCH_BUFFER_END);
|
||||
|
||||
ret = intel_batch_error(batch);
|
||||
if (ret == 0)
|
||||
ret = intel_batch_total_used(batch);
|
||||
|
||||
return ret;
|
||||
}
|
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