Unfortunately this requires slab poisoning to catch anything :(
Also add a new helper to drmtest to get the available fence count.
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Now with more tiling transition tests. Changes:
- refactoring to reuse the tiling transition functions.
- add a tiled->untiled transition
- add a tiled->tiled transition with different stride
- add a check at the end to ensure that the tiling has indeed changed
on the test_bo
Signed-Off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
This is a command-line tool that allows us to display and modify the
InfoFrames we send.
v2: use argv instead of stdin
Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Although the address space for GTT mappings may only be 32-bits, we need
to use the explicit 64-bit mmap interface so that on a 32-bit platform
the offset we pass is not truncated to 31-bits.
Fixes gem_mmap_offset_exhaustion on 32-bit platforms.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
This is meant to test the sysfs entry for showing rc6 residency in
milliseconds. Remember, sysfs is a permanent interface.
v2: use new get_card interface to try "all" devices
check rc6p and rc6pp in addition to rc6
v3: rename rc6_residency.c to sysfs_rc6_residency.c
print better error messages
skip test if rc6 isn't enabled
v4: update to new sysfs names
Acked-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Signed-off-by: Ben Widawsky <benjamin.widawsky@intel.com>
Designed to exercise this patch to i915.ko:
diff --git a/drivers/gpu/drm/i915/i915_gem.c b/drivers/gpu/drm/i915/i915_gem.c
index fbf1118..57ae1f2 100644
--- a/drivers/gpu/drm/i915/i915_gem.c
+++ b/drivers/gpu/drm/i915/i915_gem.c
@@ -3181,9 +3181,11 @@ i915_gem_object_set_to_cpu_domain(struct drm_i915_gem_obj
if (ret)
return ret;
- ret = i915_gem_object_wait_rendering(obj);
- if (ret)
- return ret;
+ if (write || obj->pending_gpu_write) {
+ ret = i915_gem_object_wait_rendering(obj);
+ if (ret)
+ return ret;
+ }
i915_gem_object_flush_gtt_write_domain(obj);
By exercising the conditions whereby should either of the checks be missed
an error is detected.
Used to check that i915_error_state works. Unfortunately this
kills the gpu because wedging is permanent.
Base on a patch by Ben Widawsky.
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
This removes cut and pasted code and uses a more central source.
Signed-off-by: Ben Widawsky <benjamin.widawsky@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Currently all we see is gem_read: ret == 0 failed, where it would help
to see the errno and/or the ret.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
MI_MEM_VIRTUAL actually means use global gtt now, not setting the bit
means use ppgtt. On previous gens, not setting the bits ment 'use
physical memory'. So what, the usual confusion.
Note that for some odd reasong this is broken on gen6, but only on the
bsd ring. Unexpected.
Signed-Off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
... but actually run the test with reduced memory requirements,
as the messages claims. Additional print it to stdout, stderr
seems to imply FAIL in our QA's testing rig.
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Without enabling largefile support the prototype for mmap64() is broken
on Linux/x86_64 with the result being a 32-bit integer sign-extended
to fill a 64-bit pointer. Hilarity ensues.
This allows to specify '-d' parameter which will decode individual bits in
each register being read.
The register bits are printed horizontally for space reasons. This
requires more than 80x25 terminal to see them all. An alternative solution
would be to print them vertically, but this will become much more
difficult to read when printing multiple registers at the same time.
v2: fix spacing to get us a bit closer to the code nirvana.
Signed-off-by: Eugeni Dodonov <eugeni.dodonov@intel.com>
The registers must be passed on the command line and will be read
sequentially, one at a time.
Signed-off-by: Eugeni Dodonov <eugeni.dodonov@intel.com>
This will allow us to pass more options to it in the future.
v2: fix whitespacing issues and improve scary warning text as suggested by
Paul Menzel.
Reviewed-by: Paul Menzel <paulepanter@users.sourceforge.net>
Signed-off-by: Eugeni Dodonov <eugeni.dodonov@intel.com>
Astonishing how dense I sometimes am ...
- increase the bo size so that we don't have any round-up to next tile
size areas (which the 2d blit go over, but the 1d pread/pwrite calls
will notice).
- correctly set tiling bits when copying back to a linear buffer.
- read back through a tiled bo to avoid messing with swizzling.
Signed-Off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Oops, my mistake for copying a compile fix from another machine...
If we can't detect how much RAM we have, 0 is not a suitable default, so
keep the error for the time being and only downgrade the error for
unknown swap.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>