tmap/smali_classes3/com/google/android/material/floatingactionbutton/FloatingActionButtonImpl$ShadowAnimatorImpl.smali
2022-06-10 21:38:30 +09:00

149 lines
5.0 KiB
Smali

.class abstract Lcom/google/android/material/floatingactionbutton/FloatingActionButtonImpl$ShadowAnimatorImpl;
.super Landroid/animation/AnimatorListenerAdapter;
.source "FloatingActionButtonImpl.java"
# interfaces
.implements Landroid/animation/ValueAnimator$AnimatorUpdateListener;
# annotations
.annotation system Ldalvik/annotation/EnclosingClass;
value = Lcom/google/android/material/floatingactionbutton/FloatingActionButtonImpl;
.end annotation
.annotation system Ldalvik/annotation/InnerClass;
accessFlags = 0x401
name = "ShadowAnimatorImpl"
.end annotation
# instance fields
.field private shadowSizeEnd:F
.field private shadowSizeStart:F
.field public final synthetic this$0:Lcom/google/android/material/floatingactionbutton/FloatingActionButtonImpl;
.field private validValues:Z
# direct methods
.method private constructor <init>(Lcom/google/android/material/floatingactionbutton/FloatingActionButtonImpl;)V
.locals 0
.line 1
iput-object p1, p0, Lcom/google/android/material/floatingactionbutton/FloatingActionButtonImpl$ShadowAnimatorImpl;->this$0:Lcom/google/android/material/floatingactionbutton/FloatingActionButtonImpl;
invoke-direct {p0}, Landroid/animation/AnimatorListenerAdapter;-><init>()V
return-void
.end method
.method public synthetic constructor <init>(Lcom/google/android/material/floatingactionbutton/FloatingActionButtonImpl;Lcom/google/android/material/floatingactionbutton/FloatingActionButtonImpl$1;)V
.locals 0
.line 2
invoke-direct {p0, p1}, Lcom/google/android/material/floatingactionbutton/FloatingActionButtonImpl$ShadowAnimatorImpl;-><init>(Lcom/google/android/material/floatingactionbutton/FloatingActionButtonImpl;)V
return-void
.end method
# virtual methods
.method public abstract getTargetShadowSize()F
.end method
.method public onAnimationEnd(Landroid/animation/Animator;)V
.locals 1
.line 1
iget-object p1, p0, Lcom/google/android/material/floatingactionbutton/FloatingActionButtonImpl$ShadowAnimatorImpl;->this$0:Lcom/google/android/material/floatingactionbutton/FloatingActionButtonImpl;
iget v0, p0, Lcom/google/android/material/floatingactionbutton/FloatingActionButtonImpl$ShadowAnimatorImpl;->shadowSizeEnd:F
float-to-int v0, v0
int-to-float v0, v0
invoke-virtual {p1, v0}, Lcom/google/android/material/floatingactionbutton/FloatingActionButtonImpl;->updateShapeElevation(F)V
const/4 p1, 0x0
.line 2
iput-boolean p1, p0, Lcom/google/android/material/floatingactionbutton/FloatingActionButtonImpl$ShadowAnimatorImpl;->validValues:Z
return-void
.end method
.method public onAnimationUpdate(Landroid/animation/ValueAnimator;)V
.locals 3
.param p1 # Landroid/animation/ValueAnimator;
.annotation build Landroidx/annotation/NonNull;
.end annotation
.end param
.line 1
iget-boolean v0, p0, Lcom/google/android/material/floatingactionbutton/FloatingActionButtonImpl$ShadowAnimatorImpl;->validValues:Z
if-nez v0, :cond_1
.line 2
iget-object v0, p0, Lcom/google/android/material/floatingactionbutton/FloatingActionButtonImpl$ShadowAnimatorImpl;->this$0:Lcom/google/android/material/floatingactionbutton/FloatingActionButtonImpl;
iget-object v0, v0, Lcom/google/android/material/floatingactionbutton/FloatingActionButtonImpl;->shapeDrawable:Lcom/google/android/material/shape/MaterialShapeDrawable;
if-nez v0, :cond_0
const/4 v0, 0x0
goto :goto_0
:cond_0
invoke-virtual {v0}, Lcom/google/android/material/shape/MaterialShapeDrawable;->getElevation()F
move-result v0
:goto_0
iput v0, p0, Lcom/google/android/material/floatingactionbutton/FloatingActionButtonImpl$ShadowAnimatorImpl;->shadowSizeStart:F
.line 3
invoke-virtual {p0}, Lcom/google/android/material/floatingactionbutton/FloatingActionButtonImpl$ShadowAnimatorImpl;->getTargetShadowSize()F
move-result v0
iput v0, p0, Lcom/google/android/material/floatingactionbutton/FloatingActionButtonImpl$ShadowAnimatorImpl;->shadowSizeEnd:F
const/4 v0, 0x1
.line 4
iput-boolean v0, p0, Lcom/google/android/material/floatingactionbutton/FloatingActionButtonImpl$ShadowAnimatorImpl;->validValues:Z
.line 5
:cond_1
iget-object v0, p0, Lcom/google/android/material/floatingactionbutton/FloatingActionButtonImpl$ShadowAnimatorImpl;->this$0:Lcom/google/android/material/floatingactionbutton/FloatingActionButtonImpl;
iget v1, p0, Lcom/google/android/material/floatingactionbutton/FloatingActionButtonImpl$ShadowAnimatorImpl;->shadowSizeStart:F
iget v2, p0, Lcom/google/android/material/floatingactionbutton/FloatingActionButtonImpl$ShadowAnimatorImpl;->shadowSizeEnd:F
sub-float/2addr v2, v1
.line 6
invoke-virtual {p1}, Landroid/animation/ValueAnimator;->getAnimatedFraction()F
move-result p1
mul-float/2addr p1, v2
add-float/2addr p1, v1
float-to-int p1, p1
int-to-float p1, p1
.line 7
invoke-virtual {v0, p1}, Lcom/google/android/material/floatingactionbutton/FloatingActionButtonImpl;->updateShapeElevation(F)V
return-void
.end method