2022-06-10 21:38:30 +09:00

276 lines
4.4 KiB
Smali

.class public final Lcf/c;
.super Ljava/lang/Object;
.source "FrameRotationQueue.java"
# instance fields
.field public final a:[F
.field public final b:[F
.field public final c:Lcom/tmapmobility/tmap/exoplayer2/util/h0;
.annotation system Ldalvik/annotation/Signature;
value = {
"Lcom/tmapmobility/tmap/exoplayer2/util/h0<",
"[F>;"
}
.end annotation
.end field
.field public d:Z
# direct methods
.method public constructor <init>()V
.locals 2
.line 1
invoke-direct {p0}, Ljava/lang/Object;-><init>()V
const/16 v0, 0x10
new-array v1, v0, [F
.line 2
iput-object v1, p0, Lcf/c;->a:[F
new-array v0, v0, [F
.line 3
iput-object v0, p0, Lcf/c;->b:[F
.line 4
new-instance v0, Lcom/tmapmobility/tmap/exoplayer2/util/h0;
invoke-direct {v0}, Lcom/tmapmobility/tmap/exoplayer2/util/h0;-><init>()V
iput-object v0, p0, Lcf/c;->c:Lcom/tmapmobility/tmap/exoplayer2/util/h0;
return-void
.end method
.method public static a([F[F)V
.locals 6
const/4 v0, 0x0
.line 1
invoke-static {p0, v0}, Landroid/opengl/Matrix;->setIdentityM([FI)V
const/16 v1, 0xa
.line 2
aget v2, p1, v1
aget v3, p1, v1
mul-float/2addr v2, v3
const/16 v3, 0x8
aget v4, p1, v3
aget v5, p1, v3
mul-float/2addr v4, v5
add-float/2addr v4, v2
float-to-double v4, v4
.line 3
invoke-static {v4, v5}, Ljava/lang/Math;->sqrt(D)D
move-result-wide v4
double-to-float v2, v4
.line 4
aget v4, p1, v1
div-float/2addr v4, v2
aput v4, p0, v0
.line 5
aget v0, p1, v3
div-float/2addr v0, v2
const/4 v4, 0x2
aput v0, p0, v4
.line 6
aget v0, p1, v3
neg-float v0, v0
div-float/2addr v0, v2
aput v0, p0, v3
.line 7
aget p1, p1, v1
div-float/2addr p1, v2
aput p1, p0, v1
return-void
.end method
.method public static b([F[F)V
.locals 12
const/4 v0, 0x0
.line 1
aget v1, p1, v0
const/4 v2, 0x1
.line 2
aget v2, p1, v2
neg-float v2, v2
const/4 v3, 0x2
.line 3
aget p1, p1, v3
neg-float p1, p1
.line 4
invoke-static {v1, v2, p1}, Landroid/opengl/Matrix;->length(FFF)F
move-result v3
const/4 v4, 0x0
cmpl-float v4, v3, v4
if-eqz v4, :cond_0
float-to-double v4, v3
.line 5
invoke-static {v4, v5}, Ljava/lang/Math;->toDegrees(D)D
move-result-wide v4
double-to-float v8, v4
const/4 v7, 0x0
div-float v9, v1, v3
div-float v10, v2, v3
div-float v11, p1, v3
move-object v6, p0
.line 6
invoke-static/range {v6 .. v11}, Landroid/opengl/Matrix;->setRotateM([FIFFFF)V
goto :goto_0
.line 7
:cond_0
invoke-static {p0, v0}, Landroid/opengl/Matrix;->setIdentityM([FI)V
:goto_0
return-void
.end method
# virtual methods
.method public c([FJ)Z
.locals 7
.line 1
iget-object v0, p0, Lcf/c;->c:Lcom/tmapmobility/tmap/exoplayer2/util/h0;
invoke-virtual {v0, p2, p3}, Lcom/tmapmobility/tmap/exoplayer2/util/h0;->j(J)Ljava/lang/Object;
move-result-object p2
check-cast p2, [F
if-nez p2, :cond_0
const/4 p1, 0x0
return p1
.line 2
:cond_0
iget-object p3, p0, Lcf/c;->b:[F
invoke-static {p3, p2}, Lcf/c;->b([F[F)V
.line 3
iget-boolean p2, p0, Lcf/c;->d:Z
const/4 p3, 0x1
if-nez p2, :cond_1
.line 4
iget-object p2, p0, Lcf/c;->a:[F
iget-object v0, p0, Lcf/c;->b:[F
invoke-static {p2, v0}, Lcf/c;->a([F[F)V
.line 5
iput-boolean p3, p0, Lcf/c;->d:Z
:cond_1
const/4 v2, 0x0
.line 6
iget-object v3, p0, Lcf/c;->a:[F
const/4 v4, 0x0
iget-object v5, p0, Lcf/c;->b:[F
const/4 v6, 0x0
move-object v1, p1
invoke-static/range {v1 .. v6}, Landroid/opengl/Matrix;->multiplyMM([FI[FI[FI)V
return p3
.end method
.method public d()V
.locals 1
.line 1
iget-object v0, p0, Lcf/c;->c:Lcom/tmapmobility/tmap/exoplayer2/util/h0;
invoke-virtual {v0}, Lcom/tmapmobility/tmap/exoplayer2/util/h0;->c()V
const/4 v0, 0x0
.line 2
iput-boolean v0, p0, Lcf/c;->d:Z
return-void
.end method
.method public e(J[F)V
.locals 1
.line 1
iget-object v0, p0, Lcf/c;->c:Lcom/tmapmobility/tmap/exoplayer2/util/h0;
invoke-virtual {v0, p1, p2, p3}, Lcom/tmapmobility/tmap/exoplayer2/util/h0;->a(JLjava/lang/Object;)V
return-void
.end method