tmap/smali/n3/p.smali
2022-06-10 21:38:30 +09:00

673 lines
13 KiB
Smali

.class public Ln3/p;
.super Ljava/lang/Object;
.source "RectangleContent.java"
# interfaces
.implements Lo3/a$a;
.implements Ln3/k;
.implements Ln3/n;
# instance fields
.field public final a:Landroid/graphics/Path;
.field public final b:Landroid/graphics/RectF;
.field public final c:Ljava/lang/String;
.field public final d:Z
.field public final e:Lcom/airbnb/lottie/LottieDrawable;
.field public final f:Lo3/a;
.annotation system Ldalvik/annotation/Signature;
value = {
"Lo3/a<",
"*",
"Landroid/graphics/PointF;",
">;"
}
.end annotation
.end field
.field public final g:Lo3/a;
.annotation system Ldalvik/annotation/Signature;
value = {
"Lo3/a<",
"*",
"Landroid/graphics/PointF;",
">;"
}
.end annotation
.end field
.field public final h:Lo3/a;
.annotation system Ldalvik/annotation/Signature;
value = {
"Lo3/a<",
"*",
"Ljava/lang/Float;",
">;"
}
.end annotation
.end field
.field public i:Ln3/b;
.field public j:Z
# direct methods
.method public constructor <init>(Lcom/airbnb/lottie/LottieDrawable;Lcom/airbnb/lottie/model/layer/a;Ls3/e;)V
.locals 1
.line 1
invoke-direct {p0}, Ljava/lang/Object;-><init>()V
.line 2
new-instance v0, Landroid/graphics/Path;
invoke-direct {v0}, Landroid/graphics/Path;-><init>()V
iput-object v0, p0, Ln3/p;->a:Landroid/graphics/Path;
.line 3
new-instance v0, Landroid/graphics/RectF;
invoke-direct {v0}, Landroid/graphics/RectF;-><init>()V
iput-object v0, p0, Ln3/p;->b:Landroid/graphics/RectF;
.line 4
new-instance v0, Ln3/b;
invoke-direct {v0}, Ln3/b;-><init>()V
iput-object v0, p0, Ln3/p;->i:Ln3/b;
.line 5
invoke-virtual {p3}, Ls3/e;->c()Ljava/lang/String;
move-result-object v0
iput-object v0, p0, Ln3/p;->c:Ljava/lang/String;
.line 6
invoke-virtual {p3}, Ls3/e;->f()Z
move-result v0
iput-boolean v0, p0, Ln3/p;->d:Z
.line 7
iput-object p1, p0, Ln3/p;->e:Lcom/airbnb/lottie/LottieDrawable;
.line 8
invoke-virtual {p3}, Ls3/e;->d()Lr3/m;
move-result-object p1
invoke-interface {p1}, Lr3/m;->a()Lo3/a;
move-result-object p1
iput-object p1, p0, Ln3/p;->f:Lo3/a;
.line 9
invoke-virtual {p3}, Ls3/e;->e()Lr3/f;
move-result-object v0
invoke-virtual {v0}, Lr3/f;->a()Lo3/a;
move-result-object v0
iput-object v0, p0, Ln3/p;->g:Lo3/a;
.line 10
invoke-virtual {p3}, Ls3/e;->b()Lr3/b;
move-result-object p3
invoke-virtual {p3}, Lr3/b;->a()Lo3/a;
move-result-object p3
iput-object p3, p0, Ln3/p;->h:Lo3/a;
.line 11
invoke-virtual {p2, p1}, Lcom/airbnb/lottie/model/layer/a;->h(Lo3/a;)V
.line 12
invoke-virtual {p2, v0}, Lcom/airbnb/lottie/model/layer/a;->h(Lo3/a;)V
.line 13
invoke-virtual {p2, p3}, Lcom/airbnb/lottie/model/layer/a;->h(Lo3/a;)V
.line 14
invoke-virtual {p1, p0}, Lo3/a;->a(Lo3/a$a;)V
.line 15
invoke-virtual {v0, p0}, Lo3/a;->a(Lo3/a$a;)V
.line 16
invoke-virtual {p3, p0}, Lo3/a;->a(Lo3/a$a;)V
return-void
.end method
# virtual methods
.method public a()V
.locals 0
.line 1
invoke-virtual {p0}, Ln3/p;->f()V
return-void
.end method
.method public b(Ljava/util/List;Ljava/util/List;)V
.locals 3
.annotation system Ldalvik/annotation/Signature;
value = {
"(",
"Ljava/util/List<",
"Ln3/c;",
">;",
"Ljava/util/List<",
"Ln3/c;",
">;)V"
}
.end annotation
const/4 p2, 0x0
.line 1
:goto_0
invoke-interface {p1}, Ljava/util/List;->size()I
move-result v0
if-ge p2, v0, :cond_1
.line 2
invoke-interface {p1, p2}, Ljava/util/List;->get(I)Ljava/lang/Object;
move-result-object v0
check-cast v0, Ln3/c;
.line 3
instance-of v1, v0, Ln3/t;
if-eqz v1, :cond_0
check-cast v0, Ln3/t;
.line 4
invoke-virtual {v0}, Ln3/t;->i()Lcom/airbnb/lottie/model/content/ShapeTrimPath$Type;
move-result-object v1
sget-object v2, Lcom/airbnb/lottie/model/content/ShapeTrimPath$Type;->SIMULTANEOUSLY:Lcom/airbnb/lottie/model/content/ShapeTrimPath$Type;
if-ne v1, v2, :cond_0
.line 5
iget-object v1, p0, Ln3/p;->i:Ln3/b;
invoke-virtual {v1, v0}, Ln3/b;->a(Ln3/t;)V
.line 6
invoke-virtual {v0, p0}, Ln3/t;->c(Lo3/a$a;)V
:cond_0
add-int/lit8 p2, p2, 0x1
goto :goto_0
:cond_1
return-void
.end method
.method public c(Ljava/lang/Object;Lx3/j;)V
.locals 1
.param p2 # Lx3/j;
.annotation build Landroidx/annotation/Nullable;
.end annotation
.end param
.annotation system Ldalvik/annotation/Signature;
value = {
"<T:",
"Ljava/lang/Object;",
">(TT;",
"Lx3/j<",
"TT;>;)V"
}
.end annotation
.line 1
sget-object v0, Lcom/airbnb/lottie/l;->h:Landroid/graphics/PointF;
if-ne p1, v0, :cond_0
.line 2
iget-object p1, p0, Ln3/p;->g:Lo3/a;
invoke-virtual {p1, p2}, Lo3/a;->m(Lx3/j;)V
goto :goto_0
.line 3
:cond_0
sget-object v0, Lcom/airbnb/lottie/l;->j:Landroid/graphics/PointF;
if-ne p1, v0, :cond_1
.line 4
iget-object p1, p0, Ln3/p;->f:Lo3/a;
invoke-virtual {p1, p2}, Lo3/a;->m(Lx3/j;)V
goto :goto_0
.line 5
:cond_1
sget-object v0, Lcom/airbnb/lottie/l;->i:Ljava/lang/Float;
if-ne p1, v0, :cond_2
.line 6
iget-object p1, p0, Ln3/p;->h:Lo3/a;
invoke-virtual {p1, p2}, Lo3/a;->m(Lx3/j;)V
:cond_2
:goto_0
return-void
.end method
.method public d(Lq3/d;ILjava/util/List;Lq3/d;)V
.locals 0
.annotation system Ldalvik/annotation/Signature;
value = {
"(",
"Lq3/d;",
"I",
"Ljava/util/List<",
"Lq3/d;",
">;",
"Lq3/d;",
")V"
}
.end annotation
.line 1
invoke-static {p1, p2, p3, p4, p0}, Lw3/g;->l(Lq3/d;ILjava/util/List;Lq3/d;Ln3/k;)V
return-void
.end method
.method public final f()V
.locals 1
const/4 v0, 0x0
.line 1
iput-boolean v0, p0, Ln3/p;->j:Z
.line 2
iget-object v0, p0, Ln3/p;->e:Lcom/airbnb/lottie/LottieDrawable;
invoke-virtual {v0}, Lcom/airbnb/lottie/LottieDrawable;->invalidateSelf()V
return-void
.end method
.method public getName()Ljava/lang/String;
.locals 1
.line 1
iget-object v0, p0, Ln3/p;->c:Ljava/lang/String;
return-object v0
.end method
.method public getPath()Landroid/graphics/Path;
.locals 17
move-object/from16 v0, p0
.line 1
iget-boolean v1, v0, Ln3/p;->j:Z
if-eqz v1, :cond_0
.line 2
iget-object v1, v0, Ln3/p;->a:Landroid/graphics/Path;
return-object v1
.line 3
:cond_0
iget-object v1, v0, Ln3/p;->a:Landroid/graphics/Path;
invoke-virtual {v1}, Landroid/graphics/Path;->reset()V
.line 4
iget-boolean v1, v0, Ln3/p;->d:Z
const/4 v2, 0x1
if-eqz v1, :cond_1
.line 5
iput-boolean v2, v0, Ln3/p;->j:Z
.line 6
iget-object v1, v0, Ln3/p;->a:Landroid/graphics/Path;
return-object v1
.line 7
:cond_1
iget-object v1, v0, Ln3/p;->g:Lo3/a;
invoke-virtual {v1}, Lo3/a;->h()Ljava/lang/Object;
move-result-object v1
check-cast v1, Landroid/graphics/PointF;
.line 8
iget v3, v1, Landroid/graphics/PointF;->x:F
const/high16 v4, 0x40000000 # 2.0f
div-float/2addr v3, v4
.line 9
iget v1, v1, Landroid/graphics/PointF;->y:F
div-float/2addr v1, v4
.line 10
iget-object v5, v0, Ln3/p;->h:Lo3/a;
const/4 v6, 0x0
if-nez v5, :cond_2
move v5, v6
goto :goto_0
:cond_2
check-cast v5, Lo3/c;
.line 11
invoke-virtual {v5}, Lo3/c;->n()F
move-result v5
.line 12
:goto_0
invoke-static {v3, v1}, Ljava/lang/Math;->min(FF)F
move-result v7
cmpl-float v8, v5, v7
if-lez v8, :cond_3
move v5, v7
.line 13
:cond_3
iget-object v7, v0, Ln3/p;->f:Lo3/a;
invoke-virtual {v7}, Lo3/a;->h()Ljava/lang/Object;
move-result-object v7
check-cast v7, Landroid/graphics/PointF;
.line 14
iget-object v8, v0, Ln3/p;->a:Landroid/graphics/Path;
iget v9, v7, Landroid/graphics/PointF;->x:F
add-float/2addr v9, v3
iget v10, v7, Landroid/graphics/PointF;->y:F
sub-float/2addr v10, v1
add-float/2addr v10, v5
invoke-virtual {v8, v9, v10}, Landroid/graphics/Path;->moveTo(FF)V
.line 15
iget-object v8, v0, Ln3/p;->a:Landroid/graphics/Path;
iget v9, v7, Landroid/graphics/PointF;->x:F
add-float/2addr v9, v3
iget v10, v7, Landroid/graphics/PointF;->y:F
add-float/2addr v10, v1
sub-float/2addr v10, v5
invoke-virtual {v8, v9, v10}, Landroid/graphics/Path;->lineTo(FF)V
cmpl-float v8, v5, v6
const/4 v9, 0x0
const/high16 v10, 0x42b40000 # 90.0f
if-lez v8, :cond_4
.line 16
iget-object v11, v0, Ln3/p;->b:Landroid/graphics/RectF;
iget v12, v7, Landroid/graphics/PointF;->x:F
add-float v13, v12, v3
mul-float v14, v5, v4
sub-float/2addr v13, v14
iget v15, v7, Landroid/graphics/PointF;->y:F
add-float v16, v15, v1
sub-float v14, v16, v14
add-float/2addr v12, v3
add-float/2addr v15, v1
invoke-virtual {v11, v13, v14, v12, v15}, Landroid/graphics/RectF;->set(FFFF)V
.line 17
iget-object v11, v0, Ln3/p;->a:Landroid/graphics/Path;
iget-object v12, v0, Ln3/p;->b:Landroid/graphics/RectF;
invoke-virtual {v11, v12, v6, v10, v9}, Landroid/graphics/Path;->arcTo(Landroid/graphics/RectF;FFZ)V
.line 18
:cond_4
iget-object v6, v0, Ln3/p;->a:Landroid/graphics/Path;
iget v11, v7, Landroid/graphics/PointF;->x:F
sub-float/2addr v11, v3
add-float/2addr v11, v5
iget v12, v7, Landroid/graphics/PointF;->y:F
add-float/2addr v12, v1
invoke-virtual {v6, v11, v12}, Landroid/graphics/Path;->lineTo(FF)V
if-lez v8, :cond_5
.line 19
iget-object v6, v0, Ln3/p;->b:Landroid/graphics/RectF;
iget v11, v7, Landroid/graphics/PointF;->x:F
sub-float v12, v11, v3
iget v13, v7, Landroid/graphics/PointF;->y:F
add-float v14, v13, v1
mul-float v15, v5, v4
sub-float/2addr v14, v15
sub-float/2addr v11, v3
add-float/2addr v11, v15
add-float/2addr v13, v1
invoke-virtual {v6, v12, v14, v11, v13}, Landroid/graphics/RectF;->set(FFFF)V
.line 20
iget-object v6, v0, Ln3/p;->a:Landroid/graphics/Path;
iget-object v11, v0, Ln3/p;->b:Landroid/graphics/RectF;
invoke-virtual {v6, v11, v10, v10, v9}, Landroid/graphics/Path;->arcTo(Landroid/graphics/RectF;FFZ)V
.line 21
:cond_5
iget-object v6, v0, Ln3/p;->a:Landroid/graphics/Path;
iget v11, v7, Landroid/graphics/PointF;->x:F
sub-float/2addr v11, v3
iget v12, v7, Landroid/graphics/PointF;->y:F
sub-float/2addr v12, v1
add-float/2addr v12, v5
invoke-virtual {v6, v11, v12}, Landroid/graphics/Path;->lineTo(FF)V
if-lez v8, :cond_6
.line 22
iget-object v6, v0, Ln3/p;->b:Landroid/graphics/RectF;
iget v11, v7, Landroid/graphics/PointF;->x:F
sub-float v12, v11, v3
iget v13, v7, Landroid/graphics/PointF;->y:F
sub-float v14, v13, v1
sub-float/2addr v11, v3
mul-float v15, v5, v4
add-float/2addr v11, v15
sub-float/2addr v13, v1
add-float/2addr v13, v15
invoke-virtual {v6, v12, v14, v11, v13}, Landroid/graphics/RectF;->set(FFFF)V
.line 23
iget-object v6, v0, Ln3/p;->a:Landroid/graphics/Path;
iget-object v11, v0, Ln3/p;->b:Landroid/graphics/RectF;
const/high16 v12, 0x43340000 # 180.0f
invoke-virtual {v6, v11, v12, v10, v9}, Landroid/graphics/Path;->arcTo(Landroid/graphics/RectF;FFZ)V
.line 24
:cond_6
iget-object v6, v0, Ln3/p;->a:Landroid/graphics/Path;
iget v11, v7, Landroid/graphics/PointF;->x:F
add-float/2addr v11, v3
sub-float/2addr v11, v5
iget v12, v7, Landroid/graphics/PointF;->y:F
sub-float/2addr v12, v1
invoke-virtual {v6, v11, v12}, Landroid/graphics/Path;->lineTo(FF)V
if-lez v8, :cond_7
.line 25
iget-object v6, v0, Ln3/p;->b:Landroid/graphics/RectF;
iget v8, v7, Landroid/graphics/PointF;->x:F
add-float v11, v8, v3
mul-float/2addr v5, v4
sub-float/2addr v11, v5
iget v4, v7, Landroid/graphics/PointF;->y:F
sub-float v7, v4, v1
add-float/2addr v8, v3
sub-float/2addr v4, v1
add-float/2addr v4, v5
invoke-virtual {v6, v11, v7, v8, v4}, Landroid/graphics/RectF;->set(FFFF)V
.line 26
iget-object v1, v0, Ln3/p;->a:Landroid/graphics/Path;
iget-object v3, v0, Ln3/p;->b:Landroid/graphics/RectF;
const/high16 v4, 0x43870000 # 270.0f
invoke-virtual {v1, v3, v4, v10, v9}, Landroid/graphics/Path;->arcTo(Landroid/graphics/RectF;FFZ)V
.line 27
:cond_7
iget-object v1, v0, Ln3/p;->a:Landroid/graphics/Path;
invoke-virtual {v1}, Landroid/graphics/Path;->close()V
.line 28
iget-object v1, v0, Ln3/p;->i:Ln3/b;
iget-object v3, v0, Ln3/p;->a:Landroid/graphics/Path;
invoke-virtual {v1, v3}, Ln3/b;->b(Landroid/graphics/Path;)V
.line 29
iput-boolean v2, v0, Ln3/p;->j:Z
.line 30
iget-object v1, v0, Ln3/p;->a:Landroid/graphics/Path;
return-object v1
.end method