.class public Ln3/p; .super Ljava/lang/Object; .source "RectangleContent.java" # interfaces .implements Lo3/a$a; .implements Ln3/k; .implements Ln3/n; # instance fields .field public final a:Landroid/graphics/Path; .field public final b:Landroid/graphics/RectF; .field public final c:Ljava/lang/String; .field public final d:Z .field public final e:Lcom/airbnb/lottie/LottieDrawable; .field public final f:Lo3/a; .annotation system Ldalvik/annotation/Signature; value = { "Lo3/a<", "*", "Landroid/graphics/PointF;", ">;" } .end annotation .end field .field public final g:Lo3/a; .annotation system Ldalvik/annotation/Signature; value = { "Lo3/a<", "*", "Landroid/graphics/PointF;", ">;" } .end annotation .end field .field public final h:Lo3/a; .annotation system Ldalvik/annotation/Signature; value = { "Lo3/a<", "*", "Ljava/lang/Float;", ">;" } .end annotation .end field .field public i:Ln3/b; .field public j:Z # direct methods .method public constructor (Lcom/airbnb/lottie/LottieDrawable;Lcom/airbnb/lottie/model/layer/a;Ls3/e;)V .locals 1 .line 1 invoke-direct {p0}, Ljava/lang/Object;->()V .line 2 new-instance v0, Landroid/graphics/Path; invoke-direct {v0}, Landroid/graphics/Path;->()V iput-object v0, p0, Ln3/p;->a:Landroid/graphics/Path; .line 3 new-instance v0, Landroid/graphics/RectF; invoke-direct {v0}, Landroid/graphics/RectF;->()V iput-object v0, p0, Ln3/p;->b:Landroid/graphics/RectF; .line 4 new-instance v0, Ln3/b; invoke-direct {v0}, Ln3/b;->()V iput-object v0, p0, Ln3/p;->i:Ln3/b; .line 5 invoke-virtual {p3}, Ls3/e;->c()Ljava/lang/String; move-result-object v0 iput-object v0, p0, Ln3/p;->c:Ljava/lang/String; .line 6 invoke-virtual {p3}, Ls3/e;->f()Z move-result v0 iput-boolean v0, p0, Ln3/p;->d:Z .line 7 iput-object p1, p0, Ln3/p;->e:Lcom/airbnb/lottie/LottieDrawable; .line 8 invoke-virtual {p3}, Ls3/e;->d()Lr3/m; move-result-object p1 invoke-interface {p1}, Lr3/m;->a()Lo3/a; move-result-object p1 iput-object p1, p0, Ln3/p;->f:Lo3/a; .line 9 invoke-virtual {p3}, Ls3/e;->e()Lr3/f; move-result-object v0 invoke-virtual {v0}, Lr3/f;->a()Lo3/a; move-result-object v0 iput-object v0, p0, Ln3/p;->g:Lo3/a; .line 10 invoke-virtual {p3}, Ls3/e;->b()Lr3/b; move-result-object p3 invoke-virtual {p3}, Lr3/b;->a()Lo3/a; move-result-object p3 iput-object p3, p0, Ln3/p;->h:Lo3/a; .line 11 invoke-virtual {p2, p1}, Lcom/airbnb/lottie/model/layer/a;->h(Lo3/a;)V .line 12 invoke-virtual {p2, v0}, Lcom/airbnb/lottie/model/layer/a;->h(Lo3/a;)V .line 13 invoke-virtual {p2, p3}, Lcom/airbnb/lottie/model/layer/a;->h(Lo3/a;)V .line 14 invoke-virtual {p1, p0}, Lo3/a;->a(Lo3/a$a;)V .line 15 invoke-virtual {v0, p0}, Lo3/a;->a(Lo3/a$a;)V .line 16 invoke-virtual {p3, p0}, Lo3/a;->a(Lo3/a$a;)V return-void .end method # virtual methods .method public a()V .locals 0 .line 1 invoke-virtual {p0}, Ln3/p;->f()V return-void .end method .method public b(Ljava/util/List;Ljava/util/List;)V .locals 3 .annotation system Ldalvik/annotation/Signature; value = { "(", "Ljava/util/List<", "Ln3/c;", ">;", "Ljava/util/List<", "Ln3/c;", ">;)V" } .end annotation const/4 p2, 0x0 .line 1 :goto_0 invoke-interface {p1}, Ljava/util/List;->size()I move-result v0 if-ge p2, v0, :cond_1 .line 2 invoke-interface {p1, p2}, Ljava/util/List;->get(I)Ljava/lang/Object; move-result-object v0 check-cast v0, Ln3/c; .line 3 instance-of v1, v0, Ln3/t; if-eqz v1, :cond_0 check-cast v0, Ln3/t; .line 4 invoke-virtual {v0}, Ln3/t;->i()Lcom/airbnb/lottie/model/content/ShapeTrimPath$Type; move-result-object v1 sget-object v2, Lcom/airbnb/lottie/model/content/ShapeTrimPath$Type;->SIMULTANEOUSLY:Lcom/airbnb/lottie/model/content/ShapeTrimPath$Type; if-ne v1, v2, :cond_0 .line 5 iget-object v1, p0, Ln3/p;->i:Ln3/b; invoke-virtual {v1, v0}, Ln3/b;->a(Ln3/t;)V .line 6 invoke-virtual {v0, p0}, Ln3/t;->c(Lo3/a$a;)V :cond_0 add-int/lit8 p2, p2, 0x1 goto :goto_0 :cond_1 return-void .end method .method public c(Ljava/lang/Object;Lx3/j;)V .locals 1 .param p2 # Lx3/j; .annotation build Landroidx/annotation/Nullable; .end annotation .end param .annotation system Ldalvik/annotation/Signature; value = { "(TT;", "Lx3/j<", "TT;>;)V" } .end annotation .line 1 sget-object v0, Lcom/airbnb/lottie/l;->h:Landroid/graphics/PointF; if-ne p1, v0, :cond_0 .line 2 iget-object p1, p0, Ln3/p;->g:Lo3/a; invoke-virtual {p1, p2}, Lo3/a;->m(Lx3/j;)V goto :goto_0 .line 3 :cond_0 sget-object v0, Lcom/airbnb/lottie/l;->j:Landroid/graphics/PointF; if-ne p1, v0, :cond_1 .line 4 iget-object p1, p0, Ln3/p;->f:Lo3/a; invoke-virtual {p1, p2}, Lo3/a;->m(Lx3/j;)V goto :goto_0 .line 5 :cond_1 sget-object v0, Lcom/airbnb/lottie/l;->i:Ljava/lang/Float; if-ne p1, v0, :cond_2 .line 6 iget-object p1, p0, Ln3/p;->h:Lo3/a; invoke-virtual {p1, p2}, Lo3/a;->m(Lx3/j;)V :cond_2 :goto_0 return-void .end method .method public d(Lq3/d;ILjava/util/List;Lq3/d;)V .locals 0 .annotation system Ldalvik/annotation/Signature; value = { "(", "Lq3/d;", "I", "Ljava/util/List<", "Lq3/d;", ">;", "Lq3/d;", ")V" } .end annotation .line 1 invoke-static {p1, p2, p3, p4, p0}, Lw3/g;->l(Lq3/d;ILjava/util/List;Lq3/d;Ln3/k;)V return-void .end method .method public final f()V .locals 1 const/4 v0, 0x0 .line 1 iput-boolean v0, p0, Ln3/p;->j:Z .line 2 iget-object v0, p0, Ln3/p;->e:Lcom/airbnb/lottie/LottieDrawable; invoke-virtual {v0}, Lcom/airbnb/lottie/LottieDrawable;->invalidateSelf()V return-void .end method .method public getName()Ljava/lang/String; .locals 1 .line 1 iget-object v0, p0, Ln3/p;->c:Ljava/lang/String; return-object v0 .end method .method public getPath()Landroid/graphics/Path; .locals 17 move-object/from16 v0, p0 .line 1 iget-boolean v1, v0, Ln3/p;->j:Z if-eqz v1, :cond_0 .line 2 iget-object v1, v0, Ln3/p;->a:Landroid/graphics/Path; return-object v1 .line 3 :cond_0 iget-object v1, v0, Ln3/p;->a:Landroid/graphics/Path; invoke-virtual {v1}, Landroid/graphics/Path;->reset()V .line 4 iget-boolean v1, v0, Ln3/p;->d:Z const/4 v2, 0x1 if-eqz v1, :cond_1 .line 5 iput-boolean v2, v0, Ln3/p;->j:Z .line 6 iget-object v1, v0, Ln3/p;->a:Landroid/graphics/Path; return-object v1 .line 7 :cond_1 iget-object v1, v0, Ln3/p;->g:Lo3/a; invoke-virtual {v1}, Lo3/a;->h()Ljava/lang/Object; move-result-object v1 check-cast v1, Landroid/graphics/PointF; .line 8 iget v3, v1, Landroid/graphics/PointF;->x:F const/high16 v4, 0x40000000 # 2.0f div-float/2addr v3, v4 .line 9 iget v1, v1, Landroid/graphics/PointF;->y:F div-float/2addr v1, v4 .line 10 iget-object v5, v0, Ln3/p;->h:Lo3/a; const/4 v6, 0x0 if-nez v5, :cond_2 move v5, v6 goto :goto_0 :cond_2 check-cast v5, Lo3/c; .line 11 invoke-virtual {v5}, Lo3/c;->n()F move-result v5 .line 12 :goto_0 invoke-static {v3, v1}, Ljava/lang/Math;->min(FF)F move-result v7 cmpl-float v8, v5, v7 if-lez v8, :cond_3 move v5, v7 .line 13 :cond_3 iget-object v7, v0, Ln3/p;->f:Lo3/a; invoke-virtual {v7}, Lo3/a;->h()Ljava/lang/Object; move-result-object v7 check-cast v7, Landroid/graphics/PointF; .line 14 iget-object v8, v0, Ln3/p;->a:Landroid/graphics/Path; iget v9, v7, Landroid/graphics/PointF;->x:F add-float/2addr v9, v3 iget v10, v7, Landroid/graphics/PointF;->y:F sub-float/2addr v10, v1 add-float/2addr v10, v5 invoke-virtual {v8, v9, v10}, Landroid/graphics/Path;->moveTo(FF)V .line 15 iget-object v8, v0, Ln3/p;->a:Landroid/graphics/Path; iget v9, v7, Landroid/graphics/PointF;->x:F add-float/2addr v9, v3 iget v10, v7, Landroid/graphics/PointF;->y:F add-float/2addr v10, v1 sub-float/2addr v10, v5 invoke-virtual {v8, v9, v10}, Landroid/graphics/Path;->lineTo(FF)V cmpl-float v8, v5, v6 const/4 v9, 0x0 const/high16 v10, 0x42b40000 # 90.0f if-lez v8, :cond_4 .line 16 iget-object v11, v0, Ln3/p;->b:Landroid/graphics/RectF; iget v12, v7, Landroid/graphics/PointF;->x:F add-float v13, v12, v3 mul-float v14, v5, v4 sub-float/2addr v13, v14 iget v15, v7, Landroid/graphics/PointF;->y:F add-float v16, v15, v1 sub-float v14, v16, v14 add-float/2addr v12, v3 add-float/2addr v15, v1 invoke-virtual {v11, v13, v14, v12, v15}, Landroid/graphics/RectF;->set(FFFF)V .line 17 iget-object v11, v0, Ln3/p;->a:Landroid/graphics/Path; iget-object v12, v0, Ln3/p;->b:Landroid/graphics/RectF; invoke-virtual {v11, v12, v6, v10, v9}, Landroid/graphics/Path;->arcTo(Landroid/graphics/RectF;FFZ)V .line 18 :cond_4 iget-object v6, v0, Ln3/p;->a:Landroid/graphics/Path; iget v11, v7, Landroid/graphics/PointF;->x:F sub-float/2addr v11, v3 add-float/2addr v11, v5 iget v12, v7, Landroid/graphics/PointF;->y:F add-float/2addr v12, v1 invoke-virtual {v6, v11, v12}, Landroid/graphics/Path;->lineTo(FF)V if-lez v8, :cond_5 .line 19 iget-object v6, v0, Ln3/p;->b:Landroid/graphics/RectF; iget v11, v7, Landroid/graphics/PointF;->x:F sub-float v12, v11, v3 iget v13, v7, Landroid/graphics/PointF;->y:F add-float v14, v13, v1 mul-float v15, v5, v4 sub-float/2addr v14, v15 sub-float/2addr v11, v3 add-float/2addr v11, v15 add-float/2addr v13, v1 invoke-virtual {v6, v12, v14, v11, v13}, Landroid/graphics/RectF;->set(FFFF)V .line 20 iget-object v6, v0, Ln3/p;->a:Landroid/graphics/Path; iget-object v11, v0, Ln3/p;->b:Landroid/graphics/RectF; invoke-virtual {v6, v11, v10, v10, v9}, Landroid/graphics/Path;->arcTo(Landroid/graphics/RectF;FFZ)V .line 21 :cond_5 iget-object v6, v0, Ln3/p;->a:Landroid/graphics/Path; iget v11, v7, Landroid/graphics/PointF;->x:F sub-float/2addr v11, v3 iget v12, v7, Landroid/graphics/PointF;->y:F sub-float/2addr v12, v1 add-float/2addr v12, v5 invoke-virtual {v6, v11, v12}, Landroid/graphics/Path;->lineTo(FF)V if-lez v8, :cond_6 .line 22 iget-object v6, v0, Ln3/p;->b:Landroid/graphics/RectF; iget v11, v7, Landroid/graphics/PointF;->x:F sub-float v12, v11, v3 iget v13, v7, Landroid/graphics/PointF;->y:F sub-float v14, v13, v1 sub-float/2addr v11, v3 mul-float v15, v5, v4 add-float/2addr v11, v15 sub-float/2addr v13, v1 add-float/2addr v13, v15 invoke-virtual {v6, v12, v14, v11, v13}, Landroid/graphics/RectF;->set(FFFF)V .line 23 iget-object v6, v0, Ln3/p;->a:Landroid/graphics/Path; iget-object v11, v0, Ln3/p;->b:Landroid/graphics/RectF; const/high16 v12, 0x43340000 # 180.0f invoke-virtual {v6, v11, v12, v10, v9}, Landroid/graphics/Path;->arcTo(Landroid/graphics/RectF;FFZ)V .line 24 :cond_6 iget-object v6, v0, Ln3/p;->a:Landroid/graphics/Path; iget v11, v7, Landroid/graphics/PointF;->x:F add-float/2addr v11, v3 sub-float/2addr v11, v5 iget v12, v7, Landroid/graphics/PointF;->y:F sub-float/2addr v12, v1 invoke-virtual {v6, v11, v12}, Landroid/graphics/Path;->lineTo(FF)V if-lez v8, :cond_7 .line 25 iget-object v6, v0, Ln3/p;->b:Landroid/graphics/RectF; iget v8, v7, Landroid/graphics/PointF;->x:F add-float v11, v8, v3 mul-float/2addr v5, v4 sub-float/2addr v11, v5 iget v4, v7, Landroid/graphics/PointF;->y:F sub-float v7, v4, v1 add-float/2addr v8, v3 sub-float/2addr v4, v1 add-float/2addr v4, v5 invoke-virtual {v6, v11, v7, v8, v4}, Landroid/graphics/RectF;->set(FFFF)V .line 26 iget-object v1, v0, Ln3/p;->a:Landroid/graphics/Path; iget-object v3, v0, Ln3/p;->b:Landroid/graphics/RectF; const/high16 v4, 0x43870000 # 270.0f invoke-virtual {v1, v3, v4, v10, v9}, Landroid/graphics/Path;->arcTo(Landroid/graphics/RectF;FFZ)V .line 27 :cond_7 iget-object v1, v0, Ln3/p;->a:Landroid/graphics/Path; invoke-virtual {v1}, Landroid/graphics/Path;->close()V .line 28 iget-object v1, v0, Ln3/p;->i:Ln3/b; iget-object v3, v0, Ln3/p;->a:Landroid/graphics/Path; invoke-virtual {v1, v3}, Ln3/b;->b(Landroid/graphics/Path;)V .line 29 iput-boolean v2, v0, Ln3/p;->j:Z .line 30 iget-object v1, v0, Ln3/p;->a:Landroid/graphics/Path; return-object v1 .end method