tmap/smali/i3/i$g.smali
2022-06-10 21:38:30 +09:00

1064 lines
22 KiB
Smali

.class public Li3/i$g;
.super Ljava/lang/Object;
.source "VectorDrawableCompat.java"
# annotations
.annotation system Ldalvik/annotation/EnclosingClass;
value = Li3/i;
.end annotation
.annotation system Ldalvik/annotation/InnerClass;
accessFlags = 0x9
name = "g"
.end annotation
# static fields
.field public static final q:Landroid/graphics/Matrix;
# instance fields
.field public final a:Landroid/graphics/Path;
.field public final b:Landroid/graphics/Path;
.field public final c:Landroid/graphics/Matrix;
.field public d:Landroid/graphics/Paint;
.field public e:Landroid/graphics/Paint;
.field public f:Landroid/graphics/PathMeasure;
.field public g:I
.field public final h:Li3/i$d;
.field public i:F
.field public j:F
.field public k:F
.field public l:F
.field public m:I
.field public n:Ljava/lang/String;
.field public o:Ljava/lang/Boolean;
.field public final p:Landroidx/collection/a;
.annotation system Ldalvik/annotation/Signature;
value = {
"Landroidx/collection/a<",
"Ljava/lang/String;",
"Ljava/lang/Object;",
">;"
}
.end annotation
.end field
# direct methods
.method public static constructor <clinit>()V
.locals 1
.line 1
new-instance v0, Landroid/graphics/Matrix;
invoke-direct {v0}, Landroid/graphics/Matrix;-><init>()V
sput-object v0, Li3/i$g;->q:Landroid/graphics/Matrix;
return-void
.end method
.method public constructor <init>()V
.locals 1
.line 1
invoke-direct {p0}, Ljava/lang/Object;-><init>()V
.line 2
new-instance v0, Landroid/graphics/Matrix;
invoke-direct {v0}, Landroid/graphics/Matrix;-><init>()V
iput-object v0, p0, Li3/i$g;->c:Landroid/graphics/Matrix;
const/4 v0, 0x0
.line 3
iput v0, p0, Li3/i$g;->i:F
.line 4
iput v0, p0, Li3/i$g;->j:F
.line 5
iput v0, p0, Li3/i$g;->k:F
.line 6
iput v0, p0, Li3/i$g;->l:F
const/16 v0, 0xff
.line 7
iput v0, p0, Li3/i$g;->m:I
const/4 v0, 0x0
.line 8
iput-object v0, p0, Li3/i$g;->n:Ljava/lang/String;
.line 9
iput-object v0, p0, Li3/i$g;->o:Ljava/lang/Boolean;
.line 10
new-instance v0, Landroidx/collection/a;
invoke-direct {v0}, Landroidx/collection/a;-><init>()V
iput-object v0, p0, Li3/i$g;->p:Landroidx/collection/a;
.line 11
new-instance v0, Li3/i$d;
invoke-direct {v0}, Li3/i$d;-><init>()V
iput-object v0, p0, Li3/i$g;->h:Li3/i$d;
.line 12
new-instance v0, Landroid/graphics/Path;
invoke-direct {v0}, Landroid/graphics/Path;-><init>()V
iput-object v0, p0, Li3/i$g;->a:Landroid/graphics/Path;
.line 13
new-instance v0, Landroid/graphics/Path;
invoke-direct {v0}, Landroid/graphics/Path;-><init>()V
iput-object v0, p0, Li3/i$g;->b:Landroid/graphics/Path;
return-void
.end method
.method public constructor <init>(Li3/i$g;)V
.locals 3
.line 14
invoke-direct {p0}, Ljava/lang/Object;-><init>()V
.line 15
new-instance v0, Landroid/graphics/Matrix;
invoke-direct {v0}, Landroid/graphics/Matrix;-><init>()V
iput-object v0, p0, Li3/i$g;->c:Landroid/graphics/Matrix;
const/4 v0, 0x0
.line 16
iput v0, p0, Li3/i$g;->i:F
.line 17
iput v0, p0, Li3/i$g;->j:F
.line 18
iput v0, p0, Li3/i$g;->k:F
.line 19
iput v0, p0, Li3/i$g;->l:F
const/16 v0, 0xff
.line 20
iput v0, p0, Li3/i$g;->m:I
const/4 v0, 0x0
.line 21
iput-object v0, p0, Li3/i$g;->n:Ljava/lang/String;
.line 22
iput-object v0, p0, Li3/i$g;->o:Ljava/lang/Boolean;
.line 23
new-instance v0, Landroidx/collection/a;
invoke-direct {v0}, Landroidx/collection/a;-><init>()V
iput-object v0, p0, Li3/i$g;->p:Landroidx/collection/a;
.line 24
new-instance v1, Li3/i$d;
iget-object v2, p1, Li3/i$g;->h:Li3/i$d;
invoke-direct {v1, v2, v0}, Li3/i$d;-><init>(Li3/i$d;Landroidx/collection/a;)V
iput-object v1, p0, Li3/i$g;->h:Li3/i$d;
.line 25
new-instance v1, Landroid/graphics/Path;
iget-object v2, p1, Li3/i$g;->a:Landroid/graphics/Path;
invoke-direct {v1, v2}, Landroid/graphics/Path;-><init>(Landroid/graphics/Path;)V
iput-object v1, p0, Li3/i$g;->a:Landroid/graphics/Path;
.line 26
new-instance v1, Landroid/graphics/Path;
iget-object v2, p1, Li3/i$g;->b:Landroid/graphics/Path;
invoke-direct {v1, v2}, Landroid/graphics/Path;-><init>(Landroid/graphics/Path;)V
iput-object v1, p0, Li3/i$g;->b:Landroid/graphics/Path;
.line 27
iget v1, p1, Li3/i$g;->i:F
iput v1, p0, Li3/i$g;->i:F
.line 28
iget v1, p1, Li3/i$g;->j:F
iput v1, p0, Li3/i$g;->j:F
.line 29
iget v1, p1, Li3/i$g;->k:F
iput v1, p0, Li3/i$g;->k:F
.line 30
iget v1, p1, Li3/i$g;->l:F
iput v1, p0, Li3/i$g;->l:F
.line 31
iget v1, p1, Li3/i$g;->g:I
iput v1, p0, Li3/i$g;->g:I
.line 32
iget v1, p1, Li3/i$g;->m:I
iput v1, p0, Li3/i$g;->m:I
.line 33
iget-object v1, p1, Li3/i$g;->n:Ljava/lang/String;
iput-object v1, p0, Li3/i$g;->n:Ljava/lang/String;
.line 34
iget-object v1, p1, Li3/i$g;->n:Ljava/lang/String;
if-eqz v1, :cond_0
.line 35
invoke-virtual {v0, v1, p0}, Landroidx/collection/l;->put(Ljava/lang/Object;Ljava/lang/Object;)Ljava/lang/Object;
.line 36
:cond_0
iget-object p1, p1, Li3/i$g;->o:Ljava/lang/Boolean;
iput-object p1, p0, Li3/i$g;->o:Ljava/lang/Boolean;
return-void
.end method
.method public static a(FFFF)F
.locals 0
mul-float/2addr p0, p3
mul-float/2addr p1, p2
sub-float/2addr p0, p1
return p0
.end method
# virtual methods
.method public b(Landroid/graphics/Canvas;IILandroid/graphics/ColorFilter;)V
.locals 7
.line 1
iget-object v1, p0, Li3/i$g;->h:Li3/i$d;
sget-object v2, Li3/i$g;->q:Landroid/graphics/Matrix;
move-object v0, p0
move-object v3, p1
move v4, p2
move v5, p3
move-object v6, p4
invoke-virtual/range {v0 .. v6}, Li3/i$g;->c(Li3/i$d;Landroid/graphics/Matrix;Landroid/graphics/Canvas;IILandroid/graphics/ColorFilter;)V
return-void
.end method
.method public final c(Li3/i$d;Landroid/graphics/Matrix;Landroid/graphics/Canvas;IILandroid/graphics/ColorFilter;)V
.locals 9
.line 1
iget-object v0, p1, Li3/i$d;->a:Landroid/graphics/Matrix;
invoke-virtual {v0, p2}, Landroid/graphics/Matrix;->set(Landroid/graphics/Matrix;)V
.line 2
iget-object p2, p1, Li3/i$d;->a:Landroid/graphics/Matrix;
iget-object v0, p1, Li3/i$d;->j:Landroid/graphics/Matrix;
invoke-virtual {p2, v0}, Landroid/graphics/Matrix;->preConcat(Landroid/graphics/Matrix;)Z
.line 3
invoke-virtual {p3}, Landroid/graphics/Canvas;->save()I
const/4 p2, 0x0
.line 4
:goto_0
iget-object v0, p1, Li3/i$d;->b:Ljava/util/ArrayList;
invoke-virtual {v0}, Ljava/util/ArrayList;->size()I
move-result v0
if-ge p2, v0, :cond_2
.line 5
iget-object v0, p1, Li3/i$d;->b:Ljava/util/ArrayList;
invoke-virtual {v0, p2}, Ljava/util/ArrayList;->get(I)Ljava/lang/Object;
move-result-object v0
check-cast v0, Li3/i$e;
.line 6
instance-of v1, v0, Li3/i$d;
if-eqz v1, :cond_0
.line 7
move-object v3, v0
check-cast v3, Li3/i$d;
.line 8
iget-object v4, p1, Li3/i$d;->a:Landroid/graphics/Matrix;
move-object v2, p0
move-object v5, p3
move v6, p4
move v7, p5
move-object v8, p6
invoke-virtual/range {v2 .. v8}, Li3/i$g;->c(Li3/i$d;Landroid/graphics/Matrix;Landroid/graphics/Canvas;IILandroid/graphics/ColorFilter;)V
goto :goto_1
.line 9
:cond_0
instance-of v1, v0, Li3/i$f;
if-eqz v1, :cond_1
.line 10
move-object v4, v0
check-cast v4, Li3/i$f;
move-object v2, p0
move-object v3, p1
move-object v5, p3
move v6, p4
move v7, p5
move-object v8, p6
.line 11
invoke-virtual/range {v2 .. v8}, Li3/i$g;->d(Li3/i$d;Li3/i$f;Landroid/graphics/Canvas;IILandroid/graphics/ColorFilter;)V
:cond_1
:goto_1
add-int/lit8 p2, p2, 0x1
goto :goto_0
.line 12
:cond_2
invoke-virtual {p3}, Landroid/graphics/Canvas;->restore()V
return-void
.end method
.method public final d(Li3/i$d;Li3/i$f;Landroid/graphics/Canvas;IILandroid/graphics/ColorFilter;)V
.locals 7
int-to-float p4, p4
.line 1
iget v0, p0, Li3/i$g;->k:F
div-float/2addr p4, v0
int-to-float p5, p5
.line 2
iget v0, p0, Li3/i$g;->l:F
div-float/2addr p5, v0
.line 3
invoke-static {p4, p5}, Ljava/lang/Math;->min(FF)F
move-result v0
.line 4
iget-object p1, p1, Li3/i$d;->a:Landroid/graphics/Matrix;
.line 5
iget-object v1, p0, Li3/i$g;->c:Landroid/graphics/Matrix;
invoke-virtual {v1, p1}, Landroid/graphics/Matrix;->set(Landroid/graphics/Matrix;)V
.line 6
iget-object v1, p0, Li3/i$g;->c:Landroid/graphics/Matrix;
invoke-virtual {v1, p4, p5}, Landroid/graphics/Matrix;->postScale(FF)Z
.line 7
invoke-virtual {p0, p1}, Li3/i$g;->e(Landroid/graphics/Matrix;)F
move-result p1
const/4 p4, 0x0
cmpl-float p5, p1, p4
if-nez p5, :cond_0
return-void
.line 8
:cond_0
iget-object p5, p0, Li3/i$g;->a:Landroid/graphics/Path;
invoke-virtual {p2, p5}, Li3/i$f;->h(Landroid/graphics/Path;)V
.line 9
iget-object p5, p0, Li3/i$g;->a:Landroid/graphics/Path;
.line 10
iget-object v1, p0, Li3/i$g;->b:Landroid/graphics/Path;
invoke-virtual {v1}, Landroid/graphics/Path;->reset()V
.line 11
invoke-virtual {p2}, Li3/i$f;->e()Z
move-result v1
if-eqz v1, :cond_2
.line 12
iget-object p1, p0, Li3/i$g;->b:Landroid/graphics/Path;
iget p2, p2, Li3/i$f;->c:I
if-nez p2, :cond_1
sget-object p2, Landroid/graphics/Path$FillType;->WINDING:Landroid/graphics/Path$FillType;
goto :goto_0
:cond_1
sget-object p2, Landroid/graphics/Path$FillType;->EVEN_ODD:Landroid/graphics/Path$FillType;
:goto_0
invoke-virtual {p1, p2}, Landroid/graphics/Path;->setFillType(Landroid/graphics/Path$FillType;)V
.line 13
iget-object p1, p0, Li3/i$g;->b:Landroid/graphics/Path;
iget-object p2, p0, Li3/i$g;->c:Landroid/graphics/Matrix;
invoke-virtual {p1, p5, p2}, Landroid/graphics/Path;->addPath(Landroid/graphics/Path;Landroid/graphics/Matrix;)V
.line 14
iget-object p1, p0, Li3/i$g;->b:Landroid/graphics/Path;
invoke-virtual {p3, p1}, Landroid/graphics/Canvas;->clipPath(Landroid/graphics/Path;)Z
goto/16 :goto_5
.line 15
:cond_2
check-cast p2, Li3/i$c;
.line 16
iget v1, p2, Li3/i$c;->l:F
cmpl-float v2, v1, p4
const/high16 v3, 0x3f800000 # 1.0f
const/4 v4, 0x1
if-nez v2, :cond_3
iget v2, p2, Li3/i$c;->m:F
cmpl-float v2, v2, v3
if-eqz v2, :cond_6
.line 17
:cond_3
iget v2, p2, Li3/i$c;->n:F
add-float/2addr v1, v2
rem-float/2addr v1, v3
.line 18
iget v5, p2, Li3/i$c;->m:F
add-float/2addr v5, v2
rem-float/2addr v5, v3
.line 19
iget-object v2, p0, Li3/i$g;->f:Landroid/graphics/PathMeasure;
if-nez v2, :cond_4
.line 20
new-instance v2, Landroid/graphics/PathMeasure;
invoke-direct {v2}, Landroid/graphics/PathMeasure;-><init>()V
iput-object v2, p0, Li3/i$g;->f:Landroid/graphics/PathMeasure;
.line 21
:cond_4
iget-object v2, p0, Li3/i$g;->f:Landroid/graphics/PathMeasure;
iget-object v3, p0, Li3/i$g;->a:Landroid/graphics/Path;
const/4 v6, 0x0
invoke-virtual {v2, v3, v6}, Landroid/graphics/PathMeasure;->setPath(Landroid/graphics/Path;Z)V
.line 22
iget-object v2, p0, Li3/i$g;->f:Landroid/graphics/PathMeasure;
invoke-virtual {v2}, Landroid/graphics/PathMeasure;->getLength()F
move-result v2
mul-float/2addr v1, v2
mul-float/2addr v5, v2
.line 23
invoke-virtual {p5}, Landroid/graphics/Path;->reset()V
cmpl-float v3, v1, v5
if-lez v3, :cond_5
.line 24
iget-object v3, p0, Li3/i$g;->f:Landroid/graphics/PathMeasure;
invoke-virtual {v3, v1, v2, p5, v4}, Landroid/graphics/PathMeasure;->getSegment(FFLandroid/graphics/Path;Z)Z
.line 25
iget-object v1, p0, Li3/i$g;->f:Landroid/graphics/PathMeasure;
invoke-virtual {v1, p4, v5, p5, v4}, Landroid/graphics/PathMeasure;->getSegment(FFLandroid/graphics/Path;Z)Z
goto :goto_1
.line 26
:cond_5
iget-object v2, p0, Li3/i$g;->f:Landroid/graphics/PathMeasure;
invoke-virtual {v2, v1, v5, p5, v4}, Landroid/graphics/PathMeasure;->getSegment(FFLandroid/graphics/Path;Z)Z
.line 27
:goto_1
invoke-virtual {p5, p4, p4}, Landroid/graphics/Path;->rLineTo(FF)V
.line 28
:cond_6
iget-object p4, p0, Li3/i$g;->b:Landroid/graphics/Path;
iget-object v1, p0, Li3/i$g;->c:Landroid/graphics/Matrix;
invoke-virtual {p4, p5, v1}, Landroid/graphics/Path;->addPath(Landroid/graphics/Path;Landroid/graphics/Matrix;)V
.line 29
iget-object p4, p2, Li3/i$c;->i:Lz0/d;
invoke-virtual {p4}, Lz0/d;->l()Z
move-result p4
const/high16 p5, 0x437f0000 # 255.0f
const/16 v1, 0xff
const/4 v2, 0x0
if-eqz p4, :cond_a
.line 30
iget-object p4, p2, Li3/i$c;->i:Lz0/d;
.line 31
iget-object v3, p0, Li3/i$g;->e:Landroid/graphics/Paint;
if-nez v3, :cond_7
.line 32
new-instance v3, Landroid/graphics/Paint;
invoke-direct {v3, v4}, Landroid/graphics/Paint;-><init>(I)V
iput-object v3, p0, Li3/i$g;->e:Landroid/graphics/Paint;
.line 33
sget-object v5, Landroid/graphics/Paint$Style;->FILL:Landroid/graphics/Paint$Style;
invoke-virtual {v3, v5}, Landroid/graphics/Paint;->setStyle(Landroid/graphics/Paint$Style;)V
.line 34
:cond_7
iget-object v3, p0, Li3/i$g;->e:Landroid/graphics/Paint;
.line 35
invoke-virtual {p4}, Lz0/d;->h()Z
move-result v5
if-eqz v5, :cond_8
.line 36
invoke-virtual {p4}, Lz0/d;->f()Landroid/graphics/Shader;
move-result-object p4
.line 37
iget-object v5, p0, Li3/i$g;->c:Landroid/graphics/Matrix;
invoke-virtual {p4, v5}, Landroid/graphics/Shader;->setLocalMatrix(Landroid/graphics/Matrix;)V
.line 38
invoke-virtual {v3, p4}, Landroid/graphics/Paint;->setShader(Landroid/graphics/Shader;)Landroid/graphics/Shader;
.line 39
iget p4, p2, Li3/i$c;->k:F
mul-float/2addr p4, p5
invoke-static {p4}, Ljava/lang/Math;->round(F)I
move-result p4
invoke-virtual {v3, p4}, Landroid/graphics/Paint;->setAlpha(I)V
goto :goto_2
.line 40
:cond_8
invoke-virtual {v3, v2}, Landroid/graphics/Paint;->setShader(Landroid/graphics/Shader;)Landroid/graphics/Shader;
.line 41
invoke-virtual {v3, v1}, Landroid/graphics/Paint;->setAlpha(I)V
.line 42
invoke-virtual {p4}, Lz0/d;->e()I
move-result p4
iget v5, p2, Li3/i$c;->k:F
invoke-static {p4, v5}, Li3/i;->a(IF)I
move-result p4
invoke-virtual {v3, p4}, Landroid/graphics/Paint;->setColor(I)V
.line 43
:goto_2
invoke-virtual {v3, p6}, Landroid/graphics/Paint;->setColorFilter(Landroid/graphics/ColorFilter;)Landroid/graphics/ColorFilter;
.line 44
iget-object p4, p0, Li3/i$g;->b:Landroid/graphics/Path;
iget v5, p2, Li3/i$f;->c:I
if-nez v5, :cond_9
sget-object v5, Landroid/graphics/Path$FillType;->WINDING:Landroid/graphics/Path$FillType;
goto :goto_3
:cond_9
sget-object v5, Landroid/graphics/Path$FillType;->EVEN_ODD:Landroid/graphics/Path$FillType;
:goto_3
invoke-virtual {p4, v5}, Landroid/graphics/Path;->setFillType(Landroid/graphics/Path$FillType;)V
.line 45
iget-object p4, p0, Li3/i$g;->b:Landroid/graphics/Path;
invoke-virtual {p3, p4, v3}, Landroid/graphics/Canvas;->drawPath(Landroid/graphics/Path;Landroid/graphics/Paint;)V
.line 46
:cond_a
iget-object p4, p2, Li3/i$c;->g:Lz0/d;
invoke-virtual {p4}, Lz0/d;->l()Z
move-result p4
if-eqz p4, :cond_f
.line 47
iget-object p4, p2, Li3/i$c;->g:Lz0/d;
.line 48
iget-object v3, p0, Li3/i$g;->d:Landroid/graphics/Paint;
if-nez v3, :cond_b
.line 49
new-instance v3, Landroid/graphics/Paint;
invoke-direct {v3, v4}, Landroid/graphics/Paint;-><init>(I)V
iput-object v3, p0, Li3/i$g;->d:Landroid/graphics/Paint;
.line 50
sget-object v4, Landroid/graphics/Paint$Style;->STROKE:Landroid/graphics/Paint$Style;
invoke-virtual {v3, v4}, Landroid/graphics/Paint;->setStyle(Landroid/graphics/Paint$Style;)V
.line 51
:cond_b
iget-object v3, p0, Li3/i$g;->d:Landroid/graphics/Paint;
.line 52
iget-object v4, p2, Li3/i$c;->p:Landroid/graphics/Paint$Join;
if-eqz v4, :cond_c
.line 53
invoke-virtual {v3, v4}, Landroid/graphics/Paint;->setStrokeJoin(Landroid/graphics/Paint$Join;)V
.line 54
:cond_c
iget-object v4, p2, Li3/i$c;->o:Landroid/graphics/Paint$Cap;
if-eqz v4, :cond_d
.line 55
invoke-virtual {v3, v4}, Landroid/graphics/Paint;->setStrokeCap(Landroid/graphics/Paint$Cap;)V
.line 56
:cond_d
iget v4, p2, Li3/i$c;->q:F
invoke-virtual {v3, v4}, Landroid/graphics/Paint;->setStrokeMiter(F)V
.line 57
invoke-virtual {p4}, Lz0/d;->h()Z
move-result v4
if-eqz v4, :cond_e
.line 58
invoke-virtual {p4}, Lz0/d;->f()Landroid/graphics/Shader;
move-result-object p4
.line 59
iget-object v1, p0, Li3/i$g;->c:Landroid/graphics/Matrix;
invoke-virtual {p4, v1}, Landroid/graphics/Shader;->setLocalMatrix(Landroid/graphics/Matrix;)V
.line 60
invoke-virtual {v3, p4}, Landroid/graphics/Paint;->setShader(Landroid/graphics/Shader;)Landroid/graphics/Shader;
.line 61
iget p4, p2, Li3/i$c;->j:F
mul-float/2addr p4, p5
invoke-static {p4}, Ljava/lang/Math;->round(F)I
move-result p4
invoke-virtual {v3, p4}, Landroid/graphics/Paint;->setAlpha(I)V
goto :goto_4
.line 62
:cond_e
invoke-virtual {v3, v2}, Landroid/graphics/Paint;->setShader(Landroid/graphics/Shader;)Landroid/graphics/Shader;
.line 63
invoke-virtual {v3, v1}, Landroid/graphics/Paint;->setAlpha(I)V
.line 64
invoke-virtual {p4}, Lz0/d;->e()I
move-result p4
iget p5, p2, Li3/i$c;->j:F
invoke-static {p4, p5}, Li3/i;->a(IF)I
move-result p4
invoke-virtual {v3, p4}, Landroid/graphics/Paint;->setColor(I)V
.line 65
:goto_4
invoke-virtual {v3, p6}, Landroid/graphics/Paint;->setColorFilter(Landroid/graphics/ColorFilter;)Landroid/graphics/ColorFilter;
mul-float/2addr v0, p1
.line 66
iget p1, p2, Li3/i$c;->h:F
mul-float/2addr p1, v0
invoke-virtual {v3, p1}, Landroid/graphics/Paint;->setStrokeWidth(F)V
.line 67
iget-object p1, p0, Li3/i$g;->b:Landroid/graphics/Path;
invoke-virtual {p3, p1, v3}, Landroid/graphics/Canvas;->drawPath(Landroid/graphics/Path;Landroid/graphics/Paint;)V
:cond_f
:goto_5
return-void
.end method
.method public final e(Landroid/graphics/Matrix;)F
.locals 9
const/4 v0, 0x4
new-array v0, v0, [F
.line 1
fill-array-data v0, :array_0
.line 2
invoke-virtual {p1, v0}, Landroid/graphics/Matrix;->mapVectors([F)V
const/4 p1, 0x0
.line 3
aget v1, v0, p1
float-to-double v1, v1
const/4 v3, 0x1
aget v4, v0, v3
float-to-double v4, v4
invoke-static {v1, v2, v4, v5}, Ljava/lang/Math;->hypot(DD)D
move-result-wide v1
double-to-float v1, v1
const/4 v2, 0x2
.line 4
aget v4, v0, v2
float-to-double v4, v4
const/4 v6, 0x3
aget v7, v0, v6
float-to-double v7, v7
invoke-static {v4, v5, v7, v8}, Ljava/lang/Math;->hypot(DD)D
move-result-wide v4
double-to-float v4, v4
.line 5
aget p1, v0, p1
aget v3, v0, v3
aget v2, v0, v2
aget v0, v0, v6
invoke-static {p1, v3, v2, v0}, Li3/i$g;->a(FFFF)F
move-result p1
.line 6
invoke-static {v1, v4}, Ljava/lang/Math;->max(FF)F
move-result v0
const/4 v1, 0x0
cmpl-float v2, v0, v1
if-lez v2, :cond_0
.line 7
invoke-static {p1}, Ljava/lang/Math;->abs(F)F
move-result p1
div-float v1, p1, v0
:cond_0
return v1
nop
:array_0
.array-data 4
0x0
0x3f800000 # 1.0f
0x3f800000 # 1.0f
0x0
.end array-data
.end method
.method public f()Z
.locals 1
.line 1
iget-object v0, p0, Li3/i$g;->o:Ljava/lang/Boolean;
if-nez v0, :cond_0
.line 2
iget-object v0, p0, Li3/i$g;->h:Li3/i$d;
invoke-virtual {v0}, Li3/i$d;->a()Z
move-result v0
invoke-static {v0}, Ljava/lang/Boolean;->valueOf(Z)Ljava/lang/Boolean;
move-result-object v0
iput-object v0, p0, Li3/i$g;->o:Ljava/lang/Boolean;
.line 3
:cond_0
iget-object v0, p0, Li3/i$g;->o:Ljava/lang/Boolean;
invoke-virtual {v0}, Ljava/lang/Boolean;->booleanValue()Z
move-result v0
return v0
.end method
.method public g([I)Z
.locals 1
.line 1
iget-object v0, p0, Li3/i$g;->h:Li3/i$d;
invoke-virtual {v0, p1}, Li3/i$d;->b([I)Z
move-result p1
return p1
.end method
.method public getAlpha()F
.locals 2
.line 1
invoke-virtual {p0}, Li3/i$g;->getRootAlpha()I
move-result v0
int-to-float v0, v0
const/high16 v1, 0x437f0000 # 255.0f
div-float/2addr v0, v1
return v0
.end method
.method public getRootAlpha()I
.locals 1
.line 1
iget v0, p0, Li3/i$g;->m:I
return v0
.end method
.method public setAlpha(F)V
.locals 1
const/high16 v0, 0x437f0000 # 255.0f
mul-float/2addr p1, v0
float-to-int p1, p1
.line 1
invoke-virtual {p0, p1}, Li3/i$g;->setRootAlpha(I)V
return-void
.end method
.method public setRootAlpha(I)V
.locals 0
.line 1
iput p1, p0, Li3/i$g;->m:I
return-void
.end method