.class public Li3/i$g; .super Ljava/lang/Object; .source "VectorDrawableCompat.java" # annotations .annotation system Ldalvik/annotation/EnclosingClass; value = Li3/i; .end annotation .annotation system Ldalvik/annotation/InnerClass; accessFlags = 0x9 name = "g" .end annotation # static fields .field public static final q:Landroid/graphics/Matrix; # instance fields .field public final a:Landroid/graphics/Path; .field public final b:Landroid/graphics/Path; .field public final c:Landroid/graphics/Matrix; .field public d:Landroid/graphics/Paint; .field public e:Landroid/graphics/Paint; .field public f:Landroid/graphics/PathMeasure; .field public g:I .field public final h:Li3/i$d; .field public i:F .field public j:F .field public k:F .field public l:F .field public m:I .field public n:Ljava/lang/String; .field public o:Ljava/lang/Boolean; .field public final p:Landroidx/collection/a; .annotation system Ldalvik/annotation/Signature; value = { "Landroidx/collection/a<", "Ljava/lang/String;", "Ljava/lang/Object;", ">;" } .end annotation .end field # direct methods .method public static constructor ()V .locals 1 .line 1 new-instance v0, Landroid/graphics/Matrix; invoke-direct {v0}, Landroid/graphics/Matrix;->()V sput-object v0, Li3/i$g;->q:Landroid/graphics/Matrix; return-void .end method .method public constructor ()V .locals 1 .line 1 invoke-direct {p0}, Ljava/lang/Object;->()V .line 2 new-instance v0, Landroid/graphics/Matrix; invoke-direct {v0}, Landroid/graphics/Matrix;->()V iput-object v0, p0, Li3/i$g;->c:Landroid/graphics/Matrix; const/4 v0, 0x0 .line 3 iput v0, p0, Li3/i$g;->i:F .line 4 iput v0, p0, Li3/i$g;->j:F .line 5 iput v0, p0, Li3/i$g;->k:F .line 6 iput v0, p0, Li3/i$g;->l:F const/16 v0, 0xff .line 7 iput v0, p0, Li3/i$g;->m:I const/4 v0, 0x0 .line 8 iput-object v0, p0, Li3/i$g;->n:Ljava/lang/String; .line 9 iput-object v0, p0, Li3/i$g;->o:Ljava/lang/Boolean; .line 10 new-instance v0, Landroidx/collection/a; invoke-direct {v0}, Landroidx/collection/a;->()V iput-object v0, p0, Li3/i$g;->p:Landroidx/collection/a; .line 11 new-instance v0, Li3/i$d; invoke-direct {v0}, Li3/i$d;->()V iput-object v0, p0, Li3/i$g;->h:Li3/i$d; .line 12 new-instance v0, Landroid/graphics/Path; invoke-direct {v0}, Landroid/graphics/Path;->()V iput-object v0, p0, Li3/i$g;->a:Landroid/graphics/Path; .line 13 new-instance v0, Landroid/graphics/Path; invoke-direct {v0}, Landroid/graphics/Path;->()V iput-object v0, p0, Li3/i$g;->b:Landroid/graphics/Path; return-void .end method .method public constructor (Li3/i$g;)V .locals 3 .line 14 invoke-direct {p0}, Ljava/lang/Object;->()V .line 15 new-instance v0, Landroid/graphics/Matrix; invoke-direct {v0}, Landroid/graphics/Matrix;->()V iput-object v0, p0, Li3/i$g;->c:Landroid/graphics/Matrix; const/4 v0, 0x0 .line 16 iput v0, p0, Li3/i$g;->i:F .line 17 iput v0, p0, Li3/i$g;->j:F .line 18 iput v0, p0, Li3/i$g;->k:F .line 19 iput v0, p0, Li3/i$g;->l:F const/16 v0, 0xff .line 20 iput v0, p0, Li3/i$g;->m:I const/4 v0, 0x0 .line 21 iput-object v0, p0, Li3/i$g;->n:Ljava/lang/String; .line 22 iput-object v0, p0, Li3/i$g;->o:Ljava/lang/Boolean; .line 23 new-instance v0, Landroidx/collection/a; invoke-direct {v0}, Landroidx/collection/a;->()V iput-object v0, p0, Li3/i$g;->p:Landroidx/collection/a; .line 24 new-instance v1, Li3/i$d; iget-object v2, p1, Li3/i$g;->h:Li3/i$d; invoke-direct {v1, v2, v0}, Li3/i$d;->(Li3/i$d;Landroidx/collection/a;)V iput-object v1, p0, Li3/i$g;->h:Li3/i$d; .line 25 new-instance v1, Landroid/graphics/Path; iget-object v2, p1, Li3/i$g;->a:Landroid/graphics/Path; invoke-direct {v1, v2}, Landroid/graphics/Path;->(Landroid/graphics/Path;)V iput-object v1, p0, Li3/i$g;->a:Landroid/graphics/Path; .line 26 new-instance v1, Landroid/graphics/Path; iget-object v2, p1, Li3/i$g;->b:Landroid/graphics/Path; invoke-direct {v1, v2}, Landroid/graphics/Path;->(Landroid/graphics/Path;)V iput-object v1, p0, Li3/i$g;->b:Landroid/graphics/Path; .line 27 iget v1, p1, Li3/i$g;->i:F iput v1, p0, Li3/i$g;->i:F .line 28 iget v1, p1, Li3/i$g;->j:F iput v1, p0, Li3/i$g;->j:F .line 29 iget v1, p1, Li3/i$g;->k:F iput v1, p0, Li3/i$g;->k:F .line 30 iget v1, p1, Li3/i$g;->l:F iput v1, p0, Li3/i$g;->l:F .line 31 iget v1, p1, Li3/i$g;->g:I iput v1, p0, Li3/i$g;->g:I .line 32 iget v1, p1, Li3/i$g;->m:I iput v1, p0, Li3/i$g;->m:I .line 33 iget-object v1, p1, Li3/i$g;->n:Ljava/lang/String; iput-object v1, p0, Li3/i$g;->n:Ljava/lang/String; .line 34 iget-object v1, p1, Li3/i$g;->n:Ljava/lang/String; if-eqz v1, :cond_0 .line 35 invoke-virtual {v0, v1, p0}, Landroidx/collection/l;->put(Ljava/lang/Object;Ljava/lang/Object;)Ljava/lang/Object; .line 36 :cond_0 iget-object p1, p1, Li3/i$g;->o:Ljava/lang/Boolean; iput-object p1, p0, Li3/i$g;->o:Ljava/lang/Boolean; return-void .end method .method public static a(FFFF)F .locals 0 mul-float/2addr p0, p3 mul-float/2addr p1, p2 sub-float/2addr p0, p1 return p0 .end method # virtual methods .method public b(Landroid/graphics/Canvas;IILandroid/graphics/ColorFilter;)V .locals 7 .line 1 iget-object v1, p0, Li3/i$g;->h:Li3/i$d; sget-object v2, Li3/i$g;->q:Landroid/graphics/Matrix; move-object v0, p0 move-object v3, p1 move v4, p2 move v5, p3 move-object v6, p4 invoke-virtual/range {v0 .. v6}, Li3/i$g;->c(Li3/i$d;Landroid/graphics/Matrix;Landroid/graphics/Canvas;IILandroid/graphics/ColorFilter;)V return-void .end method .method public final c(Li3/i$d;Landroid/graphics/Matrix;Landroid/graphics/Canvas;IILandroid/graphics/ColorFilter;)V .locals 9 .line 1 iget-object v0, p1, Li3/i$d;->a:Landroid/graphics/Matrix; invoke-virtual {v0, p2}, Landroid/graphics/Matrix;->set(Landroid/graphics/Matrix;)V .line 2 iget-object p2, p1, Li3/i$d;->a:Landroid/graphics/Matrix; iget-object v0, p1, Li3/i$d;->j:Landroid/graphics/Matrix; invoke-virtual {p2, v0}, Landroid/graphics/Matrix;->preConcat(Landroid/graphics/Matrix;)Z .line 3 invoke-virtual {p3}, Landroid/graphics/Canvas;->save()I const/4 p2, 0x0 .line 4 :goto_0 iget-object v0, p1, Li3/i$d;->b:Ljava/util/ArrayList; invoke-virtual {v0}, Ljava/util/ArrayList;->size()I move-result v0 if-ge p2, v0, :cond_2 .line 5 iget-object v0, p1, Li3/i$d;->b:Ljava/util/ArrayList; invoke-virtual {v0, p2}, Ljava/util/ArrayList;->get(I)Ljava/lang/Object; move-result-object v0 check-cast v0, Li3/i$e; .line 6 instance-of v1, v0, Li3/i$d; if-eqz v1, :cond_0 .line 7 move-object v3, v0 check-cast v3, Li3/i$d; .line 8 iget-object v4, p1, Li3/i$d;->a:Landroid/graphics/Matrix; move-object v2, p0 move-object v5, p3 move v6, p4 move v7, p5 move-object v8, p6 invoke-virtual/range {v2 .. v8}, Li3/i$g;->c(Li3/i$d;Landroid/graphics/Matrix;Landroid/graphics/Canvas;IILandroid/graphics/ColorFilter;)V goto :goto_1 .line 9 :cond_0 instance-of v1, v0, Li3/i$f; if-eqz v1, :cond_1 .line 10 move-object v4, v0 check-cast v4, Li3/i$f; move-object v2, p0 move-object v3, p1 move-object v5, p3 move v6, p4 move v7, p5 move-object v8, p6 .line 11 invoke-virtual/range {v2 .. v8}, Li3/i$g;->d(Li3/i$d;Li3/i$f;Landroid/graphics/Canvas;IILandroid/graphics/ColorFilter;)V :cond_1 :goto_1 add-int/lit8 p2, p2, 0x1 goto :goto_0 .line 12 :cond_2 invoke-virtual {p3}, Landroid/graphics/Canvas;->restore()V return-void .end method .method public final d(Li3/i$d;Li3/i$f;Landroid/graphics/Canvas;IILandroid/graphics/ColorFilter;)V .locals 7 int-to-float p4, p4 .line 1 iget v0, p0, Li3/i$g;->k:F div-float/2addr p4, v0 int-to-float p5, p5 .line 2 iget v0, p0, Li3/i$g;->l:F div-float/2addr p5, v0 .line 3 invoke-static {p4, p5}, Ljava/lang/Math;->min(FF)F move-result v0 .line 4 iget-object p1, p1, Li3/i$d;->a:Landroid/graphics/Matrix; .line 5 iget-object v1, p0, Li3/i$g;->c:Landroid/graphics/Matrix; invoke-virtual {v1, p1}, Landroid/graphics/Matrix;->set(Landroid/graphics/Matrix;)V .line 6 iget-object v1, p0, Li3/i$g;->c:Landroid/graphics/Matrix; invoke-virtual {v1, p4, p5}, Landroid/graphics/Matrix;->postScale(FF)Z .line 7 invoke-virtual {p0, p1}, Li3/i$g;->e(Landroid/graphics/Matrix;)F move-result p1 const/4 p4, 0x0 cmpl-float p5, p1, p4 if-nez p5, :cond_0 return-void .line 8 :cond_0 iget-object p5, p0, Li3/i$g;->a:Landroid/graphics/Path; invoke-virtual {p2, p5}, Li3/i$f;->h(Landroid/graphics/Path;)V .line 9 iget-object p5, p0, Li3/i$g;->a:Landroid/graphics/Path; .line 10 iget-object v1, p0, Li3/i$g;->b:Landroid/graphics/Path; invoke-virtual {v1}, Landroid/graphics/Path;->reset()V .line 11 invoke-virtual {p2}, Li3/i$f;->e()Z move-result v1 if-eqz v1, :cond_2 .line 12 iget-object p1, p0, Li3/i$g;->b:Landroid/graphics/Path; iget p2, p2, Li3/i$f;->c:I if-nez p2, :cond_1 sget-object p2, Landroid/graphics/Path$FillType;->WINDING:Landroid/graphics/Path$FillType; goto :goto_0 :cond_1 sget-object p2, Landroid/graphics/Path$FillType;->EVEN_ODD:Landroid/graphics/Path$FillType; :goto_0 invoke-virtual {p1, p2}, Landroid/graphics/Path;->setFillType(Landroid/graphics/Path$FillType;)V .line 13 iget-object p1, p0, Li3/i$g;->b:Landroid/graphics/Path; iget-object p2, p0, Li3/i$g;->c:Landroid/graphics/Matrix; invoke-virtual {p1, p5, p2}, Landroid/graphics/Path;->addPath(Landroid/graphics/Path;Landroid/graphics/Matrix;)V .line 14 iget-object p1, p0, Li3/i$g;->b:Landroid/graphics/Path; invoke-virtual {p3, p1}, Landroid/graphics/Canvas;->clipPath(Landroid/graphics/Path;)Z goto/16 :goto_5 .line 15 :cond_2 check-cast p2, Li3/i$c; .line 16 iget v1, p2, Li3/i$c;->l:F cmpl-float v2, v1, p4 const/high16 v3, 0x3f800000 # 1.0f const/4 v4, 0x1 if-nez v2, :cond_3 iget v2, p2, Li3/i$c;->m:F cmpl-float v2, v2, v3 if-eqz v2, :cond_6 .line 17 :cond_3 iget v2, p2, Li3/i$c;->n:F add-float/2addr v1, v2 rem-float/2addr v1, v3 .line 18 iget v5, p2, Li3/i$c;->m:F add-float/2addr v5, v2 rem-float/2addr v5, v3 .line 19 iget-object v2, p0, Li3/i$g;->f:Landroid/graphics/PathMeasure; if-nez v2, :cond_4 .line 20 new-instance v2, Landroid/graphics/PathMeasure; invoke-direct {v2}, Landroid/graphics/PathMeasure;->()V iput-object v2, p0, Li3/i$g;->f:Landroid/graphics/PathMeasure; .line 21 :cond_4 iget-object v2, p0, Li3/i$g;->f:Landroid/graphics/PathMeasure; iget-object v3, p0, Li3/i$g;->a:Landroid/graphics/Path; const/4 v6, 0x0 invoke-virtual {v2, v3, v6}, Landroid/graphics/PathMeasure;->setPath(Landroid/graphics/Path;Z)V .line 22 iget-object v2, p0, Li3/i$g;->f:Landroid/graphics/PathMeasure; invoke-virtual {v2}, Landroid/graphics/PathMeasure;->getLength()F move-result v2 mul-float/2addr v1, v2 mul-float/2addr v5, v2 .line 23 invoke-virtual {p5}, Landroid/graphics/Path;->reset()V cmpl-float v3, v1, v5 if-lez v3, :cond_5 .line 24 iget-object v3, p0, Li3/i$g;->f:Landroid/graphics/PathMeasure; invoke-virtual {v3, v1, v2, p5, v4}, Landroid/graphics/PathMeasure;->getSegment(FFLandroid/graphics/Path;Z)Z .line 25 iget-object v1, p0, Li3/i$g;->f:Landroid/graphics/PathMeasure; invoke-virtual {v1, p4, v5, p5, v4}, Landroid/graphics/PathMeasure;->getSegment(FFLandroid/graphics/Path;Z)Z goto :goto_1 .line 26 :cond_5 iget-object v2, p0, Li3/i$g;->f:Landroid/graphics/PathMeasure; invoke-virtual {v2, v1, v5, p5, v4}, Landroid/graphics/PathMeasure;->getSegment(FFLandroid/graphics/Path;Z)Z .line 27 :goto_1 invoke-virtual {p5, p4, p4}, Landroid/graphics/Path;->rLineTo(FF)V .line 28 :cond_6 iget-object p4, p0, Li3/i$g;->b:Landroid/graphics/Path; iget-object v1, p0, Li3/i$g;->c:Landroid/graphics/Matrix; invoke-virtual {p4, p5, v1}, Landroid/graphics/Path;->addPath(Landroid/graphics/Path;Landroid/graphics/Matrix;)V .line 29 iget-object p4, p2, Li3/i$c;->i:Lz0/d; invoke-virtual {p4}, Lz0/d;->l()Z move-result p4 const/high16 p5, 0x437f0000 # 255.0f const/16 v1, 0xff const/4 v2, 0x0 if-eqz p4, :cond_a .line 30 iget-object p4, p2, Li3/i$c;->i:Lz0/d; .line 31 iget-object v3, p0, Li3/i$g;->e:Landroid/graphics/Paint; if-nez v3, :cond_7 .line 32 new-instance v3, Landroid/graphics/Paint; invoke-direct {v3, v4}, Landroid/graphics/Paint;->(I)V iput-object v3, p0, Li3/i$g;->e:Landroid/graphics/Paint; .line 33 sget-object v5, Landroid/graphics/Paint$Style;->FILL:Landroid/graphics/Paint$Style; invoke-virtual {v3, v5}, Landroid/graphics/Paint;->setStyle(Landroid/graphics/Paint$Style;)V .line 34 :cond_7 iget-object v3, p0, Li3/i$g;->e:Landroid/graphics/Paint; .line 35 invoke-virtual {p4}, Lz0/d;->h()Z move-result v5 if-eqz v5, :cond_8 .line 36 invoke-virtual {p4}, Lz0/d;->f()Landroid/graphics/Shader; move-result-object p4 .line 37 iget-object v5, p0, Li3/i$g;->c:Landroid/graphics/Matrix; invoke-virtual {p4, v5}, Landroid/graphics/Shader;->setLocalMatrix(Landroid/graphics/Matrix;)V .line 38 invoke-virtual {v3, p4}, Landroid/graphics/Paint;->setShader(Landroid/graphics/Shader;)Landroid/graphics/Shader; .line 39 iget p4, p2, Li3/i$c;->k:F mul-float/2addr p4, p5 invoke-static {p4}, Ljava/lang/Math;->round(F)I move-result p4 invoke-virtual {v3, p4}, Landroid/graphics/Paint;->setAlpha(I)V goto :goto_2 .line 40 :cond_8 invoke-virtual {v3, v2}, Landroid/graphics/Paint;->setShader(Landroid/graphics/Shader;)Landroid/graphics/Shader; .line 41 invoke-virtual {v3, v1}, Landroid/graphics/Paint;->setAlpha(I)V .line 42 invoke-virtual {p4}, Lz0/d;->e()I move-result p4 iget v5, p2, Li3/i$c;->k:F invoke-static {p4, v5}, Li3/i;->a(IF)I move-result p4 invoke-virtual {v3, p4}, Landroid/graphics/Paint;->setColor(I)V .line 43 :goto_2 invoke-virtual {v3, p6}, Landroid/graphics/Paint;->setColorFilter(Landroid/graphics/ColorFilter;)Landroid/graphics/ColorFilter; .line 44 iget-object p4, p0, Li3/i$g;->b:Landroid/graphics/Path; iget v5, p2, Li3/i$f;->c:I if-nez v5, :cond_9 sget-object v5, Landroid/graphics/Path$FillType;->WINDING:Landroid/graphics/Path$FillType; goto :goto_3 :cond_9 sget-object v5, Landroid/graphics/Path$FillType;->EVEN_ODD:Landroid/graphics/Path$FillType; :goto_3 invoke-virtual {p4, v5}, Landroid/graphics/Path;->setFillType(Landroid/graphics/Path$FillType;)V .line 45 iget-object p4, p0, Li3/i$g;->b:Landroid/graphics/Path; invoke-virtual {p3, p4, v3}, Landroid/graphics/Canvas;->drawPath(Landroid/graphics/Path;Landroid/graphics/Paint;)V .line 46 :cond_a iget-object p4, p2, Li3/i$c;->g:Lz0/d; invoke-virtual {p4}, Lz0/d;->l()Z move-result p4 if-eqz p4, :cond_f .line 47 iget-object p4, p2, Li3/i$c;->g:Lz0/d; .line 48 iget-object v3, p0, Li3/i$g;->d:Landroid/graphics/Paint; if-nez v3, :cond_b .line 49 new-instance v3, Landroid/graphics/Paint; invoke-direct {v3, v4}, Landroid/graphics/Paint;->(I)V iput-object v3, p0, Li3/i$g;->d:Landroid/graphics/Paint; .line 50 sget-object v4, Landroid/graphics/Paint$Style;->STROKE:Landroid/graphics/Paint$Style; invoke-virtual {v3, v4}, Landroid/graphics/Paint;->setStyle(Landroid/graphics/Paint$Style;)V .line 51 :cond_b iget-object v3, p0, Li3/i$g;->d:Landroid/graphics/Paint; .line 52 iget-object v4, p2, Li3/i$c;->p:Landroid/graphics/Paint$Join; if-eqz v4, :cond_c .line 53 invoke-virtual {v3, v4}, Landroid/graphics/Paint;->setStrokeJoin(Landroid/graphics/Paint$Join;)V .line 54 :cond_c iget-object v4, p2, Li3/i$c;->o:Landroid/graphics/Paint$Cap; if-eqz v4, :cond_d .line 55 invoke-virtual {v3, v4}, Landroid/graphics/Paint;->setStrokeCap(Landroid/graphics/Paint$Cap;)V .line 56 :cond_d iget v4, p2, Li3/i$c;->q:F invoke-virtual {v3, v4}, Landroid/graphics/Paint;->setStrokeMiter(F)V .line 57 invoke-virtual {p4}, Lz0/d;->h()Z move-result v4 if-eqz v4, :cond_e .line 58 invoke-virtual {p4}, Lz0/d;->f()Landroid/graphics/Shader; move-result-object p4 .line 59 iget-object v1, p0, Li3/i$g;->c:Landroid/graphics/Matrix; invoke-virtual {p4, v1}, Landroid/graphics/Shader;->setLocalMatrix(Landroid/graphics/Matrix;)V .line 60 invoke-virtual {v3, p4}, Landroid/graphics/Paint;->setShader(Landroid/graphics/Shader;)Landroid/graphics/Shader; .line 61 iget p4, p2, Li3/i$c;->j:F mul-float/2addr p4, p5 invoke-static {p4}, Ljava/lang/Math;->round(F)I move-result p4 invoke-virtual {v3, p4}, Landroid/graphics/Paint;->setAlpha(I)V goto :goto_4 .line 62 :cond_e invoke-virtual {v3, v2}, Landroid/graphics/Paint;->setShader(Landroid/graphics/Shader;)Landroid/graphics/Shader; .line 63 invoke-virtual {v3, v1}, Landroid/graphics/Paint;->setAlpha(I)V .line 64 invoke-virtual {p4}, Lz0/d;->e()I move-result p4 iget p5, p2, Li3/i$c;->j:F invoke-static {p4, p5}, Li3/i;->a(IF)I move-result p4 invoke-virtual {v3, p4}, Landroid/graphics/Paint;->setColor(I)V .line 65 :goto_4 invoke-virtual {v3, p6}, Landroid/graphics/Paint;->setColorFilter(Landroid/graphics/ColorFilter;)Landroid/graphics/ColorFilter; mul-float/2addr v0, p1 .line 66 iget p1, p2, Li3/i$c;->h:F mul-float/2addr p1, v0 invoke-virtual {v3, p1}, Landroid/graphics/Paint;->setStrokeWidth(F)V .line 67 iget-object p1, p0, Li3/i$g;->b:Landroid/graphics/Path; invoke-virtual {p3, p1, v3}, Landroid/graphics/Canvas;->drawPath(Landroid/graphics/Path;Landroid/graphics/Paint;)V :cond_f :goto_5 return-void .end method .method public final e(Landroid/graphics/Matrix;)F .locals 9 const/4 v0, 0x4 new-array v0, v0, [F .line 1 fill-array-data v0, :array_0 .line 2 invoke-virtual {p1, v0}, Landroid/graphics/Matrix;->mapVectors([F)V const/4 p1, 0x0 .line 3 aget v1, v0, p1 float-to-double v1, v1 const/4 v3, 0x1 aget v4, v0, v3 float-to-double v4, v4 invoke-static {v1, v2, v4, v5}, Ljava/lang/Math;->hypot(DD)D move-result-wide v1 double-to-float v1, v1 const/4 v2, 0x2 .line 4 aget v4, v0, v2 float-to-double v4, v4 const/4 v6, 0x3 aget v7, v0, v6 float-to-double v7, v7 invoke-static {v4, v5, v7, v8}, Ljava/lang/Math;->hypot(DD)D move-result-wide v4 double-to-float v4, v4 .line 5 aget p1, v0, p1 aget v3, v0, v3 aget v2, v0, v2 aget v0, v0, v6 invoke-static {p1, v3, v2, v0}, Li3/i$g;->a(FFFF)F move-result p1 .line 6 invoke-static {v1, v4}, Ljava/lang/Math;->max(FF)F move-result v0 const/4 v1, 0x0 cmpl-float v2, v0, v1 if-lez v2, :cond_0 .line 7 invoke-static {p1}, Ljava/lang/Math;->abs(F)F move-result p1 div-float v1, p1, v0 :cond_0 return v1 nop :array_0 .array-data 4 0x0 0x3f800000 # 1.0f 0x3f800000 # 1.0f 0x0 .end array-data .end method .method public f()Z .locals 1 .line 1 iget-object v0, p0, Li3/i$g;->o:Ljava/lang/Boolean; if-nez v0, :cond_0 .line 2 iget-object v0, p0, Li3/i$g;->h:Li3/i$d; invoke-virtual {v0}, Li3/i$d;->a()Z move-result v0 invoke-static {v0}, Ljava/lang/Boolean;->valueOf(Z)Ljava/lang/Boolean; move-result-object v0 iput-object v0, p0, Li3/i$g;->o:Ljava/lang/Boolean; .line 3 :cond_0 iget-object v0, p0, Li3/i$g;->o:Ljava/lang/Boolean; invoke-virtual {v0}, Ljava/lang/Boolean;->booleanValue()Z move-result v0 return v0 .end method .method public g([I)Z .locals 1 .line 1 iget-object v0, p0, Li3/i$g;->h:Li3/i$d; invoke-virtual {v0, p1}, Li3/i$d;->b([I)Z move-result p1 return p1 .end method .method public getAlpha()F .locals 2 .line 1 invoke-virtual {p0}, Li3/i$g;->getRootAlpha()I move-result v0 int-to-float v0, v0 const/high16 v1, 0x437f0000 # 255.0f div-float/2addr v0, v1 return v0 .end method .method public getRootAlpha()I .locals 1 .line 1 iget v0, p0, Li3/i$g;->m:I return v0 .end method .method public setAlpha(F)V .locals 1 const/high16 v0, 0x437f0000 # 255.0f mul-float/2addr p1, v0 float-to-int p1, p1 .line 1 invoke-virtual {p0, p1}, Li3/i$g;->setRootAlpha(I)V return-void .end method .method public setRootAlpha(I)V .locals 0 .line 1 iput p1, p0, Li3/i$g;->m:I return-void .end method