ntel-gpu-tools/tools/null_state_gen/intel_renderstate_gen7.c
Mika Kuoppala d60d4c80e5 tools/null_state_gen: generate null render state
Generate valid (null) render state for each gen. Output
it as a c source file with batch and relocations.

v2: noinst and vs_start fixed for BDW GT3 (Damien Lespiau)

Acked-by: Damien Lespiau <damien.lespiau@intel.com>
Signed-off-by: Mika Kuoppala <mika.kuoppala@intel.com>
2014-06-03 13:49:23 +03:00

506 lines
13 KiB
C

/*
* Copyright © 2014 Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*/
#include "intel_batchbuffer.h"
#include <lib/gen7_render.h>
#include <lib/intel_reg.h>
#include <stdio.h>
static const uint32_t ps_kernel[][4] = {
{ 0x0080005a, 0x2e2077bd, 0x000000c0, 0x008d0040 },
{ 0x0080005a, 0x2e6077bd, 0x000000d0, 0x008d0040 },
{ 0x02800031, 0x21801fa9, 0x008d0e20, 0x08840001 },
{ 0x00800001, 0x2e2003bd, 0x008d0180, 0x00000000 },
{ 0x00800001, 0x2e6003bd, 0x008d01c0, 0x00000000 },
{ 0x00800001, 0x2ea003bd, 0x008d0200, 0x00000000 },
{ 0x00800001, 0x2ee003bd, 0x008d0240, 0x00000000 },
{ 0x05800031, 0x20001fa8, 0x008d0e20, 0x90031000 },
};
static uint32_t
gen7_bind_buf_null(struct intel_batchbuffer *batch)
{
uint32_t *ss;
ss = intel_batch_state_alloc(batch, 8 * sizeof(*ss), 32);
if (ss == NULL)
return -1;
ss[0] = 0;
ss[1] = 0;
ss[2] = 0;
ss[3] = 0;
ss[4] = 0;
ss[5] = 0;
ss[6] = 0;
ss[7] = 0;
return intel_batch_offset(batch, ss);
}
static void
gen7_emit_vertex_elements(struct intel_batchbuffer *batch)
{
OUT_BATCH(GEN7_3DSTATE_VERTEX_ELEMENTS |
((2 * (1 + 2)) + 1 - 2));
OUT_BATCH(0 << GEN7_VE0_VERTEX_BUFFER_INDEX_SHIFT | GEN7_VE0_VALID |
GEN7_SURFACEFORMAT_R32G32B32A32_FLOAT <<
GEN7_VE0_FORMAT_SHIFT |
0 << GEN7_VE0_OFFSET_SHIFT);
OUT_BATCH(GEN7_VFCOMPONENT_STORE_0 << GEN7_VE1_VFCOMPONENT_0_SHIFT |
GEN7_VFCOMPONENT_STORE_0 << GEN7_VE1_VFCOMPONENT_1_SHIFT |
GEN7_VFCOMPONENT_STORE_0 << GEN7_VE1_VFCOMPONENT_2_SHIFT |
GEN7_VFCOMPONENT_STORE_0 << GEN7_VE1_VFCOMPONENT_3_SHIFT);
/* x,y */
OUT_BATCH(0 << GEN7_VE0_VERTEX_BUFFER_INDEX_SHIFT | GEN7_VE0_VALID |
GEN7_SURFACEFORMAT_R16G16_SSCALED << GEN7_VE0_FORMAT_SHIFT |
0 << GEN7_VE0_OFFSET_SHIFT); /* offsets vb in bytes */
OUT_BATCH(GEN7_VFCOMPONENT_STORE_SRC << GEN7_VE1_VFCOMPONENT_0_SHIFT |
GEN7_VFCOMPONENT_STORE_SRC << GEN7_VE1_VFCOMPONENT_1_SHIFT |
GEN7_VFCOMPONENT_STORE_0 << GEN7_VE1_VFCOMPONENT_2_SHIFT |
GEN7_VFCOMPONENT_STORE_1_FLT << GEN7_VE1_VFCOMPONENT_3_SHIFT);
/* s,t */
OUT_BATCH(0 << GEN7_VE0_VERTEX_BUFFER_INDEX_SHIFT | GEN7_VE0_VALID |
GEN7_SURFACEFORMAT_R16G16_SSCALED << GEN7_VE0_FORMAT_SHIFT |
4 << GEN7_VE0_OFFSET_SHIFT); /* offset vb in bytes */
OUT_BATCH(GEN7_VFCOMPONENT_STORE_SRC << GEN7_VE1_VFCOMPONENT_0_SHIFT |
GEN7_VFCOMPONENT_STORE_SRC << GEN7_VE1_VFCOMPONENT_1_SHIFT |
GEN7_VFCOMPONENT_STORE_0 << GEN7_VE1_VFCOMPONENT_2_SHIFT |
GEN7_VFCOMPONENT_STORE_1_FLT << GEN7_VE1_VFCOMPONENT_3_SHIFT);
}
static uint32_t
gen7_create_vertex_buffer(struct intel_batchbuffer *batch)
{
uint16_t *v;
v = intel_batch_state_alloc(batch, 12*sizeof(*v), 8);
if (v == NULL)
return -1;
v[0] = 0;
v[1] = 0;
v[2] = 0;
v[3] = 0;
v[4] = 0;
v[5] = 0;
v[6] = 0;
v[7] = 0;
v[8] = 0;
v[9] = 0;
v[10] = 0;
v[11] = 0;
return intel_batch_offset(batch, v);
}
static void gen7_emit_vertex_buffer(struct intel_batchbuffer *batch)
{
uint32_t offset;
offset = gen7_create_vertex_buffer(batch);
OUT_BATCH(GEN7_3DSTATE_VERTEX_BUFFERS | (5 - 2));
OUT_BATCH(0 << GEN7_VB0_BUFFER_INDEX_SHIFT |
GEN7_VB0_VERTEXDATA |
GEN7_VB0_ADDRESS_MODIFY_ENABLE |
GEN7_VB0_NULL_VERTEX_BUFFER |
4*2 << GEN7_VB0_BUFFER_PITCH_SHIFT);
OUT_RELOC(batch, I915_GEM_DOMAIN_VERTEX, 0, offset);
OUT_BATCH(~0);
OUT_BATCH(0);
}
static uint32_t
gen7_bind_surfaces(struct intel_batchbuffer *batch)
{
uint32_t *binding_table;
binding_table = intel_batch_state_alloc(batch, 8, 32);
if (binding_table == NULL)
return -1;
binding_table[0] = gen7_bind_buf_null(batch);
binding_table[1] = gen7_bind_buf_null(batch);
return intel_batch_offset(batch, binding_table);
}
static void
gen7_emit_binding_table(struct intel_batchbuffer *batch)
{
OUT_BATCH(GEN7_3DSTATE_BINDING_TABLE_POINTERS_PS | (2 - 2));
OUT_BATCH(gen7_bind_surfaces(batch));
}
static void
gen7_emit_drawing_rectangle(struct intel_batchbuffer *batch)
{
OUT_BATCH(GEN7_3DSTATE_DRAWING_RECTANGLE | (4 - 2));
/* Purposedly set min > max for null rectangle */
OUT_BATCH(0xffffffff);
OUT_BATCH(0 | 0);
OUT_BATCH(0);
}
static uint32_t
gen7_create_blend_state(struct intel_batchbuffer *batch)
{
struct gen7_blend_state *blend;
blend = intel_batch_state_alloc(batch, sizeof(*blend), 64);
if (blend == NULL)
return -1;
blend->blend0.dest_blend_factor = GEN7_BLENDFACTOR_ZERO;
blend->blend0.source_blend_factor = GEN7_BLENDFACTOR_ONE;
blend->blend0.blend_func = GEN7_BLENDFUNCTION_ADD;
blend->blend1.post_blend_clamp_enable = 1;
blend->blend1.pre_blend_clamp_enable = 1;
return intel_batch_offset(batch, blend);
}
static void
gen7_emit_state_base_address(struct intel_batchbuffer *batch)
{
OUT_BATCH(GEN7_STATE_BASE_ADDRESS | (10 - 2));
OUT_BATCH(0);
OUT_RELOC(batch, I915_GEM_DOMAIN_INSTRUCTION, 0, BASE_ADDRESS_MODIFY);
OUT_RELOC(batch, I915_GEM_DOMAIN_INSTRUCTION, 0, BASE_ADDRESS_MODIFY);
OUT_BATCH(0);
OUT_RELOC(batch, I915_GEM_DOMAIN_INSTRUCTION, 0, BASE_ADDRESS_MODIFY);
OUT_BATCH(0);
OUT_BATCH(0 | BASE_ADDRESS_MODIFY);
OUT_BATCH(0);
OUT_BATCH(0 | BASE_ADDRESS_MODIFY);
}
static uint32_t
gen7_create_cc_viewport(struct intel_batchbuffer *batch)
{
struct gen7_cc_viewport *vp;
vp = intel_batch_state_alloc(batch, sizeof(*vp), 32);
if (vp == NULL)
return -1;
vp->min_depth = -1.e35;
vp->max_depth = 1.e35;
return intel_batch_offset(batch, vp);
}
static void
gen7_emit_cc(struct intel_batchbuffer *batch)
{
OUT_BATCH(GEN7_3DSTATE_BLEND_STATE_POINTERS | (2 - 2));
OUT_BATCH(gen7_create_blend_state(batch));
OUT_BATCH(GEN7_3DSTATE_VIEWPORT_STATE_POINTERS_CC | (2 - 2));
OUT_BATCH(gen7_create_cc_viewport(batch));
}
static uint32_t
gen7_create_sampler(struct intel_batchbuffer *batch)
{
struct gen7_sampler_state *ss;
ss = intel_batch_state_alloc(batch, sizeof(*ss), 32);
if (ss == NULL)
return -1;
ss->ss0.min_filter = GEN7_MAPFILTER_NEAREST;
ss->ss0.mag_filter = GEN7_MAPFILTER_NEAREST;
ss->ss3.r_wrap_mode = GEN7_TEXCOORDMODE_CLAMP;
ss->ss3.s_wrap_mode = GEN7_TEXCOORDMODE_CLAMP;
ss->ss3.t_wrap_mode = GEN7_TEXCOORDMODE_CLAMP;
ss->ss3.non_normalized_coord = 1;
return intel_batch_offset(batch, ss);
}
static void
gen7_emit_sampler(struct intel_batchbuffer *batch)
{
OUT_BATCH(GEN7_3DSTATE_SAMPLER_STATE_POINTERS_PS | (2 - 2));
OUT_BATCH(gen7_create_sampler(batch));
}
static void
gen7_emit_multisample(struct intel_batchbuffer *batch)
{
OUT_BATCH(GEN7_3DSTATE_MULTISAMPLE | (4 - 2));
OUT_BATCH(GEN7_3DSTATE_MULTISAMPLE_PIXEL_LOCATION_CENTER |
GEN7_3DSTATE_MULTISAMPLE_NUMSAMPLES_1); /* 1 sample/pixel */
OUT_BATCH(0);
OUT_BATCH(0);
OUT_BATCH(GEN7_3DSTATE_SAMPLE_MASK | (2 - 2));
OUT_BATCH(1);
}
static void
gen7_emit_urb(struct intel_batchbuffer *batch)
{
OUT_BATCH(GEN7_3DSTATE_PUSH_CONSTANT_ALLOC_PS | (2 - 2));
OUT_BATCH(8); /* in 1KBs */
/* num of VS entries must be divisible by 8 if size < 9 */
OUT_BATCH(GEN7_3DSTATE_URB_VS | (2 - 2));
OUT_BATCH((64 << GEN7_URB_ENTRY_NUMBER_SHIFT) |
(2 - 1) << GEN7_URB_ENTRY_SIZE_SHIFT |
(1 << GEN7_URB_STARTING_ADDRESS_SHIFT));
OUT_BATCH(GEN7_3DSTATE_URB_HS | (2 - 2));
OUT_BATCH((0 << GEN7_URB_ENTRY_SIZE_SHIFT) |
(2 << GEN7_URB_STARTING_ADDRESS_SHIFT));
OUT_BATCH(GEN7_3DSTATE_URB_DS | (2 - 2));
OUT_BATCH((0 << GEN7_URB_ENTRY_SIZE_SHIFT) |
(2 << GEN7_URB_STARTING_ADDRESS_SHIFT));
OUT_BATCH(GEN7_3DSTATE_URB_GS | (2 - 2));
OUT_BATCH((0 << GEN7_URB_ENTRY_SIZE_SHIFT) |
(1 << GEN7_URB_STARTING_ADDRESS_SHIFT));
}
static void
gen7_emit_vs(struct intel_batchbuffer *batch)
{
OUT_BATCH(GEN7_3DSTATE_VS | (6 - 2));
OUT_BATCH(0); /* no VS kernel */
OUT_BATCH(0);
OUT_BATCH(0);
OUT_BATCH(0);
OUT_BATCH(0); /* pass-through */
}
static void
gen7_emit_hs(struct intel_batchbuffer *batch)
{
OUT_BATCH(GEN7_3DSTATE_HS | (7 - 2));
OUT_BATCH(0); /* no HS kernel */
OUT_BATCH(0);
OUT_BATCH(0);
OUT_BATCH(0);
OUT_BATCH(0);
OUT_BATCH(0); /* pass-through */
}
static void
gen7_emit_te(struct intel_batchbuffer *batch)
{
OUT_BATCH(GEN7_3DSTATE_TE | (4 - 2));
OUT_BATCH(0);
OUT_BATCH(0);
OUT_BATCH(0);
}
static void
gen7_emit_ds(struct intel_batchbuffer *batch)
{
OUT_BATCH(GEN7_3DSTATE_DS | (6 - 2));
OUT_BATCH(0);
OUT_BATCH(0);
OUT_BATCH(0);
OUT_BATCH(0);
OUT_BATCH(0);
}
static void
gen7_emit_gs(struct intel_batchbuffer *batch)
{
OUT_BATCH(GEN7_3DSTATE_GS | (7 - 2));
OUT_BATCH(0); /* no GS kernel */
OUT_BATCH(0);
OUT_BATCH(0);
OUT_BATCH(0);
OUT_BATCH(0);
OUT_BATCH(0); /* pass-through */
}
static void
gen7_emit_streamout(struct intel_batchbuffer *batch)
{
OUT_BATCH(GEN7_3DSTATE_STREAMOUT | (3 - 2));
OUT_BATCH(0);
OUT_BATCH(0);
}
static void
gen7_emit_sf(struct intel_batchbuffer *batch)
{
OUT_BATCH(GEN7_3DSTATE_SF | (7 - 2));
OUT_BATCH(0);
OUT_BATCH(GEN7_3DSTATE_SF_CULL_NONE);
OUT_BATCH(2 << GEN7_3DSTATE_SF_TRIFAN_PROVOKE_SHIFT);
OUT_BATCH(0);
OUT_BATCH(0);
OUT_BATCH(0);
}
static void
gen7_emit_sbe(struct intel_batchbuffer *batch)
{
OUT_BATCH(GEN7_3DSTATE_SBE | (14 - 2));
OUT_BATCH(1 << GEN7_SBE_NUM_OUTPUTS_SHIFT |
1 << GEN7_SBE_URB_ENTRY_READ_LENGTH_SHIFT |
1 << GEN7_SBE_URB_ENTRY_READ_OFFSET_SHIFT);
OUT_BATCH(0);
OUT_BATCH(0); /* dw4 */
OUT_BATCH(0);
OUT_BATCH(0);
OUT_BATCH(0);
OUT_BATCH(0); /* dw8 */
OUT_BATCH(0);
OUT_BATCH(0);
OUT_BATCH(0);
OUT_BATCH(0); /* dw12 */
OUT_BATCH(0);
OUT_BATCH(0);
}
static void
gen7_emit_ps(struct intel_batchbuffer *batch)
{
int threads;
#if 0 /* XXX: Do we need separate state for hsw or not */
if (IS_HASWELL(batch->dev))
threads = 40 << HSW_PS_MAX_THREADS_SHIFT |
1 << HSW_PS_SAMPLE_MASK_SHIFT;
else
#endif
threads = 40 << IVB_PS_MAX_THREADS_SHIFT;
OUT_BATCH(GEN7_3DSTATE_PS | (8 - 2));
OUT_BATCH(intel_batch_state_copy(batch, ps_kernel,
sizeof(ps_kernel), 64));
OUT_BATCH(1 << GEN7_PS_SAMPLER_COUNT_SHIFT |
2 << GEN7_PS_BINDING_TABLE_ENTRY_COUNT_SHIFT);
OUT_BATCH(0); /* scratch address */
OUT_BATCH(threads |
GEN7_PS_16_DISPATCH_ENABLE |
GEN7_PS_ATTRIBUTE_ENABLE);
OUT_BATCH(6 << GEN7_PS_DISPATCH_START_GRF_SHIFT_0);
OUT_BATCH(0);
OUT_BATCH(0);
}
static void
gen7_emit_clip(struct intel_batchbuffer *batch)
{
OUT_BATCH(GEN7_3DSTATE_CLIP | (4 - 2));
OUT_BATCH(0);
OUT_BATCH(0); /* pass-through */
OUT_BATCH(0);
OUT_BATCH(GEN7_3DSTATE_VIEWPORT_STATE_POINTERS_SF_CL | (2 - 2));
OUT_BATCH(0);
}
static void
gen7_emit_wm(struct intel_batchbuffer *batch)
{
OUT_BATCH(GEN7_3DSTATE_WM | (3 - 2));
OUT_BATCH(GEN7_WM_DISPATCH_ENABLE |
GEN7_WM_PERSPECTIVE_PIXEL_BARYCENTRIC);
OUT_BATCH(0);
}
static void
gen7_emit_null_depth_buffer(struct intel_batchbuffer *batch)
{
OUT_BATCH(GEN7_3DSTATE_DEPTH_BUFFER | (7 - 2));
OUT_BATCH(GEN7_SURFACE_NULL << GEN7_3DSTATE_DEPTH_BUFFER_TYPE_SHIFT |
GEN7_DEPTHFORMAT_D32_FLOAT <<
GEN7_3DSTATE_DEPTH_BUFFER_FORMAT_SHIFT);
OUT_BATCH(0); /* disable depth, stencil and hiz */
OUT_BATCH(0);
OUT_BATCH(0);
OUT_BATCH(0);
OUT_BATCH(0);
OUT_BATCH(GEN7_3DSTATE_CLEAR_PARAMS | (3 - 2));
OUT_BATCH(0);
OUT_BATCH(0);
}
int gen7_setup_null_render_state(struct intel_batchbuffer *batch)
{
int ret;
OUT_BATCH(GEN7_PIPELINE_SELECT | PIPELINE_SELECT_3D);
gen7_emit_state_base_address(batch);
gen7_emit_multisample(batch);
gen7_emit_urb(batch);
gen7_emit_vs(batch);
gen7_emit_hs(batch);
gen7_emit_te(batch);
gen7_emit_ds(batch);
gen7_emit_gs(batch);
gen7_emit_clip(batch);
gen7_emit_sf(batch);
gen7_emit_wm(batch);
gen7_emit_streamout(batch);
gen7_emit_null_depth_buffer(batch);
gen7_emit_cc(batch);
gen7_emit_sampler(batch);
gen7_emit_sbe(batch);
gen7_emit_ps(batch);
gen7_emit_vertex_elements(batch);
gen7_emit_vertex_buffer(batch);
gen7_emit_binding_table(batch);
gen7_emit_drawing_rectangle(batch);
OUT_BATCH(GEN7_3DPRIMITIVE | (7 - 2));
OUT_BATCH(GEN7_3DPRIMITIVE_VERTEX_SEQUENTIAL | _3DPRIM_RECTLIST);
OUT_BATCH(3);
OUT_BATCH(0);
OUT_BATCH(1); /* single instance */
OUT_BATCH(0); /* start instance location */
OUT_BATCH(0); /* index buffer offset, ignored */
OUT_BATCH(MI_BATCH_BUFFER_END);
ret = intel_batch_error(batch);
if (ret == 0)
ret = intel_batch_total_used(batch);
return ret;
}