Eugeni Dodonov 62c542fd4e Allow to output statistics to stdout.
This allows intel_gpu_top to run both in statistics-collecting mode
(collecting the per-ring statistics in gnuplot-friendly format) and
ncurses top-like mode at the same time.

It also allows to output the statistics directly to stdout, by using "-o
-", so the results can be parsed directly via a popen() parsing.

If you are using intel_gpu_top as previously (without any command-line
arguments), it should change nothing for you. If you were using its
logging facilities (e.g., the '-o file'), note that the logging will keep
running, but the detailed top-like interface will be on the screen at the
same time.

Signed-off-by: Eugeni Dodonov <eugeni.dodonov@intel.com>
2011-10-14 16:01:52 -03:00
2011-02-09 10:19:51 +00:00
2011-10-14 16:01:52 -03:00
2011-06-08 12:16:23 +01:00
2011-09-15 19:38:14 +02:00

This is a collection of tools for development and testing of the Intel DRM
driver.  There are many macro-level test suites that get used against our
driver, including xtest, rendercheck, piglit, and oglconform, but failures
from those can be difficult to track down to kernel changes, and many require
complicated build procedures or specific testing environments to get useful
results.

Thus, intel-graphics-tools was a project I started to collect some low-level
tools I intended to build.

benchmarks/
	This should be a collection of useful microbenchmarks.  The hope is
	that people can use these to tune some pieces of DRM code in relevant
	ways.

	The benchmarks require KMS to be enabled.  When run with an X Server
	running, they must be run as root to avoid the authentication
	requirement.

tests/
	This is a set of automated tests to run against the DRM to validate
	changes.  Hopefully this can cover the relevant cases we need to
	worry about, including backwards compatibility.

	To run the tests, do "sudo make check" from this directory with
	KMS enabled.

tools/
	This is a collection of debugging tools that had previously been
	built with the 2D driver but not shipped.  Some distros were hacking
	up the 2D build to ship them.  Instead, here's a separate package for
	people debugging the driver.

	These tools generally must be run as root.

debugger/
	This tool is to be used to do shader debugging. It acts like a
	debug server accepting connections from debug clients such as
	mesa. The connections is made with unix domain sockets, and at some
	point it would be nice if this directory contained a library for
	initiating connections with debug clients..

	The debugger must be run as root: "sudo debugger/eudb"
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