tools: readme addition for shader debugging

This commit is contained in:
Ben Widawsky 2011-07-28 14:58:24 -07:00
parent d0a7e0ab5a
commit 3b10b7bd5a

11
README
View File

@ -6,7 +6,7 @@ complicated build procedures or specific testing environments to get useful
results.
Thus, intel-graphics-tools was a project I started to collect some low-level
tools I intended to build. There are 3 subdirectories:
tools I intended to build.
benchmarks/
This should be a collection of useful microbenchmarks. The hope is
@ -32,3 +32,12 @@ tools/
people debugging the driver.
These tools generally must be run as root.
debugger/
This tool is to be used to do shader debugging. It acts like a
debug server accepting connections from debug clients such as
mesa. The connections is made with unix domain sockets, and at some
point it would be nice if this directory contained a library for
initiating connections with debug clients..
The debugger must be run as root: "sudo debugger/eudb"