4 Commits

Author SHA1 Message Date
Daniel Vetter
5b253cee37 gem_stress: option for tile_size
I want to know how large these corruptions can get!

Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2011-06-13 20:30:30 +02:00
Chris Wilson
f5e63b12a5 test: Add more gen3 render blitters
... and we have a winner: gen3_mixed_blits reproduces the issue Daniel
Vetter originally found. It seems clear that we have some incoherence
between the RENDER and BLT units on gen3 that no amount of MI_FLUSH can
hide. Hmmm....

Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
2011-06-05 18:12:47 +01:00
Daniel Vetter
272c898807 gem_stress: clean up fence_storm
That little snippet creapt in and magically made render copy work -
by essentially disabling it.

Restore order, everything incoherent again.

Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2011-04-04 22:11:19 +02:00
Daniel Vetter
a6751bac8d gem_stress: split out gen3 render copy
Header conflicts with other headers for different generations.

Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2011-04-01 13:07:43 +02:00