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test: Add more gen3 render blitters
... and we have a winner: gen3_mixed_blits reproduces the issue Daniel Vetter originally found. It seems clear that we have some incoherence between the RENDER and BLT units on gen3 that no amount of MI_FLUSH can hide. Hmmm.... Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
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@ -59,6 +59,8 @@ tests/gem_stress
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tests/gen3_render_linear_blits
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tests/gen3_render_tiledx_blits
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tests/gen3_render_tiledy_blits
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tests/gen3_render_mixed_blits
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tests/gen3_mixed_blits
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tools/intel_disable_clock_gating
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tools/intel_dump_decode
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tools/intel_error_decode
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@ -37,6 +37,8 @@ TESTS = getversion \
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gen3_render_linear_blits \
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gen3_render_tiledx_blits \
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gen3_render_tiledy_blits \
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gen3_render_mixed_blits \
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gen3_mixed_blits \
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$(NULL)
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HANG = \
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@ -211,7 +211,6 @@ static void cpu_copyfunc(struct scratch_buf *src, unsigned src_x, unsigned src_y
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if (options.use_cpu_maps) {
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set_to_cpu_domain(src, 0);
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set_to_cpu_domain(dst, 1);
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}
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cpucpy2d(src->data, src->stride/sizeof(uint32_t), src_x, src_y,
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@ -91,8 +91,7 @@ void gen3_render_copyfunc(struct scratch_buf *src, unsigned src_x, unsigned src_
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OUT_BATCH(MIPFILTER_NONE << SS2_MIP_FILTER_SHIFT |
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FILTER_NEAREST << SS2_MAG_FILTER_SHIFT |
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FILTER_NEAREST << SS2_MIN_FILTER_SHIFT);
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OUT_BATCH(SS3_NORMALIZED_COORDS |
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TEXCOORDMODE_WRAP << SS3_TCX_ADDR_MODE_SHIFT |
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OUT_BATCH(TEXCOORDMODE_WRAP << SS3_TCX_ADDR_MODE_SHIFT |
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TEXCOORDMODE_WRAP << SS3_TCY_ADDR_MODE_SHIFT |
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0 << SS3_TEXTUREMAP_INDEX_SHIFT);
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OUT_BATCH(0x00000000);
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@ -128,20 +127,15 @@ void gen3_render_copyfunc(struct scratch_buf *src, unsigned src_x, unsigned src_
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/* texfmt */
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{
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uint32_t ss2 = ~0;
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ss2 &= ~S2_TEXCOORD_FMT(0, TEXCOORDFMT_NOT_PRESENT);
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ss2 |= S2_TEXCOORD_FMT(0, TEXCOORDFMT_2D);
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OUT_BATCH(_3DSTATE_LOAD_STATE_IMMEDIATE_1 | I1_LOAD_S(2) | I1_LOAD_S(6) | 1);
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OUT_BATCH(ss2);
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OUT_BATCH(_3DSTATE_LOAD_STATE_IMMEDIATE_1 |
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I1_LOAD_S(1) | I1_LOAD_S(2) | I1_LOAD_S(6) | 2);
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OUT_BATCH((4 << S1_VERTEX_WIDTH_SHIFT) |
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(4 << S1_VERTEX_PITCH_SHIFT));
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OUT_BATCH(~S2_TEXCOORD_FMT(0, TEXCOORDFMT_NOT_PRESENT) | S2_TEXCOORD_FMT(0, TEXCOORDFMT_2D));
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OUT_BATCH(S6_CBUF_BLEND_ENABLE | S6_COLOR_WRITE_ENABLE |
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BLENDFUNC_ADD << S6_CBUF_BLEND_FUNC_SHIFT |
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BLENDFACT_ONE << S6_CBUF_SRC_BLEND_FACT_SHIFT |
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BLENDFACT_ZERO << S6_CBUF_DST_BLEND_FACT_SHIFT);
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OUT_BATCH(_3DSTATE_LOAD_STATE_IMMEDIATE_1 |
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I1_LOAD_S(0) | I1_LOAD_S(1) | 1);
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OUT_BATCH(0); /* no vbo */
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OUT_BATCH((4 << S1_VERTEX_WIDTH_SHIFT) |
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(4 << S1_VERTEX_PITCH_SHIFT));
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}
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/* frage shader */
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@ -174,18 +168,18 @@ void gen3_render_copyfunc(struct scratch_buf *src, unsigned src_x, unsigned src_
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OUT_BATCH(PRIM3D_RECTLIST | (3*4 - 1));
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emit_vertex(dst_x + TILE_SIZE);
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emit_vertex(dst_y + TILE_SIZE);
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emit_vertex_normalized(src_x + TILE_SIZE, buf_width(src));
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emit_vertex_normalized(src_y + TILE_SIZE, buf_height(src));
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emit_vertex(src_x + TILE_SIZE);
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emit_vertex(src_y + TILE_SIZE);
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emit_vertex(dst_x);
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emit_vertex(dst_y + TILE_SIZE);
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emit_vertex_normalized(src_x, buf_width(src));
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emit_vertex_normalized(src_y + TILE_SIZE, buf_height(src));
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emit_vertex(src_x);
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emit_vertex(src_y + TILE_SIZE);
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emit_vertex(dst_x);
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emit_vertex(dst_y);
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emit_vertex_normalized(src_x, buf_width(src));
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emit_vertex_normalized(src_y, buf_height(src));
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emit_vertex(src_x);
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emit_vertex(src_y);
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if (!(keep_gpu_busy_counter & 1))
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keep_gpu_busy();
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@ -194,4 +188,3 @@ void gen3_render_copyfunc(struct scratch_buf *src, unsigned src_x, unsigned src_
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intel_batchbuffer_flush(batch);
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}
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593
tests/gen3_mixed_blits.c
Normal file
593
tests/gen3_mixed_blits.c
Normal file
@ -0,0 +1,593 @@
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/*
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* Copyright © 2011 Intel Corporation
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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* IN THE SOFTWARE.
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*
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* Authors:
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* Chris Wilson <chris@chris-wilson.co.uk>
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*
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*/
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/** @file gen3_linear_render_blits.c
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*
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* This is a test of doing many blits, with a working set
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* larger than the aperture size.
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*
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* The goal is to simply ensure the basics work.
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*/
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#include <stdlib.h>
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#include <stdio.h>
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#include <string.h>
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#include <assert.h>
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#include <fcntl.h>
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#include <inttypes.h>
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#include <errno.h>
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#include <sys/stat.h>
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#include <sys/time.h>
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#include <sys/mman.h>
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#include <sys/ioctl.h>
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#include "drm.h"
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#include "i915_drm.h"
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#include "drmtest.h"
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#include "intel_gpu_tools.h"
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#include "i915_reg.h"
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#include "i915_3d.h"
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#define WIDTH (512)
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#define HEIGHT (512)
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static inline uint32_t pack_float(float f)
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{
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union {
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uint32_t dw;
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float f;
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} u;
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u.f = f;
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return u.dw;
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}
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static uint32_t gem_create(int fd, int size)
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{
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struct drm_i915_gem_create create;
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create.handle = 0;
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create.size = size;
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(void)drmIoctl(fd, DRM_IOCTL_I915_GEM_CREATE, &create);
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assert(create.handle);
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return create.handle;
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}
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static void gem_close(int fd, uint32_t handle)
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{
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struct drm_gem_close close;
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int ret;
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close.handle = handle;
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ret = drmIoctl(fd, DRM_IOCTL_GEM_CLOSE, &close);
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assert(ret == 0);
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}
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static uint64_t
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gem_aperture_size(int fd)
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{
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struct drm_i915_gem_get_aperture aperture;
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aperture.aper_size = 512*1024*1024;
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(void)drmIoctl(fd, DRM_IOCTL_I915_GEM_GET_APERTURE, &aperture);
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return aperture.aper_size;
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}
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static void
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gem_write(int fd, uint32_t handle, int offset, int size, const void *buf)
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{
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struct drm_i915_gem_pwrite pwrite;
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int ret;
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pwrite.handle = handle;
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pwrite.offset = offset;
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pwrite.size = size;
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pwrite.data_ptr = (uintptr_t)buf;
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ret = drmIoctl(fd, DRM_IOCTL_I915_GEM_PWRITE, &pwrite);
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assert(ret == 0);
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}
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static uint32_t fill_reloc(struct drm_i915_gem_relocation_entry *reloc,
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uint32_t offset,
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uint32_t handle,
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uint32_t read_domain,
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uint32_t write_domain)
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{
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reloc->target_handle = handle;
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reloc->delta = 0;
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reloc->offset = offset * sizeof(uint32_t);
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reloc->presumed_offset = 0;
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reloc->read_domains = read_domain;
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reloc->write_domain = write_domain;
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return reloc->presumed_offset + reloc->delta;
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}
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static void
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render_copy(int fd,
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uint32_t dst, int dst_tiling,
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uint32_t src, int src_tiling)
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{
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uint32_t batch[1024], *b = batch;
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struct drm_i915_gem_relocation_entry reloc[2], *r = reloc;
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struct drm_i915_gem_exec_object2 obj[3];
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struct drm_i915_gem_execbuffer2 exec;
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uint32_t handle;
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uint32_t tiling_bits;
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int ret;
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/* invariant state */
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*b++ = (_3DSTATE_AA_CMD |
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AA_LINE_ECAAR_WIDTH_ENABLE |
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AA_LINE_ECAAR_WIDTH_1_0 |
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AA_LINE_REGION_WIDTH_ENABLE | AA_LINE_REGION_WIDTH_1_0);
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*b++ = (_3DSTATE_INDEPENDENT_ALPHA_BLEND_CMD |
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IAB_MODIFY_ENABLE |
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IAB_MODIFY_FUNC | (BLENDFUNC_ADD << IAB_FUNC_SHIFT) |
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IAB_MODIFY_SRC_FACTOR |
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(BLENDFACT_ONE << IAB_SRC_FACTOR_SHIFT) |
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IAB_MODIFY_DST_FACTOR |
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(BLENDFACT_ZERO << IAB_DST_FACTOR_SHIFT));
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*b++ = (_3DSTATE_DFLT_DIFFUSE_CMD);
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*b++ = (0);
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*b++ = (_3DSTATE_DFLT_SPEC_CMD);
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*b++ = (0);
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*b++ = (_3DSTATE_DFLT_Z_CMD);
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*b++ = (0);
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*b++ = (_3DSTATE_COORD_SET_BINDINGS |
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CSB_TCB(0, 0) |
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CSB_TCB(1, 1) |
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CSB_TCB(2, 2) |
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CSB_TCB(3, 3) |
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CSB_TCB(4, 4) |
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CSB_TCB(5, 5) |
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CSB_TCB(6, 6) |
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CSB_TCB(7, 7));
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*b++ = (_3DSTATE_RASTER_RULES_CMD |
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ENABLE_POINT_RASTER_RULE |
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OGL_POINT_RASTER_RULE |
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ENABLE_LINE_STRIP_PROVOKE_VRTX |
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ENABLE_TRI_FAN_PROVOKE_VRTX |
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LINE_STRIP_PROVOKE_VRTX(1) |
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TRI_FAN_PROVOKE_VRTX(2) |
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ENABLE_TEXKILL_3D_4D |
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TEXKILL_4D);
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*b++ = (_3DSTATE_MODES_4_CMD |
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ENABLE_LOGIC_OP_FUNC | LOGIC_OP_FUNC(LOGICOP_COPY) |
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ENABLE_STENCIL_WRITE_MASK | STENCIL_WRITE_MASK(0xff) |
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ENABLE_STENCIL_TEST_MASK | STENCIL_TEST_MASK(0xff));
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*b++ = (_3DSTATE_LOAD_STATE_IMMEDIATE_1 | I1_LOAD_S(3) | I1_LOAD_S(4) | I1_LOAD_S(5) | 2);
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*b++ = (0x00000000); /* Disable texture coordinate wrap-shortest */
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*b++ = ((1 << S4_POINT_WIDTH_SHIFT) |
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S4_LINE_WIDTH_ONE |
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S4_CULLMODE_NONE |
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S4_VFMT_XY);
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*b++ = (0x00000000); /* Stencil. */
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*b++ = (_3DSTATE_SCISSOR_ENABLE_CMD | DISABLE_SCISSOR_RECT);
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*b++ = (_3DSTATE_SCISSOR_RECT_0_CMD);
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*b++ = (0);
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*b++ = (0);
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*b++ = (_3DSTATE_DEPTH_SUBRECT_DISABLE);
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*b++ = (_3DSTATE_LOAD_INDIRECT | 0); /* disable indirect state */
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*b++ = (0);
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*b++ = (_3DSTATE_STIPPLE);
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*b++ = (0x00000000);
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*b++ = (_3DSTATE_BACKFACE_STENCIL_OPS | BFO_ENABLE_STENCIL_TWO_SIDE | 0);
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/* samler state */
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tiling_bits = 0;
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if (src_tiling != I915_TILING_NONE)
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tiling_bits = MS3_TILED_SURFACE;
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if (src_tiling == I915_TILING_Y)
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tiling_bits |= MS3_TILE_WALK;
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#define TEX_COUNT 1
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*b++ = (_3DSTATE_MAP_STATE | (3 * TEX_COUNT));
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*b++ = ((1 << TEX_COUNT) - 1);
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*b = fill_reloc(r++, b-batch, src, I915_GEM_DOMAIN_SAMPLER, 0); b++;
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*b++ = (MAPSURF_32BIT | MT_32BIT_ARGB8888 | tiling_bits |
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(HEIGHT - 1) << MS3_HEIGHT_SHIFT |
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(WIDTH - 1) << MS3_WIDTH_SHIFT);
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*b++ = ((WIDTH-1) << MS4_PITCH_SHIFT);
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*b++ = (_3DSTATE_SAMPLER_STATE | (3 * TEX_COUNT));
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*b++ = ((1 << TEX_COUNT) - 1);
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*b++ = (MIPFILTER_NONE << SS2_MIP_FILTER_SHIFT |
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FILTER_NEAREST << SS2_MAG_FILTER_SHIFT |
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FILTER_NEAREST << SS2_MIN_FILTER_SHIFT);
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*b++ = (TEXCOORDMODE_WRAP << SS3_TCX_ADDR_MODE_SHIFT |
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TEXCOORDMODE_WRAP << SS3_TCY_ADDR_MODE_SHIFT |
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0 << SS3_TEXTUREMAP_INDEX_SHIFT);
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*b++ = (0x00000000);
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/* render target state */
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tiling_bits = 0;
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if (dst_tiling != I915_TILING_NONE)
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tiling_bits = BUF_3D_TILED_SURFACE;
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if (dst_tiling == I915_TILING_Y)
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tiling_bits |= BUF_3D_TILE_WALK_Y;
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*b++ = (_3DSTATE_BUF_INFO_CMD);
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*b++ = (BUF_3D_ID_COLOR_BACK | tiling_bits | WIDTH*4);
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*b = fill_reloc(r++, b-batch, dst,
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I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER);
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b++;
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*b++ = (_3DSTATE_DST_BUF_VARS_CMD);
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*b++ = (COLR_BUF_ARGB8888 |
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DSTORG_HORT_BIAS(0x8) |
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DSTORG_VERT_BIAS(0x8));
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/* draw rect is unconditional */
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*b++ = (_3DSTATE_DRAW_RECT_CMD);
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*b++ = (0x00000000);
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*b++ = (0x00000000); /* ymin, xmin */
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*b++ = (DRAW_YMAX(HEIGHT - 1) |
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DRAW_XMAX(WIDTH - 1));
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/* yorig, xorig (relate to color buffer?) */
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*b++ = (0x00000000);
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/* texfmt */
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*b++ = (_3DSTATE_LOAD_STATE_IMMEDIATE_1 | I1_LOAD_S(1) | I1_LOAD_S(2) | I1_LOAD_S(6) | 2);
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*b++ = ((4 << S1_VERTEX_WIDTH_SHIFT) | (4 << S1_VERTEX_PITCH_SHIFT));
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*b++ = (~S2_TEXCOORD_FMT(0, TEXCOORDFMT_NOT_PRESENT) |
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S2_TEXCOORD_FMT(0, TEXCOORDFMT_2D));
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*b++ = (S6_CBUF_BLEND_ENABLE | S6_COLOR_WRITE_ENABLE |
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BLENDFUNC_ADD << S6_CBUF_BLEND_FUNC_SHIFT |
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BLENDFACT_ONE << S6_CBUF_SRC_BLEND_FACT_SHIFT |
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BLENDFACT_ZERO << S6_CBUF_DST_BLEND_FACT_SHIFT);
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/* pixel shader */
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*b++ = (_3DSTATE_PIXEL_SHADER_PROGRAM | (1 + 3*3 - 2));
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/* decl FS_T0 */
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*b++ = (D0_DCL |
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REG_TYPE(FS_T0) << D0_TYPE_SHIFT |
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REG_NR(FS_T0) << D0_NR_SHIFT |
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((REG_TYPE(FS_T0) != REG_TYPE_S) ? D0_CHANNEL_ALL : 0));
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*b++ = (0);
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*b++ = (0);
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/* decl FS_S0 */
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*b++ = (D0_DCL |
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(REG_TYPE(FS_S0) << D0_TYPE_SHIFT) |
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(REG_NR(FS_S0) << D0_NR_SHIFT) |
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((REG_TYPE(FS_S0) != REG_TYPE_S) ? D0_CHANNEL_ALL : 0));
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*b++ = (0);
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*b++ = (0);
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/* texld(FS_OC, FS_S0, FS_T0 */
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*b++ = (T0_TEXLD |
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(REG_TYPE(FS_OC) << T0_DEST_TYPE_SHIFT) |
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(REG_NR(FS_OC) << T0_DEST_NR_SHIFT) |
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(REG_NR(FS_S0) << T0_SAMPLER_NR_SHIFT));
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*b++ = ((REG_TYPE(FS_T0) << T1_ADDRESS_REG_TYPE_SHIFT) |
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(REG_NR(FS_T0) << T1_ADDRESS_REG_NR_SHIFT));
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*b++ = (0);
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*b++ = (PRIM3D_RECTLIST | (3*4 - 1));
|
||||
*b++ = pack_float(WIDTH);
|
||||
*b++ = pack_float(HEIGHT);
|
||||
*b++ = pack_float(WIDTH);
|
||||
*b++ = pack_float(HEIGHT);
|
||||
|
||||
*b++ = pack_float(0);
|
||||
*b++ = pack_float(HEIGHT);
|
||||
*b++ = pack_float(0);
|
||||
*b++ = pack_float(HEIGHT);
|
||||
|
||||
*b++ = pack_float(0);
|
||||
*b++ = pack_float(0);
|
||||
*b++ = pack_float(0);
|
||||
*b++ = pack_float(0);
|
||||
|
||||
*b++ = MI_BATCH_BUFFER_END;
|
||||
if ((b - batch) & 1)
|
||||
*b++ = 0;
|
||||
|
||||
assert(b - batch <= 1024);
|
||||
handle = gem_create(fd, 4096);
|
||||
gem_write(fd, handle, 0, (b-batch)*sizeof(batch[0]), batch);
|
||||
|
||||
assert(r-reloc == 2);
|
||||
|
||||
obj[0].handle = dst;
|
||||
obj[0].relocation_count = 0;
|
||||
obj[0].relocs_ptr = 0;
|
||||
obj[0].alignment = 0;
|
||||
obj[0].offset = 0;
|
||||
obj[0].flags = 0;
|
||||
obj[0].rsvd1 = 0;
|
||||
obj[0].rsvd2 = 0;
|
||||
|
||||
obj[1].handle = src;
|
||||
obj[1].relocation_count = 0;
|
||||
obj[1].relocs_ptr = 0;
|
||||
obj[1].alignment = 0;
|
||||
obj[1].offset = 0;
|
||||
obj[1].flags = 0;
|
||||
obj[1].rsvd1 = 0;
|
||||
obj[1].rsvd2 = 0;
|
||||
|
||||
obj[2].handle = handle;
|
||||
obj[2].relocation_count = 2;
|
||||
obj[2].relocs_ptr = (uintptr_t)reloc;
|
||||
obj[2].alignment = 0;
|
||||
obj[2].offset = 0;
|
||||
obj[2].flags = 0;
|
||||
obj[2].rsvd1 = obj[2].rsvd2 = 0;
|
||||
|
||||
exec.buffers_ptr = (uintptr_t)obj;
|
||||
exec.buffer_count = 3;
|
||||
exec.batch_start_offset = 0;
|
||||
exec.batch_len = (b-batch)*sizeof(batch[0]);
|
||||
exec.DR1 = exec.DR4 = 0;
|
||||
exec.num_cliprects = 0;
|
||||
exec.cliprects_ptr = 0;
|
||||
exec.flags = 0;
|
||||
exec.rsvd1 = exec.rsvd2 = 0;
|
||||
|
||||
ret = drmIoctl(fd, DRM_IOCTL_I915_GEM_EXECBUFFER2, &exec);
|
||||
while (ret && errno == EBUSY) {
|
||||
drmCommandNone(fd, DRM_I915_GEM_THROTTLE);
|
||||
ret = drmIoctl(fd, DRM_IOCTL_I915_GEM_EXECBUFFER2, &exec);
|
||||
}
|
||||
assert(ret == 0);
|
||||
|
||||
gem_close(fd, handle);
|
||||
}
|
||||
|
||||
static void blt_copy(int fd, uint32_t dst, uint32_t src)
|
||||
{
|
||||
uint32_t batch[1024], *b = batch;
|
||||
struct drm_i915_gem_relocation_entry reloc[2], *r = reloc;
|
||||
struct drm_i915_gem_exec_object2 obj[3];
|
||||
struct drm_i915_gem_execbuffer2 exec;
|
||||
uint32_t handle;
|
||||
int ret;
|
||||
|
||||
*b++ = (XY_SRC_COPY_BLT_CMD |
|
||||
XY_SRC_COPY_BLT_WRITE_ALPHA |
|
||||
XY_SRC_COPY_BLT_WRITE_RGB);
|
||||
*b++ = 3 << 24 | 0xcc << 16 | WIDTH * 4;
|
||||
*b++ = 0;
|
||||
*b++ = HEIGHT << 16 | WIDTH;
|
||||
*b = fill_reloc(r++, b-batch, dst,
|
||||
I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER); b++;
|
||||
*b++ = 0;
|
||||
*b++ = WIDTH*4;
|
||||
*b = fill_reloc(r++, b-batch, src, I915_GEM_DOMAIN_RENDER, 0); b++;
|
||||
|
||||
*b++ = MI_BATCH_BUFFER_END;
|
||||
if ((b - batch) & 1)
|
||||
*b++ = 0;
|
||||
|
||||
assert(b - batch <= 1024);
|
||||
handle = gem_create(fd, 4096);
|
||||
gem_write(fd, handle, 0, (b-batch)*sizeof(batch[0]), batch);
|
||||
|
||||
assert(r-reloc == 2);
|
||||
|
||||
obj[0].handle = dst;
|
||||
obj[0].relocation_count = 0;
|
||||
obj[0].relocs_ptr = 0;
|
||||
obj[0].alignment = 0;
|
||||
obj[0].offset = 0;
|
||||
obj[0].flags = 0;
|
||||
obj[0].rsvd1 = 0;
|
||||
obj[0].rsvd2 = 0;
|
||||
|
||||
obj[1].handle = src;
|
||||
obj[1].relocation_count = 0;
|
||||
obj[1].relocs_ptr = 0;
|
||||
obj[1].alignment = 0;
|
||||
obj[1].offset = 0;
|
||||
obj[1].flags = 0;
|
||||
obj[1].rsvd1 = 0;
|
||||
obj[1].rsvd2 = 0;
|
||||
|
||||
obj[2].handle = handle;
|
||||
obj[2].relocation_count = 2;
|
||||
obj[2].relocs_ptr = (uintptr_t)reloc;
|
||||
obj[2].alignment = 0;
|
||||
obj[2].offset = 0;
|
||||
obj[2].flags = 0;
|
||||
obj[2].rsvd1 = obj[2].rsvd2 = 0;
|
||||
|
||||
exec.buffers_ptr = (uintptr_t)obj;
|
||||
exec.buffer_count = 3;
|
||||
exec.batch_start_offset = 0;
|
||||
exec.batch_len = (b-batch)*sizeof(batch[0]);
|
||||
exec.DR1 = exec.DR4 = 0;
|
||||
exec.num_cliprects = 0;
|
||||
exec.cliprects_ptr = 0;
|
||||
exec.flags = 0;
|
||||
exec.rsvd1 = exec.rsvd2 = 0;
|
||||
|
||||
ret = drmIoctl(fd, DRM_IOCTL_I915_GEM_EXECBUFFER2, &exec);
|
||||
while (ret && errno == EBUSY) {
|
||||
drmCommandNone(fd, DRM_I915_GEM_THROTTLE);
|
||||
ret = drmIoctl(fd, DRM_IOCTL_I915_GEM_EXECBUFFER2, &exec);
|
||||
}
|
||||
assert(ret == 0);
|
||||
|
||||
gem_close(fd, handle);
|
||||
}
|
||||
|
||||
static void *gem_mmap(int fd, uint32_t handle, int size, int prot)
|
||||
{
|
||||
struct drm_i915_gem_mmap_gtt mmap_arg;
|
||||
void *ptr;
|
||||
|
||||
mmap_arg.handle = handle;
|
||||
if (drmIoctl(fd, DRM_IOCTL_I915_GEM_MMAP_GTT, &mmap_arg)) {
|
||||
assert(0);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
ptr = mmap(0, size, prot, MAP_SHARED, fd, mmap_arg.offset);
|
||||
if (ptr == MAP_FAILED) {
|
||||
assert(0);
|
||||
ptr = NULL;
|
||||
}
|
||||
|
||||
return ptr;
|
||||
}
|
||||
|
||||
static void gem_set_tiling(int fd, uint32_t handle, int tiling, int stride)
|
||||
{
|
||||
struct drm_i915_gem_set_tiling set_tiling;
|
||||
int ret;
|
||||
|
||||
do {
|
||||
set_tiling.handle = handle;
|
||||
set_tiling.tiling_mode = tiling;
|
||||
set_tiling.stride = stride;
|
||||
|
||||
ret = ioctl(fd, DRM_IOCTL_I915_GEM_SET_TILING, &set_tiling);
|
||||
} while (ret == -1 && (errno == EINTR || errno == EAGAIN));
|
||||
assert(ret == 0);
|
||||
assert(set_tiling.tiling_mode == tiling);
|
||||
}
|
||||
|
||||
static uint32_t
|
||||
create_bo(int fd, uint32_t val, int tiling)
|
||||
{
|
||||
uint32_t handle;
|
||||
uint32_t *v;
|
||||
int i;
|
||||
|
||||
handle = gem_create(fd, WIDTH*HEIGHT*4);
|
||||
gem_set_tiling(fd, handle, tiling, WIDTH*4);
|
||||
|
||||
/* Fill the BO with dwords starting at val */
|
||||
v = gem_mmap(fd, handle, WIDTH*HEIGHT*4, PROT_READ | PROT_WRITE);
|
||||
for (i = 0; i < WIDTH*HEIGHT; i++)
|
||||
v[i] = val++;
|
||||
munmap(v, WIDTH*HEIGHT*4);
|
||||
|
||||
return handle;
|
||||
}
|
||||
|
||||
static void
|
||||
check_bo(int fd, uint32_t handle, uint32_t val)
|
||||
{
|
||||
uint32_t *v;
|
||||
int i;
|
||||
|
||||
v = gem_mmap(fd, handle, WIDTH*HEIGHT*4, PROT_READ);
|
||||
for (i = 0; i < WIDTH*HEIGHT; i++) {
|
||||
if (v[i] != val) {
|
||||
fprintf(stderr, "Expected 0x%08x, found 0x%08x "
|
||||
"at offset 0x%08x\n",
|
||||
val, v[i], i * 4);
|
||||
abort();
|
||||
}
|
||||
val++;
|
||||
}
|
||||
munmap(v, WIDTH*HEIGHT*4);
|
||||
}
|
||||
|
||||
int main(int argc, char **argv)
|
||||
{
|
||||
uint32_t *handle, *tiling, *start_val;
|
||||
uint32_t start = 0;
|
||||
int i, fd, count;
|
||||
|
||||
fd = drm_open_any();
|
||||
|
||||
count = 0;
|
||||
if (argc > 1)
|
||||
count = atoi(argv[1]);
|
||||
if (count == 0)
|
||||
count = 3 * gem_aperture_size(fd) / (1024*1024) / 2;
|
||||
printf("Using %d 1MiB buffers\n", count);
|
||||
|
||||
handle = malloc(sizeof(uint32_t)*count*3);
|
||||
tiling = handle + count;
|
||||
start_val = tiling + count;
|
||||
|
||||
for (i = 0; i < count; i++) {
|
||||
handle[i] = create_bo(fd, start, tiling[i] = i % 3);
|
||||
start_val[i] = start;
|
||||
start += 1024 * 1024 / 4;
|
||||
}
|
||||
|
||||
printf("Verifying initialisation..."); fflush(stdout);
|
||||
for (i = 0; i < count; i++)
|
||||
check_bo(fd, handle[i], start_val[i]);
|
||||
printf("done\n");
|
||||
|
||||
printf("Cyclic blits, forward..."); fflush(stdout);
|
||||
for (i = 0; i < count * 32; i++) {
|
||||
int src = i % count;
|
||||
int dst = (i + 1) % count;
|
||||
|
||||
if (random() & 1)
|
||||
render_copy(fd, handle[dst], tiling[dst], handle[src], tiling[src]);
|
||||
else
|
||||
blt_copy(fd, handle[dst], handle[src]);
|
||||
start_val[dst] = start_val[src];
|
||||
}
|
||||
printf("verifying..."); fflush(stdout);
|
||||
for (i = 0; i < count; i++)
|
||||
check_bo(fd, handle[i], start_val[i]);
|
||||
printf("done\n");
|
||||
|
||||
printf("Cyclic blits, backward..."); fflush(stdout);
|
||||
for (i = 0; i < count * 32; i++) {
|
||||
int src = (i + 1) % count;
|
||||
int dst = i % count;
|
||||
|
||||
if (random() & 1)
|
||||
render_copy(fd, handle[dst], tiling[dst], handle[src], tiling[src]);
|
||||
else
|
||||
blt_copy(fd, handle[dst], handle[src]);
|
||||
start_val[dst] = start_val[src];
|
||||
}
|
||||
printf("verifying..."); fflush(stdout);
|
||||
for (i = 0; i < count; i++)
|
||||
check_bo(fd, handle[i], start_val[i]);
|
||||
printf("done\n");
|
||||
|
||||
printf("Random blits..."); fflush(stdout);
|
||||
for (i = 0; i < count * 32; i++) {
|
||||
int src = random() % count;
|
||||
int dst = random() % count;
|
||||
|
||||
while (src == dst)
|
||||
dst = random() % count;
|
||||
|
||||
if (random() & 1)
|
||||
render_copy(fd, handle[dst], tiling[dst], handle[src], tiling[src]);
|
||||
else
|
||||
blt_copy(fd, handle[dst], handle[src]);
|
||||
start_val[dst] = start_val[src];
|
||||
}
|
||||
printf("verifying..."); fflush(stdout);
|
||||
for (i = 0; i < count; i++)
|
||||
check_bo(fd, handle[i], start_val[i]);
|
||||
printf("done\n");
|
||||
|
||||
return 0;
|
||||
}
|
503
tests/gen3_render_mixed_blits.c
Normal file
503
tests/gen3_render_mixed_blits.c
Normal file
@ -0,0 +1,503 @@
|
||||
/*
|
||||
* Copyright © 2011 Intel Corporation
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a
|
||||
* copy of this software and associated documentation files (the "Software"),
|
||||
* to deal in the Software without restriction, including without limitation
|
||||
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
|
||||
* and/or sell copies of the Software, and to permit persons to whom the
|
||||
* Software is furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice (including the next
|
||||
* paragraph) shall be included in all copies or substantial portions of the
|
||||
* Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
|
||||
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
||||
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
|
||||
* IN THE SOFTWARE.
|
||||
*
|
||||
* Authors:
|
||||
* Chris Wilson <chris@chris-wilson.co.uk>
|
||||
*
|
||||
*/
|
||||
|
||||
/** @file gen3_linear_render_blits.c
|
||||
*
|
||||
* This is a test of doing many blits, with a working set
|
||||
* larger than the aperture size.
|
||||
*
|
||||
* The goal is to simply ensure the basics work.
|
||||
*/
|
||||
|
||||
#include <stdlib.h>
|
||||
#include <stdio.h>
|
||||
#include <string.h>
|
||||
#include <assert.h>
|
||||
#include <fcntl.h>
|
||||
#include <inttypes.h>
|
||||
#include <errno.h>
|
||||
#include <sys/stat.h>
|
||||
#include <sys/time.h>
|
||||
#include <sys/mman.h>
|
||||
#include <sys/ioctl.h>
|
||||
#include "drm.h"
|
||||
#include "i915_drm.h"
|
||||
#include "drmtest.h"
|
||||
#include "intel_gpu_tools.h"
|
||||
|
||||
#include "i915_reg.h"
|
||||
#include "i915_3d.h"
|
||||
|
||||
#define WIDTH 512
|
||||
#define HEIGHT 512
|
||||
|
||||
static inline uint32_t pack_float(float f)
|
||||
{
|
||||
union {
|
||||
uint32_t dw;
|
||||
float f;
|
||||
} u;
|
||||
u.f = f;
|
||||
return u.dw;
|
||||
}
|
||||
|
||||
static uint32_t gem_create(int fd, int size)
|
||||
{
|
||||
struct drm_i915_gem_create create;
|
||||
|
||||
create.handle = 0;
|
||||
create.size = size;
|
||||
(void)drmIoctl(fd, DRM_IOCTL_I915_GEM_CREATE, &create);
|
||||
assert(create.handle);
|
||||
|
||||
return create.handle;
|
||||
}
|
||||
|
||||
static void gem_close(int fd, uint32_t handle)
|
||||
{
|
||||
struct drm_gem_close close;
|
||||
int ret;
|
||||
|
||||
close.handle = handle;
|
||||
ret = drmIoctl(fd, DRM_IOCTL_GEM_CLOSE, &close);
|
||||
assert(ret == 0);
|
||||
}
|
||||
|
||||
static uint64_t
|
||||
gem_aperture_size(int fd)
|
||||
{
|
||||
struct drm_i915_gem_get_aperture aperture;
|
||||
|
||||
aperture.aper_size = 512*1024*1024;
|
||||
(void)drmIoctl(fd, DRM_IOCTL_I915_GEM_GET_APERTURE, &aperture);
|
||||
return aperture.aper_size;
|
||||
}
|
||||
|
||||
static void
|
||||
gem_write(int fd, uint32_t handle, int offset, int size, const void *buf)
|
||||
{
|
||||
struct drm_i915_gem_pwrite pwrite;
|
||||
int ret;
|
||||
|
||||
pwrite.handle = handle;
|
||||
pwrite.offset = offset;
|
||||
pwrite.size = size;
|
||||
pwrite.data_ptr = (uintptr_t)buf;
|
||||
ret = drmIoctl(fd, DRM_IOCTL_I915_GEM_PWRITE, &pwrite);
|
||||
assert(ret == 0);
|
||||
}
|
||||
|
||||
static uint32_t fill_reloc(struct drm_i915_gem_relocation_entry *reloc,
|
||||
uint32_t offset,
|
||||
uint32_t handle,
|
||||
uint32_t read_domain,
|
||||
uint32_t write_domain)
|
||||
{
|
||||
reloc->target_handle = handle;
|
||||
reloc->delta = 0;
|
||||
reloc->offset = offset * sizeof(uint32_t);
|
||||
reloc->presumed_offset = 0;
|
||||
reloc->read_domains = read_domain;
|
||||
reloc->write_domain = write_domain;
|
||||
|
||||
return reloc->presumed_offset + reloc->delta;
|
||||
}
|
||||
|
||||
static void
|
||||
copy(int fd,
|
||||
uint32_t dst, int dst_tiling,
|
||||
uint32_t src, int src_tiling)
|
||||
{
|
||||
uint32_t batch[1024], *b = batch;
|
||||
struct drm_i915_gem_relocation_entry reloc[2], *r = reloc;
|
||||
struct drm_i915_gem_exec_object2 obj[3];
|
||||
struct drm_i915_gem_execbuffer2 exec;
|
||||
uint32_t handle;
|
||||
uint32_t tiling_bits;
|
||||
int ret;
|
||||
|
||||
/* invariant state */
|
||||
*b++ = (_3DSTATE_AA_CMD |
|
||||
AA_LINE_ECAAR_WIDTH_ENABLE |
|
||||
AA_LINE_ECAAR_WIDTH_1_0 |
|
||||
AA_LINE_REGION_WIDTH_ENABLE | AA_LINE_REGION_WIDTH_1_0);
|
||||
*b++ = (_3DSTATE_INDEPENDENT_ALPHA_BLEND_CMD |
|
||||
IAB_MODIFY_ENABLE |
|
||||
IAB_MODIFY_FUNC | (BLENDFUNC_ADD << IAB_FUNC_SHIFT) |
|
||||
IAB_MODIFY_SRC_FACTOR | (BLENDFACT_ONE <<
|
||||
IAB_SRC_FACTOR_SHIFT) |
|
||||
IAB_MODIFY_DST_FACTOR | (BLENDFACT_ZERO <<
|
||||
IAB_DST_FACTOR_SHIFT));
|
||||
*b++ = (_3DSTATE_DFLT_DIFFUSE_CMD);
|
||||
*b++ = (0);
|
||||
*b++ = (_3DSTATE_DFLT_SPEC_CMD);
|
||||
*b++ = (0);
|
||||
*b++ = (_3DSTATE_DFLT_Z_CMD);
|
||||
*b++ = (0);
|
||||
*b++ = (_3DSTATE_COORD_SET_BINDINGS |
|
||||
CSB_TCB(0, 0) |
|
||||
CSB_TCB(1, 1) |
|
||||
CSB_TCB(2, 2) |
|
||||
CSB_TCB(3, 3) |
|
||||
CSB_TCB(4, 4) |
|
||||
CSB_TCB(5, 5) | CSB_TCB(6, 6) | CSB_TCB(7, 7));
|
||||
*b++ = (_3DSTATE_RASTER_RULES_CMD |
|
||||
ENABLE_POINT_RASTER_RULE |
|
||||
OGL_POINT_RASTER_RULE |
|
||||
ENABLE_LINE_STRIP_PROVOKE_VRTX |
|
||||
ENABLE_TRI_FAN_PROVOKE_VRTX |
|
||||
LINE_STRIP_PROVOKE_VRTX(1) |
|
||||
TRI_FAN_PROVOKE_VRTX(2) | ENABLE_TEXKILL_3D_4D | TEXKILL_4D);
|
||||
*b++ = (_3DSTATE_MODES_4_CMD |
|
||||
ENABLE_LOGIC_OP_FUNC | LOGIC_OP_FUNC(LOGICOP_COPY) |
|
||||
ENABLE_STENCIL_WRITE_MASK | STENCIL_WRITE_MASK(0xff) |
|
||||
ENABLE_STENCIL_TEST_MASK | STENCIL_TEST_MASK(0xff));
|
||||
*b++ = (_3DSTATE_LOAD_STATE_IMMEDIATE_1 | I1_LOAD_S(3) | I1_LOAD_S(4) | I1_LOAD_S(5) | 2);
|
||||
*b++ = (0x00000000); /* Disable texture coordinate wrap-shortest */
|
||||
*b++ = ((1 << S4_POINT_WIDTH_SHIFT) |
|
||||
S4_LINE_WIDTH_ONE |
|
||||
S4_CULLMODE_NONE |
|
||||
S4_VFMT_XY);
|
||||
*b++ = (0x00000000); /* Stencil. */
|
||||
*b++ = (_3DSTATE_SCISSOR_ENABLE_CMD | DISABLE_SCISSOR_RECT);
|
||||
*b++ = (_3DSTATE_SCISSOR_RECT_0_CMD);
|
||||
*b++ = (0);
|
||||
*b++ = (0);
|
||||
*b++ = (_3DSTATE_DEPTH_SUBRECT_DISABLE);
|
||||
*b++ = (_3DSTATE_LOAD_INDIRECT | 0); /* disable indirect state */
|
||||
*b++ = (0);
|
||||
*b++ = (_3DSTATE_STIPPLE);
|
||||
*b++ = (0x00000000);
|
||||
*b++ = (_3DSTATE_BACKFACE_STENCIL_OPS | BFO_ENABLE_STENCIL_TWO_SIDE | 0);
|
||||
|
||||
/* samler state */
|
||||
tiling_bits = 0;
|
||||
if (src_tiling != I915_TILING_NONE)
|
||||
tiling_bits = MS3_TILED_SURFACE;
|
||||
if (src_tiling == I915_TILING_Y)
|
||||
tiling_bits |= MS3_TILE_WALK;
|
||||
|
||||
#define TEX_COUNT 1
|
||||
*b++ = (_3DSTATE_MAP_STATE | (3 * TEX_COUNT));
|
||||
*b++ = ((1 << TEX_COUNT) - 1);
|
||||
*b = fill_reloc(r++, b-batch, src, I915_GEM_DOMAIN_SAMPLER, 0); b++;
|
||||
*b++ = (MAPSURF_32BIT | MT_32BIT_ARGB8888 | tiling_bits |
|
||||
(HEIGHT - 1) << MS3_HEIGHT_SHIFT |
|
||||
(WIDTH - 1) << MS3_WIDTH_SHIFT);
|
||||
*b++ = ((WIDTH-1) << MS4_PITCH_SHIFT);
|
||||
|
||||
*b++ = (_3DSTATE_SAMPLER_STATE | (3 * TEX_COUNT));
|
||||
*b++ = ((1 << TEX_COUNT) - 1);
|
||||
*b++ = (MIPFILTER_NONE << SS2_MIP_FILTER_SHIFT |
|
||||
FILTER_NEAREST << SS2_MAG_FILTER_SHIFT |
|
||||
FILTER_NEAREST << SS2_MIN_FILTER_SHIFT);
|
||||
*b++ = (TEXCOORDMODE_WRAP << SS3_TCX_ADDR_MODE_SHIFT |
|
||||
TEXCOORDMODE_WRAP << SS3_TCY_ADDR_MODE_SHIFT |
|
||||
0 << SS3_TEXTUREMAP_INDEX_SHIFT);
|
||||
*b++ = (0x00000000);
|
||||
|
||||
/* render target state */
|
||||
tiling_bits = 0;
|
||||
if (dst_tiling != I915_TILING_NONE)
|
||||
tiling_bits = BUF_3D_TILED_SURFACE;
|
||||
if (dst_tiling == I915_TILING_Y)
|
||||
tiling_bits |= BUF_3D_TILE_WALK_Y;
|
||||
*b++ = (_3DSTATE_BUF_INFO_CMD);
|
||||
*b++ = (BUF_3D_ID_COLOR_BACK | tiling_bits | WIDTH*4);
|
||||
*b = fill_reloc(r++, b-batch, dst,
|
||||
I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER);
|
||||
b++;
|
||||
|
||||
*b++ = (_3DSTATE_DST_BUF_VARS_CMD);
|
||||
*b++ = (COLR_BUF_ARGB8888 |
|
||||
DSTORG_HORT_BIAS(0x8) |
|
||||
DSTORG_VERT_BIAS(0x8));
|
||||
|
||||
/* draw rect is unconditional */
|
||||
*b++ = (_3DSTATE_DRAW_RECT_CMD);
|
||||
*b++ = (0x00000000);
|
||||
*b++ = (0x00000000); /* ymin, xmin */
|
||||
*b++ = (DRAW_YMAX(HEIGHT - 1) |
|
||||
DRAW_XMAX(WIDTH - 1));
|
||||
/* yorig, xorig (relate to color buffer?) */
|
||||
*b++ = (0x00000000);
|
||||
|
||||
/* texfmt */
|
||||
*b++ = (_3DSTATE_LOAD_STATE_IMMEDIATE_1 | I1_LOAD_S(1) | I1_LOAD_S(2) | I1_LOAD_S(6) | 2);
|
||||
*b++ = ((4 << S1_VERTEX_WIDTH_SHIFT) | (4 << S1_VERTEX_PITCH_SHIFT));
|
||||
*b++ = (~S2_TEXCOORD_FMT(0, TEXCOORDFMT_NOT_PRESENT) |
|
||||
S2_TEXCOORD_FMT(0, TEXCOORDFMT_2D));
|
||||
*b++ = (S6_CBUF_BLEND_ENABLE | S6_COLOR_WRITE_ENABLE |
|
||||
BLENDFUNC_ADD << S6_CBUF_BLEND_FUNC_SHIFT |
|
||||
BLENDFACT_ONE << S6_CBUF_SRC_BLEND_FACT_SHIFT |
|
||||
BLENDFACT_ZERO << S6_CBUF_DST_BLEND_FACT_SHIFT);
|
||||
|
||||
/* pixel shader */
|
||||
*b++ = (_3DSTATE_PIXEL_SHADER_PROGRAM | (1 + 3*3 - 2));
|
||||
/* decl FS_T0 */
|
||||
*b++ = (D0_DCL |
|
||||
REG_TYPE(FS_T0) << D0_TYPE_SHIFT |
|
||||
REG_NR(FS_T0) << D0_NR_SHIFT |
|
||||
((REG_TYPE(FS_T0) != REG_TYPE_S) ? D0_CHANNEL_ALL : 0));
|
||||
*b++ = (0);
|
||||
*b++ = (0);
|
||||
/* decl FS_S0 */
|
||||
*b++ = (D0_DCL |
|
||||
(REG_TYPE(FS_S0) << D0_TYPE_SHIFT) |
|
||||
(REG_NR(FS_S0) << D0_NR_SHIFT) |
|
||||
((REG_TYPE(FS_S0) != REG_TYPE_S) ? D0_CHANNEL_ALL : 0));
|
||||
*b++ = (0);
|
||||
*b++ = (0);
|
||||
/* texld(FS_OC, FS_S0, FS_T0 */
|
||||
*b++ = (T0_TEXLD |
|
||||
(REG_TYPE(FS_OC) << T0_DEST_TYPE_SHIFT) |
|
||||
(REG_NR(FS_OC) << T0_DEST_NR_SHIFT) |
|
||||
(REG_NR(FS_S0) << T0_SAMPLER_NR_SHIFT));
|
||||
*b++ = ((REG_TYPE(FS_T0) << T1_ADDRESS_REG_TYPE_SHIFT) |
|
||||
(REG_NR(FS_T0) << T1_ADDRESS_REG_NR_SHIFT));
|
||||
*b++ = (0);
|
||||
|
||||
*b++ = (PRIM3D_RECTLIST | (3*4 - 1));
|
||||
*b++ = pack_float(WIDTH);
|
||||
*b++ = pack_float(HEIGHT);
|
||||
*b++ = pack_float(WIDTH);
|
||||
*b++ = pack_float(HEIGHT);
|
||||
|
||||
*b++ = pack_float(0);
|
||||
*b++ = pack_float(HEIGHT);
|
||||
*b++ = pack_float(0);
|
||||
*b++ = pack_float(HEIGHT);
|
||||
|
||||
*b++ = pack_float(0);
|
||||
*b++ = pack_float(0);
|
||||
*b++ = pack_float(0);
|
||||
*b++ = pack_float(0);
|
||||
|
||||
*b++ = MI_BATCH_BUFFER_END;
|
||||
if ((b - batch) & 1)
|
||||
*b++ = 0;
|
||||
|
||||
assert(b - batch <= 1024);
|
||||
handle = gem_create(fd, 4096);
|
||||
gem_write(fd, handle, 0, (b-batch)*sizeof(batch[0]), batch);
|
||||
|
||||
assert(r-reloc == 2);
|
||||
|
||||
obj[0].handle = dst;
|
||||
obj[0].relocation_count = 0;
|
||||
obj[0].relocs_ptr = 0;
|
||||
obj[0].alignment = 0;
|
||||
obj[0].offset = 0;
|
||||
obj[0].flags = 0;
|
||||
obj[0].rsvd1 = 0;
|
||||
obj[0].rsvd2 = 0;
|
||||
|
||||
obj[1].handle = src;
|
||||
obj[1].relocation_count = 0;
|
||||
obj[1].relocs_ptr = 0;
|
||||
obj[1].alignment = 0;
|
||||
obj[1].offset = 0;
|
||||
obj[1].flags = 0;
|
||||
obj[1].rsvd1 = 0;
|
||||
obj[1].rsvd2 = 0;
|
||||
|
||||
obj[2].handle = handle;
|
||||
obj[2].relocation_count = 2;
|
||||
obj[2].relocs_ptr = (uintptr_t)reloc;
|
||||
obj[2].alignment = 0;
|
||||
obj[2].offset = 0;
|
||||
obj[2].flags = 0;
|
||||
obj[2].rsvd1 = obj[2].rsvd2 = 0;
|
||||
|
||||
exec.buffers_ptr = (uintptr_t)obj;
|
||||
exec.buffer_count = 3;
|
||||
exec.batch_start_offset = 0;
|
||||
exec.batch_len = (b-batch)*sizeof(batch[0]);
|
||||
exec.DR1 = exec.DR4 = 0;
|
||||
exec.num_cliprects = 0;
|
||||
exec.cliprects_ptr = 0;
|
||||
exec.flags = 0;
|
||||
exec.rsvd1 = exec.rsvd2 = 0;
|
||||
|
||||
ret = drmIoctl(fd, DRM_IOCTL_I915_GEM_EXECBUFFER2, &exec);
|
||||
while (ret && errno == EBUSY) {
|
||||
drmCommandNone(fd, DRM_I915_GEM_THROTTLE);
|
||||
ret = drmIoctl(fd, DRM_IOCTL_I915_GEM_EXECBUFFER2, &exec);
|
||||
}
|
||||
assert(ret == 0);
|
||||
|
||||
gem_close(fd, handle);
|
||||
}
|
||||
|
||||
static void *gem_mmap(int fd, uint32_t handle, int size, int prot)
|
||||
{
|
||||
struct drm_i915_gem_mmap_gtt mmap_arg;
|
||||
void *ptr;
|
||||
|
||||
mmap_arg.handle = handle;
|
||||
if (drmIoctl(fd, DRM_IOCTL_I915_GEM_MMAP_GTT, &mmap_arg)) {
|
||||
assert(0);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
ptr = mmap(0, size, prot, MAP_SHARED, fd, mmap_arg.offset);
|
||||
if (ptr == MAP_FAILED) {
|
||||
assert(0);
|
||||
ptr = NULL;
|
||||
}
|
||||
|
||||
return ptr;
|
||||
}
|
||||
|
||||
static void gem_set_tiling(int fd, uint32_t handle, int tiling, int stride)
|
||||
{
|
||||
struct drm_i915_gem_set_tiling set_tiling;
|
||||
int ret;
|
||||
|
||||
do {
|
||||
set_tiling.handle = handle;
|
||||
set_tiling.tiling_mode = tiling;
|
||||
set_tiling.stride = stride;
|
||||
|
||||
ret = ioctl(fd, DRM_IOCTL_I915_GEM_SET_TILING, &set_tiling);
|
||||
} while (ret == -1 && (errno == EINTR || errno == EAGAIN));
|
||||
assert(ret == 0);
|
||||
assert(set_tiling.tiling_mode == tiling);
|
||||
}
|
||||
|
||||
static uint32_t
|
||||
create_bo(int fd, uint32_t val, int tiling)
|
||||
{
|
||||
uint32_t handle;
|
||||
uint32_t *v;
|
||||
int i;
|
||||
|
||||
handle = gem_create(fd, WIDTH*HEIGHT*4);
|
||||
gem_set_tiling(fd, handle, tiling, WIDTH*4);
|
||||
|
||||
/* Fill the BO with dwords starting at val */
|
||||
v = gem_mmap(fd, handle, WIDTH*HEIGHT*4, PROT_READ | PROT_WRITE);
|
||||
for (i = 0; i < WIDTH*HEIGHT; i++)
|
||||
v[i] = val++;
|
||||
munmap(v, WIDTH*HEIGHT*4);
|
||||
|
||||
return handle;
|
||||
}
|
||||
|
||||
static void
|
||||
check_bo(int fd, uint32_t handle, uint32_t val)
|
||||
{
|
||||
uint32_t *v;
|
||||
int i;
|
||||
|
||||
v = gem_mmap(fd, handle, WIDTH*HEIGHT*4, PROT_READ);
|
||||
for (i = 0; i < WIDTH*HEIGHT; i++) {
|
||||
if (v[i] != val) {
|
||||
fprintf(stderr, "Expected 0x%08x, found 0x%08x "
|
||||
"at offset 0x%08x\n",
|
||||
val, v[i], i * 4);
|
||||
abort();
|
||||
}
|
||||
val++;
|
||||
}
|
||||
munmap(v, WIDTH*HEIGHT*4);
|
||||
}
|
||||
|
||||
int main(int argc, char **argv)
|
||||
{
|
||||
uint32_t *handle, *tiling, *start_val;
|
||||
uint32_t start = 0;
|
||||
int i, fd, count;
|
||||
|
||||
fd = drm_open_any();
|
||||
|
||||
count = 0;
|
||||
if (argc > 1)
|
||||
count = atoi(argv[1]);
|
||||
if (count == 0)
|
||||
count = 3 * gem_aperture_size(fd) / (1024*1024) / 2;
|
||||
printf("Using %d 1MiB buffers\n", count);
|
||||
|
||||
handle = malloc(sizeof(uint32_t)*count*3);
|
||||
tiling = handle + count;
|
||||
start_val = tiling + count;
|
||||
|
||||
for (i = 0; i < count; i++) {
|
||||
handle[i] = create_bo(fd, start, tiling[i] = i % 3);
|
||||
start_val[i] = start;
|
||||
start += 1024 * 1024 / 4;
|
||||
}
|
||||
|
||||
printf("Verifying initialisation..."); fflush(stdout);
|
||||
for (i = 0; i < count; i++)
|
||||
check_bo(fd, handle[i], start_val[i]);
|
||||
printf("done\n");
|
||||
|
||||
printf("Cyclic blits, forward..."); fflush(stdout);
|
||||
for (i = 0; i < count * 32; i++) {
|
||||
int src = i % count;
|
||||
int dst = (i + 1) % count;
|
||||
|
||||
copy(fd, handle[dst], tiling[dst], handle[src], tiling[src]);
|
||||
start_val[dst] = start_val[src];
|
||||
}
|
||||
printf("verifying..."); fflush(stdout);
|
||||
for (i = 0; i < count; i++)
|
||||
check_bo(fd, handle[i], start_val[i]);
|
||||
printf("done\n");
|
||||
|
||||
printf("Cyclic blits, backward..."); fflush(stdout);
|
||||
for (i = 0; i < count * 32; i++) {
|
||||
int src = (i + 1) % count;
|
||||
int dst = i % count;
|
||||
|
||||
copy(fd, handle[dst], tiling[dst], handle[src], tiling[src]);
|
||||
start_val[dst] = start_val[src];
|
||||
}
|
||||
printf("verifying..."); fflush(stdout);
|
||||
for (i = 0; i < count; i++)
|
||||
check_bo(fd, handle[i], start_val[i]);
|
||||
printf("done\n");
|
||||
|
||||
printf("Random blits..."); fflush(stdout);
|
||||
for (i = 0; i < count * 32; i++) {
|
||||
int src = random() % count;
|
||||
int dst = random() % count;
|
||||
|
||||
while (src == dst)
|
||||
dst = random() % count;
|
||||
|
||||
copy(fd, handle[dst], tiling[dst], handle[src], tiling[src]);
|
||||
start_val[dst] = start_val[src];
|
||||
}
|
||||
printf("verifying..."); fflush(stdout);
|
||||
for (i = 0; i < count; i++)
|
||||
check_bo(fd, handle[i], start_val[i]);
|
||||
printf("done\n");
|
||||
|
||||
return 0;
|
||||
}
|
@ -438,45 +438,52 @@ int main(int argc, char **argv)
|
||||
start += 1024 * 1024 / 4;
|
||||
}
|
||||
|
||||
printf("Verifying initialisation...\n");
|
||||
printf("Verifying initialisation..."); fflush(stdout);
|
||||
for (i = 0; i < count; i++)
|
||||
check_bo(fd, handle[i], start_val[i]);
|
||||
printf("done\n");
|
||||
|
||||
printf("Cyclic blits, forward...\n");
|
||||
for (i = 0; i < count * 4; i++) {
|
||||
printf("Cyclic blits, forward..."); fflush(stdout);
|
||||
for (i = 0; i < count * 32; i++) {
|
||||
int src = i % count;
|
||||
int dst = (i + 1) % count;
|
||||
|
||||
copy(fd, handle[dst], handle[src]);
|
||||
start_val[dst] = start_val[src];
|
||||
}
|
||||
printf("verifying..."); fflush(stdout);
|
||||
for (i = 0; i < count; i++)
|
||||
check_bo(fd, handle[i], start_val[i]);
|
||||
printf("done\n");
|
||||
|
||||
printf("Cyclic blits, backward...\n");
|
||||
for (i = 0; i < count * 4; i++) {
|
||||
printf("Cyclic blits, backward..."); fflush(stdout);
|
||||
for (i = 0; i < count * 32; i++) {
|
||||
int src = (i + 1) % count;
|
||||
int dst = i % count;
|
||||
|
||||
copy(fd, handle[dst], handle[src]);
|
||||
start_val[dst] = start_val[src];
|
||||
}
|
||||
printf("verifying..."); fflush(stdout);
|
||||
for (i = 0; i < count; i++)
|
||||
check_bo(fd, handle[i], start_val[i]);
|
||||
printf("done\n");
|
||||
|
||||
printf("Random blits...\n");
|
||||
for (i = 0; i < count * 4; i++) {
|
||||
printf("Random blits..."); fflush(stdout);
|
||||
for (i = 0; i < count * 32; i++) {
|
||||
int src = random() % count;
|
||||
int dst = random() % count;
|
||||
|
||||
if (src == dst)
|
||||
continue;
|
||||
while (src == dst)
|
||||
dst = random() % count;
|
||||
|
||||
copy(fd, handle[dst], handle[src]);
|
||||
start_val[dst] = start_val[src];
|
||||
}
|
||||
printf("verifying..."); fflush(stdout);
|
||||
for (i = 0; i < count; i++)
|
||||
check_bo(fd, handle[i], start_val[i]);
|
||||
printf("done\n");
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
Loading…
x
Reference in New Issue
Block a user