rendercopy/skl: Update 3DSTATE_SBE

SBE has now to be explicitely told which channels of which components
are used by the pixel shader.

Signed-off-by: Damien Lespiau <damien.lespiau@intel.com>
Signed-off-by: Ben Widawsky <benjamin.widawsky@intel.com>
This commit is contained in:
Damien Lespiau
2013-02-27 14:57:35 +00:00
parent e5b850cb34
commit ecd659e000
2 changed files with 8 additions and 1 deletions
+5
View File
@@ -5,4 +5,9 @@
#define GEN7_3DSTATE_VF GEN6_3D(3, 0, 0x0c)
#define GEN9_SBE_ACTIVE_COMPONENT_NONE 0
#define GEN9_SBE_ACTIVE_COMPONENT_XY 1
#define GEN9_SBE_ACTIVE_COMPONENT_XYZ 2
#define GEN9_SBE_ACTIVE_COMPONENT_XYZW 3
#endif