testdisplay: Use the fb stride when painting the color key

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=55901

Signed-off-by: Damien Lespiau <damien.lespiau@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
This commit is contained in:
Damien Lespiau 2012-11-27 19:14:05 +00:00 committed by Daniel Vetter
parent e5315f9dad
commit b11887741c

View File

@ -334,7 +334,7 @@ static void connector_find_preferred_mode(struct connector *c)
}
static void
paint_color_key(void)
paint_color_key(struct kmstest_fb *fb_info)
{
int i, j;
@ -342,7 +342,7 @@ paint_color_key(void)
for (j = crtc_x; j < crtc_x + crtc_w; j++) {
uint32_t offset;
offset = (i * width) + j;
offset = (i * fb_info->stride / 4) + j;
fb_ptr[offset] = SPRITE_COLOR_KEY;
}
}
@ -530,7 +530,7 @@ set_mode(struct connector *c)
fb_ptr = gem_mmap(drm_fd, fb_info.gem_handle,
fb_info.size, PROT_READ | PROT_WRITE);
assert(fb_ptr);
paint_color_key();
paint_color_key(&fb_info);
gem_close(drm_fd, fb_info.gem_handle);