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tests/gem_render_copy: Add a simple render copy test
The goal is here to both: demonstrate a simple usage of render copy with the possibility to write pngs to visualize what it's doing and to provide a test bed to port the render copy function to new architectures. Signed-off-by: Damien Lespiau <damien.lespiau@intel.com>
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tests/.gitignore
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tests/.gitignore
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@ -58,6 +58,7 @@ gem_readwrite
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gem_reg_read
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gem_reloc_overflow
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gem_reloc_vs_gpu
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gem_render_copy
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gem_render_linear_blits
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gem_render_tiled_blits
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gem_ringfill
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@ -88,6 +88,7 @@ TESTS_progs = \
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gem_pin \
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gem_pipe_control_store_loop \
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gem_reg_read \
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gem_render_copy \
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gem_render_linear_blits \
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gem_render_tiled_blits \
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gem_ring_sync_loop \
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127
tests/gem_render_copy.c
Normal file
127
tests/gem_render_copy.c
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@ -0,0 +1,127 @@
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/*
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* Copyright © 2013 Intel Corporation
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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* IN THE SOFTWARE.
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*
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* Authors:
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* Damien Lespiau <damien.lespiau@intel.com>
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*/
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/*
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* This file is a basic test for the render_copy() function, a very simple
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* workload for the 3D engine.
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*/
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#include <stdbool.h>
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#include "rendercopy.h"
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#define WIDTH 512
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#define STRIDE (WIDTH*4)
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#define HEIGHT 512
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#define SIZE (HEIGHT*STRIDE)
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#define SRC_COLOR 0xffff00ff
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#define DST_COLOR 0xfff0ff00
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typedef struct {
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int drm_fd;
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uint32_t devid;
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drm_intel_bufmgr *bufmgr;
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uint32_t linear[WIDTH * HEIGHT];
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} data_t;
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static void scratch_buf_init(data_t *data, struct scratch_buf *buf,
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int width, int height, int stride, uint32_t color)
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{
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drm_intel_bo *bo;
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int i;
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bo = drm_intel_bo_alloc(data->bufmgr, "", SIZE, 4096);
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for (i = 0; i < width * height; i++)
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data->linear[i] = color;
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gem_write(data->drm_fd, bo->handle, 0, data->linear,
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sizeof(data->linear));
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buf->bo = bo;
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buf->stride = stride;
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buf->tiling = I915_TILING_NONE;
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buf->size = SIZE;
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}
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static void
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scratch_buf_check(data_t *data, struct scratch_buf *buf, int x, int y,
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uint32_t color)
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{
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uint32_t val;
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gem_read(data->drm_fd, buf->bo->handle, 0,
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data->linear, sizeof(data->linear));
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val = data->linear[y * WIDTH + x];
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if (val != color) {
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fprintf(stderr, "Expected 0x%08x, found 0x%08x at (%d,%d)\n",
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color, val, x, y);
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abort();
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}
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}
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int main(int argc, char **argv)
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{
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data_t data = {0, };
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struct intel_batchbuffer *batch = NULL;
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struct scratch_buf src, dst;
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render_copyfunc_t render_copy = NULL;
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int opt_dump_png = false;
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igt_fixture {
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data.drm_fd = drm_open_any();
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data.devid = intel_get_drm_devid(data.drm_fd);
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data.bufmgr = drm_intel_bufmgr_gem_init(data.drm_fd, 4096);
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igt_assert(data.bufmgr);
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render_copy = get_render_copyfunc(data.devid);
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igt_require_f(render_copy,
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"no render-copy function\n");
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batch = intel_batchbuffer_alloc(data.bufmgr, data.devid);
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igt_assert(batch);
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}
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scratch_buf_init(&data, &src, WIDTH, HEIGHT, STRIDE, SRC_COLOR);
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scratch_buf_init(&data, &dst, WIDTH, HEIGHT, STRIDE, DST_COLOR);
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scratch_buf_check(&data, &src, WIDTH / 2, HEIGHT / 2, SRC_COLOR);
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scratch_buf_check(&data, &dst, WIDTH / 2, HEIGHT / 2, DST_COLOR);
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scratch_buf_write_to_png(&src, "source.png");
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scratch_buf_write_to_png(&dst, "destination.png");
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render_copy(batch,
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&src, 0, 0, WIDTH, HEIGHT,
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&dst, WIDTH / 2, HEIGHT / 2);
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scratch_buf_check(&data, &dst, 10, 10, DST_COLOR);
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scratch_buf_check(&data, &dst, WIDTH - 10, HEIGHT - 10, SRC_COLOR);
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scratch_buf_write_to_png(&dst, "result.png");
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return 0;
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}
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