tests/gem_render_copy: Add a simple render copy test

The goal is here to both: demonstrate a simple usage of render copy with
the possibility to write pngs to visualize what it's doing and to
provide a test bed to port the render copy function to new
architectures.

Signed-off-by: Damien Lespiau <damien.lespiau@intel.com>
This commit is contained in:
Damien Lespiau 2013-10-22 14:20:10 +01:00
parent c3707ab387
commit 9cd092fac1
3 changed files with 129 additions and 0 deletions

1
tests/.gitignore vendored
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@ -58,6 +58,7 @@ gem_readwrite
gem_reg_read
gem_reloc_overflow
gem_reloc_vs_gpu
gem_render_copy
gem_render_linear_blits
gem_render_tiled_blits
gem_ringfill

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@ -88,6 +88,7 @@ TESTS_progs = \
gem_pin \
gem_pipe_control_store_loop \
gem_reg_read \
gem_render_copy \
gem_render_linear_blits \
gem_render_tiled_blits \
gem_ring_sync_loop \

127
tests/gem_render_copy.c Normal file
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@ -0,0 +1,127 @@
/*
* Copyright © 2013 Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*
* Authors:
* Damien Lespiau <damien.lespiau@intel.com>
*/
/*
* This file is a basic test for the render_copy() function, a very simple
* workload for the 3D engine.
*/
#include <stdbool.h>
#include "rendercopy.h"
#define WIDTH 512
#define STRIDE (WIDTH*4)
#define HEIGHT 512
#define SIZE (HEIGHT*STRIDE)
#define SRC_COLOR 0xffff00ff
#define DST_COLOR 0xfff0ff00
typedef struct {
int drm_fd;
uint32_t devid;
drm_intel_bufmgr *bufmgr;
uint32_t linear[WIDTH * HEIGHT];
} data_t;
static void scratch_buf_init(data_t *data, struct scratch_buf *buf,
int width, int height, int stride, uint32_t color)
{
drm_intel_bo *bo;
int i;
bo = drm_intel_bo_alloc(data->bufmgr, "", SIZE, 4096);
for (i = 0; i < width * height; i++)
data->linear[i] = color;
gem_write(data->drm_fd, bo->handle, 0, data->linear,
sizeof(data->linear));
buf->bo = bo;
buf->stride = stride;
buf->tiling = I915_TILING_NONE;
buf->size = SIZE;
}
static void
scratch_buf_check(data_t *data, struct scratch_buf *buf, int x, int y,
uint32_t color)
{
uint32_t val;
gem_read(data->drm_fd, buf->bo->handle, 0,
data->linear, sizeof(data->linear));
val = data->linear[y * WIDTH + x];
if (val != color) {
fprintf(stderr, "Expected 0x%08x, found 0x%08x at (%d,%d)\n",
color, val, x, y);
abort();
}
}
int main(int argc, char **argv)
{
data_t data = {0, };
struct intel_batchbuffer *batch = NULL;
struct scratch_buf src, dst;
render_copyfunc_t render_copy = NULL;
int opt_dump_png = false;
igt_fixture {
data.drm_fd = drm_open_any();
data.devid = intel_get_drm_devid(data.drm_fd);
data.bufmgr = drm_intel_bufmgr_gem_init(data.drm_fd, 4096);
igt_assert(data.bufmgr);
render_copy = get_render_copyfunc(data.devid);
igt_require_f(render_copy,
"no render-copy function\n");
batch = intel_batchbuffer_alloc(data.bufmgr, data.devid);
igt_assert(batch);
}
scratch_buf_init(&data, &src, WIDTH, HEIGHT, STRIDE, SRC_COLOR);
scratch_buf_init(&data, &dst, WIDTH, HEIGHT, STRIDE, DST_COLOR);
scratch_buf_check(&data, &src, WIDTH / 2, HEIGHT / 2, SRC_COLOR);
scratch_buf_check(&data, &dst, WIDTH / 2, HEIGHT / 2, DST_COLOR);
scratch_buf_write_to_png(&src, "source.png");
scratch_buf_write_to_png(&dst, "destination.png");
render_copy(batch,
&src, 0, 0, WIDTH, HEIGHT,
&dst, WIDTH / 2, HEIGHT / 2);
scratch_buf_check(&data, &dst, 10, 10, DST_COLOR);
scratch_buf_check(&data, &dst, WIDTH - 10, HEIGHT - 10, SRC_COLOR);
scratch_buf_write_to_png(&dst, "result.png");
return 0;
}