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rendercopy/gen9: fix gem_render_copy 3d state setup
Without emitting the default 3DSTATE_WM_DEPTH_STENCIL state the test will fail. Signed-off-by: Imre Deak <imre.deak@intel.com>
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@ -821,7 +821,13 @@ gen8_emit_ps(struct intel_batchbuffer *batch, uint32_t kernel) {
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}
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}
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static void
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static void
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gen8_emit_depth(struct intel_batchbuffer *batch) {
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gen9_emit_depth(struct intel_batchbuffer *batch)
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{
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OUT_BATCH(GEN8_3DSTATE_WM_DEPTH_STENCIL | (4 - 2));
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OUT_BATCH(0);
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OUT_BATCH(0);
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OUT_BATCH(0);
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OUT_BATCH(GEN7_3DSTATE_DEPTH_BUFFER | (8-2));
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OUT_BATCH(GEN7_3DSTATE_DEPTH_BUFFER | (8-2));
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OUT_BATCH(0);
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OUT_BATCH(0);
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OUT_BATCH(0);
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OUT_BATCH(0);
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@ -999,7 +1005,7 @@ void gen9_render_copyfunc(struct intel_batchbuffer *batch,
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OUT_BATCH(GEN6_3DSTATE_SCISSOR_STATE_POINTERS);
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OUT_BATCH(GEN6_3DSTATE_SCISSOR_STATE_POINTERS);
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OUT_BATCH(scissor_state);
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OUT_BATCH(scissor_state);
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gen8_emit_depth(batch);
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gen9_emit_depth(batch);
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gen7_emit_clear(batch);
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gen7_emit_clear(batch);
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