rendercopy/gen9: fix gem_render_copy 3d state setup

Without emitting the default 3DSTATE_WM_DEPTH_STENCIL state the test
will fail.

Signed-off-by: Imre Deak <imre.deak@intel.com>
This commit is contained in:
Imre Deak 2015-01-29 00:03:19 -08:00
parent 51d87b8049
commit 87edb51940

View File

@ -821,7 +821,13 @@ gen8_emit_ps(struct intel_batchbuffer *batch, uint32_t kernel) {
}
static void
gen8_emit_depth(struct intel_batchbuffer *batch) {
gen9_emit_depth(struct intel_batchbuffer *batch)
{
OUT_BATCH(GEN8_3DSTATE_WM_DEPTH_STENCIL | (4 - 2));
OUT_BATCH(0);
OUT_BATCH(0);
OUT_BATCH(0);
OUT_BATCH(GEN7_3DSTATE_DEPTH_BUFFER | (8-2));
OUT_BATCH(0);
OUT_BATCH(0);
@ -999,7 +1005,7 @@ void gen9_render_copyfunc(struct intel_batchbuffer *batch,
OUT_BATCH(GEN6_3DSTATE_SCISSOR_STATE_POINTERS);
OUT_BATCH(scissor_state);
gen8_emit_depth(batch);
gen9_emit_depth(batch);
gen7_emit_clear(batch);