rendercopy/skl: Fix the 3DSTATE_DS instruction length

Reviewed-by: Damien Lespiau <damien.lespiau@intel.com>
Signed-off-by: Zhao Yakui <yakui.zhao@intel.com>
Signed-off-by: Ben Widawsky <benjamin.widawsky@intel.com>
Signed-off-by: Damien Lespiau <damien.lespiau@intel.com>
This commit is contained in:
Zhao Yakui 2014-01-22 09:37:24 +08:00 committed by Damien Lespiau
parent 7628268952
commit 833e476624

View File

@ -683,7 +683,7 @@ gen8_emit_gs(struct intel_batchbuffer *batch) {
}
static void
gen8_emit_ds(struct intel_batchbuffer *batch) {
gen9_emit_ds(struct intel_batchbuffer *batch) {
OUT_BATCH(GEN7_3DSTATE_CONSTANT_DS | (11-2));
OUT_BATCH(0);
OUT_BATCH(0);
@ -696,7 +696,9 @@ gen8_emit_ds(struct intel_batchbuffer *batch) {
OUT_BATCH(0);
OUT_BATCH(0);
OUT_BATCH(GEN7_3DSTATE_DS | (9-2));
OUT_BATCH(GEN7_3DSTATE_DS | (11-2));
OUT_BATCH(0);
OUT_BATCH(0);
OUT_BATCH(0);
OUT_BATCH(0);
OUT_BATCH(0);
@ -721,7 +723,7 @@ gen8_emit_null_state(struct intel_batchbuffer *batch) {
OUT_BATCH(0);
OUT_BATCH(0);
gen8_emit_gs(batch);
gen8_emit_ds(batch);
gen9_emit_ds(batch);
gen8_emit_vs(batch);
}