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rendercopy/skl: Follow the spec to add the Pipeline selection mask
Reviewed-by: Damien Lespiau <damien.lespiau@intel.com> Signed-off-by: Zhao Yakui <yakui.zhao@intel.com> Signed-off-by: Ben Widawsky <benjamin.widawsky@intel.com> Signed-off-by: Damien Lespiau <damien.lespiau@intel.com>
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@ -10,4 +10,6 @@
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#define GEN9_SBE_ACTIVE_COMPONENT_XYZ 2
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#define GEN9_SBE_ACTIVE_COMPONENT_XYZ 2
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#define GEN9_SBE_ACTIVE_COMPONENT_XYZW 3
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#define GEN9_SBE_ACTIVE_COMPONENT_XYZW 3
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#define GEN9_PIPELINE_SELECTION_MASK (3 << 8)
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#endif
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#endif
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@ -960,7 +960,8 @@ void gen9_render_copyfunc(struct intel_batchbuffer *batch,
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/* Start emitting the commands. The order roughly follows the mesa blorp
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/* Start emitting the commands. The order roughly follows the mesa blorp
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* order */
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* order */
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OUT_BATCH(GEN6_PIPELINE_SELECT | PIPELINE_SELECT_3D);
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OUT_BATCH(GEN6_PIPELINE_SELECT | PIPELINE_SELECT_3D |
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GEN9_PIPELINE_SELECTION_MASK);
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gen8_emit_sip(batch);
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gen8_emit_sip(batch);
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