2022-06-10 21:38:30 +09:00

241 lines
7.3 KiB
Smali

.class Lcom/google/android/material/floatingactionbutton/BaseMotionStrategy$1;
.super Landroid/util/Property;
.source "BaseMotionStrategy.java"
# annotations
.annotation system Ldalvik/annotation/EnclosingMethod;
value = Lcom/google/android/material/floatingactionbutton/BaseMotionStrategy;->createAnimator(Lcom/google/android/material/animation/MotionSpec;)Landroid/animation/AnimatorSet;
.end annotation
.annotation system Ldalvik/annotation/InnerClass;
accessFlags = 0x1
name = null
.end annotation
.annotation system Ldalvik/annotation/Signature;
value = {
"Landroid/util/Property<",
"Lcom/google/android/material/floatingactionbutton/ExtendedFloatingActionButton;",
"Ljava/lang/Float;",
">;"
}
.end annotation
# instance fields
.field public final synthetic this$0:Lcom/google/android/material/floatingactionbutton/BaseMotionStrategy;
# direct methods
.method public constructor <init>(Lcom/google/android/material/floatingactionbutton/BaseMotionStrategy;Ljava/lang/Class;Ljava/lang/String;)V
.locals 0
.line 1
iput-object p1, p0, Lcom/google/android/material/floatingactionbutton/BaseMotionStrategy$1;->this$0:Lcom/google/android/material/floatingactionbutton/BaseMotionStrategy;
invoke-direct {p0, p2, p3}, Landroid/util/Property;-><init>(Ljava/lang/Class;Ljava/lang/String;)V
return-void
.end method
# virtual methods
.method public get(Lcom/google/android/material/floatingactionbutton/ExtendedFloatingActionButton;)Ljava/lang/Float;
.locals 3
.line 2
iget-object v0, p1, Lcom/google/android/material/floatingactionbutton/ExtendedFloatingActionButton;->originalTextCsl:Landroid/content/res/ColorStateList;
.line 3
invoke-virtual {p1}, Landroid/widget/Button;->getDrawableState()[I
move-result-object v1
iget-object v2, p0, Lcom/google/android/material/floatingactionbutton/BaseMotionStrategy$1;->this$0:Lcom/google/android/material/floatingactionbutton/BaseMotionStrategy;
invoke-static {v2}, Lcom/google/android/material/floatingactionbutton/BaseMotionStrategy;->access$000(Lcom/google/android/material/floatingactionbutton/BaseMotionStrategy;)Lcom/google/android/material/floatingactionbutton/ExtendedFloatingActionButton;
move-result-object v2
iget-object v2, v2, Lcom/google/android/material/floatingactionbutton/ExtendedFloatingActionButton;->originalTextCsl:Landroid/content/res/ColorStateList;
invoke-virtual {v2}, Landroid/content/res/ColorStateList;->getDefaultColor()I
move-result v2
.line 4
invoke-virtual {v0, v1, v2}, Landroid/content/res/ColorStateList;->getColorForState([II)I
move-result v0
.line 5
invoke-static {v0}, Landroid/graphics/Color;->alpha(I)I
move-result v0
.line 6
invoke-virtual {p1}, Landroid/widget/Button;->getCurrentTextColor()I
move-result p1
invoke-static {p1}, Landroid/graphics/Color;->alpha(I)I
move-result p1
int-to-float p1, p1
const/high16 v1, 0x437f0000 # 255.0f
div-float/2addr p1, v1
int-to-float v0, v0
div-float/2addr p1, v0
const/4 v0, 0x0
const/high16 v1, 0x3f800000 # 1.0f
.line 7
invoke-static {v0, v1, p1}, Lcom/google/android/material/animation/AnimationUtils;->lerp(FFF)F
move-result p1
invoke-static {p1}, Ljava/lang/Float;->valueOf(F)Ljava/lang/Float;
move-result-object p1
return-object p1
.end method
.method public bridge synthetic get(Ljava/lang/Object;)Ljava/lang/Object;
.locals 0
.line 1
check-cast p1, Lcom/google/android/material/floatingactionbutton/ExtendedFloatingActionButton;
invoke-virtual {p0, p1}, Lcom/google/android/material/floatingactionbutton/BaseMotionStrategy$1;->get(Lcom/google/android/material/floatingactionbutton/ExtendedFloatingActionButton;)Ljava/lang/Float;
move-result-object p1
return-object p1
.end method
.method public set(Lcom/google/android/material/floatingactionbutton/ExtendedFloatingActionButton;Ljava/lang/Float;)V
.locals 5
.line 2
iget-object v0, p1, Lcom/google/android/material/floatingactionbutton/ExtendedFloatingActionButton;->originalTextCsl:Landroid/content/res/ColorStateList;
.line 3
invoke-virtual {p1}, Landroid/widget/Button;->getDrawableState()[I
move-result-object v1
iget-object v2, p0, Lcom/google/android/material/floatingactionbutton/BaseMotionStrategy$1;->this$0:Lcom/google/android/material/floatingactionbutton/BaseMotionStrategy;
invoke-static {v2}, Lcom/google/android/material/floatingactionbutton/BaseMotionStrategy;->access$000(Lcom/google/android/material/floatingactionbutton/BaseMotionStrategy;)Lcom/google/android/material/floatingactionbutton/ExtendedFloatingActionButton;
move-result-object v2
iget-object v2, v2, Lcom/google/android/material/floatingactionbutton/ExtendedFloatingActionButton;->originalTextCsl:Landroid/content/res/ColorStateList;
invoke-virtual {v2}, Landroid/content/res/ColorStateList;->getDefaultColor()I
move-result v2
.line 4
invoke-virtual {v0, v1, v2}, Landroid/content/res/ColorStateList;->getColorForState([II)I
move-result v0
.line 5
invoke-static {v0}, Landroid/graphics/Color;->alpha(I)I
move-result v1
int-to-float v1, v1
const/high16 v2, 0x437f0000 # 255.0f
div-float/2addr v1, v2
invoke-virtual {p2}, Ljava/lang/Float;->floatValue()F
move-result v3
const/4 v4, 0x0
invoke-static {v4, v1, v3}, Lcom/google/android/material/animation/AnimationUtils;->lerp(FFF)F
move-result v1
mul-float/2addr v1, v2
float-to-int v1, v1
.line 6
invoke-static {v0}, Landroid/graphics/Color;->red(I)I
move-result v2
.line 7
invoke-static {v0}, Landroid/graphics/Color;->green(I)I
move-result v3
.line 8
invoke-static {v0}, Landroid/graphics/Color;->blue(I)I
move-result v0
.line 9
invoke-static {v1, v2, v3, v0}, Landroid/graphics/Color;->argb(IIII)I
move-result v0
.line 10
invoke-static {v0}, Landroid/content/res/ColorStateList;->valueOf(I)Landroid/content/res/ColorStateList;
move-result-object v0
.line 11
invoke-virtual {p2}, Ljava/lang/Float;->floatValue()F
move-result p2
const/high16 v1, 0x3f800000 # 1.0f
cmpl-float p2, p2, v1
if-nez p2, :cond_0
.line 12
iget-object p2, p1, Lcom/google/android/material/floatingactionbutton/ExtendedFloatingActionButton;->originalTextCsl:Landroid/content/res/ColorStateList;
invoke-virtual {p1, p2}, Lcom/google/android/material/floatingactionbutton/ExtendedFloatingActionButton;->silentlyUpdateTextColor(Landroid/content/res/ColorStateList;)V
goto :goto_0
.line 13
:cond_0
invoke-virtual {p1, v0}, Lcom/google/android/material/floatingactionbutton/ExtendedFloatingActionButton;->silentlyUpdateTextColor(Landroid/content/res/ColorStateList;)V
:goto_0
return-void
.end method
.method public bridge synthetic set(Ljava/lang/Object;Ljava/lang/Object;)V
.locals 0
.line 1
check-cast p1, Lcom/google/android/material/floatingactionbutton/ExtendedFloatingActionButton;
check-cast p2, Ljava/lang/Float;
invoke-virtual {p0, p1, p2}, Lcom/google/android/material/floatingactionbutton/BaseMotionStrategy$1;->set(Lcom/google/android/material/floatingactionbutton/ExtendedFloatingActionButton;Ljava/lang/Float;)V
return-void
.end method