2022-06-10 21:38:30 +09:00

1998 lines
50 KiB
Smali

.class public Lcom/skt/moment/widget/JackpotSlot;
.super Landroid/widget/FrameLayout;
.source "JackpotSlot.java"
# static fields
.field public static final K0:I = -0x1
.field public static final V0:I = 0x3
.field public static final W0:I = 0x6
# instance fields
.field public a:Landroid/widget/ImageView;
.field public b:Landroid/widget/ImageView;
.field public c:Landroid/widget/ImageView;
.field public d:Landroid/widget/ImageView;
.field public e:D
.field public f:Z
.field public g:Z
.field public h:Z
.field public i:Landroid/os/Handler;
.field public j:Landroid/graphics/drawable/AnimationDrawable;
.field public k:Landroid/graphics/drawable/AnimationDrawable;
.field public k0:I
.field public l:Landroid/graphics/drawable/AnimationDrawable;
.field public p:Landroid/animation/AnimatorSet;
.field public u:Landroid/os/Handler;
# direct methods
.method public constructor <init>(Landroid/content/Context;)V
.locals 0
.line 1
invoke-direct {p0, p1}, Landroid/widget/FrameLayout;-><init>(Landroid/content/Context;)V
return-void
.end method
.method public constructor <init>(Landroid/content/Context;Landroid/util/AttributeSet;)V
.locals 0
.line 2
invoke-direct {p0, p1, p2}, Landroid/widget/FrameLayout;-><init>(Landroid/content/Context;Landroid/util/AttributeSet;)V
.line 3
invoke-virtual {p0, p1, p2}, Lcom/skt/moment/widget/JackpotSlot;->h(Landroid/content/Context;Landroid/util/AttributeSet;)V
.line 4
invoke-virtual {p0, p1}, Lcom/skt/moment/widget/JackpotSlot;->c(Landroid/content/Context;)V
.line 5
invoke-virtual {p0}, Lcom/skt/moment/widget/JackpotSlot;->j()V
return-void
.end method
.method public constructor <init>(Landroid/content/Context;Landroid/util/AttributeSet;I)V
.locals 0
.line 6
invoke-direct {p0, p1, p2, p3}, Landroid/widget/FrameLayout;-><init>(Landroid/content/Context;Landroid/util/AttributeSet;I)V
.line 7
invoke-virtual {p0, p1, p2}, Lcom/skt/moment/widget/JackpotSlot;->h(Landroid/content/Context;Landroid/util/AttributeSet;)V
.line 8
invoke-virtual {p0, p1}, Lcom/skt/moment/widget/JackpotSlot;->c(Landroid/content/Context;)V
.line 9
invoke-virtual {p0}, Lcom/skt/moment/widget/JackpotSlot;->j()V
return-void
.end method
.method public static synthetic a(Lcom/skt/moment/widget/JackpotSlot;)Landroid/animation/AnimatorSet;
.locals 0
.line 1
iget-object p0, p0, Lcom/skt/moment/widget/JackpotSlot;->p:Landroid/animation/AnimatorSet;
return-object p0
.end method
.method public static synthetic b(Lcom/skt/moment/widget/JackpotSlot;)Landroid/os/Handler;
.locals 0
.line 1
iget-object p0, p0, Lcom/skt/moment/widget/JackpotSlot;->u:Landroid/os/Handler;
return-object p0
.end method
.method private setDrawableSlot1(Z)V
.locals 1
.line 1
iget-object v0, p0, Lcom/skt/moment/widget/JackpotSlot;->b:Landroid/widget/ImageView;
if-nez v0, :cond_0
return-void
.line 2
:cond_0
invoke-static {v0}, Lib/d;->t(Landroid/widget/ImageView;)V
.line 3
iget-object v0, p0, Lcom/skt/moment/widget/JackpotSlot;->b:Landroid/widget/ImageView;
invoke-virtual {p0, p1}, Lcom/skt/moment/widget/JackpotSlot;->e(Z)I
move-result p1
invoke-virtual {v0, p1}, Landroid/widget/ImageView;->setBackgroundResource(I)V
return-void
.end method
.method private setDrawableSlot2(Z)V
.locals 1
.line 1
iget-object v0, p0, Lcom/skt/moment/widget/JackpotSlot;->c:Landroid/widget/ImageView;
if-nez v0, :cond_0
return-void
.line 2
:cond_0
invoke-static {v0}, Lib/d;->t(Landroid/widget/ImageView;)V
.line 3
iget-object v0, p0, Lcom/skt/moment/widget/JackpotSlot;->c:Landroid/widget/ImageView;
invoke-virtual {p0, p1}, Lcom/skt/moment/widget/JackpotSlot;->f(Z)I
move-result p1
invoke-virtual {v0, p1}, Landroid/widget/ImageView;->setBackgroundResource(I)V
return-void
.end method
.method private setDrawableSlot3(Z)V
.locals 1
.line 1
iget-object v0, p0, Lcom/skt/moment/widget/JackpotSlot;->d:Landroid/widget/ImageView;
if-nez v0, :cond_0
return-void
.line 2
:cond_0
invoke-static {v0}, Lib/d;->t(Landroid/widget/ImageView;)V
.line 3
iget-object v0, p0, Lcom/skt/moment/widget/JackpotSlot;->d:Landroid/widget/ImageView;
invoke-virtual {p0, p1}, Lcom/skt/moment/widget/JackpotSlot;->g(Z)I
move-result p1
invoke-virtual {v0, p1}, Landroid/widget/ImageView;->setBackgroundResource(I)V
return-void
.end method
# virtual methods
.method public final c(Landroid/content/Context;)V
.locals 2
const-string v0, "layout_inflater"
.line 1
invoke-virtual {p1, v0}, Landroid/content/Context;->getSystemService(Ljava/lang/String;)Ljava/lang/Object;
move-result-object p1
check-cast p1, Landroid/view/LayoutInflater;
.line 2
sget v0, Lcom/skt/moment/R$layout;->widget_jackpot_slot:I
const/4 v1, 0x0
invoke-virtual {p1, v0, v1}, Landroid/view/LayoutInflater;->inflate(ILandroid/view/ViewGroup;)Landroid/view/View;
move-result-object p1
check-cast p1, Landroid/view/ViewGroup;
.line 3
sget v0, Lcom/skt/moment/R$id;->jackpot_highlight:I
invoke-virtual {p1, v0}, Landroid/view/ViewGroup;->findViewById(I)Landroid/view/View;
move-result-object v0
check-cast v0, Landroid/widget/ImageView;
iput-object v0, p0, Lcom/skt/moment/widget/JackpotSlot;->a:Landroid/widget/ImageView;
.line 4
sget v0, Lcom/skt/moment/R$id;->slot_1st:I
invoke-virtual {p1, v0}, Landroid/view/ViewGroup;->findViewById(I)Landroid/view/View;
move-result-object v0
check-cast v0, Landroid/widget/ImageView;
iput-object v0, p0, Lcom/skt/moment/widget/JackpotSlot;->b:Landroid/widget/ImageView;
.line 5
sget v0, Lcom/skt/moment/R$id;->slot_2nd:I
invoke-virtual {p1, v0}, Landroid/view/ViewGroup;->findViewById(I)Landroid/view/View;
move-result-object v0
check-cast v0, Landroid/widget/ImageView;
iput-object v0, p0, Lcom/skt/moment/widget/JackpotSlot;->c:Landroid/widget/ImageView;
.line 6
sget v0, Lcom/skt/moment/R$id;->slot_3rd:I
invoke-virtual {p1, v0}, Landroid/view/ViewGroup;->findViewById(I)Landroid/view/View;
move-result-object v0
check-cast v0, Landroid/widget/ImageView;
iput-object v0, p0, Lcom/skt/moment/widget/JackpotSlot;->d:Landroid/widget/ImageView;
.line 7
invoke-virtual {p0}, Landroid/widget/FrameLayout;->removeAllViews()V
.line 8
invoke-virtual {p0, p1}, Landroid/widget/FrameLayout;->addView(Landroid/view/View;)V
return-void
.end method
.method public d()V
.locals 6
.line 1
invoke-virtual {p0}, Lcom/skt/moment/widget/JackpotSlot;->k()V
.line 2
iget-wide v0, p0, Lcom/skt/moment/widget/JackpotSlot;->e:D
const-wide/high16 v2, 0x3ff0000000000000L # 1.0
cmpg-double v2, v0, v2
const/4 v3, 0x0
if-gez v2, :cond_0
.line 3
iget-object v0, p0, Lcom/skt/moment/widget/JackpotSlot;->b:Landroid/widget/ImageView;
sget v1, Lcom/skt/moment/R$drawable;->img_slot_icon_fail:I
invoke-virtual {v0, v1}, Landroid/widget/ImageView;->setBackgroundResource(I)V
.line 4
iget-object v0, p0, Lcom/skt/moment/widget/JackpotSlot;->c:Landroid/widget/ImageView;
invoke-virtual {v0, v1}, Landroid/widget/ImageView;->setBackgroundResource(I)V
.line 5
iget-object v0, p0, Lcom/skt/moment/widget/JackpotSlot;->d:Landroid/widget/ImageView;
invoke-virtual {v0, v1}, Landroid/widget/ImageView;->setBackgroundResource(I)V
.line 6
iget-object v0, p0, Lcom/skt/moment/widget/JackpotSlot;->a:Landroid/widget/ImageView;
invoke-virtual {v0, v3}, Landroid/widget/ImageView;->setAlpha(F)V
return-void
:cond_0
const-wide/high16 v4, 0x4000000000000000L # 2.0
cmpg-double v2, v0, v4
if-gez v2, :cond_1
.line 7
iget-object v0, p0, Lcom/skt/moment/widget/JackpotSlot;->b:Landroid/widget/ImageView;
sget v1, Lcom/skt/moment/R$drawable;->img_slot_icon_fail:I
invoke-virtual {v0, v1}, Landroid/widget/ImageView;->setBackgroundResource(I)V
.line 8
iget-object v0, p0, Lcom/skt/moment/widget/JackpotSlot;->c:Landroid/widget/ImageView;
invoke-virtual {v0, v1}, Landroid/widget/ImageView;->setBackgroundResource(I)V
.line 9
iget-object v0, p0, Lcom/skt/moment/widget/JackpotSlot;->d:Landroid/widget/ImageView;
sget v1, Lcom/skt/moment/R$drawable;->img_slot_icon_win:I
invoke-virtual {v0, v1}, Landroid/widget/ImageView;->setBackgroundResource(I)V
.line 10
iget-object v0, p0, Lcom/skt/moment/widget/JackpotSlot;->a:Landroid/widget/ImageView;
invoke-virtual {v0, v3}, Landroid/widget/ImageView;->setAlpha(F)V
return-void
:cond_1
const-wide/high16 v4, 0x4008000000000000L # 3.0
cmpg-double v2, v0, v4
if-gez v2, :cond_2
.line 11
iget-object v0, p0, Lcom/skt/moment/widget/JackpotSlot;->b:Landroid/widget/ImageView;
sget v1, Lcom/skt/moment/R$drawable;->img_slot_icon_fail:I
invoke-virtual {v0, v1}, Landroid/widget/ImageView;->setBackgroundResource(I)V
.line 12
iget-object v0, p0, Lcom/skt/moment/widget/JackpotSlot;->c:Landroid/widget/ImageView;
sget v2, Lcom/skt/moment/R$drawable;->img_slot_icon_win:I
invoke-virtual {v0, v2}, Landroid/widget/ImageView;->setBackgroundResource(I)V
.line 13
iget-object v0, p0, Lcom/skt/moment/widget/JackpotSlot;->d:Landroid/widget/ImageView;
invoke-virtual {v0, v1}, Landroid/widget/ImageView;->setBackgroundResource(I)V
.line 14
iget-object v0, p0, Lcom/skt/moment/widget/JackpotSlot;->a:Landroid/widget/ImageView;
invoke-virtual {v0, v3}, Landroid/widget/ImageView;->setAlpha(F)V
return-void
:cond_2
const-wide/high16 v4, 0x4010000000000000L # 4.0
cmpg-double v2, v0, v4
if-gez v2, :cond_3
.line 15
iget-object v0, p0, Lcom/skt/moment/widget/JackpotSlot;->b:Landroid/widget/ImageView;
sget v1, Lcom/skt/moment/R$drawable;->img_slot_icon_fail:I
invoke-virtual {v0, v1}, Landroid/widget/ImageView;->setBackgroundResource(I)V
.line 16
iget-object v0, p0, Lcom/skt/moment/widget/JackpotSlot;->c:Landroid/widget/ImageView;
sget v1, Lcom/skt/moment/R$drawable;->img_slot_icon_win:I
invoke-virtual {v0, v1}, Landroid/widget/ImageView;->setBackgroundResource(I)V
.line 17
iget-object v0, p0, Lcom/skt/moment/widget/JackpotSlot;->d:Landroid/widget/ImageView;
invoke-virtual {v0, v1}, Landroid/widget/ImageView;->setBackgroundResource(I)V
.line 18
iget-object v0, p0, Lcom/skt/moment/widget/JackpotSlot;->a:Landroid/widget/ImageView;
invoke-virtual {v0, v3}, Landroid/widget/ImageView;->setAlpha(F)V
return-void
:cond_3
const-wide/high16 v4, 0x4014000000000000L # 5.0
cmpg-double v2, v0, v4
if-gez v2, :cond_4
.line 19
iget-object v0, p0, Lcom/skt/moment/widget/JackpotSlot;->b:Landroid/widget/ImageView;
sget v1, Lcom/skt/moment/R$drawable;->img_slot_icon_win:I
invoke-virtual {v0, v1}, Landroid/widget/ImageView;->setBackgroundResource(I)V
.line 20
iget-object v0, p0, Lcom/skt/moment/widget/JackpotSlot;->c:Landroid/widget/ImageView;
sget v1, Lcom/skt/moment/R$drawable;->img_slot_icon_fail:I
invoke-virtual {v0, v1}, Landroid/widget/ImageView;->setBackgroundResource(I)V
.line 21
iget-object v0, p0, Lcom/skt/moment/widget/JackpotSlot;->d:Landroid/widget/ImageView;
invoke-virtual {v0, v1}, Landroid/widget/ImageView;->setBackgroundResource(I)V
.line 22
iget-object v0, p0, Lcom/skt/moment/widget/JackpotSlot;->a:Landroid/widget/ImageView;
invoke-virtual {v0, v3}, Landroid/widget/ImageView;->setAlpha(F)V
return-void
:cond_4
const-wide/high16 v4, 0x4018000000000000L # 6.0
cmpg-double v2, v0, v4
if-gez v2, :cond_5
.line 23
iget-object v0, p0, Lcom/skt/moment/widget/JackpotSlot;->b:Landroid/widget/ImageView;
sget v1, Lcom/skt/moment/R$drawable;->img_slot_icon_win:I
invoke-virtual {v0, v1}, Landroid/widget/ImageView;->setBackgroundResource(I)V
.line 24
iget-object v0, p0, Lcom/skt/moment/widget/JackpotSlot;->c:Landroid/widget/ImageView;
sget v2, Lcom/skt/moment/R$drawable;->img_slot_icon_fail:I
invoke-virtual {v0, v2}, Landroid/widget/ImageView;->setBackgroundResource(I)V
.line 25
iget-object v0, p0, Lcom/skt/moment/widget/JackpotSlot;->d:Landroid/widget/ImageView;
invoke-virtual {v0, v1}, Landroid/widget/ImageView;->setBackgroundResource(I)V
.line 26
iget-object v0, p0, Lcom/skt/moment/widget/JackpotSlot;->a:Landroid/widget/ImageView;
invoke-virtual {v0, v3}, Landroid/widget/ImageView;->setAlpha(F)V
return-void
:cond_5
const-wide/high16 v4, 0x401c000000000000L # 7.0
cmpg-double v2, v0, v4
if-gez v2, :cond_6
.line 27
iget-object v0, p0, Lcom/skt/moment/widget/JackpotSlot;->b:Landroid/widget/ImageView;
sget v1, Lcom/skt/moment/R$drawable;->img_slot_icon_win:I
invoke-virtual {v0, v1}, Landroid/widget/ImageView;->setBackgroundResource(I)V
.line 28
iget-object v0, p0, Lcom/skt/moment/widget/JackpotSlot;->c:Landroid/widget/ImageView;
invoke-virtual {v0, v1}, Landroid/widget/ImageView;->setBackgroundResource(I)V
.line 29
iget-object v0, p0, Lcom/skt/moment/widget/JackpotSlot;->d:Landroid/widget/ImageView;
sget v1, Lcom/skt/moment/R$drawable;->img_slot_icon_fail:I
invoke-virtual {v0, v1}, Landroid/widget/ImageView;->setBackgroundResource(I)V
.line 30
iget-object v0, p0, Lcom/skt/moment/widget/JackpotSlot;->a:Landroid/widget/ImageView;
invoke-virtual {v0, v3}, Landroid/widget/ImageView;->setAlpha(F)V
return-void
:cond_6
const-wide/high16 v2, 0x4020000000000000L # 8.0
cmpg-double v0, v0, v2
if-gez v0, :cond_7
.line 31
iget-object v0, p0, Lcom/skt/moment/widget/JackpotSlot;->b:Landroid/widget/ImageView;
sget v1, Lcom/skt/moment/R$drawable;->img_slot_icon_win:I
invoke-virtual {v0, v1}, Landroid/widget/ImageView;->setBackgroundResource(I)V
.line 32
iget-object v0, p0, Lcom/skt/moment/widget/JackpotSlot;->c:Landroid/widget/ImageView;
invoke-virtual {v0, v1}, Landroid/widget/ImageView;->setBackgroundResource(I)V
.line 33
iget-object v0, p0, Lcom/skt/moment/widget/JackpotSlot;->d:Landroid/widget/ImageView;
invoke-virtual {v0, v1}, Landroid/widget/ImageView;->setBackgroundResource(I)V
.line 34
iget-object v0, p0, Lcom/skt/moment/widget/JackpotSlot;->a:Landroid/widget/ImageView;
const/high16 v1, 0x3f800000 # 1.0f
invoke-virtual {v0, v1}, Landroid/widget/ImageView;->setAlpha(F)V
:cond_7
return-void
.end method
.method public final e(Z)I
.locals 14
.line 1
invoke-static {}, Ljava/lang/Math;->random()D
move-result-wide v0
const-wide/high16 v2, 0x4018000000000000L # 6.0
mul-double/2addr v0, v2
const-wide/high16 v4, 0x4014000000000000L # 5.0
const-wide/high16 v6, 0x4010000000000000L # 4.0
const-wide/high16 v8, 0x4008000000000000L # 3.0
const-wide/high16 v10, 0x4000000000000000L # 2.0
const-wide/high16 v12, 0x3ff0000000000000L # 1.0
if-nez p1, :cond_6
cmpg-double p1, v0, v12
if-gez p1, :cond_0
.line 2
sget p1, Lcom/skt/moment/R$drawable;->effect_jackpot_100_200_0_fail:I
return p1
:cond_0
cmpg-double p1, v0, v10
if-gez p1, :cond_1
.line 3
sget p1, Lcom/skt/moment/R$drawable;->effect_jackpot_100_200_1_fail:I
return p1
:cond_1
cmpg-double p1, v0, v8
if-gez p1, :cond_2
.line 4
sget p1, Lcom/skt/moment/R$drawable;->effect_jackpot_100_200_2_fail:I
return p1
:cond_2
cmpg-double p1, v0, v6
if-gez p1, :cond_3
.line 5
sget p1, Lcom/skt/moment/R$drawable;->effect_jackpot_100_200_3_fail:I
return p1
:cond_3
cmpg-double p1, v0, v4
if-gez p1, :cond_4
.line 6
sget p1, Lcom/skt/moment/R$drawable;->effect_jackpot_100_200_4_fail:I
return p1
:cond_4
cmpg-double p1, v0, v2
if-gez p1, :cond_5
.line 7
sget p1, Lcom/skt/moment/R$drawable;->effect_jackpot_100_200_5_fail:I
return p1
.line 8
:cond_5
sget p1, Lcom/skt/moment/R$drawable;->effect_jackpot_100_200_0_fail:I
return p1
:cond_6
cmpg-double p1, v0, v12
if-gez p1, :cond_7
.line 9
sget p1, Lcom/skt/moment/R$drawable;->effect_jackpot_100_200_0_success:I
return p1
:cond_7
cmpg-double p1, v0, v10
if-gez p1, :cond_8
.line 10
sget p1, Lcom/skt/moment/R$drawable;->effect_jackpot_100_200_1_success:I
return p1
:cond_8
cmpg-double p1, v0, v8
if-gez p1, :cond_9
.line 11
sget p1, Lcom/skt/moment/R$drawable;->effect_jackpot_100_200_2_success:I
return p1
:cond_9
cmpg-double p1, v0, v6
if-gez p1, :cond_a
.line 12
sget p1, Lcom/skt/moment/R$drawable;->effect_jackpot_100_200_3_success:I
return p1
:cond_a
cmpg-double p1, v0, v4
if-gez p1, :cond_b
.line 13
sget p1, Lcom/skt/moment/R$drawable;->effect_jackpot_100_200_4_success:I
return p1
:cond_b
cmpg-double p1, v0, v2
if-gez p1, :cond_c
.line 14
sget p1, Lcom/skt/moment/R$drawable;->effect_jackpot_100_200_5_success:I
return p1
.line 15
:cond_c
sget p1, Lcom/skt/moment/R$drawable;->effect_jackpot_100_200_0_success:I
return p1
.end method
.method public final f(Z)I
.locals 14
.line 1
invoke-static {}, Ljava/lang/Math;->random()D
move-result-wide v0
const-wide/high16 v2, 0x4018000000000000L # 6.0
mul-double/2addr v0, v2
const-wide/high16 v4, 0x4014000000000000L # 5.0
const-wide/high16 v6, 0x4010000000000000L # 4.0
const-wide/high16 v8, 0x4008000000000000L # 3.0
const-wide/high16 v10, 0x4000000000000000L # 2.0
const-wide/high16 v12, 0x3ff0000000000000L # 1.0
if-nez p1, :cond_6
cmpg-double p1, v0, v12
if-gez p1, :cond_0
.line 2
sget p1, Lcom/skt/moment/R$drawable;->effect_jackpot_150_200_0_fail:I
return p1
:cond_0
cmpg-double p1, v0, v10
if-gez p1, :cond_1
.line 3
sget p1, Lcom/skt/moment/R$drawable;->effect_jackpot_150_200_1_fail:I
return p1
:cond_1
cmpg-double p1, v0, v8
if-gez p1, :cond_2
.line 4
sget p1, Lcom/skt/moment/R$drawable;->effect_jackpot_150_200_2_fail:I
return p1
:cond_2
cmpg-double p1, v0, v6
if-gez p1, :cond_3
.line 5
sget p1, Lcom/skt/moment/R$drawable;->effect_jackpot_150_200_3_fail:I
return p1
:cond_3
cmpg-double p1, v0, v4
if-gez p1, :cond_4
.line 6
sget p1, Lcom/skt/moment/R$drawable;->effect_jackpot_150_200_4_fail:I
return p1
:cond_4
cmpg-double p1, v0, v2
if-gez p1, :cond_5
.line 7
sget p1, Lcom/skt/moment/R$drawable;->effect_jackpot_150_200_5_fail:I
return p1
.line 8
:cond_5
sget p1, Lcom/skt/moment/R$drawable;->effect_jackpot_150_200_0_fail:I
return p1
:cond_6
cmpg-double p1, v0, v12
if-gez p1, :cond_7
.line 9
sget p1, Lcom/skt/moment/R$drawable;->effect_jackpot_150_200_0_success:I
return p1
:cond_7
cmpg-double p1, v0, v10
if-gez p1, :cond_8
.line 10
sget p1, Lcom/skt/moment/R$drawable;->effect_jackpot_150_200_1_success:I
return p1
:cond_8
cmpg-double p1, v0, v8
if-gez p1, :cond_9
.line 11
sget p1, Lcom/skt/moment/R$drawable;->effect_jackpot_150_200_2_success:I
return p1
:cond_9
cmpg-double p1, v0, v6
if-gez p1, :cond_a
.line 12
sget p1, Lcom/skt/moment/R$drawable;->effect_jackpot_150_200_3_success:I
return p1
:cond_a
cmpg-double p1, v0, v4
if-gez p1, :cond_b
.line 13
sget p1, Lcom/skt/moment/R$drawable;->effect_jackpot_150_200_4_success:I
return p1
:cond_b
cmpg-double p1, v0, v2
if-gez p1, :cond_c
.line 14
sget p1, Lcom/skt/moment/R$drawable;->effect_jackpot_150_200_5_success:I
return p1
.line 15
:cond_c
sget p1, Lcom/skt/moment/R$drawable;->effect_jackpot_150_200_0_success:I
return p1
.end method
.method public final g(Z)I
.locals 14
.line 1
invoke-static {}, Ljava/lang/Math;->random()D
move-result-wide v0
const-wide/high16 v2, 0x4018000000000000L # 6.0
mul-double/2addr v0, v2
const-wide/high16 v4, 0x4014000000000000L # 5.0
const-wide/high16 v6, 0x4010000000000000L # 4.0
const-wide/high16 v8, 0x4008000000000000L # 3.0
const-wide/high16 v10, 0x4000000000000000L # 2.0
const-wide/high16 v12, 0x3ff0000000000000L # 1.0
if-nez p1, :cond_6
cmpg-double p1, v0, v12
if-gez p1, :cond_0
.line 2
sget p1, Lcom/skt/moment/R$drawable;->effect_jackpot_200_200_0_fail:I
return p1
:cond_0
cmpg-double p1, v0, v10
if-gez p1, :cond_1
.line 3
sget p1, Lcom/skt/moment/R$drawable;->effect_jackpot_200_200_1_fail:I
return p1
:cond_1
cmpg-double p1, v0, v8
if-gez p1, :cond_2
.line 4
sget p1, Lcom/skt/moment/R$drawable;->effect_jackpot_200_200_2_fail:I
return p1
:cond_2
cmpg-double p1, v0, v6
if-gez p1, :cond_3
.line 5
sget p1, Lcom/skt/moment/R$drawable;->effect_jackpot_200_200_3_fail:I
return p1
:cond_3
cmpg-double p1, v0, v4
if-gez p1, :cond_4
.line 6
sget p1, Lcom/skt/moment/R$drawable;->effect_jackpot_200_200_4_fail:I
return p1
:cond_4
cmpg-double p1, v0, v2
if-gez p1, :cond_5
.line 7
sget p1, Lcom/skt/moment/R$drawable;->effect_jackpot_200_200_5_fail:I
return p1
.line 8
:cond_5
sget p1, Lcom/skt/moment/R$drawable;->effect_jackpot_200_200_0_fail:I
return p1
:cond_6
cmpg-double p1, v0, v12
if-gez p1, :cond_7
.line 9
sget p1, Lcom/skt/moment/R$drawable;->effect_jackpot_200_200_0_success:I
return p1
:cond_7
cmpg-double p1, v0, v10
if-gez p1, :cond_8
.line 10
sget p1, Lcom/skt/moment/R$drawable;->effect_jackpot_200_200_1_success:I
return p1
:cond_8
cmpg-double p1, v0, v8
if-gez p1, :cond_9
.line 11
sget p1, Lcom/skt/moment/R$drawable;->effect_jackpot_200_200_2_success:I
return p1
:cond_9
cmpg-double p1, v0, v6
if-gez p1, :cond_a
.line 12
sget p1, Lcom/skt/moment/R$drawable;->effect_jackpot_200_200_3_success:I
return p1
:cond_a
cmpg-double p1, v0, v4
if-gez p1, :cond_b
.line 13
sget p1, Lcom/skt/moment/R$drawable;->effect_jackpot_200_200_4_success:I
return p1
:cond_b
cmpg-double p1, v0, v2
if-gez p1, :cond_c
.line 14
sget p1, Lcom/skt/moment/R$drawable;->effect_jackpot_200_200_5_success:I
return p1
.line 15
:cond_c
sget p1, Lcom/skt/moment/R$drawable;->effect_jackpot_200_200_0_success:I
return p1
.end method
.method public final h(Landroid/content/Context;Landroid/util/AttributeSet;)V
.locals 1
.line 1
sget-object v0, Lcom/skt/moment/R$styleable;->JackpotSlot:[I
invoke-virtual {p1, p2, v0}, Landroid/content/Context;->obtainStyledAttributes(Landroid/util/AttributeSet;[I)Landroid/content/res/TypedArray;
move-result-object p1
if-eqz p1, :cond_0
.line 2
sget p2, Lcom/skt/moment/R$styleable;->JackpotSlot_isJackpot:I
const/4 v0, 0x0
invoke-virtual {p1, p2, v0}, Landroid/content/res/TypedArray;->getBoolean(IZ)Z
move-result p1
.line 3
iput-boolean p1, p0, Lcom/skt/moment/widget/JackpotSlot;->f:Z
:cond_0
return-void
.end method
.method public i(Landroid/os/Handler;I)V
.locals 13
.line 1
invoke-virtual {p0}, Lcom/skt/moment/widget/JackpotSlot;->k()V
.line 2
iput-object p1, p0, Lcom/skt/moment/widget/JackpotSlot;->u:Landroid/os/Handler;
.line 3
iput p2, p0, Lcom/skt/moment/widget/JackpotSlot;->k0:I
.line 4
invoke-virtual {p0}, Lcom/skt/moment/widget/JackpotSlot;->j()V
.line 5
iget-object p1, p0, Lcom/skt/moment/widget/JackpotSlot;->b:Landroid/widget/ImageView;
invoke-virtual {p1}, Landroid/widget/ImageView;->getBackground()Landroid/graphics/drawable/Drawable;
move-result-object p1
check-cast p1, Landroid/graphics/drawable/AnimationDrawable;
iput-object p1, p0, Lcom/skt/moment/widget/JackpotSlot;->j:Landroid/graphics/drawable/AnimationDrawable;
.line 6
iget-object p1, p0, Lcom/skt/moment/widget/JackpotSlot;->c:Landroid/widget/ImageView;
invoke-virtual {p1}, Landroid/widget/ImageView;->getBackground()Landroid/graphics/drawable/Drawable;
move-result-object p1
check-cast p1, Landroid/graphics/drawable/AnimationDrawable;
iput-object p1, p0, Lcom/skt/moment/widget/JackpotSlot;->k:Landroid/graphics/drawable/AnimationDrawable;
.line 7
iget-object p1, p0, Lcom/skt/moment/widget/JackpotSlot;->d:Landroid/widget/ImageView;
invoke-virtual {p1}, Landroid/widget/ImageView;->getBackground()Landroid/graphics/drawable/Drawable;
move-result-object p1
check-cast p1, Landroid/graphics/drawable/AnimationDrawable;
iput-object p1, p0, Lcom/skt/moment/widget/JackpotSlot;->l:Landroid/graphics/drawable/AnimationDrawable;
.line 8
iget-boolean p1, p0, Lcom/skt/moment/widget/JackpotSlot;->g:Z
const/4 v0, 0x1
if-nez p1, :cond_0
.line 9
iput-boolean v0, p0, Lcom/skt/moment/widget/JackpotSlot;->h:Z
return-void
:cond_0
const/4 p1, 0x0
.line 10
iput-boolean p1, p0, Lcom/skt/moment/widget/JackpotSlot;->h:Z
move v1, p1
move v2, v1
move v3, v2
.line 11
:goto_0
iget-object v4, p0, Lcom/skt/moment/widget/JackpotSlot;->j:Landroid/graphics/drawable/AnimationDrawable;
invoke-virtual {v4}, Landroid/graphics/drawable/AnimationDrawable;->getNumberOfFrames()I
move-result v4
if-ge v1, v4, :cond_2
.line 12
iget-object v4, p0, Lcom/skt/moment/widget/JackpotSlot;->j:Landroid/graphics/drawable/AnimationDrawable;
invoke-virtual {v4, v1}, Landroid/graphics/drawable/AnimationDrawable;->getDuration(I)I
move-result v4
add-int/2addr v2, v4
if-ge v3, v2, :cond_1
move v3, v2
:cond_1
add-int/lit8 v1, v1, 0x1
goto :goto_0
:cond_2
move v1, p1
move v2, v1
.line 13
:goto_1
iget-object v4, p0, Lcom/skt/moment/widget/JackpotSlot;->k:Landroid/graphics/drawable/AnimationDrawable;
invoke-virtual {v4}, Landroid/graphics/drawable/AnimationDrawable;->getNumberOfFrames()I
move-result v4
if-ge v1, v4, :cond_4
.line 14
iget-object v4, p0, Lcom/skt/moment/widget/JackpotSlot;->k:Landroid/graphics/drawable/AnimationDrawable;
invoke-virtual {v4, v1}, Landroid/graphics/drawable/AnimationDrawable;->getDuration(I)I
move-result v4
add-int/2addr v2, v4
if-ge v3, v2, :cond_3
move v3, v2
:cond_3
add-int/lit8 v1, v1, 0x1
goto :goto_1
:cond_4
move v1, p1
move v2, v1
.line 15
:goto_2
iget-object v4, p0, Lcom/skt/moment/widget/JackpotSlot;->l:Landroid/graphics/drawable/AnimationDrawable;
invoke-virtual {v4}, Landroid/graphics/drawable/AnimationDrawable;->getNumberOfFrames()I
move-result v4
if-ge v1, v4, :cond_6
.line 16
iget-object v4, p0, Lcom/skt/moment/widget/JackpotSlot;->l:Landroid/graphics/drawable/AnimationDrawable;
invoke-virtual {v4, v1}, Landroid/graphics/drawable/AnimationDrawable;->getDuration(I)I
move-result v4
add-int/2addr v2, v4
if-ge v3, v2, :cond_5
move v3, v2
:cond_5
add-int/lit8 v1, v1, 0x1
goto :goto_2
.line 17
:cond_6
iget-object v1, p0, Lcom/skt/moment/widget/JackpotSlot;->j:Landroid/graphics/drawable/AnimationDrawable;
invoke-virtual {v1}, Landroid/graphics/drawable/AnimationDrawable;->start()V
.line 18
iget-object v1, p0, Lcom/skt/moment/widget/JackpotSlot;->k:Landroid/graphics/drawable/AnimationDrawable;
invoke-virtual {v1}, Landroid/graphics/drawable/AnimationDrawable;->start()V
.line 19
iget-object v1, p0, Lcom/skt/moment/widget/JackpotSlot;->l:Landroid/graphics/drawable/AnimationDrawable;
invoke-virtual {v1}, Landroid/graphics/drawable/AnimationDrawable;->start()V
.line 20
new-instance v1, Landroid/animation/AnimatorSet;
invoke-direct {v1}, Landroid/animation/AnimatorSet;-><init>()V
iput-object v1, p0, Lcom/skt/moment/widget/JackpotSlot;->p:Landroid/animation/AnimatorSet;
.line 21
iget-object v1, p0, Lcom/skt/moment/widget/JackpotSlot;->b:Landroid/widget/ImageView;
const/4 v2, 0x2
new-array v4, v2, [F
fill-array-data v4, :array_0
const-string v5, "alpha"
invoke-static {v1, v5, v4}, Landroid/animation/ObjectAnimator;->ofFloat(Ljava/lang/Object;Ljava/lang/String;[F)Landroid/animation/ObjectAnimator;
move-result-object v1
.line 22
iget-object v4, p0, Lcom/skt/moment/widget/JackpotSlot;->b:Landroid/widget/ImageView;
new-array v6, v2, [F
fill-array-data v6, :array_1
invoke-static {v4, v5, v6}, Landroid/animation/ObjectAnimator;->ofFloat(Ljava/lang/Object;Ljava/lang/String;[F)Landroid/animation/ObjectAnimator;
move-result-object v4
.line 23
iget-object v6, p0, Lcom/skt/moment/widget/JackpotSlot;->b:Landroid/widget/ImageView;
new-array v7, v2, [F
fill-array-data v7, :array_2
invoke-static {v6, v5, v7}, Landroid/animation/ObjectAnimator;->ofFloat(Ljava/lang/Object;Ljava/lang/String;[F)Landroid/animation/ObjectAnimator;
move-result-object v6
.line 24
iget-object v7, p0, Lcom/skt/moment/widget/JackpotSlot;->b:Landroid/widget/ImageView;
new-array v8, v2, [F
fill-array-data v8, :array_3
invoke-static {v7, v5, v8}, Landroid/animation/ObjectAnimator;->ofFloat(Ljava/lang/Object;Ljava/lang/String;[F)Landroid/animation/ObjectAnimator;
move-result-object v7
const-wide/16 v8, 0xfa
.line 25
invoke-virtual {v1, v8, v9}, Landroid/animation/ObjectAnimator;->setDuration(J)Landroid/animation/ObjectAnimator;
.line 26
invoke-virtual {v4, v8, v9}, Landroid/animation/ObjectAnimator;->setDuration(J)Landroid/animation/ObjectAnimator;
.line 27
invoke-virtual {v6, v8, v9}, Landroid/animation/ObjectAnimator;->setDuration(J)Landroid/animation/ObjectAnimator;
.line 28
invoke-virtual {v7, v8, v9}, Landroid/animation/ObjectAnimator;->setDuration(J)Landroid/animation/ObjectAnimator;
.line 29
iget-object v10, p0, Lcom/skt/moment/widget/JackpotSlot;->p:Landroid/animation/AnimatorSet;
invoke-virtual {v10, v1}, Landroid/animation/AnimatorSet;->play(Landroid/animation/Animator;)Landroid/animation/AnimatorSet$Builder;
move-result-object v10
invoke-virtual {v10, v4}, Landroid/animation/AnimatorSet$Builder;->before(Landroid/animation/Animator;)Landroid/animation/AnimatorSet$Builder;
.line 30
iget-object v10, p0, Lcom/skt/moment/widget/JackpotSlot;->p:Landroid/animation/AnimatorSet;
invoke-virtual {v10, v4}, Landroid/animation/AnimatorSet;->play(Landroid/animation/Animator;)Landroid/animation/AnimatorSet$Builder;
move-result-object v4
invoke-virtual {v4, v6}, Landroid/animation/AnimatorSet$Builder;->before(Landroid/animation/Animator;)Landroid/animation/AnimatorSet$Builder;
.line 31
iget-object v4, p0, Lcom/skt/moment/widget/JackpotSlot;->p:Landroid/animation/AnimatorSet;
invoke-virtual {v4, v6}, Landroid/animation/AnimatorSet;->play(Landroid/animation/Animator;)Landroid/animation/AnimatorSet$Builder;
move-result-object v4
invoke-virtual {v4, v7}, Landroid/animation/AnimatorSet$Builder;->before(Landroid/animation/Animator;)Landroid/animation/AnimatorSet$Builder;
.line 32
iget-object v4, p0, Lcom/skt/moment/widget/JackpotSlot;->c:Landroid/widget/ImageView;
new-array v6, v2, [F
fill-array-data v6, :array_4
invoke-static {v4, v5, v6}, Landroid/animation/ObjectAnimator;->ofFloat(Ljava/lang/Object;Ljava/lang/String;[F)Landroid/animation/ObjectAnimator;
move-result-object v4
.line 33
iget-object v6, p0, Lcom/skt/moment/widget/JackpotSlot;->c:Landroid/widget/ImageView;
new-array v7, v2, [F
fill-array-data v7, :array_5
invoke-static {v6, v5, v7}, Landroid/animation/ObjectAnimator;->ofFloat(Ljava/lang/Object;Ljava/lang/String;[F)Landroid/animation/ObjectAnimator;
move-result-object v6
.line 34
iget-object v7, p0, Lcom/skt/moment/widget/JackpotSlot;->c:Landroid/widget/ImageView;
new-array v10, v2, [F
fill-array-data v10, :array_6
invoke-static {v7, v5, v10}, Landroid/animation/ObjectAnimator;->ofFloat(Ljava/lang/Object;Ljava/lang/String;[F)Landroid/animation/ObjectAnimator;
move-result-object v7
.line 35
iget-object v10, p0, Lcom/skt/moment/widget/JackpotSlot;->c:Landroid/widget/ImageView;
new-array v11, v2, [F
fill-array-data v11, :array_7
invoke-static {v10, v5, v11}, Landroid/animation/ObjectAnimator;->ofFloat(Ljava/lang/Object;Ljava/lang/String;[F)Landroid/animation/ObjectAnimator;
move-result-object v10
.line 36
invoke-virtual {v4, v8, v9}, Landroid/animation/ObjectAnimator;->setDuration(J)Landroid/animation/ObjectAnimator;
.line 37
invoke-virtual {v6, v8, v9}, Landroid/animation/ObjectAnimator;->setDuration(J)Landroid/animation/ObjectAnimator;
.line 38
invoke-virtual {v7, v8, v9}, Landroid/animation/ObjectAnimator;->setDuration(J)Landroid/animation/ObjectAnimator;
.line 39
invoke-virtual {v10, v8, v9}, Landroid/animation/ObjectAnimator;->setDuration(J)Landroid/animation/ObjectAnimator;
.line 40
iget-object v11, p0, Lcom/skt/moment/widget/JackpotSlot;->p:Landroid/animation/AnimatorSet;
invoke-virtual {v11, v4}, Landroid/animation/AnimatorSet;->play(Landroid/animation/Animator;)Landroid/animation/AnimatorSet$Builder;
move-result-object v11
invoke-virtual {v11, v6}, Landroid/animation/AnimatorSet$Builder;->before(Landroid/animation/Animator;)Landroid/animation/AnimatorSet$Builder;
.line 41
iget-object v11, p0, Lcom/skt/moment/widget/JackpotSlot;->p:Landroid/animation/AnimatorSet;
invoke-virtual {v11, v6}, Landroid/animation/AnimatorSet;->play(Landroid/animation/Animator;)Landroid/animation/AnimatorSet$Builder;
move-result-object v6
invoke-virtual {v6, v7}, Landroid/animation/AnimatorSet$Builder;->before(Landroid/animation/Animator;)Landroid/animation/AnimatorSet$Builder;
.line 42
iget-object v6, p0, Lcom/skt/moment/widget/JackpotSlot;->p:Landroid/animation/AnimatorSet;
invoke-virtual {v6, v7}, Landroid/animation/AnimatorSet;->play(Landroid/animation/Animator;)Landroid/animation/AnimatorSet$Builder;
move-result-object v6
invoke-virtual {v6, v10}, Landroid/animation/AnimatorSet$Builder;->before(Landroid/animation/Animator;)Landroid/animation/AnimatorSet$Builder;
.line 43
iget-object v6, p0, Lcom/skt/moment/widget/JackpotSlot;->d:Landroid/widget/ImageView;
new-array v7, v2, [F
fill-array-data v7, :array_8
invoke-static {v6, v5, v7}, Landroid/animation/ObjectAnimator;->ofFloat(Ljava/lang/Object;Ljava/lang/String;[F)Landroid/animation/ObjectAnimator;
move-result-object v6
.line 44
iget-object v7, p0, Lcom/skt/moment/widget/JackpotSlot;->d:Landroid/widget/ImageView;
new-array v10, v2, [F
fill-array-data v10, :array_9
invoke-static {v7, v5, v10}, Landroid/animation/ObjectAnimator;->ofFloat(Ljava/lang/Object;Ljava/lang/String;[F)Landroid/animation/ObjectAnimator;
move-result-object v7
.line 45
iget-object v10, p0, Lcom/skt/moment/widget/JackpotSlot;->d:Landroid/widget/ImageView;
new-array v11, v2, [F
fill-array-data v11, :array_a
invoke-static {v10, v5, v11}, Landroid/animation/ObjectAnimator;->ofFloat(Ljava/lang/Object;Ljava/lang/String;[F)Landroid/animation/ObjectAnimator;
move-result-object v10
.line 46
iget-object v11, p0, Lcom/skt/moment/widget/JackpotSlot;->d:Landroid/widget/ImageView;
new-array v12, v2, [F
fill-array-data v12, :array_b
invoke-static {v11, v5, v12}, Landroid/animation/ObjectAnimator;->ofFloat(Ljava/lang/Object;Ljava/lang/String;[F)Landroid/animation/ObjectAnimator;
move-result-object v11
.line 47
invoke-virtual {v6, v8, v9}, Landroid/animation/ObjectAnimator;->setDuration(J)Landroid/animation/ObjectAnimator;
.line 48
invoke-virtual {v7, v8, v9}, Landroid/animation/ObjectAnimator;->setDuration(J)Landroid/animation/ObjectAnimator;
.line 49
invoke-virtual {v10, v8, v9}, Landroid/animation/ObjectAnimator;->setDuration(J)Landroid/animation/ObjectAnimator;
.line 50
invoke-virtual {v11, v8, v9}, Landroid/animation/ObjectAnimator;->setDuration(J)Landroid/animation/ObjectAnimator;
.line 51
iget-object v8, p0, Lcom/skt/moment/widget/JackpotSlot;->p:Landroid/animation/AnimatorSet;
invoke-virtual {v8, v6}, Landroid/animation/AnimatorSet;->play(Landroid/animation/Animator;)Landroid/animation/AnimatorSet$Builder;
move-result-object v8
invoke-virtual {v8, v7}, Landroid/animation/AnimatorSet$Builder;->before(Landroid/animation/Animator;)Landroid/animation/AnimatorSet$Builder;
.line 52
iget-object v8, p0, Lcom/skt/moment/widget/JackpotSlot;->p:Landroid/animation/AnimatorSet;
invoke-virtual {v8, v7}, Landroid/animation/AnimatorSet;->play(Landroid/animation/Animator;)Landroid/animation/AnimatorSet$Builder;
move-result-object v7
invoke-virtual {v7, v10}, Landroid/animation/AnimatorSet$Builder;->before(Landroid/animation/Animator;)Landroid/animation/AnimatorSet$Builder;
.line 53
iget-object v7, p0, Lcom/skt/moment/widget/JackpotSlot;->p:Landroid/animation/AnimatorSet;
invoke-virtual {v7, v10}, Landroid/animation/AnimatorSet;->play(Landroid/animation/Animator;)Landroid/animation/AnimatorSet$Builder;
move-result-object v7
invoke-virtual {v7, v11}, Landroid/animation/AnimatorSet$Builder;->before(Landroid/animation/Animator;)Landroid/animation/AnimatorSet$Builder;
.line 54
iget-object v7, p0, Lcom/skt/moment/widget/JackpotSlot;->p:Landroid/animation/AnimatorSet;
invoke-virtual {v7, v1}, Landroid/animation/AnimatorSet;->play(Landroid/animation/Animator;)Landroid/animation/AnimatorSet$Builder;
move-result-object v7
invoke-virtual {v7, v4}, Landroid/animation/AnimatorSet$Builder;->with(Landroid/animation/Animator;)Landroid/animation/AnimatorSet$Builder;
move-result-object v4
invoke-virtual {v4, v6}, Landroid/animation/AnimatorSet$Builder;->with(Landroid/animation/Animator;)Landroid/animation/AnimatorSet$Builder;
.line 55
iget-boolean v4, p0, Lcom/skt/moment/widget/JackpotSlot;->f:Z
if-ne v0, v4, :cond_7
.line 56
iget-object v0, p0, Lcom/skt/moment/widget/JackpotSlot;->a:Landroid/widget/ImageView;
const/high16 v1, 0x3f800000 # 1.0f
invoke-virtual {v0, v1}, Landroid/widget/ImageView;->setAlpha(F)V
goto :goto_3
.line 57
:cond_7
iget-object v0, p0, Lcom/skt/moment/widget/JackpotSlot;->a:Landroid/widget/ImageView;
new-array v2, v2, [F
fill-array-data v2, :array_c
invoke-static {v0, v5, v2}, Landroid/animation/ObjectAnimator;->ofFloat(Ljava/lang/Object;Ljava/lang/String;[F)Landroid/animation/ObjectAnimator;
move-result-object v0
.line 58
iget-object v2, p0, Lcom/skt/moment/widget/JackpotSlot;->p:Landroid/animation/AnimatorSet;
invoke-virtual {v2, v1}, Landroid/animation/AnimatorSet;->play(Landroid/animation/Animator;)Landroid/animation/AnimatorSet$Builder;
move-result-object v1
invoke-virtual {v1, v0}, Landroid/animation/AnimatorSet$Builder;->with(Landroid/animation/Animator;)Landroid/animation/AnimatorSet$Builder;
.line 59
:goto_3
iget-object v0, p0, Lcom/skt/moment/widget/JackpotSlot;->i:Landroid/os/Handler;
if-nez v0, :cond_8
.line 60
new-instance v0, Lcom/skt/moment/widget/JackpotSlot$a;
invoke-direct {v0, p0}, Lcom/skt/moment/widget/JackpotSlot$a;-><init>(Lcom/skt/moment/widget/JackpotSlot;)V
iput-object v0, p0, Lcom/skt/moment/widget/JackpotSlot;->i:Landroid/os/Handler;
.line 61
:cond_8
iget-object v0, p0, Lcom/skt/moment/widget/JackpotSlot;->i:Landroid/os/Handler;
int-to-long v1, v3
invoke-virtual {v0, p1, v1, v2}, Landroid/os/Handler;->sendEmptyMessageDelayed(IJ)Z
.line 62
iget-object p1, p0, Lcom/skt/moment/widget/JackpotSlot;->p:Landroid/animation/AnimatorSet;
new-instance v0, Lcom/skt/moment/widget/JackpotSlot$b;
invoke-direct {v0, p0, p2}, Lcom/skt/moment/widget/JackpotSlot$b;-><init>(Lcom/skt/moment/widget/JackpotSlot;I)V
invoke-virtual {p1, v0}, Landroid/animation/AnimatorSet;->addListener(Landroid/animation/Animator$AnimatorListener;)V
return-void
:array_0
.array-data 4
0x0
0x0
.end array-data
:array_1
.array-data 4
0x3f800000 # 1.0f
0x3f800000 # 1.0f
.end array-data
:array_2
.array-data 4
0x0
0x0
.end array-data
:array_3
.array-data 4
0x3f800000 # 1.0f
0x3f800000 # 1.0f
.end array-data
:array_4
.array-data 4
0x0
0x0
.end array-data
:array_5
.array-data 4
0x3f800000 # 1.0f
0x3f800000 # 1.0f
.end array-data
:array_6
.array-data 4
0x0
0x0
.end array-data
:array_7
.array-data 4
0x3f800000 # 1.0f
0x3f800000 # 1.0f
.end array-data
:array_8
.array-data 4
0x0
0x0
.end array-data
:array_9
.array-data 4
0x3f800000 # 1.0f
0x3f800000 # 1.0f
.end array-data
:array_a
.array-data 4
0x0
0x0
.end array-data
:array_b
.array-data 4
0x3f800000 # 1.0f
0x3f800000 # 1.0f
.end array-data
:array_c
.array-data 4
0x3f800000 # 1.0f
0x0
.end array-data
.end method
.method public final j()V
.locals 12
.line 1
iget-object v0, p0, Lcom/skt/moment/widget/JackpotSlot;->b:Landroid/widget/ImageView;
invoke-static {v0}, Lib/d;->t(Landroid/widget/ImageView;)V
.line 2
iget-object v0, p0, Lcom/skt/moment/widget/JackpotSlot;->c:Landroid/widget/ImageView;
invoke-static {v0}, Lib/d;->t(Landroid/widget/ImageView;)V
.line 3
iget-object v0, p0, Lcom/skt/moment/widget/JackpotSlot;->d:Landroid/widget/ImageView;
invoke-static {v0}, Lib/d;->t(Landroid/widget/ImageView;)V
.line 4
iget-object v0, p0, Lcom/skt/moment/widget/JackpotSlot;->a:Landroid/widget/ImageView;
const/high16 v1, 0x3f800000 # 1.0f
invoke-virtual {v0, v1}, Landroid/widget/ImageView;->setAlpha(F)V
.line 5
iget-boolean v0, p0, Lcom/skt/moment/widget/JackpotSlot;->f:Z
const-wide/high16 v1, 0x4008000000000000L # 3.0
const-wide/high16 v3, 0x4000000000000000L # 2.0
const/4 v5, 0x1
if-nez v0, :cond_7
.line 6
invoke-static {}, Ljava/lang/Math;->random()D
move-result-wide v6
invoke-static {v3, v4, v1, v2}, Ljava/lang/Math;->pow(DD)D
move-result-wide v8
const-wide/high16 v10, 0x3ff0000000000000L # 1.0
sub-double/2addr v8, v10
mul-double/2addr v8, v6
iput-wide v8, p0, Lcom/skt/moment/widget/JackpotSlot;->e:D
cmpg-double v0, v8, v10
const/4 v6, 0x0
if-gez v0, :cond_0
.line 7
invoke-direct {p0, v6}, Lcom/skt/moment/widget/JackpotSlot;->setDrawableSlot1(Z)V
invoke-direct {p0, v6}, Lcom/skt/moment/widget/JackpotSlot;->setDrawableSlot2(Z)V
invoke-direct {p0, v6}, Lcom/skt/moment/widget/JackpotSlot;->setDrawableSlot3(Z)V
return-void
:cond_0
cmpg-double v0, v8, v3
if-gez v0, :cond_1
.line 8
invoke-direct {p0, v6}, Lcom/skt/moment/widget/JackpotSlot;->setDrawableSlot1(Z)V
invoke-direct {p0, v6}, Lcom/skt/moment/widget/JackpotSlot;->setDrawableSlot2(Z)V
invoke-direct {p0, v5}, Lcom/skt/moment/widget/JackpotSlot;->setDrawableSlot3(Z)V
return-void
:cond_1
cmpg-double v0, v8, v1
if-gez v0, :cond_2
.line 9
invoke-direct {p0, v6}, Lcom/skt/moment/widget/JackpotSlot;->setDrawableSlot1(Z)V
invoke-direct {p0, v5}, Lcom/skt/moment/widget/JackpotSlot;->setDrawableSlot2(Z)V
invoke-direct {p0, v6}, Lcom/skt/moment/widget/JackpotSlot;->setDrawableSlot3(Z)V
return-void
:cond_2
const-wide/high16 v0, 0x4010000000000000L # 4.0
cmpg-double v0, v8, v0
if-gez v0, :cond_3
.line 10
invoke-direct {p0, v6}, Lcom/skt/moment/widget/JackpotSlot;->setDrawableSlot1(Z)V
invoke-direct {p0, v5}, Lcom/skt/moment/widget/JackpotSlot;->setDrawableSlot2(Z)V
invoke-direct {p0, v5}, Lcom/skt/moment/widget/JackpotSlot;->setDrawableSlot3(Z)V
return-void
:cond_3
const-wide/high16 v0, 0x4014000000000000L # 5.0
cmpg-double v0, v8, v0
if-gez v0, :cond_4
.line 11
invoke-direct {p0, v5}, Lcom/skt/moment/widget/JackpotSlot;->setDrawableSlot1(Z)V
invoke-direct {p0, v6}, Lcom/skt/moment/widget/JackpotSlot;->setDrawableSlot2(Z)V
invoke-direct {p0, v6}, Lcom/skt/moment/widget/JackpotSlot;->setDrawableSlot3(Z)V
return-void
:cond_4
const-wide/high16 v0, 0x4018000000000000L # 6.0
cmpg-double v0, v8, v0
if-gez v0, :cond_5
.line 12
invoke-direct {p0, v5}, Lcom/skt/moment/widget/JackpotSlot;->setDrawableSlot1(Z)V
invoke-direct {p0, v6}, Lcom/skt/moment/widget/JackpotSlot;->setDrawableSlot2(Z)V
invoke-direct {p0, v5}, Lcom/skt/moment/widget/JackpotSlot;->setDrawableSlot3(Z)V
return-void
:cond_5
const-wide/high16 v0, 0x401c000000000000L # 7.0
cmpg-double v0, v8, v0
if-gez v0, :cond_6
.line 13
invoke-direct {p0, v5}, Lcom/skt/moment/widget/JackpotSlot;->setDrawableSlot1(Z)V
invoke-direct {p0, v5}, Lcom/skt/moment/widget/JackpotSlot;->setDrawableSlot2(Z)V
invoke-direct {p0, v6}, Lcom/skt/moment/widget/JackpotSlot;->setDrawableSlot3(Z)V
return-void
.line 14
:cond_6
invoke-direct {p0, v6}, Lcom/skt/moment/widget/JackpotSlot;->setDrawableSlot1(Z)V
invoke-direct {p0, v6}, Lcom/skt/moment/widget/JackpotSlot;->setDrawableSlot2(Z)V
invoke-direct {p0, v6}, Lcom/skt/moment/widget/JackpotSlot;->setDrawableSlot3(Z)V
return-void
.line 15
:cond_7
invoke-static {v3, v4, v1, v2}, Ljava/lang/Math;->pow(DD)D
move-result-wide v0
iput-wide v0, p0, Lcom/skt/moment/widget/JackpotSlot;->e:D
.line 16
invoke-direct {p0, v5}, Lcom/skt/moment/widget/JackpotSlot;->setDrawableSlot1(Z)V
invoke-direct {p0, v5}, Lcom/skt/moment/widget/JackpotSlot;->setDrawableSlot2(Z)V
invoke-direct {p0, v5}, Lcom/skt/moment/widget/JackpotSlot;->setDrawableSlot3(Z)V
return-void
.end method
.method public k()V
.locals 3
.line 1
iget-object v0, p0, Lcom/skt/moment/widget/JackpotSlot;->j:Landroid/graphics/drawable/AnimationDrawable;
const/4 v1, 0x1
const/4 v2, 0x0
if-eqz v0, :cond_1
.line 2
invoke-virtual {v0}, Landroid/graphics/drawable/AnimationDrawable;->isRunning()Z
move-result v0
if-ne v1, v0, :cond_0
iget-object v0, p0, Lcom/skt/moment/widget/JackpotSlot;->j:Landroid/graphics/drawable/AnimationDrawable;
invoke-virtual {v0}, Landroid/graphics/drawable/AnimationDrawable;->stop()V
.line 3
:cond_0
iput-object v2, p0, Lcom/skt/moment/widget/JackpotSlot;->j:Landroid/graphics/drawable/AnimationDrawable;
.line 4
:cond_1
iget-object v0, p0, Lcom/skt/moment/widget/JackpotSlot;->k:Landroid/graphics/drawable/AnimationDrawable;
if-eqz v0, :cond_3
.line 5
invoke-virtual {v0}, Landroid/graphics/drawable/AnimationDrawable;->isRunning()Z
move-result v0
if-ne v1, v0, :cond_2
iget-object v0, p0, Lcom/skt/moment/widget/JackpotSlot;->k:Landroid/graphics/drawable/AnimationDrawable;
invoke-virtual {v0}, Landroid/graphics/drawable/AnimationDrawable;->stop()V
.line 6
:cond_2
iput-object v2, p0, Lcom/skt/moment/widget/JackpotSlot;->k:Landroid/graphics/drawable/AnimationDrawable;
.line 7
:cond_3
iget-object v0, p0, Lcom/skt/moment/widget/JackpotSlot;->l:Landroid/graphics/drawable/AnimationDrawable;
if-eqz v0, :cond_5
.line 8
invoke-virtual {v0}, Landroid/graphics/drawable/AnimationDrawable;->isRunning()Z
move-result v0
if-ne v1, v0, :cond_4
iget-object v0, p0, Lcom/skt/moment/widget/JackpotSlot;->l:Landroid/graphics/drawable/AnimationDrawable;
invoke-virtual {v0}, Landroid/graphics/drawable/AnimationDrawable;->stop()V
.line 9
:cond_4
iput-object v2, p0, Lcom/skt/moment/widget/JackpotSlot;->l:Landroid/graphics/drawable/AnimationDrawable;
.line 10
:cond_5
iget-object v0, p0, Lcom/skt/moment/widget/JackpotSlot;->p:Landroid/animation/AnimatorSet;
if-eqz v0, :cond_7
.line 11
invoke-virtual {v0}, Landroid/animation/AnimatorSet;->isRunning()Z
move-result v0
if-ne v1, v0, :cond_6
iget-object v0, p0, Lcom/skt/moment/widget/JackpotSlot;->p:Landroid/animation/AnimatorSet;
invoke-virtual {v0}, Landroid/animation/AnimatorSet;->end()V
.line 12
:cond_6
iput-object v2, p0, Lcom/skt/moment/widget/JackpotSlot;->p:Landroid/animation/AnimatorSet;
.line 13
:cond_7
iget-object v0, p0, Lcom/skt/moment/widget/JackpotSlot;->i:Landroid/os/Handler;
if-eqz v0, :cond_8
const/4 v1, 0x0
.line 14
invoke-virtual {v0, v1}, Landroid/os/Handler;->removeMessages(I)V
.line 15
iput-object v2, p0, Lcom/skt/moment/widget/JackpotSlot;->i:Landroid/os/Handler;
.line 16
:cond_8
iget-object v0, p0, Lcom/skt/moment/widget/JackpotSlot;->u:Landroid/os/Handler;
if-eqz v0, :cond_9
.line 17
iget v1, p0, Lcom/skt/moment/widget/JackpotSlot;->k0:I
invoke-virtual {v0, v1}, Landroid/os/Handler;->removeMessages(I)V
.line 18
iput-object v2, p0, Lcom/skt/moment/widget/JackpotSlot;->u:Landroid/os/Handler;
:cond_9
return-void
.end method
.method public onDetachedFromWindow()V
.locals 0
.line 1
invoke-virtual {p0}, Lcom/skt/moment/widget/JackpotSlot;->k()V
.line 2
invoke-super {p0}, Landroid/widget/FrameLayout;->onDetachedFromWindow()V
return-void
.end method
.method public onLayout(ZIIII)V
.locals 0
.line 1
invoke-super/range {p0 .. p5}, Landroid/widget/FrameLayout;->onLayout(ZIIII)V
const/4 p1, 0x1
.line 2
iput-boolean p1, p0, Lcom/skt/moment/widget/JackpotSlot;->g:Z
.line 3
iget-boolean p2, p0, Lcom/skt/moment/widget/JackpotSlot;->h:Z
if-ne p1, p2, :cond_0
iget-object p1, p0, Lcom/skt/moment/widget/JackpotSlot;->u:Landroid/os/Handler;
iget p2, p0, Lcom/skt/moment/widget/JackpotSlot;->k0:I
invoke-virtual {p0, p1, p2}, Lcom/skt/moment/widget/JackpotSlot;->i(Landroid/os/Handler;I)V
:cond_0
return-void
.end method
.method public setJackpot(Z)V
.locals 0
.line 1
iput-boolean p1, p0, Lcom/skt/moment/widget/JackpotSlot;->f:Z
.line 2
invoke-virtual {p0}, Lcom/skt/moment/widget/JackpotSlot;->j()V
return-void
.end method