2022-06-10 21:38:30 +09:00

118 lines
3.4 KiB
Smali

.class public Landroidx/constraintlayout/motion/widget/y;
.super Ljava/lang/Object;
.source "TransitionBuilder.java"
# static fields
.field public static final a:Ljava/lang/String; = "TransitionBuilder"
# direct methods
.method public constructor <init>()V
.locals 0
.line 1
invoke-direct {p0}, Ljava/lang/Object;-><init>()V
return-void
.end method
.method public static a(Landroidx/constraintlayout/motion/widget/s;IILandroidx/constraintlayout/widget/c;ILandroidx/constraintlayout/widget/c;)Landroidx/constraintlayout/motion/widget/s$b;
.locals 1
.line 1
new-instance v0, Landroidx/constraintlayout/motion/widget/s$b;
invoke-direct {v0, p1, p0, p2, p4}, Landroidx/constraintlayout/motion/widget/s$b;-><init>(ILandroidx/constraintlayout/motion/widget/s;II)V
.line 2
invoke-static {p0, v0, p3, p5}, Landroidx/constraintlayout/motion/widget/y;->b(Landroidx/constraintlayout/motion/widget/s;Landroidx/constraintlayout/motion/widget/s$b;Landroidx/constraintlayout/widget/c;Landroidx/constraintlayout/widget/c;)V
return-object v0
.end method
.method public static b(Landroidx/constraintlayout/motion/widget/s;Landroidx/constraintlayout/motion/widget/s$b;Landroidx/constraintlayout/widget/c;Landroidx/constraintlayout/widget/c;)V
.locals 1
.line 1
invoke-virtual {p1}, Landroidx/constraintlayout/motion/widget/s$b;->F()I
move-result v0
.line 2
invoke-virtual {p1}, Landroidx/constraintlayout/motion/widget/s$b;->y()I
move-result p1
.line 3
invoke-virtual {p0, v0, p2}, Landroidx/constraintlayout/motion/widget/s;->W(ILandroidx/constraintlayout/widget/c;)V
.line 4
invoke-virtual {p0, p1, p3}, Landroidx/constraintlayout/motion/widget/s;->W(ILandroidx/constraintlayout/widget/c;)V
return-void
.end method
.method public static c(Landroidx/constraintlayout/motion/widget/MotionLayout;)V
.locals 1
.line 1
iget-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->a:Landroidx/constraintlayout/motion/widget/s;
if-eqz v0, :cond_2
.line 2
invoke-virtual {v0, p0}, Landroidx/constraintlayout/motion/widget/s;->f0(Landroidx/constraintlayout/motion/widget/MotionLayout;)Z
move-result p0
if-eqz p0, :cond_1
.line 3
iget-object p0, v0, Landroidx/constraintlayout/motion/widget/s;->c:Landroidx/constraintlayout/motion/widget/s$b;
if-eqz p0, :cond_0
invoke-virtual {v0}, Landroidx/constraintlayout/motion/widget/s;->o()Ljava/util/ArrayList;
move-result-object p0
invoke-virtual {p0}, Ljava/util/ArrayList;->isEmpty()Z
move-result p0
if-nez p0, :cond_0
return-void
.line 4
:cond_0
new-instance p0, Ljava/lang/RuntimeException;
const-string v0, "Invalid motion layout. Motion Scene doesn\'t have any transition."
invoke-direct {p0, v0}, Ljava/lang/RuntimeException;-><init>(Ljava/lang/String;)V
throw p0
.line 5
:cond_1
new-instance p0, Ljava/lang/RuntimeException;
const-string v0, "MotionLayout doesn\'t have the right motion scene."
invoke-direct {p0, v0}, Ljava/lang/RuntimeException;-><init>(Ljava/lang/String;)V
throw p0
.line 6
:cond_2
new-instance p0, Ljava/lang/RuntimeException;
const-string v0, "Invalid motion layout. Layout missing Motion Scene."
invoke-direct {p0, v0}, Ljava/lang/RuntimeException;-><init>(Ljava/lang/String;)V
throw p0
.end method