.class Lcom/google/android/material/floatingactionbutton/FloatingActionButton$ShadowDelegateImpl; .super Ljava/lang/Object; .source "FloatingActionButton.java" # interfaces .implements Lcom/google/android/material/shadow/ShadowViewDelegate; # annotations .annotation system Ldalvik/annotation/EnclosingClass; value = Lcom/google/android/material/floatingactionbutton/FloatingActionButton; .end annotation .annotation system Ldalvik/annotation/InnerClass; accessFlags = 0x1 name = "ShadowDelegateImpl" .end annotation # instance fields .field public final synthetic this$0:Lcom/google/android/material/floatingactionbutton/FloatingActionButton; # direct methods .method public constructor (Lcom/google/android/material/floatingactionbutton/FloatingActionButton;)V .locals 0 .line 1 iput-object p1, p0, Lcom/google/android/material/floatingactionbutton/FloatingActionButton$ShadowDelegateImpl;->this$0:Lcom/google/android/material/floatingactionbutton/FloatingActionButton; invoke-direct {p0}, Ljava/lang/Object;->()V return-void .end method # virtual methods .method public getRadius()F .locals 2 .line 1 iget-object v0, p0, Lcom/google/android/material/floatingactionbutton/FloatingActionButton$ShadowDelegateImpl;->this$0:Lcom/google/android/material/floatingactionbutton/FloatingActionButton; invoke-virtual {v0}, Lcom/google/android/material/floatingactionbutton/FloatingActionButton;->getSizeDimension()I move-result v0 int-to-float v0, v0 const/high16 v1, 0x40000000 # 2.0f div-float/2addr v0, v1 return v0 .end method .method public isCompatPaddingEnabled()Z .locals 1 .line 1 iget-object v0, p0, Lcom/google/android/material/floatingactionbutton/FloatingActionButton$ShadowDelegateImpl;->this$0:Lcom/google/android/material/floatingactionbutton/FloatingActionButton; iget-boolean v0, v0, Lcom/google/android/material/floatingactionbutton/FloatingActionButton;->compatPadding:Z return v0 .end method .method public setBackgroundDrawable(Landroid/graphics/drawable/Drawable;)V .locals 1 .param p1 # Landroid/graphics/drawable/Drawable; .annotation build Landroidx/annotation/Nullable; .end annotation .end param if-eqz p1, :cond_0 .line 1 iget-object v0, p0, Lcom/google/android/material/floatingactionbutton/FloatingActionButton$ShadowDelegateImpl;->this$0:Lcom/google/android/material/floatingactionbutton/FloatingActionButton; invoke-static {v0, p1}, Lcom/google/android/material/floatingactionbutton/FloatingActionButton;->access$101(Lcom/google/android/material/floatingactionbutton/FloatingActionButton;Landroid/graphics/drawable/Drawable;)V :cond_0 return-void .end method .method public setShadowPadding(IIII)V .locals 2 .line 1 iget-object v0, p0, Lcom/google/android/material/floatingactionbutton/FloatingActionButton$ShadowDelegateImpl;->this$0:Lcom/google/android/material/floatingactionbutton/FloatingActionButton; iget-object v0, v0, Lcom/google/android/material/floatingactionbutton/FloatingActionButton;->shadowPadding:Landroid/graphics/Rect; invoke-virtual {v0, p1, p2, p3, p4}, Landroid/graphics/Rect;->set(IIII)V .line 2 iget-object v0, p0, Lcom/google/android/material/floatingactionbutton/FloatingActionButton$ShadowDelegateImpl;->this$0:Lcom/google/android/material/floatingactionbutton/FloatingActionButton; .line 3 invoke-static {v0}, Lcom/google/android/material/floatingactionbutton/FloatingActionButton;->access$000(Lcom/google/android/material/floatingactionbutton/FloatingActionButton;)I move-result v1 add-int/2addr v1, p1 iget-object p1, p0, Lcom/google/android/material/floatingactionbutton/FloatingActionButton$ShadowDelegateImpl;->this$0:Lcom/google/android/material/floatingactionbutton/FloatingActionButton; invoke-static {p1}, Lcom/google/android/material/floatingactionbutton/FloatingActionButton;->access$000(Lcom/google/android/material/floatingactionbutton/FloatingActionButton;)I move-result p1 add-int/2addr p1, p2 iget-object p2, p0, Lcom/google/android/material/floatingactionbutton/FloatingActionButton$ShadowDelegateImpl;->this$0:Lcom/google/android/material/floatingactionbutton/FloatingActionButton; invoke-static {p2}, Lcom/google/android/material/floatingactionbutton/FloatingActionButton;->access$000(Lcom/google/android/material/floatingactionbutton/FloatingActionButton;)I move-result p2 add-int/2addr p2, p3 iget-object p3, p0, Lcom/google/android/material/floatingactionbutton/FloatingActionButton$ShadowDelegateImpl;->this$0:Lcom/google/android/material/floatingactionbutton/FloatingActionButton; invoke-static {p3}, Lcom/google/android/material/floatingactionbutton/FloatingActionButton;->access$000(Lcom/google/android/material/floatingactionbutton/FloatingActionButton;)I move-result p3 add-int/2addr p3, p4 .line 4 invoke-virtual {v0, v1, p1, p2, p3}, Landroid/widget/ImageButton;->setPadding(IIII)V return-void .end method