.class public Lcom/skt/moment/widget/JackpotSlot; .super Landroid/widget/FrameLayout; .source "JackpotSlot.java" # static fields .field public static final K0:I = -0x1 .field public static final V0:I = 0x3 .field public static final W0:I = 0x6 # instance fields .field public a:Landroid/widget/ImageView; .field public b:Landroid/widget/ImageView; .field public c:Landroid/widget/ImageView; .field public d:Landroid/widget/ImageView; .field public e:D .field public f:Z .field public g:Z .field public h:Z .field public i:Landroid/os/Handler; .field public j:Landroid/graphics/drawable/AnimationDrawable; .field public k:Landroid/graphics/drawable/AnimationDrawable; .field public k0:I .field public l:Landroid/graphics/drawable/AnimationDrawable; .field public p:Landroid/animation/AnimatorSet; .field public u:Landroid/os/Handler; # direct methods .method public constructor (Landroid/content/Context;)V .locals 0 .line 1 invoke-direct {p0, p1}, Landroid/widget/FrameLayout;->(Landroid/content/Context;)V return-void .end method .method public constructor (Landroid/content/Context;Landroid/util/AttributeSet;)V .locals 0 .line 2 invoke-direct {p0, p1, p2}, Landroid/widget/FrameLayout;->(Landroid/content/Context;Landroid/util/AttributeSet;)V .line 3 invoke-virtual {p0, p1, p2}, Lcom/skt/moment/widget/JackpotSlot;->h(Landroid/content/Context;Landroid/util/AttributeSet;)V .line 4 invoke-virtual {p0, p1}, Lcom/skt/moment/widget/JackpotSlot;->c(Landroid/content/Context;)V .line 5 invoke-virtual {p0}, Lcom/skt/moment/widget/JackpotSlot;->j()V return-void .end method .method public constructor (Landroid/content/Context;Landroid/util/AttributeSet;I)V .locals 0 .line 6 invoke-direct {p0, p1, p2, p3}, Landroid/widget/FrameLayout;->(Landroid/content/Context;Landroid/util/AttributeSet;I)V .line 7 invoke-virtual {p0, p1, p2}, Lcom/skt/moment/widget/JackpotSlot;->h(Landroid/content/Context;Landroid/util/AttributeSet;)V .line 8 invoke-virtual {p0, p1}, Lcom/skt/moment/widget/JackpotSlot;->c(Landroid/content/Context;)V .line 9 invoke-virtual {p0}, Lcom/skt/moment/widget/JackpotSlot;->j()V return-void .end method .method public static synthetic a(Lcom/skt/moment/widget/JackpotSlot;)Landroid/animation/AnimatorSet; .locals 0 .line 1 iget-object p0, p0, Lcom/skt/moment/widget/JackpotSlot;->p:Landroid/animation/AnimatorSet; return-object p0 .end method .method public static synthetic b(Lcom/skt/moment/widget/JackpotSlot;)Landroid/os/Handler; .locals 0 .line 1 iget-object p0, p0, Lcom/skt/moment/widget/JackpotSlot;->u:Landroid/os/Handler; return-object p0 .end method .method private setDrawableSlot1(Z)V .locals 1 .line 1 iget-object v0, p0, Lcom/skt/moment/widget/JackpotSlot;->b:Landroid/widget/ImageView; if-nez v0, :cond_0 return-void .line 2 :cond_0 invoke-static {v0}, Lib/d;->t(Landroid/widget/ImageView;)V .line 3 iget-object v0, p0, Lcom/skt/moment/widget/JackpotSlot;->b:Landroid/widget/ImageView; invoke-virtual {p0, p1}, Lcom/skt/moment/widget/JackpotSlot;->e(Z)I move-result p1 invoke-virtual {v0, p1}, Landroid/widget/ImageView;->setBackgroundResource(I)V return-void .end method .method private setDrawableSlot2(Z)V .locals 1 .line 1 iget-object v0, p0, Lcom/skt/moment/widget/JackpotSlot;->c:Landroid/widget/ImageView; if-nez v0, :cond_0 return-void .line 2 :cond_0 invoke-static {v0}, Lib/d;->t(Landroid/widget/ImageView;)V .line 3 iget-object v0, p0, Lcom/skt/moment/widget/JackpotSlot;->c:Landroid/widget/ImageView; invoke-virtual {p0, p1}, Lcom/skt/moment/widget/JackpotSlot;->f(Z)I move-result p1 invoke-virtual {v0, p1}, Landroid/widget/ImageView;->setBackgroundResource(I)V return-void .end method .method private setDrawableSlot3(Z)V .locals 1 .line 1 iget-object v0, p0, Lcom/skt/moment/widget/JackpotSlot;->d:Landroid/widget/ImageView; if-nez v0, :cond_0 return-void .line 2 :cond_0 invoke-static {v0}, Lib/d;->t(Landroid/widget/ImageView;)V .line 3 iget-object v0, p0, Lcom/skt/moment/widget/JackpotSlot;->d:Landroid/widget/ImageView; invoke-virtual {p0, p1}, Lcom/skt/moment/widget/JackpotSlot;->g(Z)I move-result p1 invoke-virtual {v0, p1}, Landroid/widget/ImageView;->setBackgroundResource(I)V return-void .end method # virtual methods .method public final c(Landroid/content/Context;)V .locals 2 const-string v0, "layout_inflater" .line 1 invoke-virtual {p1, v0}, Landroid/content/Context;->getSystemService(Ljava/lang/String;)Ljava/lang/Object; move-result-object p1 check-cast p1, Landroid/view/LayoutInflater; .line 2 sget v0, Lcom/skt/moment/R$layout;->widget_jackpot_slot:I const/4 v1, 0x0 invoke-virtual {p1, v0, v1}, Landroid/view/LayoutInflater;->inflate(ILandroid/view/ViewGroup;)Landroid/view/View; move-result-object p1 check-cast p1, Landroid/view/ViewGroup; .line 3 sget v0, Lcom/skt/moment/R$id;->jackpot_highlight:I invoke-virtual {p1, v0}, Landroid/view/ViewGroup;->findViewById(I)Landroid/view/View; move-result-object v0 check-cast v0, Landroid/widget/ImageView; iput-object v0, p0, Lcom/skt/moment/widget/JackpotSlot;->a:Landroid/widget/ImageView; .line 4 sget v0, Lcom/skt/moment/R$id;->slot_1st:I invoke-virtual {p1, v0}, Landroid/view/ViewGroup;->findViewById(I)Landroid/view/View; move-result-object v0 check-cast v0, Landroid/widget/ImageView; iput-object v0, p0, Lcom/skt/moment/widget/JackpotSlot;->b:Landroid/widget/ImageView; .line 5 sget v0, Lcom/skt/moment/R$id;->slot_2nd:I invoke-virtual {p1, v0}, Landroid/view/ViewGroup;->findViewById(I)Landroid/view/View; move-result-object v0 check-cast v0, Landroid/widget/ImageView; iput-object v0, p0, Lcom/skt/moment/widget/JackpotSlot;->c:Landroid/widget/ImageView; .line 6 sget v0, Lcom/skt/moment/R$id;->slot_3rd:I invoke-virtual {p1, v0}, Landroid/view/ViewGroup;->findViewById(I)Landroid/view/View; move-result-object v0 check-cast v0, Landroid/widget/ImageView; iput-object v0, p0, Lcom/skt/moment/widget/JackpotSlot;->d:Landroid/widget/ImageView; .line 7 invoke-virtual {p0}, Landroid/widget/FrameLayout;->removeAllViews()V .line 8 invoke-virtual {p0, p1}, Landroid/widget/FrameLayout;->addView(Landroid/view/View;)V return-void .end method .method public d()V .locals 6 .line 1 invoke-virtual {p0}, Lcom/skt/moment/widget/JackpotSlot;->k()V .line 2 iget-wide v0, p0, Lcom/skt/moment/widget/JackpotSlot;->e:D const-wide/high16 v2, 0x3ff0000000000000L # 1.0 cmpg-double v2, v0, v2 const/4 v3, 0x0 if-gez v2, :cond_0 .line 3 iget-object v0, p0, Lcom/skt/moment/widget/JackpotSlot;->b:Landroid/widget/ImageView; sget v1, Lcom/skt/moment/R$drawable;->img_slot_icon_fail:I invoke-virtual {v0, v1}, Landroid/widget/ImageView;->setBackgroundResource(I)V .line 4 iget-object v0, p0, Lcom/skt/moment/widget/JackpotSlot;->c:Landroid/widget/ImageView; invoke-virtual {v0, v1}, Landroid/widget/ImageView;->setBackgroundResource(I)V .line 5 iget-object v0, p0, Lcom/skt/moment/widget/JackpotSlot;->d:Landroid/widget/ImageView; invoke-virtual {v0, v1}, Landroid/widget/ImageView;->setBackgroundResource(I)V .line 6 iget-object v0, p0, Lcom/skt/moment/widget/JackpotSlot;->a:Landroid/widget/ImageView; invoke-virtual {v0, v3}, Landroid/widget/ImageView;->setAlpha(F)V return-void :cond_0 const-wide/high16 v4, 0x4000000000000000L # 2.0 cmpg-double v2, v0, v4 if-gez v2, :cond_1 .line 7 iget-object v0, p0, Lcom/skt/moment/widget/JackpotSlot;->b:Landroid/widget/ImageView; sget v1, Lcom/skt/moment/R$drawable;->img_slot_icon_fail:I invoke-virtual {v0, v1}, Landroid/widget/ImageView;->setBackgroundResource(I)V .line 8 iget-object v0, p0, Lcom/skt/moment/widget/JackpotSlot;->c:Landroid/widget/ImageView; invoke-virtual {v0, v1}, Landroid/widget/ImageView;->setBackgroundResource(I)V .line 9 iget-object v0, p0, Lcom/skt/moment/widget/JackpotSlot;->d:Landroid/widget/ImageView; sget v1, Lcom/skt/moment/R$drawable;->img_slot_icon_win:I invoke-virtual {v0, v1}, Landroid/widget/ImageView;->setBackgroundResource(I)V .line 10 iget-object v0, p0, Lcom/skt/moment/widget/JackpotSlot;->a:Landroid/widget/ImageView; invoke-virtual {v0, v3}, Landroid/widget/ImageView;->setAlpha(F)V return-void :cond_1 const-wide/high16 v4, 0x4008000000000000L # 3.0 cmpg-double v2, v0, v4 if-gez v2, :cond_2 .line 11 iget-object v0, p0, Lcom/skt/moment/widget/JackpotSlot;->b:Landroid/widget/ImageView; sget v1, Lcom/skt/moment/R$drawable;->img_slot_icon_fail:I invoke-virtual {v0, v1}, Landroid/widget/ImageView;->setBackgroundResource(I)V .line 12 iget-object v0, p0, Lcom/skt/moment/widget/JackpotSlot;->c:Landroid/widget/ImageView; sget v2, Lcom/skt/moment/R$drawable;->img_slot_icon_win:I invoke-virtual {v0, v2}, Landroid/widget/ImageView;->setBackgroundResource(I)V .line 13 iget-object v0, p0, Lcom/skt/moment/widget/JackpotSlot;->d:Landroid/widget/ImageView; invoke-virtual {v0, v1}, Landroid/widget/ImageView;->setBackgroundResource(I)V .line 14 iget-object v0, p0, Lcom/skt/moment/widget/JackpotSlot;->a:Landroid/widget/ImageView; invoke-virtual {v0, v3}, Landroid/widget/ImageView;->setAlpha(F)V return-void :cond_2 const-wide/high16 v4, 0x4010000000000000L # 4.0 cmpg-double v2, v0, v4 if-gez v2, :cond_3 .line 15 iget-object v0, p0, Lcom/skt/moment/widget/JackpotSlot;->b:Landroid/widget/ImageView; sget v1, Lcom/skt/moment/R$drawable;->img_slot_icon_fail:I invoke-virtual {v0, v1}, Landroid/widget/ImageView;->setBackgroundResource(I)V .line 16 iget-object v0, p0, Lcom/skt/moment/widget/JackpotSlot;->c:Landroid/widget/ImageView; sget v1, Lcom/skt/moment/R$drawable;->img_slot_icon_win:I invoke-virtual {v0, v1}, Landroid/widget/ImageView;->setBackgroundResource(I)V .line 17 iget-object v0, p0, Lcom/skt/moment/widget/JackpotSlot;->d:Landroid/widget/ImageView; invoke-virtual {v0, v1}, Landroid/widget/ImageView;->setBackgroundResource(I)V .line 18 iget-object v0, p0, Lcom/skt/moment/widget/JackpotSlot;->a:Landroid/widget/ImageView; invoke-virtual {v0, v3}, Landroid/widget/ImageView;->setAlpha(F)V return-void :cond_3 const-wide/high16 v4, 0x4014000000000000L # 5.0 cmpg-double v2, v0, v4 if-gez v2, :cond_4 .line 19 iget-object v0, p0, Lcom/skt/moment/widget/JackpotSlot;->b:Landroid/widget/ImageView; sget v1, Lcom/skt/moment/R$drawable;->img_slot_icon_win:I invoke-virtual {v0, v1}, Landroid/widget/ImageView;->setBackgroundResource(I)V .line 20 iget-object v0, p0, Lcom/skt/moment/widget/JackpotSlot;->c:Landroid/widget/ImageView; sget v1, Lcom/skt/moment/R$drawable;->img_slot_icon_fail:I invoke-virtual {v0, v1}, Landroid/widget/ImageView;->setBackgroundResource(I)V .line 21 iget-object v0, p0, Lcom/skt/moment/widget/JackpotSlot;->d:Landroid/widget/ImageView; invoke-virtual {v0, v1}, Landroid/widget/ImageView;->setBackgroundResource(I)V .line 22 iget-object v0, p0, Lcom/skt/moment/widget/JackpotSlot;->a:Landroid/widget/ImageView; invoke-virtual {v0, v3}, Landroid/widget/ImageView;->setAlpha(F)V return-void :cond_4 const-wide/high16 v4, 0x4018000000000000L # 6.0 cmpg-double v2, v0, v4 if-gez v2, :cond_5 .line 23 iget-object v0, p0, Lcom/skt/moment/widget/JackpotSlot;->b:Landroid/widget/ImageView; sget v1, Lcom/skt/moment/R$drawable;->img_slot_icon_win:I invoke-virtual {v0, v1}, Landroid/widget/ImageView;->setBackgroundResource(I)V .line 24 iget-object v0, p0, Lcom/skt/moment/widget/JackpotSlot;->c:Landroid/widget/ImageView; sget v2, Lcom/skt/moment/R$drawable;->img_slot_icon_fail:I invoke-virtual {v0, v2}, Landroid/widget/ImageView;->setBackgroundResource(I)V .line 25 iget-object v0, p0, Lcom/skt/moment/widget/JackpotSlot;->d:Landroid/widget/ImageView; invoke-virtual {v0, v1}, Landroid/widget/ImageView;->setBackgroundResource(I)V .line 26 iget-object v0, p0, Lcom/skt/moment/widget/JackpotSlot;->a:Landroid/widget/ImageView; invoke-virtual {v0, v3}, Landroid/widget/ImageView;->setAlpha(F)V return-void :cond_5 const-wide/high16 v4, 0x401c000000000000L # 7.0 cmpg-double v2, v0, v4 if-gez v2, :cond_6 .line 27 iget-object v0, p0, Lcom/skt/moment/widget/JackpotSlot;->b:Landroid/widget/ImageView; sget v1, Lcom/skt/moment/R$drawable;->img_slot_icon_win:I invoke-virtual {v0, v1}, Landroid/widget/ImageView;->setBackgroundResource(I)V .line 28 iget-object v0, p0, Lcom/skt/moment/widget/JackpotSlot;->c:Landroid/widget/ImageView; invoke-virtual {v0, v1}, Landroid/widget/ImageView;->setBackgroundResource(I)V .line 29 iget-object v0, p0, Lcom/skt/moment/widget/JackpotSlot;->d:Landroid/widget/ImageView; sget v1, Lcom/skt/moment/R$drawable;->img_slot_icon_fail:I invoke-virtual {v0, v1}, Landroid/widget/ImageView;->setBackgroundResource(I)V .line 30 iget-object v0, p0, Lcom/skt/moment/widget/JackpotSlot;->a:Landroid/widget/ImageView; invoke-virtual {v0, v3}, Landroid/widget/ImageView;->setAlpha(F)V return-void :cond_6 const-wide/high16 v2, 0x4020000000000000L # 8.0 cmpg-double v0, v0, v2 if-gez v0, :cond_7 .line 31 iget-object v0, p0, Lcom/skt/moment/widget/JackpotSlot;->b:Landroid/widget/ImageView; sget v1, Lcom/skt/moment/R$drawable;->img_slot_icon_win:I invoke-virtual {v0, v1}, Landroid/widget/ImageView;->setBackgroundResource(I)V .line 32 iget-object v0, p0, Lcom/skt/moment/widget/JackpotSlot;->c:Landroid/widget/ImageView; invoke-virtual {v0, v1}, Landroid/widget/ImageView;->setBackgroundResource(I)V .line 33 iget-object v0, p0, Lcom/skt/moment/widget/JackpotSlot;->d:Landroid/widget/ImageView; invoke-virtual {v0, v1}, Landroid/widget/ImageView;->setBackgroundResource(I)V .line 34 iget-object v0, p0, Lcom/skt/moment/widget/JackpotSlot;->a:Landroid/widget/ImageView; const/high16 v1, 0x3f800000 # 1.0f invoke-virtual {v0, v1}, Landroid/widget/ImageView;->setAlpha(F)V :cond_7 return-void .end method .method public final e(Z)I .locals 14 .line 1 invoke-static {}, Ljava/lang/Math;->random()D move-result-wide v0 const-wide/high16 v2, 0x4018000000000000L # 6.0 mul-double/2addr v0, v2 const-wide/high16 v4, 0x4014000000000000L # 5.0 const-wide/high16 v6, 0x4010000000000000L # 4.0 const-wide/high16 v8, 0x4008000000000000L # 3.0 const-wide/high16 v10, 0x4000000000000000L # 2.0 const-wide/high16 v12, 0x3ff0000000000000L # 1.0 if-nez p1, :cond_6 cmpg-double p1, v0, v12 if-gez p1, :cond_0 .line 2 sget p1, Lcom/skt/moment/R$drawable;->effect_jackpot_100_200_0_fail:I return p1 :cond_0 cmpg-double p1, v0, v10 if-gez p1, :cond_1 .line 3 sget p1, Lcom/skt/moment/R$drawable;->effect_jackpot_100_200_1_fail:I return p1 :cond_1 cmpg-double p1, v0, v8 if-gez p1, :cond_2 .line 4 sget p1, Lcom/skt/moment/R$drawable;->effect_jackpot_100_200_2_fail:I return p1 :cond_2 cmpg-double p1, v0, v6 if-gez p1, :cond_3 .line 5 sget p1, Lcom/skt/moment/R$drawable;->effect_jackpot_100_200_3_fail:I return p1 :cond_3 cmpg-double p1, v0, v4 if-gez p1, :cond_4 .line 6 sget p1, Lcom/skt/moment/R$drawable;->effect_jackpot_100_200_4_fail:I return p1 :cond_4 cmpg-double p1, v0, v2 if-gez p1, :cond_5 .line 7 sget p1, Lcom/skt/moment/R$drawable;->effect_jackpot_100_200_5_fail:I return p1 .line 8 :cond_5 sget p1, Lcom/skt/moment/R$drawable;->effect_jackpot_100_200_0_fail:I return p1 :cond_6 cmpg-double p1, v0, v12 if-gez p1, :cond_7 .line 9 sget p1, Lcom/skt/moment/R$drawable;->effect_jackpot_100_200_0_success:I return p1 :cond_7 cmpg-double p1, v0, v10 if-gez p1, :cond_8 .line 10 sget p1, Lcom/skt/moment/R$drawable;->effect_jackpot_100_200_1_success:I return p1 :cond_8 cmpg-double p1, v0, v8 if-gez p1, :cond_9 .line 11 sget p1, Lcom/skt/moment/R$drawable;->effect_jackpot_100_200_2_success:I return p1 :cond_9 cmpg-double p1, v0, v6 if-gez p1, :cond_a .line 12 sget p1, Lcom/skt/moment/R$drawable;->effect_jackpot_100_200_3_success:I return p1 :cond_a cmpg-double p1, v0, v4 if-gez p1, :cond_b .line 13 sget p1, Lcom/skt/moment/R$drawable;->effect_jackpot_100_200_4_success:I return p1 :cond_b cmpg-double p1, v0, v2 if-gez p1, :cond_c .line 14 sget p1, Lcom/skt/moment/R$drawable;->effect_jackpot_100_200_5_success:I return p1 .line 15 :cond_c sget p1, Lcom/skt/moment/R$drawable;->effect_jackpot_100_200_0_success:I return p1 .end method .method public final f(Z)I .locals 14 .line 1 invoke-static {}, Ljava/lang/Math;->random()D move-result-wide v0 const-wide/high16 v2, 0x4018000000000000L # 6.0 mul-double/2addr v0, v2 const-wide/high16 v4, 0x4014000000000000L # 5.0 const-wide/high16 v6, 0x4010000000000000L # 4.0 const-wide/high16 v8, 0x4008000000000000L # 3.0 const-wide/high16 v10, 0x4000000000000000L # 2.0 const-wide/high16 v12, 0x3ff0000000000000L # 1.0 if-nez p1, :cond_6 cmpg-double p1, v0, v12 if-gez p1, :cond_0 .line 2 sget p1, Lcom/skt/moment/R$drawable;->effect_jackpot_150_200_0_fail:I return p1 :cond_0 cmpg-double p1, v0, v10 if-gez p1, :cond_1 .line 3 sget p1, Lcom/skt/moment/R$drawable;->effect_jackpot_150_200_1_fail:I return p1 :cond_1 cmpg-double p1, v0, v8 if-gez p1, :cond_2 .line 4 sget p1, Lcom/skt/moment/R$drawable;->effect_jackpot_150_200_2_fail:I return p1 :cond_2 cmpg-double p1, v0, v6 if-gez p1, :cond_3 .line 5 sget p1, Lcom/skt/moment/R$drawable;->effect_jackpot_150_200_3_fail:I return p1 :cond_3 cmpg-double p1, v0, v4 if-gez p1, :cond_4 .line 6 sget p1, Lcom/skt/moment/R$drawable;->effect_jackpot_150_200_4_fail:I return p1 :cond_4 cmpg-double p1, v0, v2 if-gez p1, :cond_5 .line 7 sget p1, Lcom/skt/moment/R$drawable;->effect_jackpot_150_200_5_fail:I return p1 .line 8 :cond_5 sget p1, Lcom/skt/moment/R$drawable;->effect_jackpot_150_200_0_fail:I return p1 :cond_6 cmpg-double p1, v0, v12 if-gez p1, :cond_7 .line 9 sget p1, Lcom/skt/moment/R$drawable;->effect_jackpot_150_200_0_success:I return p1 :cond_7 cmpg-double p1, v0, v10 if-gez p1, :cond_8 .line 10 sget p1, Lcom/skt/moment/R$drawable;->effect_jackpot_150_200_1_success:I return p1 :cond_8 cmpg-double p1, v0, v8 if-gez p1, :cond_9 .line 11 sget p1, Lcom/skt/moment/R$drawable;->effect_jackpot_150_200_2_success:I return p1 :cond_9 cmpg-double p1, v0, v6 if-gez p1, :cond_a .line 12 sget p1, Lcom/skt/moment/R$drawable;->effect_jackpot_150_200_3_success:I return p1 :cond_a cmpg-double p1, v0, v4 if-gez p1, :cond_b .line 13 sget p1, Lcom/skt/moment/R$drawable;->effect_jackpot_150_200_4_success:I return p1 :cond_b cmpg-double p1, v0, v2 if-gez p1, :cond_c .line 14 sget p1, Lcom/skt/moment/R$drawable;->effect_jackpot_150_200_5_success:I return p1 .line 15 :cond_c sget p1, Lcom/skt/moment/R$drawable;->effect_jackpot_150_200_0_success:I return p1 .end method .method public final g(Z)I .locals 14 .line 1 invoke-static {}, Ljava/lang/Math;->random()D move-result-wide v0 const-wide/high16 v2, 0x4018000000000000L # 6.0 mul-double/2addr v0, v2 const-wide/high16 v4, 0x4014000000000000L # 5.0 const-wide/high16 v6, 0x4010000000000000L # 4.0 const-wide/high16 v8, 0x4008000000000000L # 3.0 const-wide/high16 v10, 0x4000000000000000L # 2.0 const-wide/high16 v12, 0x3ff0000000000000L # 1.0 if-nez p1, :cond_6 cmpg-double p1, v0, v12 if-gez p1, :cond_0 .line 2 sget p1, Lcom/skt/moment/R$drawable;->effect_jackpot_200_200_0_fail:I return p1 :cond_0 cmpg-double p1, v0, v10 if-gez p1, :cond_1 .line 3 sget p1, Lcom/skt/moment/R$drawable;->effect_jackpot_200_200_1_fail:I return p1 :cond_1 cmpg-double p1, v0, v8 if-gez p1, :cond_2 .line 4 sget p1, Lcom/skt/moment/R$drawable;->effect_jackpot_200_200_2_fail:I return p1 :cond_2 cmpg-double p1, v0, v6 if-gez p1, :cond_3 .line 5 sget p1, Lcom/skt/moment/R$drawable;->effect_jackpot_200_200_3_fail:I return p1 :cond_3 cmpg-double p1, v0, v4 if-gez p1, :cond_4 .line 6 sget p1, Lcom/skt/moment/R$drawable;->effect_jackpot_200_200_4_fail:I return p1 :cond_4 cmpg-double p1, v0, v2 if-gez p1, :cond_5 .line 7 sget p1, Lcom/skt/moment/R$drawable;->effect_jackpot_200_200_5_fail:I return p1 .line 8 :cond_5 sget p1, Lcom/skt/moment/R$drawable;->effect_jackpot_200_200_0_fail:I return p1 :cond_6 cmpg-double p1, v0, v12 if-gez p1, :cond_7 .line 9 sget p1, Lcom/skt/moment/R$drawable;->effect_jackpot_200_200_0_success:I return p1 :cond_7 cmpg-double p1, v0, v10 if-gez p1, :cond_8 .line 10 sget p1, Lcom/skt/moment/R$drawable;->effect_jackpot_200_200_1_success:I return p1 :cond_8 cmpg-double p1, v0, v8 if-gez p1, :cond_9 .line 11 sget p1, Lcom/skt/moment/R$drawable;->effect_jackpot_200_200_2_success:I return p1 :cond_9 cmpg-double p1, v0, v6 if-gez p1, :cond_a .line 12 sget p1, Lcom/skt/moment/R$drawable;->effect_jackpot_200_200_3_success:I return p1 :cond_a cmpg-double p1, v0, v4 if-gez p1, :cond_b .line 13 sget p1, Lcom/skt/moment/R$drawable;->effect_jackpot_200_200_4_success:I return p1 :cond_b cmpg-double p1, v0, v2 if-gez p1, :cond_c .line 14 sget p1, Lcom/skt/moment/R$drawable;->effect_jackpot_200_200_5_success:I return p1 .line 15 :cond_c sget p1, Lcom/skt/moment/R$drawable;->effect_jackpot_200_200_0_success:I return p1 .end method .method public final h(Landroid/content/Context;Landroid/util/AttributeSet;)V .locals 1 .line 1 sget-object v0, Lcom/skt/moment/R$styleable;->JackpotSlot:[I invoke-virtual {p1, p2, v0}, Landroid/content/Context;->obtainStyledAttributes(Landroid/util/AttributeSet;[I)Landroid/content/res/TypedArray; move-result-object p1 if-eqz p1, :cond_0 .line 2 sget p2, Lcom/skt/moment/R$styleable;->JackpotSlot_isJackpot:I const/4 v0, 0x0 invoke-virtual {p1, p2, v0}, Landroid/content/res/TypedArray;->getBoolean(IZ)Z move-result p1 .line 3 iput-boolean p1, p0, Lcom/skt/moment/widget/JackpotSlot;->f:Z :cond_0 return-void .end method .method public i(Landroid/os/Handler;I)V .locals 13 .line 1 invoke-virtual {p0}, Lcom/skt/moment/widget/JackpotSlot;->k()V .line 2 iput-object p1, p0, Lcom/skt/moment/widget/JackpotSlot;->u:Landroid/os/Handler; .line 3 iput p2, p0, Lcom/skt/moment/widget/JackpotSlot;->k0:I .line 4 invoke-virtual {p0}, Lcom/skt/moment/widget/JackpotSlot;->j()V .line 5 iget-object p1, p0, Lcom/skt/moment/widget/JackpotSlot;->b:Landroid/widget/ImageView; invoke-virtual {p1}, Landroid/widget/ImageView;->getBackground()Landroid/graphics/drawable/Drawable; move-result-object p1 check-cast p1, Landroid/graphics/drawable/AnimationDrawable; iput-object p1, p0, Lcom/skt/moment/widget/JackpotSlot;->j:Landroid/graphics/drawable/AnimationDrawable; .line 6 iget-object p1, p0, Lcom/skt/moment/widget/JackpotSlot;->c:Landroid/widget/ImageView; invoke-virtual {p1}, Landroid/widget/ImageView;->getBackground()Landroid/graphics/drawable/Drawable; move-result-object p1 check-cast p1, Landroid/graphics/drawable/AnimationDrawable; iput-object p1, p0, Lcom/skt/moment/widget/JackpotSlot;->k:Landroid/graphics/drawable/AnimationDrawable; .line 7 iget-object p1, p0, Lcom/skt/moment/widget/JackpotSlot;->d:Landroid/widget/ImageView; invoke-virtual {p1}, Landroid/widget/ImageView;->getBackground()Landroid/graphics/drawable/Drawable; move-result-object p1 check-cast p1, Landroid/graphics/drawable/AnimationDrawable; iput-object p1, p0, Lcom/skt/moment/widget/JackpotSlot;->l:Landroid/graphics/drawable/AnimationDrawable; .line 8 iget-boolean p1, p0, Lcom/skt/moment/widget/JackpotSlot;->g:Z const/4 v0, 0x1 if-nez p1, :cond_0 .line 9 iput-boolean v0, p0, Lcom/skt/moment/widget/JackpotSlot;->h:Z return-void :cond_0 const/4 p1, 0x0 .line 10 iput-boolean p1, p0, Lcom/skt/moment/widget/JackpotSlot;->h:Z move v1, p1 move v2, v1 move v3, v2 .line 11 :goto_0 iget-object v4, p0, Lcom/skt/moment/widget/JackpotSlot;->j:Landroid/graphics/drawable/AnimationDrawable; invoke-virtual {v4}, Landroid/graphics/drawable/AnimationDrawable;->getNumberOfFrames()I move-result v4 if-ge v1, v4, :cond_2 .line 12 iget-object v4, p0, Lcom/skt/moment/widget/JackpotSlot;->j:Landroid/graphics/drawable/AnimationDrawable; invoke-virtual {v4, v1}, Landroid/graphics/drawable/AnimationDrawable;->getDuration(I)I move-result v4 add-int/2addr v2, v4 if-ge v3, v2, :cond_1 move v3, v2 :cond_1 add-int/lit8 v1, v1, 0x1 goto :goto_0 :cond_2 move v1, p1 move v2, v1 .line 13 :goto_1 iget-object v4, p0, Lcom/skt/moment/widget/JackpotSlot;->k:Landroid/graphics/drawable/AnimationDrawable; invoke-virtual {v4}, Landroid/graphics/drawable/AnimationDrawable;->getNumberOfFrames()I move-result v4 if-ge v1, v4, :cond_4 .line 14 iget-object v4, p0, Lcom/skt/moment/widget/JackpotSlot;->k:Landroid/graphics/drawable/AnimationDrawable; invoke-virtual {v4, v1}, Landroid/graphics/drawable/AnimationDrawable;->getDuration(I)I move-result v4 add-int/2addr v2, v4 if-ge v3, v2, :cond_3 move v3, v2 :cond_3 add-int/lit8 v1, v1, 0x1 goto :goto_1 :cond_4 move v1, p1 move v2, v1 .line 15 :goto_2 iget-object v4, p0, Lcom/skt/moment/widget/JackpotSlot;->l:Landroid/graphics/drawable/AnimationDrawable; invoke-virtual {v4}, Landroid/graphics/drawable/AnimationDrawable;->getNumberOfFrames()I move-result v4 if-ge v1, v4, :cond_6 .line 16 iget-object v4, p0, Lcom/skt/moment/widget/JackpotSlot;->l:Landroid/graphics/drawable/AnimationDrawable; invoke-virtual {v4, v1}, Landroid/graphics/drawable/AnimationDrawable;->getDuration(I)I move-result v4 add-int/2addr v2, v4 if-ge v3, v2, :cond_5 move v3, v2 :cond_5 add-int/lit8 v1, v1, 0x1 goto :goto_2 .line 17 :cond_6 iget-object v1, p0, Lcom/skt/moment/widget/JackpotSlot;->j:Landroid/graphics/drawable/AnimationDrawable; invoke-virtual {v1}, Landroid/graphics/drawable/AnimationDrawable;->start()V .line 18 iget-object v1, p0, Lcom/skt/moment/widget/JackpotSlot;->k:Landroid/graphics/drawable/AnimationDrawable; invoke-virtual {v1}, Landroid/graphics/drawable/AnimationDrawable;->start()V .line 19 iget-object v1, p0, Lcom/skt/moment/widget/JackpotSlot;->l:Landroid/graphics/drawable/AnimationDrawable; invoke-virtual {v1}, Landroid/graphics/drawable/AnimationDrawable;->start()V .line 20 new-instance v1, Landroid/animation/AnimatorSet; invoke-direct {v1}, Landroid/animation/AnimatorSet;->()V iput-object v1, p0, Lcom/skt/moment/widget/JackpotSlot;->p:Landroid/animation/AnimatorSet; .line 21 iget-object v1, p0, Lcom/skt/moment/widget/JackpotSlot;->b:Landroid/widget/ImageView; const/4 v2, 0x2 new-array v4, v2, [F fill-array-data v4, :array_0 const-string v5, "alpha" invoke-static {v1, v5, v4}, Landroid/animation/ObjectAnimator;->ofFloat(Ljava/lang/Object;Ljava/lang/String;[F)Landroid/animation/ObjectAnimator; move-result-object v1 .line 22 iget-object v4, p0, Lcom/skt/moment/widget/JackpotSlot;->b:Landroid/widget/ImageView; new-array v6, v2, [F fill-array-data v6, :array_1 invoke-static {v4, v5, v6}, Landroid/animation/ObjectAnimator;->ofFloat(Ljava/lang/Object;Ljava/lang/String;[F)Landroid/animation/ObjectAnimator; move-result-object v4 .line 23 iget-object v6, p0, Lcom/skt/moment/widget/JackpotSlot;->b:Landroid/widget/ImageView; new-array v7, v2, [F fill-array-data v7, :array_2 invoke-static {v6, v5, v7}, Landroid/animation/ObjectAnimator;->ofFloat(Ljava/lang/Object;Ljava/lang/String;[F)Landroid/animation/ObjectAnimator; move-result-object v6 .line 24 iget-object v7, p0, Lcom/skt/moment/widget/JackpotSlot;->b:Landroid/widget/ImageView; new-array v8, v2, [F fill-array-data v8, :array_3 invoke-static {v7, v5, v8}, Landroid/animation/ObjectAnimator;->ofFloat(Ljava/lang/Object;Ljava/lang/String;[F)Landroid/animation/ObjectAnimator; move-result-object v7 const-wide/16 v8, 0xfa .line 25 invoke-virtual {v1, v8, v9}, Landroid/animation/ObjectAnimator;->setDuration(J)Landroid/animation/ObjectAnimator; .line 26 invoke-virtual {v4, v8, v9}, Landroid/animation/ObjectAnimator;->setDuration(J)Landroid/animation/ObjectAnimator; .line 27 invoke-virtual {v6, v8, v9}, Landroid/animation/ObjectAnimator;->setDuration(J)Landroid/animation/ObjectAnimator; .line 28 invoke-virtual {v7, v8, v9}, Landroid/animation/ObjectAnimator;->setDuration(J)Landroid/animation/ObjectAnimator; .line 29 iget-object v10, p0, Lcom/skt/moment/widget/JackpotSlot;->p:Landroid/animation/AnimatorSet; invoke-virtual {v10, v1}, Landroid/animation/AnimatorSet;->play(Landroid/animation/Animator;)Landroid/animation/AnimatorSet$Builder; move-result-object v10 invoke-virtual {v10, v4}, Landroid/animation/AnimatorSet$Builder;->before(Landroid/animation/Animator;)Landroid/animation/AnimatorSet$Builder; .line 30 iget-object v10, p0, Lcom/skt/moment/widget/JackpotSlot;->p:Landroid/animation/AnimatorSet; invoke-virtual {v10, v4}, Landroid/animation/AnimatorSet;->play(Landroid/animation/Animator;)Landroid/animation/AnimatorSet$Builder; move-result-object v4 invoke-virtual {v4, v6}, Landroid/animation/AnimatorSet$Builder;->before(Landroid/animation/Animator;)Landroid/animation/AnimatorSet$Builder; .line 31 iget-object v4, p0, Lcom/skt/moment/widget/JackpotSlot;->p:Landroid/animation/AnimatorSet; invoke-virtual {v4, v6}, Landroid/animation/AnimatorSet;->play(Landroid/animation/Animator;)Landroid/animation/AnimatorSet$Builder; move-result-object v4 invoke-virtual {v4, v7}, Landroid/animation/AnimatorSet$Builder;->before(Landroid/animation/Animator;)Landroid/animation/AnimatorSet$Builder; .line 32 iget-object v4, p0, Lcom/skt/moment/widget/JackpotSlot;->c:Landroid/widget/ImageView; new-array v6, v2, [F fill-array-data v6, :array_4 invoke-static {v4, v5, v6}, Landroid/animation/ObjectAnimator;->ofFloat(Ljava/lang/Object;Ljava/lang/String;[F)Landroid/animation/ObjectAnimator; move-result-object v4 .line 33 iget-object v6, p0, Lcom/skt/moment/widget/JackpotSlot;->c:Landroid/widget/ImageView; new-array v7, v2, [F fill-array-data v7, :array_5 invoke-static {v6, v5, v7}, Landroid/animation/ObjectAnimator;->ofFloat(Ljava/lang/Object;Ljava/lang/String;[F)Landroid/animation/ObjectAnimator; move-result-object v6 .line 34 iget-object v7, p0, Lcom/skt/moment/widget/JackpotSlot;->c:Landroid/widget/ImageView; new-array v10, v2, [F fill-array-data v10, :array_6 invoke-static {v7, v5, v10}, Landroid/animation/ObjectAnimator;->ofFloat(Ljava/lang/Object;Ljava/lang/String;[F)Landroid/animation/ObjectAnimator; move-result-object v7 .line 35 iget-object v10, p0, Lcom/skt/moment/widget/JackpotSlot;->c:Landroid/widget/ImageView; new-array v11, v2, [F fill-array-data v11, :array_7 invoke-static {v10, v5, v11}, Landroid/animation/ObjectAnimator;->ofFloat(Ljava/lang/Object;Ljava/lang/String;[F)Landroid/animation/ObjectAnimator; move-result-object v10 .line 36 invoke-virtual {v4, v8, v9}, Landroid/animation/ObjectAnimator;->setDuration(J)Landroid/animation/ObjectAnimator; .line 37 invoke-virtual {v6, v8, v9}, Landroid/animation/ObjectAnimator;->setDuration(J)Landroid/animation/ObjectAnimator; .line 38 invoke-virtual {v7, v8, v9}, Landroid/animation/ObjectAnimator;->setDuration(J)Landroid/animation/ObjectAnimator; .line 39 invoke-virtual {v10, v8, v9}, Landroid/animation/ObjectAnimator;->setDuration(J)Landroid/animation/ObjectAnimator; .line 40 iget-object v11, p0, Lcom/skt/moment/widget/JackpotSlot;->p:Landroid/animation/AnimatorSet; invoke-virtual {v11, v4}, Landroid/animation/AnimatorSet;->play(Landroid/animation/Animator;)Landroid/animation/AnimatorSet$Builder; move-result-object v11 invoke-virtual {v11, v6}, Landroid/animation/AnimatorSet$Builder;->before(Landroid/animation/Animator;)Landroid/animation/AnimatorSet$Builder; .line 41 iget-object v11, p0, Lcom/skt/moment/widget/JackpotSlot;->p:Landroid/animation/AnimatorSet; invoke-virtual {v11, v6}, Landroid/animation/AnimatorSet;->play(Landroid/animation/Animator;)Landroid/animation/AnimatorSet$Builder; move-result-object v6 invoke-virtual {v6, v7}, Landroid/animation/AnimatorSet$Builder;->before(Landroid/animation/Animator;)Landroid/animation/AnimatorSet$Builder; .line 42 iget-object v6, p0, Lcom/skt/moment/widget/JackpotSlot;->p:Landroid/animation/AnimatorSet; invoke-virtual {v6, v7}, Landroid/animation/AnimatorSet;->play(Landroid/animation/Animator;)Landroid/animation/AnimatorSet$Builder; move-result-object v6 invoke-virtual {v6, v10}, Landroid/animation/AnimatorSet$Builder;->before(Landroid/animation/Animator;)Landroid/animation/AnimatorSet$Builder; .line 43 iget-object v6, p0, Lcom/skt/moment/widget/JackpotSlot;->d:Landroid/widget/ImageView; new-array v7, v2, [F fill-array-data v7, :array_8 invoke-static {v6, v5, v7}, Landroid/animation/ObjectAnimator;->ofFloat(Ljava/lang/Object;Ljava/lang/String;[F)Landroid/animation/ObjectAnimator; move-result-object v6 .line 44 iget-object v7, p0, Lcom/skt/moment/widget/JackpotSlot;->d:Landroid/widget/ImageView; new-array v10, v2, [F fill-array-data v10, :array_9 invoke-static {v7, v5, v10}, Landroid/animation/ObjectAnimator;->ofFloat(Ljava/lang/Object;Ljava/lang/String;[F)Landroid/animation/ObjectAnimator; move-result-object v7 .line 45 iget-object v10, p0, Lcom/skt/moment/widget/JackpotSlot;->d:Landroid/widget/ImageView; new-array v11, v2, [F fill-array-data v11, :array_a invoke-static {v10, v5, v11}, Landroid/animation/ObjectAnimator;->ofFloat(Ljava/lang/Object;Ljava/lang/String;[F)Landroid/animation/ObjectAnimator; move-result-object v10 .line 46 iget-object v11, p0, Lcom/skt/moment/widget/JackpotSlot;->d:Landroid/widget/ImageView; new-array v12, v2, [F fill-array-data v12, :array_b invoke-static {v11, v5, v12}, Landroid/animation/ObjectAnimator;->ofFloat(Ljava/lang/Object;Ljava/lang/String;[F)Landroid/animation/ObjectAnimator; move-result-object v11 .line 47 invoke-virtual {v6, v8, v9}, Landroid/animation/ObjectAnimator;->setDuration(J)Landroid/animation/ObjectAnimator; .line 48 invoke-virtual {v7, v8, v9}, Landroid/animation/ObjectAnimator;->setDuration(J)Landroid/animation/ObjectAnimator; .line 49 invoke-virtual {v10, v8, v9}, Landroid/animation/ObjectAnimator;->setDuration(J)Landroid/animation/ObjectAnimator; .line 50 invoke-virtual {v11, v8, v9}, Landroid/animation/ObjectAnimator;->setDuration(J)Landroid/animation/ObjectAnimator; .line 51 iget-object v8, p0, Lcom/skt/moment/widget/JackpotSlot;->p:Landroid/animation/AnimatorSet; invoke-virtual {v8, v6}, Landroid/animation/AnimatorSet;->play(Landroid/animation/Animator;)Landroid/animation/AnimatorSet$Builder; move-result-object v8 invoke-virtual {v8, v7}, Landroid/animation/AnimatorSet$Builder;->before(Landroid/animation/Animator;)Landroid/animation/AnimatorSet$Builder; .line 52 iget-object v8, p0, Lcom/skt/moment/widget/JackpotSlot;->p:Landroid/animation/AnimatorSet; invoke-virtual {v8, v7}, Landroid/animation/AnimatorSet;->play(Landroid/animation/Animator;)Landroid/animation/AnimatorSet$Builder; move-result-object v7 invoke-virtual {v7, v10}, Landroid/animation/AnimatorSet$Builder;->before(Landroid/animation/Animator;)Landroid/animation/AnimatorSet$Builder; .line 53 iget-object v7, p0, Lcom/skt/moment/widget/JackpotSlot;->p:Landroid/animation/AnimatorSet; invoke-virtual {v7, v10}, Landroid/animation/AnimatorSet;->play(Landroid/animation/Animator;)Landroid/animation/AnimatorSet$Builder; move-result-object v7 invoke-virtual {v7, v11}, Landroid/animation/AnimatorSet$Builder;->before(Landroid/animation/Animator;)Landroid/animation/AnimatorSet$Builder; .line 54 iget-object v7, p0, Lcom/skt/moment/widget/JackpotSlot;->p:Landroid/animation/AnimatorSet; invoke-virtual {v7, v1}, Landroid/animation/AnimatorSet;->play(Landroid/animation/Animator;)Landroid/animation/AnimatorSet$Builder; move-result-object v7 invoke-virtual {v7, v4}, Landroid/animation/AnimatorSet$Builder;->with(Landroid/animation/Animator;)Landroid/animation/AnimatorSet$Builder; move-result-object v4 invoke-virtual {v4, v6}, Landroid/animation/AnimatorSet$Builder;->with(Landroid/animation/Animator;)Landroid/animation/AnimatorSet$Builder; .line 55 iget-boolean v4, p0, Lcom/skt/moment/widget/JackpotSlot;->f:Z if-ne v0, v4, :cond_7 .line 56 iget-object v0, p0, Lcom/skt/moment/widget/JackpotSlot;->a:Landroid/widget/ImageView; const/high16 v1, 0x3f800000 # 1.0f invoke-virtual {v0, v1}, Landroid/widget/ImageView;->setAlpha(F)V goto :goto_3 .line 57 :cond_7 iget-object v0, p0, Lcom/skt/moment/widget/JackpotSlot;->a:Landroid/widget/ImageView; new-array v2, v2, [F fill-array-data v2, :array_c invoke-static {v0, v5, v2}, Landroid/animation/ObjectAnimator;->ofFloat(Ljava/lang/Object;Ljava/lang/String;[F)Landroid/animation/ObjectAnimator; move-result-object v0 .line 58 iget-object v2, p0, Lcom/skt/moment/widget/JackpotSlot;->p:Landroid/animation/AnimatorSet; invoke-virtual {v2, v1}, Landroid/animation/AnimatorSet;->play(Landroid/animation/Animator;)Landroid/animation/AnimatorSet$Builder; move-result-object v1 invoke-virtual {v1, v0}, Landroid/animation/AnimatorSet$Builder;->with(Landroid/animation/Animator;)Landroid/animation/AnimatorSet$Builder; .line 59 :goto_3 iget-object v0, p0, Lcom/skt/moment/widget/JackpotSlot;->i:Landroid/os/Handler; if-nez v0, :cond_8 .line 60 new-instance v0, Lcom/skt/moment/widget/JackpotSlot$a; invoke-direct {v0, p0}, Lcom/skt/moment/widget/JackpotSlot$a;->(Lcom/skt/moment/widget/JackpotSlot;)V iput-object v0, p0, Lcom/skt/moment/widget/JackpotSlot;->i:Landroid/os/Handler; .line 61 :cond_8 iget-object v0, p0, Lcom/skt/moment/widget/JackpotSlot;->i:Landroid/os/Handler; int-to-long v1, v3 invoke-virtual {v0, p1, v1, v2}, Landroid/os/Handler;->sendEmptyMessageDelayed(IJ)Z .line 62 iget-object p1, p0, Lcom/skt/moment/widget/JackpotSlot;->p:Landroid/animation/AnimatorSet; new-instance v0, Lcom/skt/moment/widget/JackpotSlot$b; invoke-direct {v0, p0, p2}, Lcom/skt/moment/widget/JackpotSlot$b;->(Lcom/skt/moment/widget/JackpotSlot;I)V invoke-virtual {p1, v0}, Landroid/animation/AnimatorSet;->addListener(Landroid/animation/Animator$AnimatorListener;)V return-void :array_0 .array-data 4 0x0 0x0 .end array-data :array_1 .array-data 4 0x3f800000 # 1.0f 0x3f800000 # 1.0f .end array-data :array_2 .array-data 4 0x0 0x0 .end array-data :array_3 .array-data 4 0x3f800000 # 1.0f 0x3f800000 # 1.0f .end array-data :array_4 .array-data 4 0x0 0x0 .end array-data :array_5 .array-data 4 0x3f800000 # 1.0f 0x3f800000 # 1.0f .end array-data :array_6 .array-data 4 0x0 0x0 .end array-data :array_7 .array-data 4 0x3f800000 # 1.0f 0x3f800000 # 1.0f .end array-data :array_8 .array-data 4 0x0 0x0 .end array-data :array_9 .array-data 4 0x3f800000 # 1.0f 0x3f800000 # 1.0f .end array-data :array_a .array-data 4 0x0 0x0 .end array-data :array_b .array-data 4 0x3f800000 # 1.0f 0x3f800000 # 1.0f .end array-data :array_c .array-data 4 0x3f800000 # 1.0f 0x0 .end array-data .end method .method public final j()V .locals 12 .line 1 iget-object v0, p0, Lcom/skt/moment/widget/JackpotSlot;->b:Landroid/widget/ImageView; invoke-static {v0}, Lib/d;->t(Landroid/widget/ImageView;)V .line 2 iget-object v0, p0, Lcom/skt/moment/widget/JackpotSlot;->c:Landroid/widget/ImageView; invoke-static {v0}, Lib/d;->t(Landroid/widget/ImageView;)V .line 3 iget-object v0, p0, Lcom/skt/moment/widget/JackpotSlot;->d:Landroid/widget/ImageView; invoke-static {v0}, Lib/d;->t(Landroid/widget/ImageView;)V .line 4 iget-object v0, p0, Lcom/skt/moment/widget/JackpotSlot;->a:Landroid/widget/ImageView; const/high16 v1, 0x3f800000 # 1.0f invoke-virtual {v0, v1}, Landroid/widget/ImageView;->setAlpha(F)V .line 5 iget-boolean v0, p0, Lcom/skt/moment/widget/JackpotSlot;->f:Z const-wide/high16 v1, 0x4008000000000000L # 3.0 const-wide/high16 v3, 0x4000000000000000L # 2.0 const/4 v5, 0x1 if-nez v0, :cond_7 .line 6 invoke-static {}, Ljava/lang/Math;->random()D move-result-wide v6 invoke-static {v3, v4, v1, v2}, Ljava/lang/Math;->pow(DD)D move-result-wide v8 const-wide/high16 v10, 0x3ff0000000000000L # 1.0 sub-double/2addr v8, v10 mul-double/2addr v8, v6 iput-wide v8, p0, Lcom/skt/moment/widget/JackpotSlot;->e:D cmpg-double v0, v8, v10 const/4 v6, 0x0 if-gez v0, :cond_0 .line 7 invoke-direct {p0, v6}, Lcom/skt/moment/widget/JackpotSlot;->setDrawableSlot1(Z)V invoke-direct {p0, v6}, Lcom/skt/moment/widget/JackpotSlot;->setDrawableSlot2(Z)V invoke-direct {p0, v6}, Lcom/skt/moment/widget/JackpotSlot;->setDrawableSlot3(Z)V return-void :cond_0 cmpg-double v0, v8, v3 if-gez v0, :cond_1 .line 8 invoke-direct {p0, v6}, Lcom/skt/moment/widget/JackpotSlot;->setDrawableSlot1(Z)V invoke-direct {p0, v6}, Lcom/skt/moment/widget/JackpotSlot;->setDrawableSlot2(Z)V invoke-direct {p0, v5}, Lcom/skt/moment/widget/JackpotSlot;->setDrawableSlot3(Z)V return-void :cond_1 cmpg-double v0, v8, v1 if-gez v0, :cond_2 .line 9 invoke-direct {p0, v6}, Lcom/skt/moment/widget/JackpotSlot;->setDrawableSlot1(Z)V invoke-direct {p0, v5}, Lcom/skt/moment/widget/JackpotSlot;->setDrawableSlot2(Z)V invoke-direct {p0, v6}, Lcom/skt/moment/widget/JackpotSlot;->setDrawableSlot3(Z)V return-void :cond_2 const-wide/high16 v0, 0x4010000000000000L # 4.0 cmpg-double v0, v8, v0 if-gez v0, :cond_3 .line 10 invoke-direct {p0, v6}, Lcom/skt/moment/widget/JackpotSlot;->setDrawableSlot1(Z)V invoke-direct {p0, v5}, Lcom/skt/moment/widget/JackpotSlot;->setDrawableSlot2(Z)V invoke-direct {p0, v5}, Lcom/skt/moment/widget/JackpotSlot;->setDrawableSlot3(Z)V return-void :cond_3 const-wide/high16 v0, 0x4014000000000000L # 5.0 cmpg-double v0, v8, v0 if-gez v0, :cond_4 .line 11 invoke-direct {p0, v5}, Lcom/skt/moment/widget/JackpotSlot;->setDrawableSlot1(Z)V invoke-direct {p0, v6}, Lcom/skt/moment/widget/JackpotSlot;->setDrawableSlot2(Z)V invoke-direct {p0, v6}, Lcom/skt/moment/widget/JackpotSlot;->setDrawableSlot3(Z)V return-void :cond_4 const-wide/high16 v0, 0x4018000000000000L # 6.0 cmpg-double v0, v8, v0 if-gez v0, :cond_5 .line 12 invoke-direct {p0, v5}, Lcom/skt/moment/widget/JackpotSlot;->setDrawableSlot1(Z)V invoke-direct {p0, v6}, Lcom/skt/moment/widget/JackpotSlot;->setDrawableSlot2(Z)V invoke-direct {p0, v5}, Lcom/skt/moment/widget/JackpotSlot;->setDrawableSlot3(Z)V return-void :cond_5 const-wide/high16 v0, 0x401c000000000000L # 7.0 cmpg-double v0, v8, v0 if-gez v0, :cond_6 .line 13 invoke-direct {p0, v5}, Lcom/skt/moment/widget/JackpotSlot;->setDrawableSlot1(Z)V invoke-direct {p0, v5}, Lcom/skt/moment/widget/JackpotSlot;->setDrawableSlot2(Z)V invoke-direct {p0, v6}, Lcom/skt/moment/widget/JackpotSlot;->setDrawableSlot3(Z)V return-void .line 14 :cond_6 invoke-direct {p0, v6}, Lcom/skt/moment/widget/JackpotSlot;->setDrawableSlot1(Z)V invoke-direct {p0, v6}, Lcom/skt/moment/widget/JackpotSlot;->setDrawableSlot2(Z)V invoke-direct {p0, v6}, Lcom/skt/moment/widget/JackpotSlot;->setDrawableSlot3(Z)V return-void .line 15 :cond_7 invoke-static {v3, v4, v1, v2}, Ljava/lang/Math;->pow(DD)D move-result-wide v0 iput-wide v0, p0, Lcom/skt/moment/widget/JackpotSlot;->e:D .line 16 invoke-direct {p0, v5}, Lcom/skt/moment/widget/JackpotSlot;->setDrawableSlot1(Z)V invoke-direct {p0, v5}, Lcom/skt/moment/widget/JackpotSlot;->setDrawableSlot2(Z)V invoke-direct {p0, v5}, Lcom/skt/moment/widget/JackpotSlot;->setDrawableSlot3(Z)V return-void .end method .method public k()V .locals 3 .line 1 iget-object v0, p0, Lcom/skt/moment/widget/JackpotSlot;->j:Landroid/graphics/drawable/AnimationDrawable; const/4 v1, 0x1 const/4 v2, 0x0 if-eqz v0, :cond_1 .line 2 invoke-virtual {v0}, Landroid/graphics/drawable/AnimationDrawable;->isRunning()Z move-result v0 if-ne v1, v0, :cond_0 iget-object v0, p0, Lcom/skt/moment/widget/JackpotSlot;->j:Landroid/graphics/drawable/AnimationDrawable; invoke-virtual {v0}, Landroid/graphics/drawable/AnimationDrawable;->stop()V .line 3 :cond_0 iput-object v2, p0, Lcom/skt/moment/widget/JackpotSlot;->j:Landroid/graphics/drawable/AnimationDrawable; .line 4 :cond_1 iget-object v0, p0, Lcom/skt/moment/widget/JackpotSlot;->k:Landroid/graphics/drawable/AnimationDrawable; if-eqz v0, :cond_3 .line 5 invoke-virtual {v0}, Landroid/graphics/drawable/AnimationDrawable;->isRunning()Z move-result v0 if-ne v1, v0, :cond_2 iget-object v0, p0, Lcom/skt/moment/widget/JackpotSlot;->k:Landroid/graphics/drawable/AnimationDrawable; invoke-virtual {v0}, Landroid/graphics/drawable/AnimationDrawable;->stop()V .line 6 :cond_2 iput-object v2, p0, Lcom/skt/moment/widget/JackpotSlot;->k:Landroid/graphics/drawable/AnimationDrawable; .line 7 :cond_3 iget-object v0, p0, Lcom/skt/moment/widget/JackpotSlot;->l:Landroid/graphics/drawable/AnimationDrawable; if-eqz v0, :cond_5 .line 8 invoke-virtual {v0}, Landroid/graphics/drawable/AnimationDrawable;->isRunning()Z move-result v0 if-ne v1, v0, :cond_4 iget-object v0, p0, Lcom/skt/moment/widget/JackpotSlot;->l:Landroid/graphics/drawable/AnimationDrawable; invoke-virtual {v0}, Landroid/graphics/drawable/AnimationDrawable;->stop()V .line 9 :cond_4 iput-object v2, p0, Lcom/skt/moment/widget/JackpotSlot;->l:Landroid/graphics/drawable/AnimationDrawable; .line 10 :cond_5 iget-object v0, p0, Lcom/skt/moment/widget/JackpotSlot;->p:Landroid/animation/AnimatorSet; if-eqz v0, :cond_7 .line 11 invoke-virtual {v0}, Landroid/animation/AnimatorSet;->isRunning()Z move-result v0 if-ne v1, v0, :cond_6 iget-object v0, p0, Lcom/skt/moment/widget/JackpotSlot;->p:Landroid/animation/AnimatorSet; invoke-virtual {v0}, Landroid/animation/AnimatorSet;->end()V .line 12 :cond_6 iput-object v2, p0, Lcom/skt/moment/widget/JackpotSlot;->p:Landroid/animation/AnimatorSet; .line 13 :cond_7 iget-object v0, p0, Lcom/skt/moment/widget/JackpotSlot;->i:Landroid/os/Handler; if-eqz v0, :cond_8 const/4 v1, 0x0 .line 14 invoke-virtual {v0, v1}, Landroid/os/Handler;->removeMessages(I)V .line 15 iput-object v2, p0, Lcom/skt/moment/widget/JackpotSlot;->i:Landroid/os/Handler; .line 16 :cond_8 iget-object v0, p0, Lcom/skt/moment/widget/JackpotSlot;->u:Landroid/os/Handler; if-eqz v0, :cond_9 .line 17 iget v1, p0, Lcom/skt/moment/widget/JackpotSlot;->k0:I invoke-virtual {v0, v1}, Landroid/os/Handler;->removeMessages(I)V .line 18 iput-object v2, p0, Lcom/skt/moment/widget/JackpotSlot;->u:Landroid/os/Handler; :cond_9 return-void .end method .method public onDetachedFromWindow()V .locals 0 .line 1 invoke-virtual {p0}, Lcom/skt/moment/widget/JackpotSlot;->k()V .line 2 invoke-super {p0}, Landroid/widget/FrameLayout;->onDetachedFromWindow()V return-void .end method .method public onLayout(ZIIII)V .locals 0 .line 1 invoke-super/range {p0 .. p5}, Landroid/widget/FrameLayout;->onLayout(ZIIII)V const/4 p1, 0x1 .line 2 iput-boolean p1, p0, Lcom/skt/moment/widget/JackpotSlot;->g:Z .line 3 iget-boolean p2, p0, Lcom/skt/moment/widget/JackpotSlot;->h:Z if-ne p1, p2, :cond_0 iget-object p1, p0, Lcom/skt/moment/widget/JackpotSlot;->u:Landroid/os/Handler; iget p2, p0, Lcom/skt/moment/widget/JackpotSlot;->k0:I invoke-virtual {p0, p1, p2}, Lcom/skt/moment/widget/JackpotSlot;->i(Landroid/os/Handler;I)V :cond_0 return-void .end method .method public setJackpot(Z)V .locals 0 .line 1 iput-boolean p1, p0, Lcom/skt/moment/widget/JackpotSlot;->f:Z .line 2 invoke-virtual {p0}, Lcom/skt/moment/widget/JackpotSlot;->j()V return-void .end method