.class public Lcom/bumptech/glide/load/resource/bitmap/DownsampleStrategy$e; .super Lcom/bumptech/glide/load/resource/bitmap/DownsampleStrategy; .source "DownsampleStrategy.java" # annotations .annotation system Ldalvik/annotation/EnclosingClass; value = Lcom/bumptech/glide/load/resource/bitmap/DownsampleStrategy; .end annotation .annotation system Ldalvik/annotation/InnerClass; accessFlags = 0x9 name = "e" .end annotation # direct methods .method public constructor ()V .locals 0 .line 1 invoke-direct {p0}, Lcom/bumptech/glide/load/resource/bitmap/DownsampleStrategy;->()V return-void .end method # virtual methods .method public a(IIII)Lcom/bumptech/glide/load/resource/bitmap/DownsampleStrategy$SampleSizeRounding; .locals 0 .line 1 sget-boolean p1, Lcom/bumptech/glide/load/resource/bitmap/DownsampleStrategy;->i:Z if-eqz p1, :cond_0 .line 2 sget-object p1, Lcom/bumptech/glide/load/resource/bitmap/DownsampleStrategy$SampleSizeRounding;->QUALITY:Lcom/bumptech/glide/load/resource/bitmap/DownsampleStrategy$SampleSizeRounding; return-object p1 .line 3 :cond_0 sget-object p1, Lcom/bumptech/glide/load/resource/bitmap/DownsampleStrategy$SampleSizeRounding;->MEMORY:Lcom/bumptech/glide/load/resource/bitmap/DownsampleStrategy$SampleSizeRounding; return-object p1 .end method .method public b(IIII)F .locals 1 .line 1 sget-boolean v0, Lcom/bumptech/glide/load/resource/bitmap/DownsampleStrategy;->i:Z if-eqz v0, :cond_0 int-to-float p3, p3 int-to-float p1, p1 div-float/2addr p3, p1 int-to-float p1, p4 int-to-float p2, p2 div-float/2addr p1, p2 .line 2 invoke-static {p3, p1}, Ljava/lang/Math;->min(FF)F move-result p1 return p1 .line 3 :cond_0 div-int/2addr p2, p4 div-int/2addr p1, p3 .line 4 invoke-static {p2, p1}, Ljava/lang/Math;->max(II)I move-result p1 const/high16 p2, 0x3f800000 # 1.0f if-nez p1, :cond_1 goto :goto_0 .line 5 :cond_1 invoke-static {p1}, Ljava/lang/Integer;->highestOneBit(I)I move-result p1 int-to-float p1, p1 div-float/2addr p2, p1 :goto_0 return p2 .end method