.class public Lcom/google/android/material/shadow/ShadowDrawableWrapper; .super Landroidx/appcompat/graphics/drawable/c; .source "ShadowDrawableWrapper.java" # annotations .annotation runtime Ljava/lang/Deprecated; .end annotation # static fields .field public static final COS_45:D .field public static final SHADOW_BOTTOM_SCALE:F = 1.0f .field public static final SHADOW_HORIZ_SCALE:F = 0.5f .field public static final SHADOW_MULTIPLIER:F = 1.5f .field public static final SHADOW_TOP_SCALE:F = 0.25f # instance fields .field private addPaddingForCorners:Z .field public final contentBounds:Landroid/graphics/RectF; .annotation build Landroidx/annotation/NonNull; .end annotation .end field .field public cornerRadius:F .field public final cornerShadowPaint:Landroid/graphics/Paint; .annotation build Landroidx/annotation/NonNull; .end annotation .end field .field public cornerShadowPath:Landroid/graphics/Path; .field private dirty:Z .field public final edgeShadowPaint:Landroid/graphics/Paint; .annotation build Landroidx/annotation/NonNull; .end annotation .end field .field public maxShadowSize:F .field private printedShadowClipWarning:Z .field public rawMaxShadowSize:F .field public rawShadowSize:F .field private rotation:F .field private final shadowEndColor:I .field private final shadowMiddleColor:I .field public shadowSize:F .field private final shadowStartColor:I # direct methods .method public static constructor ()V .locals 2 const-wide v0, 0x4046800000000000L # 45.0 .line 1 invoke-static {v0, v1}, Ljava/lang/Math;->toRadians(D)D move-result-wide v0 invoke-static {v0, v1}, Ljava/lang/Math;->cos(D)D move-result-wide v0 sput-wide v0, Lcom/google/android/material/shadow/ShadowDrawableWrapper;->COS_45:D return-void .end method .method public constructor (Landroid/content/Context;Landroid/graphics/drawable/Drawable;FFF)V .locals 1 .line 1 invoke-direct {p0, p2}, Landroidx/appcompat/graphics/drawable/c;->(Landroid/graphics/drawable/Drawable;)V const/4 p2, 0x1 .line 2 iput-boolean p2, p0, Lcom/google/android/material/shadow/ShadowDrawableWrapper;->dirty:Z .line 3 iput-boolean p2, p0, Lcom/google/android/material/shadow/ShadowDrawableWrapper;->addPaddingForCorners:Z const/4 p2, 0x0 .line 4 iput-boolean p2, p0, Lcom/google/android/material/shadow/ShadowDrawableWrapper;->printedShadowClipWarning:Z .line 5 sget v0, Lcom/google/android/material/R$color;->design_fab_shadow_start_color:I invoke-static {p1, v0}, Landroidx/core/content/d;->f(Landroid/content/Context;I)I move-result v0 iput v0, p0, Lcom/google/android/material/shadow/ShadowDrawableWrapper;->shadowStartColor:I .line 6 sget v0, Lcom/google/android/material/R$color;->design_fab_shadow_mid_color:I invoke-static {p1, v0}, Landroidx/core/content/d;->f(Landroid/content/Context;I)I move-result v0 iput v0, p0, Lcom/google/android/material/shadow/ShadowDrawableWrapper;->shadowMiddleColor:I .line 7 sget v0, Lcom/google/android/material/R$color;->design_fab_shadow_end_color:I invoke-static {p1, v0}, Landroidx/core/content/d;->f(Landroid/content/Context;I)I move-result p1 iput p1, p0, Lcom/google/android/material/shadow/ShadowDrawableWrapper;->shadowEndColor:I .line 8 new-instance p1, Landroid/graphics/Paint; const/4 v0, 0x5 invoke-direct {p1, v0}, Landroid/graphics/Paint;->(I)V iput-object p1, p0, Lcom/google/android/material/shadow/ShadowDrawableWrapper;->cornerShadowPaint:Landroid/graphics/Paint; .line 9 sget-object v0, Landroid/graphics/Paint$Style;->FILL:Landroid/graphics/Paint$Style; invoke-virtual {p1, v0}, Landroid/graphics/Paint;->setStyle(Landroid/graphics/Paint$Style;)V .line 10 invoke-static {p3}, Ljava/lang/Math;->round(F)I move-result p3 int-to-float p3, p3 iput p3, p0, Lcom/google/android/material/shadow/ShadowDrawableWrapper;->cornerRadius:F .line 11 new-instance p3, Landroid/graphics/RectF; invoke-direct {p3}, Landroid/graphics/RectF;->()V iput-object p3, p0, Lcom/google/android/material/shadow/ShadowDrawableWrapper;->contentBounds:Landroid/graphics/RectF; .line 12 new-instance p3, Landroid/graphics/Paint; invoke-direct {p3, p1}, Landroid/graphics/Paint;->(Landroid/graphics/Paint;)V iput-object p3, p0, Lcom/google/android/material/shadow/ShadowDrawableWrapper;->edgeShadowPaint:Landroid/graphics/Paint; .line 13 invoke-virtual {p3, p2}, Landroid/graphics/Paint;->setAntiAlias(Z)V .line 14 invoke-virtual {p0, p4, p5}, Lcom/google/android/material/shadow/ShadowDrawableWrapper;->setShadowSize(FF)V return-void .end method .method private buildComponents(Landroid/graphics/Rect;)V .locals 6 .param p1 # Landroid/graphics/Rect; .annotation build Landroidx/annotation/NonNull; .end annotation .end param .line 1 iget v0, p0, Lcom/google/android/material/shadow/ShadowDrawableWrapper;->rawMaxShadowSize:F const/high16 v1, 0x3fc00000 # 1.5f mul-float/2addr v1, v0 .line 2 iget-object v2, p0, Lcom/google/android/material/shadow/ShadowDrawableWrapper;->contentBounds:Landroid/graphics/RectF; iget v3, p1, Landroid/graphics/Rect;->left:I int-to-float v3, v3 add-float/2addr v3, v0 iget v4, p1, Landroid/graphics/Rect;->top:I int-to-float v4, v4 add-float/2addr v4, v1 iget v5, p1, Landroid/graphics/Rect;->right:I int-to-float v5, v5 sub-float/2addr v5, v0 iget p1, p1, Landroid/graphics/Rect;->bottom:I int-to-float p1, p1 sub-float/2addr p1, v1 invoke-virtual {v2, v3, v4, v5, p1}, Landroid/graphics/RectF;->set(FFFF)V .line 3 invoke-virtual {p0}, Landroidx/appcompat/graphics/drawable/c;->getWrappedDrawable()Landroid/graphics/drawable/Drawable; move-result-object p1 iget-object v0, p0, Lcom/google/android/material/shadow/ShadowDrawableWrapper;->contentBounds:Landroid/graphics/RectF; iget v1, v0, Landroid/graphics/RectF;->left:F float-to-int v1, v1 iget v2, v0, Landroid/graphics/RectF;->top:F float-to-int v2, v2 iget v3, v0, Landroid/graphics/RectF;->right:F float-to-int v3, v3 iget v0, v0, Landroid/graphics/RectF;->bottom:F float-to-int v0, v0 .line 4 invoke-virtual {p1, v1, v2, v3, v0}, Landroid/graphics/drawable/Drawable;->setBounds(IIII)V .line 5 invoke-direct {p0}, Lcom/google/android/material/shadow/ShadowDrawableWrapper;->buildShadowCorners()V return-void .end method .method private buildShadowCorners()V .locals 25 move-object/from16 v0, p0 .line 1 new-instance v1, Landroid/graphics/RectF; iget v2, v0, Lcom/google/android/material/shadow/ShadowDrawableWrapper;->cornerRadius:F neg-float v3, v2 neg-float v4, v2 invoke-direct {v1, v3, v4, v2, v2}, Landroid/graphics/RectF;->(FFFF)V .line 2 new-instance v2, Landroid/graphics/RectF; invoke-direct {v2, v1}, Landroid/graphics/RectF;->(Landroid/graphics/RectF;)V .line 3 iget v3, v0, Lcom/google/android/material/shadow/ShadowDrawableWrapper;->shadowSize:F neg-float v4, v3 neg-float v3, v3 invoke-virtual {v2, v4, v3}, Landroid/graphics/RectF;->inset(FF)V .line 4 iget-object v3, v0, Lcom/google/android/material/shadow/ShadowDrawableWrapper;->cornerShadowPath:Landroid/graphics/Path; if-nez v3, :cond_0 .line 5 new-instance v3, Landroid/graphics/Path; invoke-direct {v3}, Landroid/graphics/Path;->()V iput-object v3, v0, Lcom/google/android/material/shadow/ShadowDrawableWrapper;->cornerShadowPath:Landroid/graphics/Path; goto :goto_0 .line 6 :cond_0 invoke-virtual {v3}, Landroid/graphics/Path;->reset()V .line 7 :goto_0 iget-object v3, v0, Lcom/google/android/material/shadow/ShadowDrawableWrapper;->cornerShadowPath:Landroid/graphics/Path; sget-object v4, Landroid/graphics/Path$FillType;->EVEN_ODD:Landroid/graphics/Path$FillType; invoke-virtual {v3, v4}, Landroid/graphics/Path;->setFillType(Landroid/graphics/Path$FillType;)V .line 8 iget-object v3, v0, Lcom/google/android/material/shadow/ShadowDrawableWrapper;->cornerShadowPath:Landroid/graphics/Path; iget v4, v0, Lcom/google/android/material/shadow/ShadowDrawableWrapper;->cornerRadius:F neg-float v4, v4 const/4 v5, 0x0 invoke-virtual {v3, v4, v5}, Landroid/graphics/Path;->moveTo(FF)V .line 9 iget-object v3, v0, Lcom/google/android/material/shadow/ShadowDrawableWrapper;->cornerShadowPath:Landroid/graphics/Path; iget v4, v0, Lcom/google/android/material/shadow/ShadowDrawableWrapper;->shadowSize:F neg-float v4, v4 invoke-virtual {v3, v4, v5}, Landroid/graphics/Path;->rLineTo(FF)V .line 10 iget-object v3, v0, Lcom/google/android/material/shadow/ShadowDrawableWrapper;->cornerShadowPath:Landroid/graphics/Path; const/high16 v4, 0x43340000 # 180.0f const/high16 v6, 0x42b40000 # 90.0f const/4 v7, 0x0 invoke-virtual {v3, v2, v4, v6, v7}, Landroid/graphics/Path;->arcTo(Landroid/graphics/RectF;FFZ)V .line 11 iget-object v3, v0, Lcom/google/android/material/shadow/ShadowDrawableWrapper;->cornerShadowPath:Landroid/graphics/Path; const/high16 v4, 0x43870000 # 270.0f const/high16 v6, -0x3d4c0000 # -90.0f invoke-virtual {v3, v1, v4, v6, v7}, Landroid/graphics/Path;->arcTo(Landroid/graphics/RectF;FFZ)V .line 12 iget-object v3, v0, Lcom/google/android/material/shadow/ShadowDrawableWrapper;->cornerShadowPath:Landroid/graphics/Path; invoke-virtual {v3}, Landroid/graphics/Path;->close()V .line 13 iget v3, v2, Landroid/graphics/RectF;->top:F neg-float v11, v3 cmpl-float v3, v11, v5 const/4 v4, 0x2 const/4 v6, 0x1 const/4 v15, 0x3 if-lez v3, :cond_1 .line 14 iget v3, v0, Lcom/google/android/material/shadow/ShadowDrawableWrapper;->cornerRadius:F div-float/2addr v3, v11 const/high16 v8, 0x3f800000 # 1.0f sub-float v9, v8, v3 const/high16 v10, 0x40000000 # 2.0f div-float/2addr v9, v10 add-float/2addr v9, v3 .line 15 iget-object v14, v0, Lcom/google/android/material/shadow/ShadowDrawableWrapper;->cornerShadowPaint:Landroid/graphics/Paint; new-instance v13, Landroid/graphics/RadialGradient; const/4 v12, 0x4 new-array v10, v12, [I aput v7, v10, v7 iget v8, v0, Lcom/google/android/material/shadow/ShadowDrawableWrapper;->shadowStartColor:I aput v8, v10, v6 iget v8, v0, Lcom/google/android/material/shadow/ShadowDrawableWrapper;->shadowMiddleColor:I aput v8, v10, v4 iget v8, v0, Lcom/google/android/material/shadow/ShadowDrawableWrapper;->shadowEndColor:I aput v8, v10, v15 new-array v12, v12, [F aput v5, v12, v7 aput v3, v12, v6 aput v9, v12, v4 const/high16 v3, 0x3f800000 # 1.0f aput v3, v12, v15 sget-object v3, Landroid/graphics/Shader$TileMode;->CLAMP:Landroid/graphics/Shader$TileMode; move-object v8, v13 const/4 v5, 0x0 move v9, v5 move-object/from16 v16, v10 const/4 v5, 0x0 move v10, v5 move-object v5, v12 move-object/from16 v12, v16 move-object v4, v13 move-object v13, v5 move-object v5, v14 move-object v14, v3 invoke-direct/range {v8 .. v14}, Landroid/graphics/RadialGradient;->(FFF[I[FLandroid/graphics/Shader$TileMode;)V invoke-virtual {v5, v4}, Landroid/graphics/Paint;->setShader(Landroid/graphics/Shader;)Landroid/graphics/Shader; .line 16 :cond_1 iget-object v3, v0, Lcom/google/android/material/shadow/ShadowDrawableWrapper;->edgeShadowPaint:Landroid/graphics/Paint; new-instance v4, Landroid/graphics/LinearGradient; const/16 v18, 0x0 iget v1, v1, Landroid/graphics/RectF;->top:F const/16 v20, 0x0 iget v2, v2, Landroid/graphics/RectF;->top:F new-array v5, v15, [I iget v8, v0, Lcom/google/android/material/shadow/ShadowDrawableWrapper;->shadowStartColor:I aput v8, v5, v7 iget v8, v0, Lcom/google/android/material/shadow/ShadowDrawableWrapper;->shadowMiddleColor:I aput v8, v5, v6 iget v6, v0, Lcom/google/android/material/shadow/ShadowDrawableWrapper;->shadowEndColor:I const/4 v8, 0x2 aput v6, v5, v8 new-array v6, v15, [F fill-array-data v6, :array_0 sget-object v24, Landroid/graphics/Shader$TileMode;->CLAMP:Landroid/graphics/Shader$TileMode; move-object/from16 v17, v4 move/from16 v19, v1 move/from16 v21, v2 move-object/from16 v22, v5 move-object/from16 v23, v6 invoke-direct/range {v17 .. v24}, Landroid/graphics/LinearGradient;->(FFFF[I[FLandroid/graphics/Shader$TileMode;)V invoke-virtual {v3, v4}, Landroid/graphics/Paint;->setShader(Landroid/graphics/Shader;)Landroid/graphics/Shader; .line 17 iget-object v1, v0, Lcom/google/android/material/shadow/ShadowDrawableWrapper;->edgeShadowPaint:Landroid/graphics/Paint; invoke-virtual {v1, v7}, Landroid/graphics/Paint;->setAntiAlias(Z)V return-void :array_0 .array-data 4 0x0 0x3f000000 # 0.5f 0x3f800000 # 1.0f .end array-data .end method .method public static calculateHorizontalPadding(FFZ)F .locals 6 if-eqz p2, :cond_0 float-to-double v0, p0 const-wide/high16 v2, 0x3ff0000000000000L # 1.0 .line 1 sget-wide v4, Lcom/google/android/material/shadow/ShadowDrawableWrapper;->COS_45:D sub-double/2addr v2, v4 float-to-double p0, p1 mul-double/2addr v2, p0 add-double/2addr v2, v0 double-to-float p0, v2 :cond_0 return p0 .end method .method public static calculateVerticalPadding(FFZ)F .locals 6 const/high16 v0, 0x3fc00000 # 1.5f if-eqz p2, :cond_0 mul-float/2addr p0, v0 float-to-double v0, p0 const-wide/high16 v2, 0x3ff0000000000000L # 1.0 .line 1 sget-wide v4, Lcom/google/android/material/shadow/ShadowDrawableWrapper;->COS_45:D sub-double/2addr v2, v4 float-to-double p0, p1 mul-double/2addr v2, p0 add-double/2addr v2, v0 double-to-float p0, v2 return p0 :cond_0 mul-float/2addr p0, v0 return p0 .end method .method private drawShadow(Landroid/graphics/Canvas;)V .locals 20 .param p1 # Landroid/graphics/Canvas; .annotation build Landroidx/annotation/NonNull; .end annotation .end param move-object/from16 v0, p0 move-object/from16 v7, p1 .line 1 invoke-virtual/range {p1 .. p1}, Landroid/graphics/Canvas;->save()I move-result v8 .line 2 iget v1, v0, Lcom/google/android/material/shadow/ShadowDrawableWrapper;->rotation:F iget-object v2, v0, Lcom/google/android/material/shadow/ShadowDrawableWrapper;->contentBounds:Landroid/graphics/RectF; invoke-virtual {v2}, Landroid/graphics/RectF;->centerX()F move-result v2 iget-object v3, v0, Lcom/google/android/material/shadow/ShadowDrawableWrapper;->contentBounds:Landroid/graphics/RectF; invoke-virtual {v3}, Landroid/graphics/RectF;->centerY()F move-result v3 invoke-virtual {v7, v1, v2, v3}, Landroid/graphics/Canvas;->rotate(FFF)V .line 3 iget v9, v0, Lcom/google/android/material/shadow/ShadowDrawableWrapper;->cornerRadius:F neg-float v1, v9 iget v2, v0, Lcom/google/android/material/shadow/ShadowDrawableWrapper;->shadowSize:F sub-float v10, v1, v2 .line 4 iget-object v1, v0, Lcom/google/android/material/shadow/ShadowDrawableWrapper;->contentBounds:Landroid/graphics/RectF; invoke-virtual {v1}, Landroid/graphics/RectF;->width()F move-result v1 const/high16 v2, 0x40000000 # 2.0f mul-float v11, v9, v2 sub-float/2addr v1, v11 const/4 v2, 0x0 cmpl-float v1, v1, v2 const/4 v3, 0x1 const/4 v4, 0x0 if-lez v1, :cond_0 move v12, v3 goto :goto_0 :cond_0 move v12, v4 .line 5 :goto_0 iget-object v1, v0, Lcom/google/android/material/shadow/ShadowDrawableWrapper;->contentBounds:Landroid/graphics/RectF; invoke-virtual {v1}, Landroid/graphics/RectF;->height()F move-result v1 sub-float/2addr v1, v11 cmpl-float v1, v1, v2 if-lez v1, :cond_1 move v13, v3 goto :goto_1 :cond_1 move v13, v4 .line 6 :goto_1 iget v1, v0, Lcom/google/android/material/shadow/ShadowDrawableWrapper;->rawShadowSize:F const/high16 v2, 0x3e800000 # 0.25f mul-float/2addr v2, v1 sub-float v2, v1, v2 const/high16 v3, 0x3f000000 # 0.5f mul-float/2addr v3, v1 sub-float v3, v1, v3 const/high16 v14, 0x3f800000 # 1.0f mul-float v4, v1, v14 sub-float/2addr v1, v4 add-float/2addr v3, v9 div-float v15, v9, v3 add-float/2addr v2, v9 div-float v6, v9, v2 add-float/2addr v1, v9 div-float v5, v9, v1 .line 7 invoke-virtual/range {p1 .. p1}, Landroid/graphics/Canvas;->save()I move-result v4 .line 8 iget-object v1, v0, Lcom/google/android/material/shadow/ShadowDrawableWrapper;->contentBounds:Landroid/graphics/RectF; iget v2, v1, Landroid/graphics/RectF;->left:F add-float/2addr v2, v9 iget v1, v1, Landroid/graphics/RectF;->top:F add-float/2addr v1, v9 invoke-virtual {v7, v2, v1}, Landroid/graphics/Canvas;->translate(FF)V .line 9 invoke-virtual {v7, v15, v6}, Landroid/graphics/Canvas;->scale(FF)V .line 10 iget-object v1, v0, Lcom/google/android/material/shadow/ShadowDrawableWrapper;->cornerShadowPath:Landroid/graphics/Path; iget-object v2, v0, Lcom/google/android/material/shadow/ShadowDrawableWrapper;->cornerShadowPaint:Landroid/graphics/Paint; invoke-virtual {v7, v1, v2}, Landroid/graphics/Canvas;->drawPath(Landroid/graphics/Path;Landroid/graphics/Paint;)V if-eqz v12, :cond_2 div-float v1, v14, v15 .line 11 invoke-virtual {v7, v1, v14}, Landroid/graphics/Canvas;->scale(FF)V const/4 v2, 0x0 .line 12 iget-object v1, v0, Lcom/google/android/material/shadow/ShadowDrawableWrapper;->contentBounds:Landroid/graphics/RectF; .line 13 invoke-virtual {v1}, Landroid/graphics/RectF;->width()F move-result v1 sub-float v16, v1, v11 iget v1, v0, Lcom/google/android/material/shadow/ShadowDrawableWrapper;->cornerRadius:F neg-float v3, v1 iget-object v1, v0, Lcom/google/android/material/shadow/ShadowDrawableWrapper;->edgeShadowPaint:Landroid/graphics/Paint; move-object/from16 v17, v1 move-object/from16 v1, p1 move/from16 v18, v3 move v3, v10 move v14, v4 move/from16 v4, v16 move/from16 v19, v5 move/from16 v5, v18 move/from16 v16, v8 move v8, v6 move-object/from16 v6, v17 .line 14 invoke-virtual/range {v1 .. v6}, Landroid/graphics/Canvas;->drawRect(FFFFLandroid/graphics/Paint;)V goto :goto_2 :cond_2 move v14, v4 move/from16 v19, v5 move/from16 v16, v8 move v8, v6 .line 15 :goto_2 invoke-virtual {v7, v14}, Landroid/graphics/Canvas;->restoreToCount(I)V .line 16 invoke-virtual/range {p1 .. p1}, Landroid/graphics/Canvas;->save()I move-result v14 .line 17 iget-object v1, v0, Lcom/google/android/material/shadow/ShadowDrawableWrapper;->contentBounds:Landroid/graphics/RectF; iget v2, v1, Landroid/graphics/RectF;->right:F sub-float/2addr v2, v9 iget v1, v1, Landroid/graphics/RectF;->bottom:F sub-float/2addr v1, v9 invoke-virtual {v7, v2, v1}, Landroid/graphics/Canvas;->translate(FF)V move/from16 v6, v19 .line 18 invoke-virtual {v7, v15, v6}, Landroid/graphics/Canvas;->scale(FF)V const/high16 v1, 0x43340000 # 180.0f .line 19 invoke-virtual {v7, v1}, Landroid/graphics/Canvas;->rotate(F)V .line 20 iget-object v1, v0, Lcom/google/android/material/shadow/ShadowDrawableWrapper;->cornerShadowPath:Landroid/graphics/Path; iget-object v2, v0, Lcom/google/android/material/shadow/ShadowDrawableWrapper;->cornerShadowPaint:Landroid/graphics/Paint; invoke-virtual {v7, v1, v2}, Landroid/graphics/Canvas;->drawPath(Landroid/graphics/Path;Landroid/graphics/Paint;)V if-eqz v12, :cond_3 const/high16 v1, 0x3f800000 # 1.0f div-float v2, v1, v15 .line 21 invoke-virtual {v7, v2, v1}, Landroid/graphics/Canvas;->scale(FF)V const/4 v2, 0x0 .line 22 iget-object v1, v0, Lcom/google/android/material/shadow/ShadowDrawableWrapper;->contentBounds:Landroid/graphics/RectF; .line 23 invoke-virtual {v1}, Landroid/graphics/RectF;->width()F move-result v1 sub-float v4, v1, v11 iget v1, v0, Lcom/google/android/material/shadow/ShadowDrawableWrapper;->cornerRadius:F neg-float v1, v1 iget v3, v0, Lcom/google/android/material/shadow/ShadowDrawableWrapper;->shadowSize:F add-float v5, v1, v3 iget-object v12, v0, Lcom/google/android/material/shadow/ShadowDrawableWrapper;->edgeShadowPaint:Landroid/graphics/Paint; move-object/from16 v1, p1 move v3, v10 move/from16 v17, v8 move v8, v6 move-object v6, v12 .line 24 invoke-virtual/range {v1 .. v6}, Landroid/graphics/Canvas;->drawRect(FFFFLandroid/graphics/Paint;)V goto :goto_3 :cond_3 move/from16 v17, v8 move v8, v6 .line 25 :goto_3 invoke-virtual {v7, v14}, Landroid/graphics/Canvas;->restoreToCount(I)V .line 26 invoke-virtual/range {p1 .. p1}, Landroid/graphics/Canvas;->save()I move-result v12 .line 27 iget-object v1, v0, Lcom/google/android/material/shadow/ShadowDrawableWrapper;->contentBounds:Landroid/graphics/RectF; iget v2, v1, Landroid/graphics/RectF;->left:F add-float/2addr v2, v9 iget v1, v1, Landroid/graphics/RectF;->bottom:F sub-float/2addr v1, v9 invoke-virtual {v7, v2, v1}, Landroid/graphics/Canvas;->translate(FF)V .line 28 invoke-virtual {v7, v15, v8}, Landroid/graphics/Canvas;->scale(FF)V const/high16 v1, 0x43870000 # 270.0f .line 29 invoke-virtual {v7, v1}, Landroid/graphics/Canvas;->rotate(F)V .line 30 iget-object v1, v0, Lcom/google/android/material/shadow/ShadowDrawableWrapper;->cornerShadowPath:Landroid/graphics/Path; iget-object v2, v0, Lcom/google/android/material/shadow/ShadowDrawableWrapper;->cornerShadowPaint:Landroid/graphics/Paint; invoke-virtual {v7, v1, v2}, Landroid/graphics/Canvas;->drawPath(Landroid/graphics/Path;Landroid/graphics/Paint;)V if-eqz v13, :cond_4 const/high16 v1, 0x3f800000 # 1.0f div-float v14, v1, v8 .line 31 invoke-virtual {v7, v14, v1}, Landroid/graphics/Canvas;->scale(FF)V const/4 v2, 0x0 .line 32 iget-object v1, v0, Lcom/google/android/material/shadow/ShadowDrawableWrapper;->contentBounds:Landroid/graphics/RectF; .line 33 invoke-virtual {v1}, Landroid/graphics/RectF;->height()F move-result v1 sub-float v4, v1, v11 iget v1, v0, Lcom/google/android/material/shadow/ShadowDrawableWrapper;->cornerRadius:F neg-float v5, v1 iget-object v6, v0, Lcom/google/android/material/shadow/ShadowDrawableWrapper;->edgeShadowPaint:Landroid/graphics/Paint; move-object/from16 v1, p1 move v3, v10 .line 34 invoke-virtual/range {v1 .. v6}, Landroid/graphics/Canvas;->drawRect(FFFFLandroid/graphics/Paint;)V .line 35 :cond_4 invoke-virtual {v7, v12}, Landroid/graphics/Canvas;->restoreToCount(I)V .line 36 invoke-virtual/range {p1 .. p1}, Landroid/graphics/Canvas;->save()I move-result v8 .line 37 iget-object v1, v0, Lcom/google/android/material/shadow/ShadowDrawableWrapper;->contentBounds:Landroid/graphics/RectF; iget v2, v1, Landroid/graphics/RectF;->right:F sub-float/2addr v2, v9 iget v1, v1, Landroid/graphics/RectF;->top:F add-float/2addr v1, v9 invoke-virtual {v7, v2, v1}, Landroid/graphics/Canvas;->translate(FF)V move/from16 v9, v17 .line 38 invoke-virtual {v7, v15, v9}, Landroid/graphics/Canvas;->scale(FF)V const/high16 v1, 0x42b40000 # 90.0f .line 39 invoke-virtual {v7, v1}, Landroid/graphics/Canvas;->rotate(F)V .line 40 iget-object v1, v0, Lcom/google/android/material/shadow/ShadowDrawableWrapper;->cornerShadowPath:Landroid/graphics/Path; iget-object v2, v0, Lcom/google/android/material/shadow/ShadowDrawableWrapper;->cornerShadowPaint:Landroid/graphics/Paint; invoke-virtual {v7, v1, v2}, Landroid/graphics/Canvas;->drawPath(Landroid/graphics/Path;Landroid/graphics/Paint;)V if-eqz v13, :cond_5 const/high16 v1, 0x3f800000 # 1.0f div-float v14, v1, v9 .line 41 invoke-virtual {v7, v14, v1}, Landroid/graphics/Canvas;->scale(FF)V const/4 v2, 0x0 .line 42 iget-object v1, v0, Lcom/google/android/material/shadow/ShadowDrawableWrapper;->contentBounds:Landroid/graphics/RectF; .line 43 invoke-virtual {v1}, Landroid/graphics/RectF;->height()F move-result v1 sub-float v4, v1, v11 iget v1, v0, Lcom/google/android/material/shadow/ShadowDrawableWrapper;->cornerRadius:F neg-float v5, v1 iget-object v6, v0, Lcom/google/android/material/shadow/ShadowDrawableWrapper;->edgeShadowPaint:Landroid/graphics/Paint; move-object/from16 v1, p1 move v3, v10 .line 44 invoke-virtual/range {v1 .. v6}, Landroid/graphics/Canvas;->drawRect(FFFFLandroid/graphics/Paint;)V .line 45 :cond_5 invoke-virtual {v7, v8}, Landroid/graphics/Canvas;->restoreToCount(I)V move/from16 v1, v16 .line 46 invoke-virtual {v7, v1}, Landroid/graphics/Canvas;->restoreToCount(I)V return-void .end method .method private static toEven(F)I .locals 2 .line 1 invoke-static {p0}, Ljava/lang/Math;->round(F)I move-result p0 .line 2 rem-int/lit8 v0, p0, 0x2 const/4 v1, 0x1 if-ne v0, v1, :cond_0 add-int/lit8 p0, p0, -0x1 :cond_0 return p0 .end method # virtual methods .method public draw(Landroid/graphics/Canvas;)V .locals 1 .param p1 # Landroid/graphics/Canvas; .annotation build Landroidx/annotation/NonNull; .end annotation .end param .line 1 iget-boolean v0, p0, Lcom/google/android/material/shadow/ShadowDrawableWrapper;->dirty:Z if-eqz v0, :cond_0 .line 2 invoke-virtual {p0}, Landroid/graphics/drawable/Drawable;->getBounds()Landroid/graphics/Rect; move-result-object v0 invoke-direct {p0, v0}, Lcom/google/android/material/shadow/ShadowDrawableWrapper;->buildComponents(Landroid/graphics/Rect;)V const/4 v0, 0x0 .line 3 iput-boolean v0, p0, Lcom/google/android/material/shadow/ShadowDrawableWrapper;->dirty:Z .line 4 :cond_0 invoke-direct {p0, p1}, Lcom/google/android/material/shadow/ShadowDrawableWrapper;->drawShadow(Landroid/graphics/Canvas;)V .line 5 invoke-super {p0, p1}, Landroidx/appcompat/graphics/drawable/c;->draw(Landroid/graphics/Canvas;)V return-void .end method .method public getCornerRadius()F .locals 1 .line 1 iget v0, p0, Lcom/google/android/material/shadow/ShadowDrawableWrapper;->cornerRadius:F return v0 .end method .method public getMaxShadowSize()F .locals 1 .line 1 iget v0, p0, Lcom/google/android/material/shadow/ShadowDrawableWrapper;->rawMaxShadowSize:F return v0 .end method .method public getMinHeight()F .locals 5 .line 1 iget v0, p0, Lcom/google/android/material/shadow/ShadowDrawableWrapper;->rawMaxShadowSize:F iget v1, p0, Lcom/google/android/material/shadow/ShadowDrawableWrapper;->cornerRadius:F const/high16 v2, 0x3fc00000 # 1.5f mul-float v3, v0, v2 const/high16 v4, 0x40000000 # 2.0f div-float/2addr v3, v4 add-float/2addr v3, v1 .line 2 invoke-static {v0, v3}, Ljava/lang/Math;->max(FF)F move-result v0 mul-float/2addr v0, v4 .line 3 iget v1, p0, Lcom/google/android/material/shadow/ShadowDrawableWrapper;->rawMaxShadowSize:F mul-float/2addr v1, v2 mul-float/2addr v1, v4 add-float/2addr v1, v0 return v1 .end method .method public getMinWidth()F .locals 4 .line 1 iget v0, p0, Lcom/google/android/material/shadow/ShadowDrawableWrapper;->rawMaxShadowSize:F iget v1, p0, Lcom/google/android/material/shadow/ShadowDrawableWrapper;->cornerRadius:F const/high16 v2, 0x40000000 # 2.0f div-float v3, v0, v2 add-float/2addr v3, v1 invoke-static {v0, v3}, Ljava/lang/Math;->max(FF)F move-result v0 mul-float/2addr v0, v2 .line 2 iget v1, p0, Lcom/google/android/material/shadow/ShadowDrawableWrapper;->rawMaxShadowSize:F mul-float/2addr v1, v2 add-float/2addr v1, v0 return v1 .end method .method public getOpacity()I .locals 1 const/4 v0, -0x3 return v0 .end method .method public getPadding(Landroid/graphics/Rect;)Z .locals 4 .param p1 # Landroid/graphics/Rect; .annotation build Landroidx/annotation/NonNull; .end annotation .end param .line 1 iget v0, p0, Lcom/google/android/material/shadow/ShadowDrawableWrapper;->rawMaxShadowSize:F iget v1, p0, Lcom/google/android/material/shadow/ShadowDrawableWrapper;->cornerRadius:F iget-boolean v2, p0, Lcom/google/android/material/shadow/ShadowDrawableWrapper;->addPaddingForCorners:Z .line 2 invoke-static {v0, v1, v2}, Lcom/google/android/material/shadow/ShadowDrawableWrapper;->calculateVerticalPadding(FFZ)F move-result v0 float-to-double v0, v0 .line 3 invoke-static {v0, v1}, Ljava/lang/Math;->ceil(D)D move-result-wide v0 double-to-int v0, v0 .line 4 iget v1, p0, Lcom/google/android/material/shadow/ShadowDrawableWrapper;->rawMaxShadowSize:F iget v2, p0, Lcom/google/android/material/shadow/ShadowDrawableWrapper;->cornerRadius:F iget-boolean v3, p0, Lcom/google/android/material/shadow/ShadowDrawableWrapper;->addPaddingForCorners:Z .line 5 invoke-static {v1, v2, v3}, Lcom/google/android/material/shadow/ShadowDrawableWrapper;->calculateHorizontalPadding(FFZ)F move-result v1 float-to-double v1, v1 .line 6 invoke-static {v1, v2}, Ljava/lang/Math;->ceil(D)D move-result-wide v1 double-to-int v1, v1 .line 7 invoke-virtual {p1, v1, v0, v1, v0}, Landroid/graphics/Rect;->set(IIII)V const/4 p1, 0x1 return p1 .end method .method public getShadowSize()F .locals 1 .line 1 iget v0, p0, Lcom/google/android/material/shadow/ShadowDrawableWrapper;->rawShadowSize:F return v0 .end method .method public onBoundsChange(Landroid/graphics/Rect;)V .locals 0 const/4 p1, 0x1 .line 1 iput-boolean p1, p0, Lcom/google/android/material/shadow/ShadowDrawableWrapper;->dirty:Z return-void .end method .method public setAddPaddingForCorners(Z)V .locals 0 .line 1 iput-boolean p1, p0, Lcom/google/android/material/shadow/ShadowDrawableWrapper;->addPaddingForCorners:Z .line 2 invoke-virtual {p0}, Landroid/graphics/drawable/Drawable;->invalidateSelf()V return-void .end method .method public setAlpha(I)V .locals 1 .line 1 invoke-super {p0, p1}, Landroidx/appcompat/graphics/drawable/c;->setAlpha(I)V .line 2 iget-object v0, p0, Lcom/google/android/material/shadow/ShadowDrawableWrapper;->cornerShadowPaint:Landroid/graphics/Paint; invoke-virtual {v0, p1}, Landroid/graphics/Paint;->setAlpha(I)V .line 3 iget-object v0, p0, Lcom/google/android/material/shadow/ShadowDrawableWrapper;->edgeShadowPaint:Landroid/graphics/Paint; invoke-virtual {v0, p1}, Landroid/graphics/Paint;->setAlpha(I)V return-void .end method .method public setCornerRadius(F)V .locals 1 .line 1 invoke-static {p1}, Ljava/lang/Math;->round(F)I move-result p1 int-to-float p1, p1 .line 2 iget v0, p0, Lcom/google/android/material/shadow/ShadowDrawableWrapper;->cornerRadius:F cmpl-float v0, v0, p1 if-nez v0, :cond_0 return-void .line 3 :cond_0 iput p1, p0, Lcom/google/android/material/shadow/ShadowDrawableWrapper;->cornerRadius:F const/4 p1, 0x1 .line 4 iput-boolean p1, p0, Lcom/google/android/material/shadow/ShadowDrawableWrapper;->dirty:Z .line 5 invoke-virtual {p0}, Landroid/graphics/drawable/Drawable;->invalidateSelf()V return-void .end method .method public setMaxShadowSize(F)V .locals 1 .line 1 iget v0, p0, Lcom/google/android/material/shadow/ShadowDrawableWrapper;->rawShadowSize:F invoke-virtual {p0, v0, p1}, Lcom/google/android/material/shadow/ShadowDrawableWrapper;->setShadowSize(FF)V return-void .end method .method public final setRotation(F)V .locals 1 .line 1 iget v0, p0, Lcom/google/android/material/shadow/ShadowDrawableWrapper;->rotation:F cmpl-float v0, v0, p1 if-eqz v0, :cond_0 .line 2 iput p1, p0, Lcom/google/android/material/shadow/ShadowDrawableWrapper;->rotation:F .line 3 invoke-virtual {p0}, Landroid/graphics/drawable/Drawable;->invalidateSelf()V :cond_0 return-void .end method .method public setShadowSize(F)V .locals 1 .line 13 iget v0, p0, Lcom/google/android/material/shadow/ShadowDrawableWrapper;->rawMaxShadowSize:F invoke-virtual {p0, p1, v0}, Lcom/google/android/material/shadow/ShadowDrawableWrapper;->setShadowSize(FF)V return-void .end method .method public setShadowSize(FF)V .locals 2 const/4 v0, 0x0 cmpg-float v1, p1, v0 if-ltz v1, :cond_3 cmpg-float v0, p2, v0 if-ltz v0, :cond_3 .line 1 invoke-static {p1}, Lcom/google/android/material/shadow/ShadowDrawableWrapper;->toEven(F)I move-result p1 int-to-float p1, p1 .line 2 invoke-static {p2}, Lcom/google/android/material/shadow/ShadowDrawableWrapper;->toEven(F)I move-result p2 int-to-float p2, p2 cmpl-float v0, p1, p2 const/4 v1, 0x1 if-lez v0, :cond_1 .line 3 iget-boolean p1, p0, Lcom/google/android/material/shadow/ShadowDrawableWrapper;->printedShadowClipWarning:Z if-nez p1, :cond_0 .line 4 iput-boolean v1, p0, Lcom/google/android/material/shadow/ShadowDrawableWrapper;->printedShadowClipWarning:Z :cond_0 move p1, p2 .line 5 :cond_1 iget v0, p0, Lcom/google/android/material/shadow/ShadowDrawableWrapper;->rawShadowSize:F cmpl-float v0, v0, p1 if-nez v0, :cond_2 iget v0, p0, Lcom/google/android/material/shadow/ShadowDrawableWrapper;->rawMaxShadowSize:F cmpl-float v0, v0, p2 if-nez v0, :cond_2 return-void .line 6 :cond_2 iput p1, p0, Lcom/google/android/material/shadow/ShadowDrawableWrapper;->rawShadowSize:F .line 7 iput p2, p0, Lcom/google/android/material/shadow/ShadowDrawableWrapper;->rawMaxShadowSize:F const/high16 v0, 0x3fc00000 # 1.5f mul-float/2addr p1, v0 .line 8 invoke-static {p1}, Ljava/lang/Math;->round(F)I move-result p1 int-to-float p1, p1 iput p1, p0, Lcom/google/android/material/shadow/ShadowDrawableWrapper;->shadowSize:F .line 9 iput p2, p0, Lcom/google/android/material/shadow/ShadowDrawableWrapper;->maxShadowSize:F .line 10 iput-boolean v1, p0, Lcom/google/android/material/shadow/ShadowDrawableWrapper;->dirty:Z .line 11 invoke-virtual {p0}, Landroid/graphics/drawable/Drawable;->invalidateSelf()V return-void .line 12 :cond_3 new-instance p1, Ljava/lang/IllegalArgumentException; const-string p2, "invalid shadow size" invoke-direct {p1, p2}, Ljava/lang/IllegalArgumentException;->(Ljava/lang/String;)V throw p1 .end method