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If we listen to the uevents from the kernel, we can detect when the GPU hangs. This requires us to fork a helper process to do so and send a signal back to the parent. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
8 lines
244 B
Makefile
8 lines
244 B
Makefile
bin_PROGRAMS = \
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intel_sprite_on \
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$(NULL)
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AM_CPPFLAGS = -I$(top_srcdir) -I$(top_srcdir)/lib
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AM_CFLAGS = $(DRM_CFLAGS) $(PCIACCESS_CFLAGS) $(CWARNFLAGS) $(CAIRO_CFLAGS) $(LIBUNWIND_CFLAGS)
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LDADD = $(top_builddir)/lib/libintel_tools.la
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