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v2: Fixed the source register used for the send with EOT Fixed the posted destination operand for the send with EOT v3: Workaround: Insert MEDIA_STATE_FLUSH after MEDIA_OBJECT. Fixed the cache agent used in media_block_write message Set Instruction Buffer size Modify Enable to 1, otherwise it may result in GPU hang Reviewed-by: Zhao Yakui <yakui.zhao@intel.com> Signed-off-by: Xiang, Haihao <haihao.xiang@intel.com>
13 lines
196 B
C
13 lines
196 B
C
#include "i830_reg.h"
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#include "media_fill.h"
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media_fillfunc_t get_media_fillfunc(int devid)
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{
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media_fillfunc_t fill = NULL;
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if (IS_GEN8(devid))
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fill = gen8_media_fillfunc;
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return fill;
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}
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