mirror of
https://github.com/tiagovignatti/intel-gpu-tools.git
synced 2025-06-08 08:26:10 +00:00
208 lines
6.6 KiB
C
208 lines
6.6 KiB
C
/*
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* Copyright © 2007 Intel Corporation
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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* DEALINGS IN THE SOFTWARE.
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*
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* Authors:
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* Eric Anholt <eric@anholt.net>
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*
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*/
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#include <unistd.h>
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#include <stdlib.h>
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#include <stdio.h>
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#include <err.h>
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#include "intel_gpu_tools.h"
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#define MAX_NUM_TOP_BITS 100
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struct top_bit {
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/* initial setup */
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uint32_t *reg;
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uint32_t bit;
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char *name;
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void (*update)(struct top_bit *top_bit);
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/* runtime */
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int count;
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} top_bits[MAX_NUM_TOP_BITS];
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struct top_bit *top_bits_sorted[MAX_NUM_TOP_BITS];
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int num_top_bits;
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uint32_t instdone;
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static int
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top_bits_sort(const void *a, const void *b)
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{
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struct top_bit * const *bit_a = a;
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struct top_bit * const *bit_b = b;
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int a_count = (*bit_a)->count;
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int b_count = (*bit_b)->count;
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if (a_count < b_count)
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return 1;
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else if (a_count == b_count)
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return 0;
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else
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return -1;
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}
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static void
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update_idle_bit(struct top_bit *top_bit)
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{
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if ((*top_bit->reg & top_bit->bit) == 0)
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top_bit->count++;
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}
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static void
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add_instdone_bit(uint32_t bit, char *name)
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{
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top_bits[num_top_bits].reg = &instdone;
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top_bits[num_top_bits].bit = bit;
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top_bits[num_top_bits].name = name;
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top_bits[num_top_bits].update = update_idle_bit;
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top_bits_sorted[num_top_bits] = &top_bits[num_top_bits];
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num_top_bits++;
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}
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int main(int argc, char **argv)
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{
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intel_get_mmio();
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uint32_t ring_size;
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if (IS_965(devid)) {
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add_instdone_bit(I965_ROW_0_EU_0_DONE, "Row 0, EU 0");
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add_instdone_bit(I965_ROW_0_EU_1_DONE, "Row 0, EU 1");
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add_instdone_bit(I965_ROW_0_EU_2_DONE, "Row 0, EU 2");
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add_instdone_bit(I965_ROW_0_EU_3_DONE, "Row 0, EU 3");
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add_instdone_bit(I965_ROW_1_EU_0_DONE, "Row 1, EU 0");
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add_instdone_bit(I965_ROW_1_EU_1_DONE, "Row 1, EU 1");
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add_instdone_bit(I965_ROW_1_EU_2_DONE, "Row 1, EU 2");
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add_instdone_bit(I965_ROW_1_EU_3_DONE, "Row 1, EU 3");
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add_instdone_bit(I965_SF_DONE, "Strips and Fans");
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add_instdone_bit(I965_SE_DONE, "Setup Engine");
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add_instdone_bit(I965_WM_DONE, "Windowizer");
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add_instdone_bit(I965_DISPATCHER_DONE, "Dispatcher");
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add_instdone_bit(I965_PROJECTION_DONE, "Projection and LOD");
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add_instdone_bit(I965_DG_DONE, "Dependent address generator");
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add_instdone_bit(I965_QUAD_CACHE_DONE, "Texture fetch");
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add_instdone_bit(I965_TEXTURE_FETCH_DONE, "Texture fetch");
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add_instdone_bit(I965_TEXTURE_DECOMPRESS_DONE, "Texture decompress");
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add_instdone_bit(I965_SAMPLER_CACHE_DONE, "Sampler cache");
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add_instdone_bit(I965_FILTER_DONE, "Filtering");
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add_instdone_bit(I965_BYPASS_DONE, "Bypass FIFO");
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add_instdone_bit(I965_PS_DONE, "Pixel shader");
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add_instdone_bit(I965_CC_DONE, "Color calculator");
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add_instdone_bit(I965_MAP_FILTER_DONE, "Map filter");
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add_instdone_bit(I965_MAP_L2_IDLE, "Map L2");
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add_instdone_bit(I965_MA_ROW_0_DONE, "Message Arbiter row 0");
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add_instdone_bit(I965_MA_ROW_1_DONE, "Message Arbiter row 1");
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add_instdone_bit(I965_IC_ROW_0_DONE, "Instruction cache row 0");
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add_instdone_bit(I965_IC_ROW_1_DONE, "Instruction cache row 1");
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add_instdone_bit(I965_CP_DONE, "Command Processor");
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} else if (IS_9XX(devid)) {
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add_instdone_bit(IDCT_DONE, "IDCT");
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add_instdone_bit(IQ_DONE, "IQ");
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add_instdone_bit(PR_DONE, "PR");
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add_instdone_bit(VLD_DONE, "VLD");
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add_instdone_bit(IP_DONE, "Instruction parser");
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add_instdone_bit(FBC_DONE, "Framebuffer Compression");
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add_instdone_bit(BINNER_DONE, "Binner");
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add_instdone_bit(SF_DONE, "Strips and fans");
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add_instdone_bit(SE_DONE, "Setup engine");
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add_instdone_bit(WM_DONE, "Windowizer");
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add_instdone_bit(IZ_DONE, "Intermediate Z");
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add_instdone_bit(PERSPECTIVE_INTERP_DONE, "Perspective interpolation");
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add_instdone_bit(DISPATCHER_DONE, "Dispatcher");
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add_instdone_bit(PROJECTION_DONE, "Projection and LOD");
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add_instdone_bit(DEPENDENT_ADDRESS_DONE, "Dependent address calculation");
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add_instdone_bit(TEXTURE_FETCH_DONE, "Texture fetch");
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add_instdone_bit(TEXTURE_DECOMPRESS_DONE, "Texture decompression");
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add_instdone_bit(SAMPLER_CACHE_DONE, "Sampler Cache");
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add_instdone_bit(FILTER_DONE, "Filtering");
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add_instdone_bit(BYPASS_FIFO_DONE, "Bypass FIFO");
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add_instdone_bit(PS_DONE, "Pixel shader");
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add_instdone_bit(CC_DONE, "Color calculator");
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add_instdone_bit(MAP_FILTER_DONE, "Map filter");
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add_instdone_bit(MAP_L2_IDLE, "Map L2");
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}
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ring_size = ((INREG(LP_RING + RING_LEN) & RING_NR_PAGES) >> 12) * 4096;
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for (;;) {
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int i, j;
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char clear_screen[] = {0x1b, '[', 'H',
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0x1b, '[', 'J',
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0x0};
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int total_ring_full = 0;
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int ring_idle = 0;
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for (i = 0; i < 100; i++) {
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uint32_t ring_head, ring_tail;
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int ring_full;
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if (IS_965(devid))
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instdone = INREG(INST_DONE_I965);
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else
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instdone = INREG(INST_DONE);
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for (j = 0; j < num_top_bits; j++)
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top_bits[j].update(&top_bits[j]);
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ring_head = INREG(LP_RING + RING_HEAD) & HEAD_ADDR;
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ring_tail = INREG(LP_RING + RING_TAIL) & TAIL_ADDR;
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if (ring_tail == ring_head)
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ring_idle++;
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ring_full = ring_tail - ring_head;
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if (ring_full < 0)
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ring_full += ring_size;
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total_ring_full += ring_full;
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usleep(10000);
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}
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qsort(top_bits_sorted, num_top_bits, sizeof(struct top_bit *),
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top_bits_sort);
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printf(clear_screen);
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printf("ring idle: %3d%% ring space: %d/%d (%d%%)\n",
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ring_idle,
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total_ring_full / 100, ring_size,
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total_ring_full / ring_size);
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printf("%30s %s\n\n", "task", "percent busy");
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for (i = 0; i < num_top_bits; i++) {
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if (top_bits_sorted[i]->count == 0)
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break;
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printf("%30s: %d%%\n",
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top_bits_sorted[i]->name,
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top_bits_sorted[i]->count);
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top_bits_sorted[i]->count = 0;
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}
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}
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return 0;
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}
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