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https://github.com/tiagovignatti/intel-gpu-tools.git
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It seems to be randomly broken, every boot in a slightly different way on my i945gme. Works quite well on my Q35. So add an option to disable it till this is resolved. Well, more testing seems to suggest that I've been hunting ghosts. Or maybe not and it works now simply because it's a different day. Anyway, leave this in for future testing. Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
984 lines
27 KiB
C
984 lines
27 KiB
C
/*
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* Copyright © 2011 Daniel Vetter
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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* IN THE SOFTWARE.
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*
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* Authors:
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* Daniel Vetter <daniel.vetter@ffwll.ch>
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*
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* Partially based upon gem_tiled_fence_blits.c
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*/
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/** @file gem_stress.c
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*
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* This is a general gem coherency test. It's designed to eventually replicate
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* any possible sequence of access patterns. It works by copying a set of tiles
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* between two sets of backing buffer objects, randomly permutating the assinged
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* position on each copy operations.
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*
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* The copy operation are done in tiny portions (to reduce any race windows
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* for corruptions, hence increasing the chances for observing one) and are
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* constantly switched between all means to copy stuff (fenced blitter, unfenced
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* render, mmap, pwrite/read).
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*
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* After every complete move of a set tiling parameters of a buffer are randomly
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* changed to simulate the effects of libdrm caching.
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*
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* Buffers are 1mb big to nicely fit into fences on gen2/3. A few are further
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* split up to test relaxed fencing. Using this to push the average working set
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* size over the available gtt space forces objects to be mapped as unfenceable
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* (and as a side-effect tests gtt map/unmap coherency).
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*
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* In short: designed for maximum evilness.
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*/
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#include <stdlib.h>
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#include <sys/ioctl.h>
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#include <stdio.h>
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#include <string.h>
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#include <assert.h>
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#include <fcntl.h>
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#include <inttypes.h>
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#include <errno.h>
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#include <sys/stat.h>
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#include <sys/time.h>
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#include <getopt.h>
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#include "drm.h"
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#include "i915_drm.h"
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#include "drmtest.h"
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#include "intel_bufmgr.h"
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#include "intel_batchbuffer.h"
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#include "intel_gpu_tools.h"
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#include "i915_reg.h"
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#include "i915_3d.h"
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#define CMD_POLY_STIPPLE_OFFSET 0x7906
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/** TODO:
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* - beat on relaxed fencing (i.e. mappable/fenceable tracking in the kernel)
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* - render copy (to check fence tracking and cache coherency management by the
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* kernel)
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* - multi-threading: probably just a wrapper script to launch multiple
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* instances + an option to accordingly reduce the working set
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* - gen6 inter-ring coherency (needs render copy, first)
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* - variable buffer size
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* - add an option to fork a second process that randomly sends signals to the
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* first one (to check consistency of the kernel recovery paths)
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*/
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static uint64_t gem_aperture_size(int fd)
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{
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struct drm_i915_gem_get_aperture aperture;
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aperture.aper_size = 256*1024*1024;
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(void)drmIoctl(fd, DRM_IOCTL_I915_GEM_GET_APERTURE, &aperture);
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return aperture.aper_size;
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}
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struct scratch_buf {
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drm_intel_bo *bo;
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uint32_t stride;
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uint32_t tiling;
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uint32_t *data;
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unsigned num_tiles;
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};
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static drm_intel_bufmgr *bufmgr;
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struct intel_batchbuffer *batch;
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static int drm_fd;
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static int devid;
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static int num_fences;
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drm_intel_bo *busy_bo;
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static struct {
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unsigned scratch_buf_size;
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unsigned num_buffers;
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int trace_tile;
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int no_hw;
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int gpu_busy_load;
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int use_render;
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} options;
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#define MAX_BUFS 4096
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#define SCRATCH_BUF_SIZE 1024*1024
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#define BUSY_BUF_SIZE (256*4096)
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#define TILE_SIZE 16
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#define TILE_BYTES (TILE_SIZE*TILE_SIZE*sizeof(uint32_t))
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static struct scratch_buf buffers[2][MAX_BUFS];
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/* tile i is at logical position tile_permutation[i] */
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static unsigned *tile_permutation;
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static unsigned num_buffers = 0;
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static unsigned current_set = 0;
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static unsigned target_set = 0;
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static unsigned num_total_tiles = 0;
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#define TILES_PER_BUF (num_total_tiles / num_buffers)
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static int fence_storm = 0;
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static int gpu_busy_load = 10;
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static void tile2xy(struct scratch_buf *buf, unsigned tile, unsigned *x, unsigned *y)
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{
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assert(tile < buf->num_tiles);
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*x = (tile*TILE_SIZE) % (buf->stride/sizeof(uint32_t));
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*y = ((tile*TILE_SIZE) / (buf->stride/sizeof(uint32_t))) * TILE_SIZE;
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}
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/* All this gem trashing wastes too much cpu time, so give the gpu something to
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* do to increase changes for races. */
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static void keep_gpu_busy(void)
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{
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uint32_t src_pitch, dst_pitch, cmd_bits;
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int tmp;
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src_pitch = 4096;
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dst_pitch = 4096;
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cmd_bits = 0;
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#if 0 /* busy_buf is untiled */
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if (IS_965(devid)) {
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src_pitch /= 4;
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cmd_bits |= XY_SRC_COPY_BLT_SRC_TILED;
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}
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if (IS_965(devid)) {
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dst_pitch /= 4;
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cmd_bits |= XY_SRC_COPY_BLT_DST_TILED;
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}
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#endif
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tmp = 1 << gpu_busy_load;
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assert(tmp <= 1024);
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/* copy lower half to upper half */
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BEGIN_BATCH(8);
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OUT_BATCH(XY_SRC_COPY_BLT_CMD |
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XY_SRC_COPY_BLT_WRITE_ALPHA |
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XY_SRC_COPY_BLT_WRITE_RGB |
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cmd_bits);
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OUT_BATCH((3 << 24) | /* 32 bits */
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(0xcc << 16) | /* copy ROP */
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dst_pitch);
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OUT_BATCH(128 << 16 | 0);
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OUT_BATCH(256 << 16 | tmp);
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OUT_RELOC(busy_bo, I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER, 0);
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OUT_BATCH(0 << 16 | 0);
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OUT_BATCH(src_pitch);
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OUT_RELOC(busy_bo, I915_GEM_DOMAIN_RENDER, 0, 0);
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ADVANCE_BATCH();
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}
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static unsigned int copyfunc_seq = 0;
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static void (*copyfunc)(struct scratch_buf *src, unsigned src_x, unsigned src_y,
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struct scratch_buf *dst, unsigned dst_x, unsigned dst_y,
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unsigned logical_tile_no);
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/* stride, x, y in units of uint32_t! */
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static void cpucpy2d(uint32_t *src, unsigned src_stride, unsigned src_x, unsigned src_y,
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uint32_t *dst, unsigned dst_stride, unsigned dst_x, unsigned dst_y,
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unsigned logical_tile_no)
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{
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int i, j;
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int failed = 0;
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for (i = 0; i < TILE_SIZE; i++) {
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for (j = 0; j < TILE_SIZE; j++) {
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unsigned dst_ofs = dst_x + j + dst_stride * (dst_y + i);
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unsigned src_ofs = src_x + j + src_stride * (src_y + i);
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unsigned expect = logical_tile_no*TILE_SIZE*TILE_SIZE
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+ i*TILE_SIZE + j;
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uint32_t tmp = src[src_ofs];
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if (tmp != expect) {
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printf("mismatch at tile %i pos %i, read %i, expected %i, diff %i\n",
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logical_tile_no, i*TILE_SIZE + j, tmp, expect, (int) tmp - expect);
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if (options.trace_tile >= 0)
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exit(1);
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failed = 1;
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}
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dst[dst_ofs] = tmp;
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}
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}
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if (failed)
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exit(1);
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}
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static void cpu_copyfunc(struct scratch_buf *src, unsigned src_x, unsigned src_y,
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struct scratch_buf *dst, unsigned dst_x, unsigned dst_y,
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unsigned logical_tile_no)
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{
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cpucpy2d(src->data, src->stride/sizeof(uint32_t), src_x, src_y,
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dst->data, dst->stride/sizeof(uint32_t), dst_x, dst_y,
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logical_tile_no);
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}
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static void prw_copyfunc(struct scratch_buf *src, unsigned src_x, unsigned src_y,
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struct scratch_buf *dst, unsigned dst_x, unsigned dst_y,
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unsigned logical_tile_no)
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{
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uint32_t tmp_tile[TILE_SIZE*TILE_SIZE];
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int i;
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if (src->tiling == I915_TILING_NONE) {
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for (i = 0; i < TILE_SIZE; i++) {
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unsigned ofs = src_x*sizeof(uint32_t) + src->stride*(src_y + i);
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drm_intel_bo_get_subdata(src->bo, ofs,
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TILE_SIZE*sizeof(uint32_t),
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tmp_tile + TILE_SIZE*i);
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}
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} else {
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cpucpy2d(src->data, src->stride/sizeof(uint32_t), src_x, src_y,
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tmp_tile, TILE_SIZE, 0, 0, logical_tile_no);
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}
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if (dst->tiling == I915_TILING_NONE) {
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for (i = 0; i < TILE_SIZE; i++) {
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unsigned ofs = dst_x*sizeof(uint32_t) + dst->stride*(dst_y + i);
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drm_intel_bo_subdata(dst->bo, ofs,
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TILE_SIZE*sizeof(uint32_t),
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tmp_tile + TILE_SIZE*i);
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}
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} else {
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cpucpy2d(tmp_tile, TILE_SIZE, 0, 0,
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dst->data, dst->stride/sizeof(uint32_t), dst_x, dst_y,
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logical_tile_no);
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}
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}
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static void blitter_copyfunc(struct scratch_buf *src, unsigned src_x, unsigned src_y,
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struct scratch_buf *dst, unsigned dst_x, unsigned dst_y,
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unsigned logical_tile_no)
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{
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uint32_t src_pitch, dst_pitch, cmd_bits;
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src_pitch = src->stride;
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dst_pitch = dst->stride;
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cmd_bits = 0;
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static unsigned keep_gpu_busy_counter = 0;
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/* check both edges of the fence usage */
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if (keep_gpu_busy_counter & 1 && !fence_storm)
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keep_gpu_busy();
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if (IS_965(devid) && src->tiling) {
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src_pitch /= 4;
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cmd_bits |= XY_SRC_COPY_BLT_SRC_TILED;
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}
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if (IS_965(devid) && dst->tiling) {
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dst_pitch /= 4;
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cmd_bits |= XY_SRC_COPY_BLT_DST_TILED;
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}
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BEGIN_BATCH(8);
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OUT_BATCH(XY_SRC_COPY_BLT_CMD |
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XY_SRC_COPY_BLT_WRITE_ALPHA |
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XY_SRC_COPY_BLT_WRITE_RGB |
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cmd_bits);
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OUT_BATCH((3 << 24) | /* 32 bits */
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(0xcc << 16) | /* copy ROP */
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dst_pitch);
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OUT_BATCH(dst_y << 16 | dst_x);
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OUT_BATCH((dst_y+TILE_SIZE) << 16 | (dst_x+TILE_SIZE));
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OUT_RELOC_FENCED(dst->bo, I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER, 0);
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OUT_BATCH(src_y << 16 | src_x);
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OUT_BATCH(src_pitch);
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OUT_RELOC_FENCED(src->bo, I915_GEM_DOMAIN_RENDER, 0, 0);
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ADVANCE_BATCH();
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if (!(keep_gpu_busy_counter & 1) && !fence_storm)
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keep_gpu_busy();
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keep_gpu_busy_counter++;
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if (src->tiling)
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fence_storm--;
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if (dst->tiling)
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fence_storm--;
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if (fence_storm <= 1) {
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fence_storm = 0;
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intel_batchbuffer_flush(batch);
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}
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}
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static unsigned buf_width(struct scratch_buf *buf)
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{
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return buf->stride/sizeof(uint32_t);
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}
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static unsigned buf_height(struct scratch_buf *buf)
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{
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return options.scratch_buf_size/buf->stride;
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}
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static void emit_vertex(float f)
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{
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union { float f; uint32_t ui; } u;
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u.f = f;
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OUT_BATCH(u.ui);
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}
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static void emit_vertex_normalized(float f, float total)
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{
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union { float f; uint32_t ui; } u;
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u.f = f / total;
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OUT_BATCH(u.ui);
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}
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static void gen3_render_copyfunc(struct scratch_buf *src, unsigned src_x, unsigned src_y,
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struct scratch_buf *dst, unsigned dst_x, unsigned dst_y,
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unsigned logical_tile_no)
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{
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uint32_t src_pitch, dst_pitch, cmd_bits;
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src_pitch = src->stride;
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dst_pitch = dst->stride;
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cmd_bits = 0;
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static unsigned keep_gpu_busy_counter = 0;
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/* check both edges of the fence usage */
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if (keep_gpu_busy_counter & 1 && !fence_storm)
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keep_gpu_busy();
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/* invariant state */
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{
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OUT_BATCH(_3DSTATE_AA_CMD |
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AA_LINE_ECAAR_WIDTH_ENABLE |
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AA_LINE_ECAAR_WIDTH_1_0 |
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AA_LINE_REGION_WIDTH_ENABLE | AA_LINE_REGION_WIDTH_1_0);
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OUT_BATCH(_3DSTATE_INDEPENDENT_ALPHA_BLEND_CMD |
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IAB_MODIFY_ENABLE |
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IAB_MODIFY_FUNC | (BLENDFUNC_ADD << IAB_FUNC_SHIFT) |
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IAB_MODIFY_SRC_FACTOR | (BLENDFACT_ONE <<
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IAB_SRC_FACTOR_SHIFT) |
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IAB_MODIFY_DST_FACTOR | (BLENDFACT_ZERO <<
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IAB_DST_FACTOR_SHIFT));
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OUT_BATCH(_3DSTATE_DFLT_DIFFUSE_CMD);
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OUT_BATCH(0);
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OUT_BATCH(_3DSTATE_DFLT_SPEC_CMD);
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OUT_BATCH(0);
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OUT_BATCH(_3DSTATE_DFLT_Z_CMD);
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OUT_BATCH(0);
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OUT_BATCH(_3DSTATE_COORD_SET_BINDINGS |
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CSB_TCB(0, 0) |
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CSB_TCB(1, 1) |
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CSB_TCB(2, 2) |
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CSB_TCB(3, 3) |
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CSB_TCB(4, 4) |
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CSB_TCB(5, 5) | CSB_TCB(6, 6) | CSB_TCB(7, 7));
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OUT_BATCH(_3DSTATE_RASTER_RULES_CMD |
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ENABLE_POINT_RASTER_RULE |
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OGL_POINT_RASTER_RULE |
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ENABLE_LINE_STRIP_PROVOKE_VRTX |
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ENABLE_TRI_FAN_PROVOKE_VRTX |
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LINE_STRIP_PROVOKE_VRTX(1) |
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TRI_FAN_PROVOKE_VRTX(2) | ENABLE_TEXKILL_3D_4D | TEXKILL_4D);
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OUT_BATCH(_3DSTATE_MODES_4_CMD |
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ENABLE_LOGIC_OP_FUNC | LOGIC_OP_FUNC(LOGICOP_COPY) |
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ENABLE_STENCIL_WRITE_MASK | STENCIL_WRITE_MASK(0xff) |
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ENABLE_STENCIL_TEST_MASK | STENCIL_TEST_MASK(0xff));
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OUT_BATCH(_3DSTATE_LOAD_STATE_IMMEDIATE_1 | I1_LOAD_S(3) | I1_LOAD_S(4) | I1_LOAD_S(5) | 2);
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OUT_BATCH(0x00000000); /* Disable texture coordinate wrap-shortest */
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OUT_BATCH((1 << S4_POINT_WIDTH_SHIFT) |
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S4_LINE_WIDTH_ONE |
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S4_CULLMODE_NONE |
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S4_VFMT_XY);
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OUT_BATCH(0x00000000); /* Stencil. */
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OUT_BATCH(_3DSTATE_SCISSOR_ENABLE_CMD | DISABLE_SCISSOR_RECT);
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OUT_BATCH(_3DSTATE_SCISSOR_RECT_0_CMD);
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OUT_BATCH(0);
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OUT_BATCH(0);
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OUT_BATCH(_3DSTATE_DEPTH_SUBRECT_DISABLE);
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OUT_BATCH(_3DSTATE_LOAD_INDIRECT | 0); /* disable indirect state */
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OUT_BATCH(0);
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OUT_BATCH(_3DSTATE_STIPPLE);
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OUT_BATCH(0x00000000);
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OUT_BATCH(_3DSTATE_BACKFACE_STENCIL_OPS | BFO_ENABLE_STENCIL_TWO_SIDE | 0);
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}
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/* samler state */
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{
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#define TEX_COUNT 1
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uint32_t tiling_bits = 0;
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if (src->tiling != I915_TILING_NONE)
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tiling_bits = MS3_TILED_SURFACE;
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if (src->tiling == I915_TILING_Y)
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tiling_bits |= MS3_TILE_WALK;
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OUT_BATCH(_3DSTATE_MAP_STATE | (3 * TEX_COUNT));
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OUT_BATCH((1 << TEX_COUNT) - 1);
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OUT_RELOC(src->bo, I915_GEM_DOMAIN_SAMPLER, 0, 0);
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OUT_BATCH(MAPSURF_32BIT | MT_32BIT_ARGB8888 |
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tiling_bits |
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(buf_height(src) - 1) << MS3_HEIGHT_SHIFT |
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(buf_width(src) - 1) << MS3_WIDTH_SHIFT);
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OUT_BATCH((src->stride/4-1) << MS4_PITCH_SHIFT);
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OUT_BATCH(_3DSTATE_SAMPLER_STATE | (3 * TEX_COUNT));
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OUT_BATCH((1 << TEX_COUNT) - 1);
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OUT_BATCH(MIPFILTER_NONE << SS2_MIP_FILTER_SHIFT |
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FILTER_NEAREST << SS2_MAG_FILTER_SHIFT |
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FILTER_NEAREST << SS2_MIN_FILTER_SHIFT);
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OUT_BATCH(SS3_NORMALIZED_COORDS |
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|
TEXCOORDMODE_WRAP << SS3_TCX_ADDR_MODE_SHIFT |
|
|
TEXCOORDMODE_WRAP << SS3_TCY_ADDR_MODE_SHIFT |
|
|
0 << SS3_TEXTUREMAP_INDEX_SHIFT);
|
|
OUT_BATCH(0x00000000);
|
|
}
|
|
|
|
/* render target state */
|
|
{
|
|
uint32_t tiling_bits = 0;
|
|
if (dst->tiling != I915_TILING_NONE)
|
|
tiling_bits = BUF_3D_TILED_SURFACE;
|
|
if (dst->tiling == I915_TILING_Y)
|
|
tiling_bits |= BUF_3D_TILE_WALK_Y;
|
|
|
|
OUT_BATCH(_3DSTATE_BUF_INFO_CMD);
|
|
OUT_BATCH(BUF_3D_ID_COLOR_BACK | tiling_bits |
|
|
BUF_3D_PITCH(dst->stride));
|
|
OUT_RELOC(dst->bo, I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER, 0);
|
|
|
|
OUT_BATCH(_3DSTATE_DST_BUF_VARS_CMD);
|
|
OUT_BATCH(COLR_BUF_ARGB8888 |
|
|
DSTORG_HORT_BIAS(0x8) |
|
|
DSTORG_VERT_BIAS(0x8));
|
|
|
|
/* draw rect is unconditional */
|
|
OUT_BATCH(_3DSTATE_DRAW_RECT_CMD);
|
|
OUT_BATCH(0x00000000);
|
|
OUT_BATCH(0x00000000); /* ymin, xmin */
|
|
OUT_BATCH(DRAW_YMAX(buf_height(dst) - 1) |
|
|
DRAW_XMAX(buf_width(dst) - 1));
|
|
/* yorig, xorig (relate to color buffer?) */
|
|
OUT_BATCH(0x00000000);
|
|
}
|
|
|
|
/* texfmt */
|
|
{
|
|
uint32_t ss2 = ~0;
|
|
ss2 &= ~S2_TEXCOORD_FMT(0, TEXCOORDFMT_NOT_PRESENT);
|
|
ss2 |= S2_TEXCOORD_FMT(0, TEXCOORDFMT_2D);
|
|
OUT_BATCH(_3DSTATE_LOAD_STATE_IMMEDIATE_1 | I1_LOAD_S(2) | I1_LOAD_S(6) | 1);
|
|
OUT_BATCH(ss2);
|
|
OUT_BATCH(S6_CBUF_BLEND_ENABLE | S6_COLOR_WRITE_ENABLE |
|
|
BLENDFUNC_ADD << S6_CBUF_BLEND_FUNC_SHIFT |
|
|
BLENDFACT_ONE << S6_CBUF_SRC_BLEND_FACT_SHIFT |
|
|
BLENDFACT_ZERO << S6_CBUF_DST_BLEND_FACT_SHIFT);
|
|
OUT_BATCH(_3DSTATE_LOAD_STATE_IMMEDIATE_1 |
|
|
I1_LOAD_S(0) | I1_LOAD_S(1) | 1);
|
|
OUT_BATCH(0); /* no vbo */
|
|
OUT_BATCH((4 << S1_VERTEX_WIDTH_SHIFT) |
|
|
(4 << S1_VERTEX_PITCH_SHIFT));
|
|
}
|
|
|
|
/* frage shader */
|
|
{
|
|
OUT_BATCH(_3DSTATE_PIXEL_SHADER_PROGRAM | (1 + 3*3 - 2));
|
|
/* decl FS_T0 */
|
|
OUT_BATCH(D0_DCL |
|
|
REG_TYPE(FS_T0) << D0_TYPE_SHIFT |
|
|
REG_NR(FS_T0) << D0_NR_SHIFT |
|
|
((REG_TYPE(FS_T0) != REG_TYPE_S) ? D0_CHANNEL_ALL : 0));
|
|
OUT_BATCH(0);
|
|
OUT_BATCH(0);
|
|
/* decl FS_S0 */
|
|
OUT_BATCH(D0_DCL |
|
|
(REG_TYPE(FS_S0) << D0_TYPE_SHIFT) |
|
|
(REG_NR(FS_S0) << D0_NR_SHIFT) |
|
|
((REG_TYPE(FS_S0) != REG_TYPE_S) ? D0_CHANNEL_ALL : 0));
|
|
OUT_BATCH(0);
|
|
OUT_BATCH(0);
|
|
/* texld(FS_OC, FS_S0, FS_T0 */
|
|
OUT_BATCH(T0_TEXLD |
|
|
(REG_TYPE(FS_OC) << T0_DEST_TYPE_SHIFT) |
|
|
(REG_NR(FS_OC) << T0_DEST_NR_SHIFT) |
|
|
(REG_NR(FS_S0) << T0_SAMPLER_NR_SHIFT));
|
|
OUT_BATCH((REG_TYPE(FS_T0) << T1_ADDRESS_REG_TYPE_SHIFT) |
|
|
(REG_NR(FS_T0) << T1_ADDRESS_REG_NR_SHIFT));
|
|
OUT_BATCH(0);
|
|
}
|
|
|
|
OUT_BATCH(PRIM3D_RECTLIST | (3*4 - 1));
|
|
emit_vertex(dst_x + TILE_SIZE);
|
|
emit_vertex(dst_y + TILE_SIZE);
|
|
emit_vertex_normalized(src_x + TILE_SIZE, buf_width(src));
|
|
emit_vertex_normalized(src_y + TILE_SIZE, buf_height(src));
|
|
|
|
emit_vertex(dst_x);
|
|
emit_vertex(dst_y + TILE_SIZE);
|
|
emit_vertex_normalized(src_x, buf_width(src));
|
|
emit_vertex_normalized(src_y + TILE_SIZE, buf_height(src));
|
|
|
|
emit_vertex(dst_x);
|
|
emit_vertex(dst_y);
|
|
emit_vertex_normalized(src_x, buf_width(src));
|
|
emit_vertex_normalized(src_y, buf_height(src));
|
|
|
|
if (!(keep_gpu_busy_counter & 1) && !fence_storm)
|
|
keep_gpu_busy();
|
|
|
|
keep_gpu_busy_counter++;
|
|
|
|
intel_batchbuffer_flush(batch);
|
|
}
|
|
|
|
static void render_copyfunc(struct scratch_buf *src, unsigned src_x, unsigned src_y,
|
|
struct scratch_buf *dst, unsigned dst_x, unsigned dst_y,
|
|
unsigned logical_tile_no)
|
|
{
|
|
if (IS_GEN3(devid))
|
|
gen3_render_copyfunc(src, src_x, src_y,
|
|
dst, dst_x, dst_y,
|
|
logical_tile_no);
|
|
else
|
|
blitter_copyfunc(src, src_x, src_y,
|
|
dst, dst_x, dst_y,
|
|
logical_tile_no);
|
|
}
|
|
|
|
static void next_copyfunc(int tile)
|
|
{
|
|
if (fence_storm) {
|
|
if (tile == options.trace_tile)
|
|
printf(" using fence storm\n");
|
|
return;
|
|
}
|
|
|
|
if (copyfunc_seq % 61 == 0) {
|
|
if (tile == options.trace_tile)
|
|
printf(" using fence storm\n");
|
|
fence_storm = num_fences;
|
|
copyfunc = blitter_copyfunc;
|
|
} else if (copyfunc_seq % 17 == 0) {
|
|
if (tile == options.trace_tile)
|
|
printf(" using cpu\n");
|
|
fence_storm = num_fences;
|
|
copyfunc = cpu_copyfunc;
|
|
} else if (copyfunc_seq % 19 == 0) {
|
|
if (tile == options.trace_tile)
|
|
printf(" using prw\n");
|
|
copyfunc = prw_copyfunc;
|
|
} else if (copyfunc_seq % 3 == 0 && options.use_render) {
|
|
if (tile == options.trace_tile)
|
|
printf(" using render\n");
|
|
copyfunc = render_copyfunc;
|
|
} else {
|
|
if (tile == options.trace_tile)
|
|
printf(" using blitter\n");
|
|
copyfunc = blitter_copyfunc;
|
|
}
|
|
|
|
copyfunc_seq++;
|
|
}
|
|
|
|
static void fan_out(void)
|
|
{
|
|
uint32_t tmp_tile[TILE_SIZE*TILE_SIZE];
|
|
uint32_t seq = 0;
|
|
int i, k;
|
|
unsigned tile, buf_idx, x, y;
|
|
|
|
for (i = 0; i < num_total_tiles; i++) {
|
|
tile = i;
|
|
buf_idx = tile / TILES_PER_BUF;
|
|
tile %= TILES_PER_BUF;
|
|
|
|
tile2xy(&buffers[current_set][buf_idx], tile, &x, &y);
|
|
|
|
for (k = 0; k < TILE_SIZE*TILE_SIZE; k++)
|
|
tmp_tile[k] = seq++;
|
|
|
|
cpucpy2d(tmp_tile, TILE_SIZE, 0, 0,
|
|
buffers[current_set][buf_idx].data,
|
|
buffers[current_set][buf_idx].stride / sizeof(uint32_t),
|
|
x, y, i);
|
|
}
|
|
|
|
for (i = 0; i < num_total_tiles; i++)
|
|
tile_permutation[i] = i;
|
|
}
|
|
|
|
static void fan_in_and_check(void)
|
|
{
|
|
uint32_t tmp_tile[TILE_SIZE*TILE_SIZE];
|
|
unsigned tile, buf_idx, x, y;
|
|
int i;
|
|
for (i = 0; i < num_total_tiles; i++) {
|
|
tile = tile_permutation[i];
|
|
buf_idx = tile / TILES_PER_BUF;
|
|
tile %= TILES_PER_BUF;
|
|
|
|
tile2xy(&buffers[current_set][buf_idx], tile, &x, &y);
|
|
|
|
cpucpy2d(buffers[current_set][buf_idx].data,
|
|
buffers[current_set][buf_idx].stride / sizeof(uint32_t),
|
|
x, y,
|
|
tmp_tile, TILE_SIZE, 0, 0,
|
|
i);
|
|
}
|
|
}
|
|
|
|
static void init_buffer(struct scratch_buf *buf, unsigned size)
|
|
{
|
|
buf->bo = drm_intel_bo_alloc(bufmgr, "tiled bo", size, 4096);
|
|
assert(buf->bo);
|
|
buf->tiling = I915_TILING_NONE;
|
|
buf->stride = 8192;
|
|
|
|
if (options.no_hw)
|
|
buf->data = malloc(size);
|
|
else {
|
|
drm_intel_gem_bo_map_gtt(buf->bo);
|
|
buf->data = buf->bo->virtual;
|
|
}
|
|
|
|
buf->num_tiles = size / TILE_BYTES;
|
|
}
|
|
|
|
static void permute_array(void *array, unsigned size,
|
|
void (*exchange_func)(void *array, unsigned i, unsigned j))
|
|
{
|
|
int i;
|
|
long int l;
|
|
|
|
for (i = size - 1; i > 1; i--) {
|
|
l = random();
|
|
l %= i+1; /* yes, no perfectly uniform, who cares */
|
|
exchange_func(array, i, l);
|
|
}
|
|
}
|
|
|
|
static void exchange_buf(void *array, unsigned i, unsigned j)
|
|
{
|
|
struct scratch_buf *buf_arr, tmp;
|
|
buf_arr = array;
|
|
|
|
memcpy(&tmp, &buf_arr[i], sizeof(struct scratch_buf));
|
|
memcpy(&buf_arr[i], &buf_arr[j], sizeof(struct scratch_buf));
|
|
memcpy(&buf_arr[j], &tmp, sizeof(struct scratch_buf));
|
|
}
|
|
|
|
|
|
/* libdrm is to clever and prevents us from changin tiling of buffers already
|
|
* used in relocations. */
|
|
static void set_tiling(drm_intel_bo *bo, unsigned *tiling, unsigned stride)
|
|
{
|
|
struct drm_i915_gem_set_tiling set_tiling;
|
|
int ret;
|
|
|
|
memset(&set_tiling, 0, sizeof(set_tiling));
|
|
do {
|
|
/* set_tiling is slightly broken and overwrites the
|
|
* input on the error path, so we have to open code
|
|
* drmIoctl.
|
|
*/
|
|
set_tiling.handle = bo->handle;
|
|
set_tiling.tiling_mode = *tiling;
|
|
set_tiling.stride = tiling ? stride : 0;
|
|
|
|
ret = ioctl(drm_fd,
|
|
DRM_IOCTL_I915_GEM_SET_TILING,
|
|
&set_tiling);
|
|
} while (ret == -1 && (errno == EINTR || errno == EAGAIN));
|
|
assert(ret != -1);
|
|
|
|
*tiling = set_tiling.tiling_mode;
|
|
}
|
|
|
|
static void init_set(unsigned set)
|
|
{
|
|
long int r;
|
|
int i;
|
|
|
|
permute_array(buffers[set], num_buffers, exchange_buf);
|
|
|
|
if (current_set == 1 && options.gpu_busy_load == 0) {
|
|
gpu_busy_load++;
|
|
if (gpu_busy_load > 10)
|
|
gpu_busy_load = 6;
|
|
}
|
|
|
|
for (i = 0; i < num_buffers; i++) {
|
|
r = random();
|
|
if ((r & 3) != 0)
|
|
continue;
|
|
r >>= 2;
|
|
|
|
if ((r & 3) != 0)
|
|
buffers[set][i].tiling = I915_TILING_X;
|
|
else
|
|
buffers[set][i].tiling = I915_TILING_NONE;
|
|
r >>= 2;
|
|
|
|
if (buffers[set][i].tiling == I915_TILING_NONE) {
|
|
/* min 64 byte stride */
|
|
r %= 8;
|
|
buffers[set][i].stride = 64 * (1 << r);
|
|
} else if (IS_GEN2(devid)) {
|
|
/* min 128 byte stride */
|
|
r %= 7;
|
|
buffers[set][i].stride = 128 * (1 << r);
|
|
} else {
|
|
/* min 512 byte stride */
|
|
r %= 5;
|
|
buffers[set][i].stride = 512 * (1 << r);
|
|
}
|
|
assert(buffers[set][i].stride <= 8192);
|
|
|
|
set_tiling(buffers[set][i].bo,
|
|
&buffers[set][i].tiling,
|
|
buffers[set][i].stride);
|
|
|
|
if (i == options.trace_tile/TILES_PER_BUF)
|
|
printf("changing buffer %i containing tile %i: tiling %i, stride %i\n", i,
|
|
options.trace_tile,
|
|
buffers[set][i].tiling, buffers[set][i].stride);
|
|
}
|
|
}
|
|
|
|
static void exchange_uint(void *array, unsigned i, unsigned j)
|
|
{
|
|
unsigned *i_arr = array;
|
|
unsigned i_tmp;
|
|
|
|
i_tmp = i_arr[i];
|
|
i_arr[i] = i_arr[j];
|
|
i_arr[j] = i_tmp;
|
|
}
|
|
|
|
static void copy_tiles(unsigned *permutation)
|
|
{
|
|
unsigned src_tile, src_buf_idx, src_x, src_y;
|
|
unsigned dst_tile, dst_buf_idx, dst_x, dst_y;
|
|
struct scratch_buf *src_buf, *dst_buf;
|
|
int i, idx;
|
|
for (i = 0; i < num_total_tiles; i++) {
|
|
/* tile_permutation is independant of current_permutation, so
|
|
* abuse it to randomize the order of the src bos */
|
|
idx = tile_permutation[i];
|
|
src_buf_idx = idx / TILES_PER_BUF;
|
|
src_tile = idx % TILES_PER_BUF;
|
|
src_buf = &buffers[current_set][src_buf_idx];
|
|
|
|
tile2xy(src_buf, src_tile, &src_x, &src_y);
|
|
|
|
dst_buf_idx = permutation[idx] / TILES_PER_BUF;
|
|
dst_tile = permutation[idx] % TILES_PER_BUF;
|
|
dst_buf = &buffers[target_set][dst_buf_idx];
|
|
|
|
tile2xy(dst_buf, dst_tile, &dst_x, &dst_y);
|
|
|
|
if (options.trace_tile == i)
|
|
printf("copying tile %i from %i (%i, %i) to %i (%i, %i)", i,
|
|
tile_permutation[i], src_buf_idx, src_tile,
|
|
permutation[idx], dst_buf_idx, dst_tile);
|
|
|
|
if (options.no_hw) {
|
|
cpucpy2d(src_buf->data,
|
|
src_buf->stride / sizeof(uint32_t),
|
|
src_x, src_y,
|
|
dst_buf->data,
|
|
dst_buf->stride / sizeof(uint32_t),
|
|
dst_x, dst_y,
|
|
i);
|
|
} else {
|
|
next_copyfunc(i);
|
|
|
|
copyfunc(src_buf, src_x, src_y, dst_buf, dst_x, dst_y,
|
|
i);
|
|
}
|
|
}
|
|
|
|
intel_batchbuffer_flush(batch);
|
|
}
|
|
|
|
static int get_num_fences(void)
|
|
{
|
|
drm_i915_getparam_t gp;
|
|
int ret, val;
|
|
|
|
gp.param = I915_PARAM_NUM_FENCES_AVAIL;
|
|
gp.value = &val;
|
|
ret = drmIoctl(drm_fd, DRM_IOCTL_I915_GETPARAM, &gp);
|
|
assert (ret == 0);
|
|
|
|
printf ("total %d fences\n", val);
|
|
assert(val > 4);
|
|
|
|
return val - 2;
|
|
}
|
|
|
|
static void parse_options(int argc, char **argv)
|
|
{
|
|
int c, tmp;
|
|
int option_index = 0;
|
|
static struct option long_options[] = {
|
|
{"no-hw", 0, 0, 'd'},
|
|
{"buf-size", 1, 0, 's'},
|
|
{"gpu-busy-load", 1, 0, 'g'},
|
|
{"buffer-count", 1, 0, 'c'},
|
|
{"trace-tile", 1, 0, 't'},
|
|
{"disable-render", 0, 0, 'r'}
|
|
};
|
|
|
|
options.scratch_buf_size = 256*4096;
|
|
options.no_hw = 0;
|
|
options.gpu_busy_load = 0;
|
|
options.num_buffers = 0;
|
|
options.trace_tile = -1;
|
|
options.use_render = 1;
|
|
|
|
while((c = getopt_long(argc, argv, "ns:g:c:t:r",
|
|
long_options, &option_index)) != -1) {
|
|
switch(c) {
|
|
case 'd':
|
|
options.no_hw = 1;
|
|
printf("no-hw debug mode\n");
|
|
break;
|
|
case 's':
|
|
tmp = atoi(optarg);
|
|
if (tmp < TILE_SIZE*8192)
|
|
printf("scratch buffer size needs to be at least %i\n",
|
|
TILE_SIZE*8192);
|
|
else if (tmp & (tmp - 1)) {
|
|
printf("scratch buffer size needs to be a power-of-two\n");
|
|
} else {
|
|
printf("fixed scratch buffer size to %u\n", tmp);
|
|
options.scratch_buf_size = tmp;
|
|
}
|
|
break;
|
|
case 'g':
|
|
tmp = atoi(optarg);
|
|
if (tmp < 0 || tmp > 10)
|
|
printf("gpu busy load needs to be bigger than 0 and smaller than 10\n");
|
|
else {
|
|
printf("gpu busy load factor set to %i\n", tmp);
|
|
gpu_busy_load = options.gpu_busy_load = tmp;
|
|
}
|
|
break;
|
|
case 'c':
|
|
options.num_buffers = atoi(optarg);
|
|
printf("buffer count set to %i\n", options.num_buffers);
|
|
break;
|
|
case 't':
|
|
options.trace_tile = atoi(optarg);
|
|
printf("tracing tile %i\n", options.trace_tile);
|
|
break;
|
|
case 'r':
|
|
options.use_render = 0;
|
|
printf("disabling render copy\n");
|
|
default:
|
|
printf("unkown command options\n");
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (optind < argc)
|
|
printf("unkown command options\n");
|
|
}
|
|
|
|
static void init(void)
|
|
{
|
|
int i;
|
|
unsigned tmp;
|
|
|
|
drm_fd = drm_open_any();
|
|
if (options.num_buffers == 0) {
|
|
tmp = gem_aperture_size(drm_fd);
|
|
tmp = tmp > 256*(1024*1024) ? 256*(1024*1024) : tmp;
|
|
num_buffers = 2 * tmp / options.scratch_buf_size / 3;
|
|
num_buffers /= 2;
|
|
printf("using %u buffers\n", num_buffers);
|
|
} else
|
|
num_buffers = options.num_buffers;
|
|
|
|
bufmgr = drm_intel_bufmgr_gem_init(drm_fd, 4096);
|
|
drm_intel_bufmgr_gem_enable_reuse(bufmgr);
|
|
drm_intel_bufmgr_gem_enable_fenced_relocs(bufmgr);
|
|
devid = intel_get_drm_devid(drm_fd);
|
|
num_fences = get_num_fences();
|
|
batch = intel_batchbuffer_alloc(bufmgr, devid);
|
|
busy_bo = drm_intel_bo_alloc(bufmgr, "tiled bo", BUSY_BUF_SIZE, 4096);
|
|
|
|
for (i = 0; i < num_buffers; i++) {
|
|
init_buffer(&buffers[0][i], options.scratch_buf_size);
|
|
init_buffer(&buffers[1][i], options.scratch_buf_size);
|
|
|
|
num_total_tiles += buffers[0][i].num_tiles;
|
|
}
|
|
current_set = 0;
|
|
|
|
/* just in case it helps reproducability */
|
|
srandom(0xdeadbeef);
|
|
}
|
|
|
|
int main(int argc, char **argv)
|
|
{
|
|
int i, j;
|
|
unsigned *current_permutation, *tmp_permutation;
|
|
|
|
parse_options(argc, argv);
|
|
|
|
init();
|
|
|
|
tile_permutation = malloc(num_total_tiles*sizeof(uint32_t));
|
|
current_permutation = malloc(num_total_tiles*sizeof(uint32_t));
|
|
tmp_permutation = malloc(num_total_tiles*sizeof(uint32_t));
|
|
assert(tile_permutation);
|
|
assert(current_permutation);
|
|
assert(tmp_permutation);
|
|
|
|
fan_out();
|
|
|
|
for (i = 0; i < 512; i++) {
|
|
printf("round %i\n", i);
|
|
if (i % 64 == 63) {
|
|
fan_in_and_check();
|
|
printf("everything correct after %i rounds\n", i + 1);
|
|
}
|
|
|
|
target_set = (current_set + 1) & 1;
|
|
init_set(target_set);
|
|
|
|
for (j = 0; j < num_total_tiles; j++)
|
|
current_permutation[j] = j;
|
|
permute_array(current_permutation, num_total_tiles, exchange_uint);
|
|
|
|
copy_tiles(current_permutation);
|
|
|
|
memcpy(tmp_permutation, tile_permutation, sizeof(unsigned)*num_total_tiles);
|
|
|
|
/* accumulate the permutations */
|
|
for (j = 0; j < num_total_tiles; j++)
|
|
tile_permutation[j] = current_permutation[tmp_permutation[j]];
|
|
|
|
current_set = target_set;
|
|
}
|
|
|
|
fan_in_and_check();
|
|
|
|
intel_batchbuffer_free(batch);
|
|
drm_intel_bufmgr_destroy(bufmgr);
|
|
|
|
close(drm_fd);
|
|
|
|
return 0;
|
|
}
|