ntel-gpu-tools/lib/intel_batchbuffer.h
Zhenyu Wang 10c6ad3805 lib: Add GPGPU fill
This is to add fill operation using GPGPU pipeline which is similar to
current media fill. This can be used to simply verify GPGPU pipeline
and help to enable it on newer HW, currently it works on Gen7 only and
will add support on later platform.

Now this sets very simply thread group dispatch for one thread per
thread group on SIMD16 dispatch. So the fill shader just uses thread
group ID for buffer offset.

v2: No new fill func typedef but adapt to igt_fillfunc_t.

Signed-off-by: Zhenyu Wang <zhenyuw@linux.intel.com>
2014-12-04 10:17:16 +08:00

269 lines
7.8 KiB
C

#ifndef INTEL_BATCHBUFFER_H
#define INTEL_BATCHBUFFER_H
#include <stdint.h>
#include <intel_bufmgr.h>
#include "igt_core.h"
#include "intel_reg.h"
#define BATCH_SZ 4096
#define BATCH_RESERVED 16
struct intel_batchbuffer {
drm_intel_bufmgr *bufmgr;
uint32_t devid;
int gen;
drm_intel_context *ctx;
drm_intel_bo *bo;
uint8_t buffer[BATCH_SZ];
uint8_t *ptr, *end;
uint8_t *state;
};
struct intel_batchbuffer *intel_batchbuffer_alloc(drm_intel_bufmgr *bufmgr,
uint32_t devid);
void intel_batchbuffer_set_context(struct intel_batchbuffer *batch,
drm_intel_context *ctx);
void intel_batchbuffer_free(struct intel_batchbuffer *batch);
void intel_batchbuffer_flush(struct intel_batchbuffer *batch);
void intel_batchbuffer_flush_on_ring(struct intel_batchbuffer *batch, int ring);
void intel_batchbuffer_flush_with_context(struct intel_batchbuffer *batch,
drm_intel_context *context);
void intel_batchbuffer_reset(struct intel_batchbuffer *batch);
void intel_batchbuffer_data(struct intel_batchbuffer *batch,
const void *data, unsigned int bytes);
void intel_batchbuffer_emit_reloc(struct intel_batchbuffer *batch,
drm_intel_bo *buffer,
uint64_t delta,
uint32_t read_domains,
uint32_t write_domain,
int fenced);
/* Inline functions - might actually be better off with these
* non-inlined. Certainly better off switching all command packets to
* be passed as structs rather than dwords, but that's a little bit of
* work...
*/
#pragma GCC diagnostic ignored "-Winline"
static inline unsigned int
intel_batchbuffer_space(struct intel_batchbuffer *batch)
{
return (BATCH_SZ - BATCH_RESERVED) - (batch->ptr - batch->buffer);
}
static inline void
intel_batchbuffer_emit_dword(struct intel_batchbuffer *batch, uint32_t dword)
{
igt_assert(intel_batchbuffer_space(batch) >= 4);
*(uint32_t *) (batch->ptr) = dword;
batch->ptr += 4;
}
static inline void
intel_batchbuffer_require_space(struct intel_batchbuffer *batch,
unsigned int sz)
{
igt_assert(sz < BATCH_SZ - BATCH_RESERVED);
if (intel_batchbuffer_space(batch) < sz)
intel_batchbuffer_flush(batch);
}
/**
* BEGIN_BATCH:
* @n: number of DWORDS to emit
* @r: number of RELOCS to emit
*
* Prepares a batch to emit @n DWORDS, flushing it if there's not enough space
* available.
*
* This macro needs a pointer to an #intel_batchbuffer structure called batch in
* scope.
*/
#define BEGIN_BATCH(n, r) do { \
int __n = (n); \
igt_assert(batch->end == NULL); \
if (batch->gen >= 8) __n += r; \
__n *= 4; \
intel_batchbuffer_require_space(batch, __n); \
batch->end = batch->ptr + __n; \
} while (0)
/**
* OUT_BATCH:
* @d: DWORD to emit
*
* Emits @d into a batch.
*
* This macro needs a pointer to an #intel_batchbuffer structure called batch in
* scope.
*/
#define OUT_BATCH(d) intel_batchbuffer_emit_dword(batch, d)
/**
* OUT_RELOC_FENCED:
* @buf: relocation target libdrm buffer object
* @read_domains: gem domain bits for the relocation
* @write_domain: gem domain bit for the relocation
* @delta: delta value to add to @buffer's gpu address
*
* Emits a fenced relocation into a batch.
*
* This macro needs a pointer to an #intel_batchbuffer structure called batch in
* scope.
*/
#define OUT_RELOC_FENCED(buf, read_domains, write_domain, delta) do { \
igt_assert((delta) >= 0); \
intel_batchbuffer_emit_reloc(batch, buf, delta, \
read_domains, write_domain, 1); \
} while (0)
/**
* OUT_RELOC:
* @buf: relocation target libdrm buffer object
* @read_domains: gem domain bits for the relocation
* @write_domain: gem domain bit for the relocation
* @delta: delta value to add to @buffer's gpu address
*
* Emits a normal, unfenced relocation into a batch.
*
* This macro needs a pointer to an #intel_batchbuffer structure called batch in
* scope.
*/
#define OUT_RELOC(buf, read_domains, write_domain, delta) do { \
igt_assert((delta) >= 0); \
intel_batchbuffer_emit_reloc(batch, buf, delta, \
read_domains, write_domain, 0); \
} while (0)
/**
* ADVANCE_BATCH:
*
* Completes the batch command emission sequence started with #BEGIN_BATCH.
*
* This macro needs a pointer to an #intel_batchbuffer structure called batch in
* scope.
*/
#define ADVANCE_BATCH() do { \
igt_assert(batch->ptr == batch->end); \
batch->end = NULL; \
} while(0)
#define BLIT_COPY_BATCH_START(flags) do { \
BEGIN_BATCH(8, 2); \
OUT_BATCH(XY_SRC_COPY_BLT_CMD | \
XY_SRC_COPY_BLT_WRITE_ALPHA | \
XY_SRC_COPY_BLT_WRITE_RGB | \
(flags) | \
(6 + 2*(batch->gen >= 8))); \
} while(0)
#define COLOR_BLIT_COPY_BATCH_START(flags) do { \
BEGIN_BATCH(6, 1); \
OUT_BATCH(XY_COLOR_BLT_CMD_NOLEN | \
COLOR_BLT_WRITE_ALPHA | \
XY_COLOR_BLT_WRITE_RGB | \
(4 + (batch->gen >= 8))); \
} while(0)
void
intel_blt_copy(struct intel_batchbuffer *batch,
drm_intel_bo *src_bo, int src_x1, int src_y1, int src_pitch,
drm_intel_bo *dst_bo, int dst_x1, int dst_y1, int dst_pitch,
int width, int height, int bpp);
void intel_copy_bo(struct intel_batchbuffer *batch,
drm_intel_bo *dst_bo, drm_intel_bo *src_bo,
long int size);
/**
* igt_buf:
* @bo: underlying libdrm buffer object
* @stride: stride of the buffer
* @tiling: tiling mode bits
* @data: pointer to the memory mapping of the buffer
* @size: size of the buffer object
*
* This is a i-g-t buffer object wrapper structure which augments the baseline
* libdrm buffer object with suitable data needed by the render copy and the
* fill functions.
*/
struct igt_buf {
drm_intel_bo *bo;
uint32_t stride;
uint32_t tiling;
uint32_t *data;
uint32_t size;
/*< private >*/
unsigned num_tiles;
};
unsigned igt_buf_width(struct igt_buf *buf);
unsigned igt_buf_height(struct igt_buf *buf);
/**
* igt_render_copyfunc_t:
* @batch: batchbuffer object
* @context: libdrm hardware context to use
* @src: source i-g-t buffer object
* @src_x: source pixel x-coordination
* @src_y: source pixel y-coordination
* @width: width of the copied rectangle
* @height: height of the copied rectangle
* @dst: destination i-g-t buffer object
* @dst_x: destination pixel x-coordination
* @dst_y: destination pixel y-coordination
*
* This is the type of the per-platform render copy functions. The
* platform-specific implementation can be obtained by calling
* igt_get_render_copyfunc().
*
* A render copy function will emit a batchbuffer to the kernel which executes
* the specified blit copy operation using the render engine. @context is
* optional and can be NULL.
*/
typedef void (*igt_render_copyfunc_t)(struct intel_batchbuffer *batch,
drm_intel_context *context,
struct igt_buf *src, unsigned src_x, unsigned src_y,
unsigned width, unsigned height,
struct igt_buf *dst, unsigned dst_x, unsigned dst_y);
igt_render_copyfunc_t igt_get_render_copyfunc(int devid);
/**
* igt_fillfunc_t:
* @batch: batchbuffer object
* @dst: destination i-g-t buffer object
* @x: destination pixel x-coordination
* @y: destination pixel y-coordination
* @width: width of the filled rectangle
* @height: height of the filled rectangle
* @color: fill color to use
*
* This is the type of the per-platform fill functions using media
* or gpgpu pipeline. The platform-specific implementation can be obtained
* by calling igt_get_media_fillfunc() or igt_get_gpgpu_fillfunc().
*
* A fill function will emit a batchbuffer to the kernel which executes
* the specified blit fill operation using the media/gpgpu engine.
*/
typedef void (*igt_fillfunc_t)(struct intel_batchbuffer *batch,
struct igt_buf *dst,
unsigned x, unsigned y,
unsigned width, unsigned height,
uint8_t color);
igt_fillfunc_t igt_get_media_fillfunc(int devid);
igt_fillfunc_t igt_get_gpgpu_fillfunc(int devid);
#endif