#include struct gem_objects { uint64_t total_bytes; uint32_t total_count; uint64_t total_gtt, total_aperture; uint64_t max_gtt, max_aperture; struct gem_objects_comm { struct gem_objects_comm *next; char name[256]; uint64_t bytes; uint32_t count; } *comm; }; int gem_objects_init(struct gem_objects *obj); int gem_objects_update(struct gem_objects *obj);