/* * Copyright © 2007 Intel Corporation * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. * * Authors: * Eric Anholt * */ #include #include #include #include #include "intel_gpu_tools.h" #define SAMPLES_PER_SEC 10000 #define SAMPLES_TO_PERCENT_RATIO (SAMPLES_PER_SEC / 100) #define MAX_NUM_TOP_BITS 100 struct top_bit { /* initial setup */ uint32_t *reg; uint32_t bit; char *name; void (*update)(struct top_bit *top_bit); /* runtime */ int count; } top_bits[MAX_NUM_TOP_BITS]; struct top_bit *top_bits_sorted[MAX_NUM_TOP_BITS]; int num_top_bits; static uint32_t instdone, instdone1; static const char *bars[] = { " ", "▏", "▎", "▍", "▌", "▋", "▊", "▉", "█" }; static int top_bits_sort(const void *a, const void *b) { struct top_bit * const *bit_a = a; struct top_bit * const *bit_b = b; int a_count = (*bit_a)->count; int b_count = (*bit_b)->count; if (a_count < b_count) return 1; else if (a_count == b_count) return 0; else return -1; } static void update_idle_bit(struct top_bit *top_bit) { if ((*top_bit->reg & top_bit->bit) == 0) top_bit->count++; } static void add_instdone_bit(uint32_t bit, char *name) { top_bits[num_top_bits].reg = &instdone; top_bits[num_top_bits].bit = bit; top_bits[num_top_bits].name = name; top_bits[num_top_bits].update = update_idle_bit; top_bits_sorted[num_top_bits] = &top_bits[num_top_bits]; num_top_bits++; } static void add_instdone1_bit(uint32_t bit, char *name) { top_bits[num_top_bits].reg = &instdone1; top_bits[num_top_bits].bit = bit; top_bits[num_top_bits].name = name; top_bits[num_top_bits].update = update_idle_bit; top_bits_sorted[num_top_bits] = &top_bits[num_top_bits]; num_top_bits++; } static void print_clock(char *name, int clock) { if (clock == -1) printf("%s clock: unknown", name); else printf("%s clock: %d Mhz", name, clock); } static int print_clock_info(void) { uint16_t gcfgc; if (IS_GM45(devid)) { int core_clock = -1; pci_device_cfg_read_u16(pci_dev, &gcfgc, I915_GCFGC); switch (gcfgc & 0xf) { case 8: core_clock = 266; case 9: core_clock = 320; case 11: core_clock = 400; case 13: core_clock = 533; } print_clock("core", core_clock); } else if (IS_965(devid) && IS_MOBILE(devid)) { int render_clock = -1, sampler_clock = -1; pci_device_cfg_read_u16(pci_dev, &gcfgc, I915_GCFGC); switch (gcfgc & 0xf) { case 2: render_clock = 250; sampler_clock = 267; case 3: render_clock = 320; sampler_clock = 333; case 4: render_clock = 400; sampler_clock = 444; case 5: render_clock = 500; sampler_clock = 533; } print_clock("render", render_clock); printf(" "); print_clock("sampler", sampler_clock); } else if (IS_945(devid) && IS_MOBILE(devid)) { int render_clock = -1, display_clock = -1; pci_device_cfg_read_u16(pci_dev, &gcfgc, I915_GCFGC); switch (gcfgc & 0x7) { case 0: render_clock = 166; case 1: render_clock = 200; case 3: render_clock = 250; case 5: render_clock = 400; } switch (gcfgc & 0x70) { case 0: display_clock = 200; case 4: display_clock = 320; } if (gcfgc & (1 << 7)) display_clock = 133; print_clock("render", render_clock); printf(" "); print_clock("display", display_clock); } else if (IS_915(devid) && IS_MOBILE(devid)) { int render_clock = -1, display_clock = -1; pci_device_cfg_read_u16(pci_dev, &gcfgc, I915_GCFGC); switch (gcfgc & 0x7) { case 0: render_clock = 160; case 1: render_clock = 190; case 4: render_clock = 333; } if (gcfgc & (1 << 13)) render_clock = 133; switch (gcfgc & 0x70) { case 0: display_clock = 190; case 4: display_clock = 333; } if (gcfgc & (1 << 7)) display_clock = 133; print_clock("render", render_clock); printf(" "); print_clock("display", display_clock); } printf("\n"); return -1; } #define PERCENTAGE_BAR_END 79 static void print_percentage_bar(float percent, int cur_line_len) { int bar_avail_len = (PERCENTAGE_BAR_END - cur_line_len - 1) * 8; int bar_len = bar_avail_len * (percent + .5) / 100.0; int i; for (i = bar_len; i >= 8; i -= 8) { printf("%s", bars[8]); cur_line_len++; } if (i) { printf("%s", bars[i]); cur_line_len++; } /* NB: We can't use a field width with utf8 so we manually * guarantee a field with of 45 chars for any bar. */ printf("%*s\n", PERCENTAGE_BAR_END - cur_line_len, ""); } int main(int argc, char **argv) { intel_get_mmio(); uint32_t ring_size; if (IS_965(devid)) { add_instdone_bit(I965_ROW_0_EU_0_DONE, "Row 0, EU 0"); add_instdone_bit(I965_ROW_0_EU_1_DONE, "Row 0, EU 1"); add_instdone_bit(I965_ROW_0_EU_2_DONE, "Row 0, EU 2"); add_instdone_bit(I965_ROW_0_EU_3_DONE, "Row 0, EU 3"); add_instdone_bit(I965_ROW_1_EU_0_DONE, "Row 1, EU 0"); add_instdone_bit(I965_ROW_1_EU_1_DONE, "Row 1, EU 1"); add_instdone_bit(I965_ROW_1_EU_2_DONE, "Row 1, EU 2"); add_instdone_bit(I965_ROW_1_EU_3_DONE, "Row 1, EU 3"); add_instdone_bit(I965_SF_DONE, "Strips and Fans"); add_instdone_bit(I965_SE_DONE, "Setup Engine"); add_instdone_bit(I965_WM_DONE, "Windowizer"); add_instdone_bit(I965_DISPATCHER_DONE, "Dispatcher"); add_instdone_bit(I965_PROJECTION_DONE, "Projection and LOD"); add_instdone_bit(I965_DG_DONE, "Dependent address generator"); add_instdone_bit(I965_QUAD_CACHE_DONE, "Texture fetch"); add_instdone_bit(I965_TEXTURE_FETCH_DONE, "Texture fetch"); add_instdone_bit(I965_TEXTURE_DECOMPRESS_DONE, "Texture decompress"); add_instdone_bit(I965_SAMPLER_CACHE_DONE, "Sampler cache"); add_instdone_bit(I965_FILTER_DONE, "Filtering"); add_instdone_bit(I965_BYPASS_DONE, "Bypass FIFO"); add_instdone_bit(I965_PS_DONE, "Pixel shader"); add_instdone_bit(I965_CC_DONE, "Color calculator"); add_instdone_bit(I965_MAP_FILTER_DONE, "Map filter"); add_instdone_bit(I965_MAP_L2_IDLE, "Map L2"); add_instdone_bit(I965_MA_ROW_0_DONE, "Message Arbiter row 0"); add_instdone_bit(I965_MA_ROW_1_DONE, "Message Arbiter row 1"); add_instdone_bit(I965_IC_ROW_0_DONE, "Instruction cache row 0"); add_instdone_bit(I965_IC_ROW_1_DONE, "Instruction cache row 1"); add_instdone_bit(I965_CP_DONE, "Command Processor"); add_instdone1_bit(I965_GW_CS_DONE_CR, "GW CS CR"); add_instdone1_bit(I965_SVSM_CS_DONE_CR, "SVSM CS CR"); add_instdone1_bit(I965_SVDW_CS_DONE_CR, "SVDW CS CR"); add_instdone1_bit(I965_SVDR_CS_DONE_CR, "SVDR CS CR"); add_instdone1_bit(I965_SVRW_CS_DONE_CR, "SVRW CS CR"); add_instdone1_bit(I965_SVRR_CS_DONE_CR, "SVRR CS CR"); add_instdone1_bit(I965_SVTW_CS_DONE_CR, "SVTW CS CR"); add_instdone1_bit(I965_MASM_CS_DONE_CR, "MASM CS CR"); add_instdone1_bit(I965_MASF_CS_DONE_CR, "MASF CS CR"); add_instdone1_bit(I965_MAW_CS_DONE_CR, "MAW CS CR"); add_instdone1_bit(I965_EM1_CS_DONE_CR, "EM1 CS CR"); add_instdone1_bit(I965_EM0_CS_DONE_CR, "EM0 CS CR"); add_instdone1_bit(I965_UC1_CS_DONE, "UC1 CS"); add_instdone1_bit(I965_UC0_CS_DONE, "UC0 CS"); add_instdone1_bit(I965_URB_CS_DONE, "URB CS"); add_instdone1_bit(I965_ISC_CS_DONE, "ISC CS"); add_instdone1_bit(I965_CL_CS_DONE, "CL CS"); add_instdone1_bit(I965_GS_CS_DONE, "GS CS"); add_instdone1_bit(I965_VS0_CS_DONE, "VS0 CS"); add_instdone1_bit(I965_VF_CS_DONE, "VF CS"); } else if (IS_9XX(devid)) { add_instdone_bit(IDCT_DONE, "IDCT"); add_instdone_bit(IQ_DONE, "IQ"); add_instdone_bit(PR_DONE, "PR"); add_instdone_bit(VLD_DONE, "VLD"); add_instdone_bit(IP_DONE, "Instruction parser"); add_instdone_bit(FBC_DONE, "Framebuffer Compression"); add_instdone_bit(BINNER_DONE, "Binner"); add_instdone_bit(SF_DONE, "Strips and fans"); add_instdone_bit(SE_DONE, "Setup engine"); add_instdone_bit(WM_DONE, "Windowizer"); add_instdone_bit(IZ_DONE, "Intermediate Z"); add_instdone_bit(PERSPECTIVE_INTERP_DONE, "Perspective interpolation"); add_instdone_bit(DISPATCHER_DONE, "Dispatcher"); add_instdone_bit(PROJECTION_DONE, "Projection and LOD"); add_instdone_bit(DEPENDENT_ADDRESS_DONE, "Dependent address calculation"); add_instdone_bit(TEXTURE_FETCH_DONE, "Texture fetch"); add_instdone_bit(TEXTURE_DECOMPRESS_DONE, "Texture decompression"); add_instdone_bit(SAMPLER_CACHE_DONE, "Sampler Cache"); add_instdone_bit(FILTER_DONE, "Filtering"); add_instdone_bit(BYPASS_FIFO_DONE, "Bypass FIFO"); add_instdone_bit(PS_DONE, "Pixel shader"); add_instdone_bit(CC_DONE, "Color calculator"); add_instdone_bit(MAP_FILTER_DONE, "Map filter"); add_instdone_bit(MAP_L2_IDLE, "Map L2"); } ring_size = ((INREG(LP_RING + RING_LEN) & RING_NR_PAGES) >> 12) * 4096; for (;;) { int i, j; char clear_screen[] = {0x1b, '[', 'H', 0x1b, '[', 'J', 0x0}; int total_ring_full = 0; int ring_idle = 0; int percent; int len; for (i = 0; i < SAMPLES_PER_SEC; i++) { uint32_t ring_head, ring_tail; int ring_full; if (IS_965(devid)) { instdone = INREG(INST_DONE_I965); instdone1 = INREG(INST_DONE_1); } else instdone = INREG(INST_DONE); for (j = 0; j < num_top_bits; j++) top_bits[j].update(&top_bits[j]); ring_head = INREG(LP_RING + RING_HEAD) & HEAD_ADDR; ring_tail = INREG(LP_RING + RING_TAIL) & TAIL_ADDR; if (ring_tail == ring_head) ring_idle++; ring_full = ring_tail - ring_head; if (ring_full < 0) ring_full += ring_size; total_ring_full += ring_full; usleep(1000000 / SAMPLES_PER_SEC); } qsort(top_bits_sorted, num_top_bits, sizeof(struct top_bit *), top_bits_sort); printf("%s", clear_screen); print_clock_info(); percent = ring_idle / SAMPLES_TO_PERCENT_RATIO; len = printf("%30s: %3d%%: ", "ring idle", percent); print_percentage_bar (percent, len); printf("%30s: %d/%d (%d%%)\n", "ring space", total_ring_full / SAMPLES_PER_SEC, ring_size, (total_ring_full / SAMPLES_TO_PERCENT_RATIO) / ring_size); printf("%30s %s\n\n", "task", "percent busy"); for (i = 0; i < num_top_bits; i++) { if (top_bits_sorted[i]->count < 1) break; percent = top_bits_sorted[i]->count / SAMPLES_TO_PERCENT_RATIO; len = printf("%30s: %3d%%: ", top_bits_sorted[i]->name, percent); print_percentage_bar (percent, len); top_bits_sorted[i]->count = 0; } } return 0; }