5 Commits

Author SHA1 Message Date
Gaetan Nadon
6540ed2112 Use standard .gitignore file and layout
Reusing xorg code saves maintenance in the long term.

Now that m4/.gitignore is removed, the -I m4 ${ACLOCAL_FLAGS}
must be removed to avoid build breakage as m4 is generated and not
part of the git source.

Acked-by: Cyril Brulebois <kibi@debian.org>
Reviewed-by: Ben Widawsky <ben@bwidawsk.net>
Signed-off-by: Gaetan Nadon <memsize@videotron.ca>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2012-01-04 10:47:10 +01:00
Ben Widawsky
7c8d41f4d9 i-g-t/debugger - make the debugger work with distcheck
Signed-off-by: Ben Widawsky <ben@bwidawsk.net>
2011-10-31 17:34:16 -07:00
Ben Widawsky
15830ea54b i-g-t/debugger: Only allow the shader debugger if the user has specified a gen4asm
Signed-off-by: Ben Widawsky <ben@bwidawsk.net>
2011-10-31 17:34:16 -07:00
Ben Widawsky
a5abe17746 intel: we don't do distcheck for the debugger 2011-09-13 08:55:01 -07:00
Ben Widawsky
62873796c4 intel-gpu-tools/debugging: shader debugger
high level summary of the files:
  * debug_rdata - get current state from debug registers. Helpful
    when developing the debugger, and could serve some purpose in the
    future.
  * eudb - the debugger itself
  * eviction_macro - generate the proper macro to flush the EU render
    cache until I get control flow working
  * pre_cpp - an evaluating c preprocesser like thing, to be used before
    cpp
  * sr - the system routine, exception handler which runs on the EU
  * test - a very basic test system routine
  * debug.h
2011-07-28 14:26:57 -07:00