Signed-Off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
... instead of hanging the gpu. Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
gem_stress is unhappy with tiled render copies on gen3. This is a simple little test to ensure that a set of pure copies with a working set larger than the aperture are handled correctly. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>