3 Commits

Author SHA1 Message Date
Daniel Vetter
c03c6ceb29 lib: rename intel_gpu_tools.h to intel_io.h
With the header cleanup we can now give this header a suitable name,
since it now really only contains register access and other I/O
functions and assorted definitions.

Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2014-03-22 21:34:29 +01:00
Daniel Vetter
6cfcd71589 lib: remove uncessary #includes from headers
Only include what the header itself needs. The big fish here is
intel-gpu-tools.h. More will follow.

One ugly thing removed here is the duplicated GEN6_TD_CTL #define, one
of which was broken.

Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2014-03-22 20:08:13 +01:00
Ben Widawsky
62873796c4 intel-gpu-tools/debugging: shader debugger
high level summary of the files:
  * debug_rdata - get current state from debug registers. Helpful
    when developing the debugger, and could serve some purpose in the
    future.
  * eudb - the debugger itself
  * eviction_macro - generate the proper macro to flush the EU render
    cache until I get control flow working
  * pre_cpp - an evaluating c preprocesser like thing, to be used before
    cpp
  * sr - the system routine, exception handler which runs on the EU
  * test - a very basic test system routine
  * debug.h
2011-07-28 14:26:57 -07:00