5 Commits

Author SHA1 Message Date
Yunlian Jiang
95019c2a3c debugger: remove unnecessary struct per_thread_data
This removes unnecessary 'struct per_thread_data' and avoids the
compilation error 'variable length array in structure extension
will never be supported' by clang. The bug entry is
https://code.google.com/p/chromium/issues/detail?id=476001

Cc: Benjamin Widawsky <benjamin.widawsky@intel.com>
Cc: Thomas Wood <thomas.wood@intel.com>
Signed-off-by: Yunlian Jiang <yunlian@google.com>
Signed-off-by: Thomas Wood <thomas.wood@intel.com>
2015-05-27 16:28:34 +01:00
Daniel Vetter
c03c6ceb29 lib: rename intel_gpu_tools.h to intel_io.h
With the header cleanup we can now give this header a suitable name,
since it now really only contains register access and other I/O
functions and assorted definitions.

Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2014-03-22 21:34:29 +01:00
Thomas Wood
49aa4b0df5 debugger: fix the -p option
Signed-off-by: Thomas Wood <thomas.wood@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2014-02-11 14:35:09 +01:00
Daniel Vetter
ae57cd7dc7 debugger: avoid global variable shadowing
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2014-01-19 22:11:47 +01:00
Ben Widawsky
62873796c4 intel-gpu-tools/debugging: shader debugger
high level summary of the files:
  * debug_rdata - get current state from debug registers. Helpful
    when developing the debugger, and could serve some purpose in the
    future.
  * eudb - the debugger itself
  * eviction_macro - generate the proper macro to flush the EU render
    cache until I get control flow working
  * pre_cpp - an evaluating c preprocesser like thing, to be used before
    cpp
  * sr - the system routine, exception handler which runs on the EU
  * test - a very basic test system routine
  * debug.h
2011-07-28 14:26:57 -07:00