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	intel_sprite_on: plane needs 16.16 width and height
This only ever worked because we used to have a bug in our driver which
was fixed months ago by:
commit b4db1e35ac59c144965f517bc575a0d75b60b03f
Author: Jesse Barnes <jbarnes@virtuousgeek.org>
Date:   Tue Mar 20 10:59:09 2012 -0700
    drm/i915: treat src w & h as fixed point in sprite handling code
Reported-by: Armin Reese <armin.c.reese@intel.com>
Signed-off-by: Ben Widawsky <ben@bwidawsk.net>
			
			
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				@ -819,11 +819,13 @@ static void ricochet(int tiled, int sprite_w, int sprite_h,
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			// Move the sprite on the screen and flip
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			// the surface if the index has changed
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			// NB: sprite_w and sprite_h must be 16.16 fixed point, herego << 16
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			if (drmModeSetPlane(gfx_fd, sprite_plane_id, curr_connector.crtc,
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					    sprite_fb_id[sprite_index], plane_flags,
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					    sprite_x, sprite_y,
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					    out_w, out_h,
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					    0, 0, sprite_w, sprite_h))
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					    0, 0,
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					    sprite_w << 16, sprite_h << 16))
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				printf("Failed to enable sprite plane: %s\n", strerror(errno));
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			// Check if it's time to move the sprite surface
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