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Make gem_mmap__{cpu,gtt,wc}() assert on failure
Rename the current gem_mmap__{cpu,gtt,wc}() functions into
__gem_mmap__{cpu,gtt,wc}(), and add back wrappers with the original name
that assert that the pointer is valid. Most callers will expect a valid
pointer and shouldn't have to bother with failures.
To avoid changing anything (yet), sed 's/gem_mmap__/__gem_mmap__/g'
over the entire codebase.
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Stochastically-reviwewed-by: Chris Wilson <chris@chris-wilson.co.uk>
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@@ -359,7 +359,7 @@ static int prepare_primary_surface(int fd, int prim_width, int prim_height,
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if (tiled)
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gem_set_tiling(fd, *prim_handle, I915_TILING_X, *prim_stride);
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prim_fb_ptr = gem_mmap__gtt(fd, *prim_handle, *prim_size, PROT_READ | PROT_WRITE);
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prim_fb_ptr = __gem_mmap__gtt(fd, *prim_handle, *prim_size, PROT_READ | PROT_WRITE);
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if (prim_fb_ptr != NULL) {
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// Write primary surface with gray background
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@@ -454,7 +454,7 @@ static int prepare_sprite_surfaces(int fd, int sprite_width, int sprite_height,
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gem_set_tiling(fd, sprite_handles[i], I915_TILING_X, *sprite_stride);
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// Get pointer to the surface
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sprite_fb_ptr = gem_mmap__gtt(fd,
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sprite_fb_ptr = __gem_mmap__gtt(fd,
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sprite_handles[i], *sprite_size,
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PROT_READ | PROT_WRITE);
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