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lib: Add media spin
The media spin utility is derived from media fill. The purpose is to create a simple means to keep the render engine (media pipeline) busy for a controlled amount of time. It does so by emitting a batch with a single execution thread that spins in a tight loop the requested number of times. Each spin increments a counter whose final 32-bit value is written to the destination buffer on completion for checking. The implementation supports Gen8, Gen8lp, and Gen9. v2: Apply the recommendations of igt.cocci. Signed-off-by: Jeff McGee <jeff.mcgee@intel.com> Tested-by: Lei Liu <lei.a.liu@intel.com> Signed-off-by: Thomas Wood <thomas.wood@intel.com>
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@@ -29,6 +29,8 @@ libintel_tools_la_SOURCES = \
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media_fill_gen8.c \
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media_fill_gen8lp.c \
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media_fill_gen9.c \
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media_spin.h \
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media_spin.c \
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gen7_media.h \
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gen8_media.h \
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rendercopy_i915.c \
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